LLVMTypeRef tgsi2llvmtype(struct lp_build_tgsi_context *bld_base,
enum tgsi_opcode_type type)
{
- LLVMContextRef ctx = bld_base->base.gallivm->context;
+ struct si_shader_context *ctx = si_shader_context(bld_base);
switch (type) {
case TGSI_TYPE_UNSIGNED:
case TGSI_TYPE_SIGNED:
- return LLVMInt32TypeInContext(ctx);
+ return ctx->ac.i32;
case TGSI_TYPE_UNSIGNED64:
case TGSI_TYPE_SIGNED64:
- return LLVMInt64TypeInContext(ctx);
+ return ctx->ac.i64;
case TGSI_TYPE_DOUBLE:
- return LLVMDoubleTypeInContext(ctx);
+ return ctx->ac.f64;
case TGSI_TYPE_UNTYPED:
case TGSI_TYPE_FLOAT:
- return LLVMFloatTypeInContext(ctx);
+ return ctx->ac.f32;
default: break;
}
return 0;
{
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef swizzles[4];
- LLVMTypeRef i32t =
- LLVMInt32TypeInContext(bld_base->base.gallivm->context);
- swizzles[0] = LLVMConstInt(i32t, swizzle_x, 0);
- swizzles[1] = LLVMConstInt(i32t, swizzle_y, 0);
- swizzles[2] = LLVMConstInt(i32t, swizzle_z, 0);
- swizzles[3] = LLVMConstInt(i32t, swizzle_w, 0);
+ swizzles[0] = LLVMConstInt(ctx->i32, swizzle_x, 0);
+ swizzles[1] = LLVMConstInt(ctx->i32, swizzle_y, 0);
+ swizzles[2] = LLVMConstInt(ctx->i32, swizzle_z, 0);
+ swizzles[3] = LLVMConstInt(ctx->i32, swizzle_w, 0);
return LLVMBuildShuffleVector(ctx->ac.builder,
value,
LLVMValueRef
si_llvm_emit_fetch_64bit(struct lp_build_tgsi_context *bld_base,
- enum tgsi_opcode_type type,
+ LLVMTypeRef type,
LLVMValueRef ptr,
LLVMValueRef ptr2)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
LLVMValueRef result;
- result = LLVMGetUndef(LLVMVectorType(LLVMIntTypeInContext(bld_base->base.gallivm->context, 32), bld_base->base.type.length * 2));
+ result = LLVMGetUndef(LLVMVectorType(ctx->i32, 2));
result = LLVMBuildInsertElement(ctx->ac.builder,
result,
result,
ac_to_integer(&ctx->ac, ptr2),
ctx->i32_1, "");
- return bitcast(bld_base, type, result);
+ return LLVMBuildBitCast(ctx->ac.builder, result, type, "");
}
static LLVMValueRef
LLVMValueRef ptr_hi, val_hi;
ptr_hi = LLVMBuildGEP(builder, ptr, &ctx->i32_1, 1, "");
val_hi = LLVMBuildLoad(builder, ptr_hi, "");
- val = si_llvm_emit_fetch_64bit(bld_base, type, val, val_hi);
+ val = si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
+ val, val_hi);
}
return val;
case TGSI_FILE_IMMEDIATE: {
LLVMTypeRef ctype = tgsi2llvmtype(bld_base, type);
if (tgsi_type_is_64bit(type)) {
- result = LLVMGetUndef(LLVMVectorType(ctx->i32, bld_base->base.type.length * 2));
+ result = LLVMGetUndef(LLVMVectorType(ctx->i32, 2));
result = LLVMConstInsertElement(result,
ctx->imms[reg->Register.Index * TGSI_NUM_CHANNELS + swizzle],
ctx->i32_0);
if (tgsi_type_is_64bit(type)) {
ptr = result;
ptr2 = input[swizzle + 1];
- return si_llvm_emit_fetch_64bit(bld_base, type, ptr, ptr2);
+ return si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
+ ptr, ptr2);
}
break;
}
ptr = ctx->temps[reg->Register.Index * TGSI_NUM_CHANNELS + swizzle];
if (tgsi_type_is_64bit(type)) {
ptr2 = ctx->temps[reg->Register.Index * TGSI_NUM_CHANNELS + swizzle + 1];
- return si_llvm_emit_fetch_64bit(bld_base, type,
+ return si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
LLVMBuildLoad(builder, ptr, ""),
LLVMBuildLoad(builder, ptr2, ""));
}
ptr = get_output_ptr(bld_base, reg->Register.Index, swizzle);
if (tgsi_type_is_64bit(type)) {
ptr2 = get_output_ptr(bld_base, reg->Register.Index, swizzle + 1);
- return si_llvm_emit_fetch_64bit(bld_base, type,
+ return si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
LLVMBuildLoad(builder, ptr, ""),
LLVMBuildLoad(builder, ptr2, ""));
}
hi = LLVMBuildExtractElement(
builder, cval, LLVMConstInt(ctx->i32, swizzle + 1, 0), "");
- return si_llvm_emit_fetch_64bit(bld_base, type, lo, hi);
+ return si_llvm_emit_fetch_64bit(bld_base, tgsi2llvmtype(bld_base, type),
+ lo, hi);
}
if (LLVMGetTypeKind(LLVMTypeOf(cval)) == LLVMVectorTypeKind) {
static LLVMBasicBlockRef append_basic_block(struct si_shader_context *ctx,
const char *name)
{
- struct gallivm_state *gallivm = &ctx->gallivm;
-
assert(ctx->flow_depth >= 1);
if (ctx->flow_depth >= 2) {
struct si_llvm_flow *flow = &ctx->flow[ctx->flow_depth - 2];
- return LLVMInsertBasicBlockInContext(gallivm->context,
+ return LLVMInsertBasicBlockInContext(ctx->ac.context,
flow->next_block, name);
}
- return LLVMAppendBasicBlockInContext(gallivm->context, ctx->main_fn, name);
+ return LLVMAppendBasicBlockInContext(ctx->ac.context, ctx->main_fn, name);
}
/* Emit a branch to the given default target for the current block if
cond = LLVMBuildFCmp(ctx->ac.builder, LLVMRealUNE,
emit_data->args[0],
- bld_base->base.zero, "");
+ ctx->ac.f32_0, "");
if_cond_emit(action, bld_base, emit_data, cond);
}
LLVMDisposeTargetData(data_layout);
LLVMDisposeMessage(data_layout_str);
- bool unsafe_fpmath = (sscreen->b.debug_flags & DBG_UNSAFE_MATH) != 0;
- enum lp_float_mode float_mode =
- unsafe_fpmath ? LP_FLOAT_MODE_UNSAFE_FP_MATH :
- LP_FLOAT_MODE_NO_SIGNED_ZEROS_FP_MATH;
+ bool unsafe_fpmath = (sscreen->debug_flags & DBG(UNSAFE_MATH)) != 0;
+ enum ac_float_mode float_mode =
+ unsafe_fpmath ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
+ AC_FLOAT_MODE_NO_SIGNED_ZEROS_FP_MATH;
- ctx->gallivm.builder = lp_create_builder(ctx->gallivm.context,
+ ctx->gallivm.builder = ac_create_builder(ctx->gallivm.context,
float_mode);
- ac_llvm_context_init(&ctx->ac, ctx->gallivm.context, sscreen->b.chip_class);
+ ac_llvm_context_init(&ctx->ac, ctx->gallivm.context,
+ sscreen->info.chip_class, sscreen->info.family);
ctx->ac.module = ctx->gallivm.module;
ctx->ac.builder = ctx->gallivm.builder;
bld_base->emit_immediate = emit_immediate;
/* metadata allowing 2.5 ULP */
- ctx->fpmath_md_kind = LLVMGetMDKindIDInContext(ctx->gallivm.context,
+ ctx->fpmath_md_kind = LLVMGetMDKindIDInContext(ctx->ac.context,
"fpmath", 6);
- LLVMValueRef arg = lp_build_const_float(&ctx->gallivm, 2.5);
- ctx->fpmath_md_2p5_ulp = LLVMMDNodeInContext(ctx->gallivm.context,
+ LLVMValueRef arg = LLVMConstReal(ctx->ac.f32, 2.5);
+ ctx->fpmath_md_2p5_ulp = LLVMMDNodeInContext(ctx->ac.context,
&arg, 1);
bld_base->op_actions[TGSI_OPCODE_BGNLOOP].emit = bgnloop_emit;
si_shader_context_init_alu(&ctx->bld_base);
si_shader_context_init_mem(ctx);
- ctx->voidt = LLVMVoidTypeInContext(ctx->gallivm.context);
- ctx->i1 = LLVMInt1TypeInContext(ctx->gallivm.context);
- ctx->i8 = LLVMInt8TypeInContext(ctx->gallivm.context);
- ctx->i32 = LLVMInt32TypeInContext(ctx->gallivm.context);
- ctx->i64 = LLVMInt64TypeInContext(ctx->gallivm.context);
- ctx->i128 = LLVMIntTypeInContext(ctx->gallivm.context, 128);
- ctx->f32 = LLVMFloatTypeInContext(ctx->gallivm.context);
+ ctx->voidt = LLVMVoidTypeInContext(ctx->ac.context);
+ ctx->i1 = LLVMInt1TypeInContext(ctx->ac.context);
+ ctx->i8 = LLVMInt8TypeInContext(ctx->ac.context);
+ ctx->i32 = LLVMInt32TypeInContext(ctx->ac.context);
+ ctx->i64 = LLVMInt64TypeInContext(ctx->ac.context);
+ ctx->i128 = LLVMIntTypeInContext(ctx->ac.context, 128);
+ ctx->f32 = LLVMFloatTypeInContext(ctx->ac.context);
ctx->v2i32 = LLVMVectorType(ctx->i32, 2);
ctx->v4i32 = LLVMVectorType(ctx->i32, 4);
ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
unsigned real_shader_type;
if (num_return_elems)
- ret_type = LLVMStructTypeInContext(ctx->gallivm.context,
+ ret_type = LLVMStructTypeInContext(ctx->ac.context,
return_types,
num_return_elems, true);
else
- ret_type = LLVMVoidTypeInContext(ctx->gallivm.context);
+ ret_type = ctx->voidt;
/* Setup the function */
ctx->return_type = ret_type;
main_fn_type = LLVMFunctionType(ret_type, ParamTypes, ParamCount, 0);
ctx->main_fn = LLVMAddFunction(ctx->gallivm.module, name, main_fn_type);
- main_fn_body = LLVMAppendBasicBlockInContext(ctx->gallivm.context,
+ main_fn_body = LLVMAppendBasicBlockInContext(ctx->ac.context,
ctx->main_fn, "main_body");
LLVMPositionBuilderAtEnd(ctx->ac.builder, main_fn_body);
real_shader_type = ctx->type;
/* LS is merged into HS (TCS), and ES is merged into GS. */
- if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->screen->info.chip_class >= GFX9) {
if (ctx->shader->key.as_ls)
real_shader_type = PIPE_SHADER_TESS_CTRL;
else if (ctx->shader->key.as_es)
LLVMTargetLibraryInfoRef target_library_info;
/* Dump LLVM IR before any optimization passes */
- if (ctx->screen->b.debug_flags & DBG_PREOPT_IR &&
- si_can_dump_shader(&ctx->screen->b, ctx->type))
+ if (ctx->screen->debug_flags & DBG(PREOPT_IR) &&
+ si_can_dump_shader(ctx->screen, ctx->type))
LLVMDumpModule(ctx->gallivm.module);
/* Create the pass manager */
target_library_info = gallivm_create_target_library_info(triple);
LLVMAddTargetLibraryInfo(target_library_info, gallivm->passmgr);
- if (si_extra_shader_checks(&ctx->screen->b, ctx->type))
+ if (si_extra_shader_checks(ctx->screen, ctx->type))
LLVMAddVerifierPass(gallivm->passmgr);
LLVMAddAlwaysInlinerPass(gallivm->passmgr);