radeonsi: add TGSI_SEMANTIC_CS_USER_DATA for reading up to 4 SGPRs with TGSI
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_internal.h
index 70004fae68196dd9bc7a0fd4117ed0cd1fe39f30..a638dbf8f1a657f3ac21c87c0d23c4ddba7de101 100644 (file)
@@ -1,5 +1,6 @@
 /*
  * Copyright 2016 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
 #define SI_SHADER_PRIVATE_H
 
 #include "si_shader.h"
+#include "gallivm/lp_bld_flow.h"
 #include "gallivm/lp_bld_init.h"
 #include "gallivm/lp_bld_tgsi.h"
 #include "tgsi/tgsi_parse.h"
-#include "ac_llvm_util.h"
-#include "ac_llvm_build.h"
+#include "ac_shader_abi.h"
 
 #include <llvm-c/Core.h>
 #include <llvm-c/TargetMachine.h>
@@ -41,13 +42,9 @@ struct ac_shader_binary;
 #define RADEON_LLVM_MAX_INPUTS 32 * 4
 #define RADEON_LLVM_MAX_OUTPUTS 32 * 4
 
-#define RADEON_LLVM_INITIAL_CF_DEPTH 4
-
 #define RADEON_LLVM_MAX_SYSTEM_VALUES 11
 #define RADEON_LLVM_MAX_ADDRS 16
 
-struct si_llvm_flow;
-
 struct si_shader_context {
        struct lp_build_tgsi_context bld_base;
        struct gallivm_state gallivm;
@@ -57,8 +54,13 @@ struct si_shader_context {
 
        unsigned type; /* PIPE_SHADER_* specifies the type of shader. */
 
-       /* Whether the prolog will be compiled separately. */
-       bool separate_prolog;
+       /* For clamping the non-constant index in resource indexing: */
+       unsigned num_const_buffers;
+       unsigned num_shader_buffers;
+       unsigned num_images;
+       unsigned num_samplers;
+
+       struct ac_shader_abi abi;
 
        /** This function is responsible for initilizing the inputs array and will be
          * called once for each input declared in the TGSI shader.
@@ -68,13 +70,6 @@ struct si_shader_context {
                           const struct tgsi_full_declaration *decl,
                           LLVMValueRef out[4]);
 
-       void (*load_system_value)(struct si_shader_context *,
-                                 unsigned index,
-                                 const struct tgsi_full_declaration *decl);
-
-       void (*declare_memory_region)(struct si_shader_context *,
-                                     const struct tgsi_full_declaration *decl);
-
        /** This array contains the input values for the shader.  Typically these
          * values will be in the form of a target intrinsic that will inform the
          * backend how to load the actual inputs to the shader.
@@ -95,9 +90,7 @@ struct si_shader_context {
        LLVMValueRef *imms;
        unsigned imms_num;
 
-       struct si_llvm_flow *flow;
-       unsigned flow_depth;
-       unsigned flow_depth_max;
+       struct lp_build_if_state merged_wrap_if_state;
 
        struct tgsi_array_info *temp_arrays;
        LLVMValueRef *temp_array_allocas;
@@ -109,22 +102,16 @@ struct si_shader_context {
 
        /* Parameter indices for LLVMGetParam. */
        int param_rw_buffers;
-       int param_const_buffers;
-       int param_samplers;
-       int param_images;
-       int param_shader_buffers;
+       int param_const_and_shader_buffers;
+       int param_samplers_and_images;
+       int param_bindless_samplers_and_images;
        /* Common inputs for merged shaders. */
        int param_merged_wave_info;
        int param_merged_scratch_offset;
        /* API VS */
        int param_vertex_buffers;
-       int param_base_vertex;
-       int param_start_instance;
-       int param_draw_id;
-       int param_vertex_id;
        int param_rel_auto_id;
        int param_vs_prim_id;
-       int param_instance_id;
        int param_vertex_index0;
        /* VS states and layout of LS outputs / TCS inputs at the end
         *   [0] = clamp vertex color
@@ -135,6 +122,7 @@ struct si_shader_context {
         *             max = 32*4
         */
        int param_vs_state_bits;
+       int param_vs_blit_inputs;
        /* HW VS */
        int param_streamout_config;
        int param_streamout_write_index;
@@ -162,57 +150,41 @@ struct si_shader_context {
        /* Layout of TCS outputs / TES inputs:
         *   [0:12] = stride between output patches in DW, num_outputs * num_vertices * 4
         *            max = 32*32*4 + 32*4
-        *   [13:20] = stride between output vertices in DW = num_inputs * 4
-        *             max = 32*4
-        *   [26:31] = gl_PatchVerticesIn, max = 32
+        *   [13:18] = gl_PatchVerticesIn, max = 32
+        *   [19:31] = high 13 bits of the 32-bit address of tessellation ring buffers
         */
        int param_tcs_out_lds_layout;
-       int param_tcs_offchip_addr_base64k;
-       int param_tcs_factor_addr_base64k;
        int param_tcs_offchip_offset;
        int param_tcs_factor_offset;
-       int param_tcs_patch_id;
-       int param_tcs_rel_ids;
 
        /* API TES */
+       int param_tes_offchip_addr;
        int param_tes_u;
        int param_tes_v;
        int param_tes_rel_patch_id;
-       int param_tes_patch_id;
        /* HW ES */
        int param_es2gs_offset;
        /* API GS */
        int param_gs2vs_offset;
        int param_gs_wave_id; /* GFX6 */
-       int param_gs_vtx0_offset; /* in dwords (GFX6) */
-       int param_gs_vtx1_offset; /* in dwords (GFX6) */
-       int param_gs_prim_id;
-       int param_gs_vtx2_offset; /* in dwords (GFX6) */
-       int param_gs_vtx3_offset; /* in dwords (GFX6) */
-       int param_gs_vtx4_offset; /* in dwords (GFX6) */
-       int param_gs_vtx5_offset; /* in dwords (GFX6) */
-       int param_gs_instance_id;
+       LLVMValueRef gs_vtx_offset[6]; /* in dwords (GFX6) */
        int param_gs_vtx01_offset; /* in dwords (GFX9) */
        int param_gs_vtx23_offset; /* in dwords (GFX9) */
        int param_gs_vtx45_offset; /* in dwords (GFX9) */
        /* CS */
-       int param_grid_size;
        int param_block_size;
-       int param_block_id[3];
-       int param_thread_id;
+       int param_cs_user_data;
 
-       LLVMTargetMachineRef tm;
-
-       unsigned range_md_kind;
-       unsigned fpmath_md_kind;
-       LLVMValueRef fpmath_md_2p5_ulp;
+       struct ac_llvm_compiler *compiler;
 
        /* Preloaded descriptors. */
        LLVMValueRef esgs_ring;
        LLVMValueRef gsvs_ring[4];
+       LLVMValueRef tess_offchip_ring;
 
-       LLVMValueRef lds;
+       LLVMValueRef invoc0_tess_factors[6]; /* outer[4], inner[2] */
        LLVMValueRef gs_next_vertex[4];
+       LLVMValueRef postponed_kill;
        LLVMValueRef return_value;
 
        LLVMTypeRef voidt;
@@ -229,8 +201,8 @@ struct si_shader_context {
 
        LLVMValueRef i32_0;
        LLVMValueRef i32_1;
-
-       LLVMValueRef shared_memory;
+       LLVMValueRef i1false;
+       LLVMValueRef i1true;
 };
 
 static inline struct si_shader_context *
@@ -239,13 +211,17 @@ si_shader_context(struct lp_build_tgsi_context *bld_base)
        return (struct si_shader_context*)bld_base;
 }
 
-void si_llvm_add_attribute(LLVMValueRef F, const char *name, int value);
-
-LLVMTargetRef si_llvm_get_amdgpu_target(const char *triple);
+static inline struct si_shader_context *
+si_shader_context_from_abi(struct ac_shader_abi *abi)
+{
+       struct si_shader_context *ctx = NULL;
+       return container_of(abi, ctx, abi);
+}
 
 unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
-                        LLVMTargetMachineRef tm,
-                        struct pipe_debug_callback *debug);
+                        struct ac_llvm_compiler *compiler,
+                        struct pipe_debug_callback *debug,
+                        bool less_optimized);
 
 LLVMTypeRef tgsi2llvmtype(struct lp_build_tgsi_context *bld_base,
                          enum tgsi_opcode_type type);
@@ -259,7 +235,7 @@ LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx,
 
 void si_llvm_context_init(struct si_shader_context *ctx,
                          struct si_screen *sscreen,
-                         LLVMTargetMachineRef tm);
+                         struct ac_llvm_compiler *compiler);
 void si_llvm_context_set_tgsi(struct si_shader_context *ctx,
                              struct si_shader *shader);
 
@@ -273,7 +249,7 @@ void si_llvm_dispose(struct si_shader_context *ctx);
 void si_llvm_optimize_module(struct si_shader_context *ctx);
 
 LLVMValueRef si_llvm_emit_fetch_64bit(struct lp_build_tgsi_context *bld_base,
-                                     enum tgsi_opcode_type type,
+                                     LLVMTypeRef type,
                                      LLVMValueRef ptr,
                                      LLVMValueRef ptr2);
 
@@ -282,22 +258,75 @@ LLVMValueRef si_llvm_emit_fetch(struct lp_build_tgsi_context *bld_base,
                                enum tgsi_opcode_type type,
                                unsigned swizzle);
 
+void si_llvm_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible);
+
+LLVMValueRef si_nir_load_input_tes(struct ac_shader_abi *abi,
+                                  LLVMTypeRef type,
+                                  LLVMValueRef vertex_index,
+                                  LLVMValueRef param_index,
+                                  unsigned const_index,
+                                  unsigned location,
+                                  unsigned driver_location,
+                                  unsigned component,
+                                  unsigned num_components,
+                                  bool is_patch,
+                                  bool is_compact,
+                                  bool load_input);
+
+LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
+                                  unsigned input_index,
+                                  unsigned vtx_offset_param,
+                                  LLVMTypeRef type,
+                                  unsigned swizzle);
+
+LLVMValueRef si_nir_lookup_interp_param(struct ac_shader_abi *abi,
+                                       enum glsl_interp_mode interp,
+                                       unsigned location);
+
 void si_llvm_emit_store(struct lp_build_tgsi_context *bld_base,
                        const struct tgsi_full_instruction *inst,
                        const struct tgsi_opcode_info *info,
+                       unsigned index,
                        LLVMValueRef dst[4]);
 
-/* Combine these with & instead of |. */
-#define NOOP_WAITCNT 0xf7f
-#define LGKM_CNT 0x07f
-#define VM_CNT 0xf70
-
-void si_emit_waitcnt(struct si_shader_context *ctx, unsigned simm16);
-
+LLVMValueRef si_get_indirect_index(struct si_shader_context *ctx,
+                                  const struct tgsi_ind_register *ind,
+                                  unsigned addr_mul, int rel_index);
 LLVMValueRef si_get_bounded_indirect_index(struct si_shader_context *ctx,
                                           const struct tgsi_ind_register *ind,
                                           int rel_index, unsigned num);
+LLVMValueRef si_get_sample_id(struct si_shader_context *ctx);
 
 void si_shader_context_init_alu(struct lp_build_tgsi_context *bld_base);
+void si_shader_context_init_mem(struct si_shader_context *ctx);
+
+LLVMValueRef si_load_sampler_desc(struct si_shader_context *ctx,
+                                 LLVMValueRef list, LLVMValueRef index,
+                                 enum ac_descriptor_type type);
+LLVMValueRef si_load_image_desc(struct si_shader_context *ctx,
+                               LLVMValueRef list, LLVMValueRef index,
+                               enum ac_descriptor_type desc_type, bool dcc_off);
+
+void si_load_system_value(struct si_shader_context *ctx,
+                         unsigned index,
+                         const struct tgsi_full_declaration *decl);
+void si_declare_compute_memory(struct si_shader_context *ctx);
+void si_tgsi_declare_compute_memory(struct si_shader_context *ctx,
+                                   const struct tgsi_full_declaration *decl);
+
+void si_llvm_load_input_vs(
+       struct si_shader_context *ctx,
+       unsigned input_index,
+       LLVMValueRef out[4]);
+void si_llvm_load_input_fs(
+       struct si_shader_context *ctx,
+       unsigned input_index,
+       LLVMValueRef out[4]);
+
+bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir);
+
+LLVMValueRef si_unpack_param(struct si_shader_context *ctx,
+                            unsigned param, unsigned rshift,
+                            unsigned bitwidth);
 
 #endif