}
/* The old way. */
- switch (sscreen->b.tiling_info.num_banks) {
+ switch (sscreen->b.info.r600_num_banks) {
case 2:
return V_02803C_ADDR_SURF_2_BANK;
case 4:
/* This is probably broken for a lot of chips, but it's only used
* if the kernel cannot return the tile mode array for CIK. */
- switch (sscreen->b.info.r600_num_tile_pipes) {
+ switch (sscreen->b.info.num_tile_pipes) {
case 16:
return V_02803C_X_ADDR_SURF_P16_32X32_16X16;
case 8:
return V_02803C_X_ADDR_SURF_P8_32X32_16X16;
case 4:
default:
- if (sscreen->b.info.r600_num_backends == 4)
+ if (sscreen->b.info.num_render_backends == 4)
return V_02803C_X_ADDR_SURF_P4_16X16;
else
return V_02803C_X_ADDR_SURF_P4_8X16;
if (sctx->b.family == CHIP_STONEY) {
unsigned spi_shader_col_format =
sctx->ps_shader.cso ?
- sctx->ps_shader.current->key.ps.spi_shader_col_format : 0;
+ sctx->ps_shader.current->key.ps.epilog.spi_shader_col_format : 0;
unsigned sx_ps_downconvert = 0;
unsigned sx_blend_opt_epsilon = 0;
unsigned sx_blend_opt_control = 0;
sctx->ps_db_shader_control;
/* Bug workaround for smoothing (overrasterization) on SI. */
- if (sctx->b.chip_class == SI && sctx->smoothing_enabled)
+ if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
+ db_shader_control &= C_02880C_Z_ORDER;
db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
- else
- db_shader_control |= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
+ }
/* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
if (sctx->framebuffer.nr_samples <= 1 || (rs && !rs->multisample_enable))
}
assert(format != V_028C70_COLOR_INVALID);
swap = r600_translate_colorswap(surf->base.format);
- if (rtex->resource.b.b.usage == PIPE_USAGE_STAGING) {
- endian = V_028C70_ENDIAN_NONE;
- } else {
- endian = si_colorformat_endian_swap(format);
- }
+ endian = si_colorformat_endian_swap(format);
/* blend clamp should be set for all NORM/SRGB types */
if (ntype == V_028C70_NUMBER_UNORM ||
{
unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
- unsigned rb_mask = sctx->screen->b.info.si_backend_enabled_mask;
- unsigned num_rb = MIN2(sctx->screen->b.info.r600_num_backends, 16);
+ unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
+ unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
unsigned rb_per_se = num_rb / num_se;
unsigned se_mask[4];
static void si_init_config(struct si_context *sctx)
{
struct si_screen *sscreen = sctx->screen;
- unsigned num_rb = MIN2(sctx->screen->b.info.r600_num_backends, 16);
- unsigned rb_mask = sctx->screen->b.info.si_backend_enabled_mask;
+ unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
+ unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
unsigned raster_config, raster_config_1;
uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);