gallium: remove pipe_index_buffer and set_index_buffer
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
index 1a42ad84f6884bd87ff1a172c5a7d367ac520b35..1bac07e2341f269254de231f3db0e2fcede740b3 100644 (file)
@@ -117,6 +117,17 @@ static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *a
 
        radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
 
+       /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
+        * I think we don't have to do anything between IBs.
+        */
+       if (sctx->b.chip_class >= GFX9 &&
+           sctx->last_cb_target_mask != cb_target_mask) {
+               sctx->last_cb_target_mask = cb_target_mask;
+
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
+       }
+
        /* RB+ register settings. */
        if (sctx->screen->b.rbplus_allowed) {
                unsigned spi_shader_col_format =
@@ -706,9 +717,11 @@ static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
                ucp_mask |
                S_028810_CLIP_DISABLE(window_space));
 
-       /* reuse needs to be set off if we write oViewport */
-       radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
-                              S_028AB4_REUSE_OFF(info->writes_viewport_index));
+       if (sctx->b.chip_class <= VI) {
+               /* reuse needs to be set off if we write oViewport */
+               radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
+                                      S_028AB4_REUSE_OFF(info->writes_viewport_index));
+       }
 }
 
 /*
@@ -785,6 +798,7 @@ static void *si_create_rs_state(struct pipe_context *ctx,
        rs->uses_poly_offset = state->offset_point || state->offset_line ||
                               state->offset_tri;
        rs->clamp_fragment_color = state->clamp_fragment_color;
+       rs->clamp_vertex_color = state->clamp_vertex_color;
        rs->flatshade = state->flatshade;
        rs->sprite_coord_enable = state->sprite_coord_enable;
        rs->rasterizer_discard = state->rasterizer_discard;
@@ -851,8 +865,6 @@ static void *si_create_rs_state(struct pipe_context *ctx,
                                   state->fill_back != PIPE_POLYGON_MODE_FILL) |
                S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
                S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
-       si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
-                      SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
 
        /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
        for (i = 0; i < 3; i++) {
@@ -910,11 +922,14 @@ static void si_bind_rs_state(struct pipe_context *ctx, void *state)
                si_mark_atom_dirty(sctx, &sctx->db_render_state);
 
                /* Update the small primitive filter workaround if necessary. */
-               if (sctx->b.family >= CHIP_POLARIS10 &&
+               if (sctx->screen->has_msaa_sample_loc_bug &&
                    sctx->framebuffer.nr_samples > 1)
                        si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
        }
 
+       sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;
+       sctx->current_vs_state |= S_VS_STATE_CLAMP_VERTEX_COLOR(rs->clamp_vertex_color);
+
        r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
 
        si_pm4_bind_state(sctx, rasterizer, rs);
@@ -2260,6 +2275,7 @@ static void si_init_depth_surface(struct si_context *sctx,
        surf->db_htile_surface = 0;
 
        if (sctx->b.chip_class >= GFX9) {
+               assert(rtex->surface.u.gfx9.surf_offset == 0);
                surf->db_depth_base = rtex->resource.gpu_address >> 8;
                surf->db_stencil_base = (rtex->resource.gpu_address +
                                         rtex->surface.u.gfx9.stencil_offset) >> 8;
@@ -2426,6 +2442,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
        struct r600_texture *rtex;
        bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
        unsigned old_nr_samples = sctx->framebuffer.nr_samples;
+       bool unbound = false;
        int i;
 
        for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
@@ -2437,6 +2454,34 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                        vi_separate_dcc_stop_query(ctx, rtex);
        }
 
+       /* Disable DCC if the formats are incompatible. */
+       for (i = 0; i < state->nr_cbufs; i++) {
+               if (!state->cbufs[i])
+                       continue;
+
+               surf = (struct r600_surface*)state->cbufs[i];
+               rtex = (struct r600_texture*)surf->base.texture;
+
+               if (!surf->dcc_incompatible)
+                       continue;
+
+               /* Since the DCC decompression calls back into set_framebuffer-
+                * _state, we need to unbind the framebuffer, so that
+                * vi_separate_dcc_stop_query isn't called twice with the same
+                * color buffer.
+                */
+               if (!unbound) {
+                       util_copy_framebuffer_state(&sctx->framebuffer.state, NULL);
+                       unbound = true;
+               }
+
+               if (vi_dcc_enabled(rtex, surf->base.u.tex.level))
+                       if (!r600_texture_disable_dcc(&sctx->b, rtex))
+                               sctx->b.decompress_dcc(ctx, rtex);
+
+               surf->dcc_incompatible = false;
+       }
+
        /* Only flush TC when changing the framebuffer state, because
         * the only client not using TC that can change textures is
         * the framebuffer.
@@ -2625,7 +2670,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
                        cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
 
                /* Set up DCC. */
-               if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
+               if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
                        bool is_msaa_resolve_dst = state->cbufs[0] &&
                                                   state->cbufs[0]->texture->nr_samples > 1 &&
                                                   state->cbufs[1] == &cb->base &&
@@ -2647,6 +2692,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
                                meta = tex->surface.u.gfx9.cmask;
 
                        /* Set mutable surface parameters. */
+                       cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
                        cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
                                           S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
                                           S_028C74_RB_ALIGNED(meta.rb_aligned) |
@@ -2804,6 +2850,11 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
        radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
                               S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
 
+       if (sctx->b.chip_class >= GFX9) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
+       }
+
        sctx->framebuffer.dirty_cbufs = 0;
        sctx->framebuffer.dirty_zsbuf = false;
 }
@@ -2813,6 +2864,7 @@ static void si_emit_msaa_sample_locs(struct si_context *sctx,
 {
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
        unsigned nr_samples = sctx->framebuffer.nr_samples;
+       bool has_msaa_sample_loc_bug = sctx->screen->has_msaa_sample_loc_bug;
 
        /* Smoothing (only possible with nr_samples == 1) uses the same
         * sample locations as the MSAA it simulates.
@@ -2823,7 +2875,7 @@ static void si_emit_msaa_sample_locs(struct si_context *sctx,
        /* On Polaris, the small primitive filter uses the sample locations
         * even when MSAA is off, so we need to make sure they're set to 0.
         */
-       if (sctx->b.family >= CHIP_POLARIS10)
+       if (has_msaa_sample_loc_bug)
                nr_samples = MAX2(nr_samples, 1);
 
        if (nr_samples >= 1 &&
@@ -2836,13 +2888,16 @@ static void si_emit_msaa_sample_locs(struct si_context *sctx,
                struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
                unsigned small_prim_filter_cntl =
                        S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
-                       S_028830_LINE_FILTER_DISABLE(sctx->b.chip_class == VI); /* line bug */
+                       /* line bug */
+                       S_028830_LINE_FILTER_DISABLE(sctx->b.family <= CHIP_POLARIS12);
 
                /* The alternative of setting sample locations to 0 would
                 * require a DB flush to avoid Z errors, see
                 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
                 */
-               if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
+               if (has_msaa_sample_loc_bug &&
+                   sctx->framebuffer.nr_samples > 1 &&
+                   rs && !rs->multisample_enable)
                        small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
 
                radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
@@ -2872,6 +2927,12 @@ static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
                                sctx->ps_iter_samples,
                                sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
                                sc_mode_cntl_1);
+
+       /* GFX9: Flush DFSM when the AA mode changes. */
+       if (sctx->b.chip_class >= GFX9) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
+       }
 }
 
 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
@@ -2917,7 +2978,40 @@ si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
        num_records = size / stride;
        num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
 
-       if (screen->b.chip_class == VI)
+       /* The NUM_RECORDS field has a different meaning depending on the chip,
+        * instruction type, STRIDE, and SWIZZLE_ENABLE.
+        *
+        * SI-CIK:
+        * - If STRIDE == 0, it's in byte units.
+        * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
+        *
+        * VI:
+        * - For SMEM and STRIDE == 0, it's in byte units.
+        * - For SMEM and STRIDE != 0, it's in units of STRIDE.
+        * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
+        * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
+        * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
+        *       ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
+        *       using SMEM. This can be done in the shader by clearing STRIDE with s_and.
+        *       That way the same descriptor can be used by both SMEM and VMEM.
+        *
+        * GFX9:
+        * - For SMEM and STRIDE == 0, it's in byte units.
+        * - For SMEM and STRIDE != 0, it's in units of STRIDE.
+        * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
+        * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
+        */
+       if (screen->b.chip_class >= GFX9)
+               /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
+                * from STRIDE to bytes. This works around it by setting
+                * NUM_RECORDS to at least the size of one element, so that
+                * the first element is readable when IDXEN == 0.
+                *
+                * TODO: Fix this in LLVM, but do we need a new intrinsic where
+                *       IDXEN is enforced?
+                */
+               num_records = num_records ? MAX2(num_records, stride) : 0;
+       else if (screen->b.chip_class == VI)
                num_records *= stride;
 
        state[4] = 0;
@@ -3097,7 +3191,8 @@ si_make_texture_descriptor(struct si_screen *screen,
        if (!sampler &&
            (res->target == PIPE_TEXTURE_CUBE ||
             res->target == PIPE_TEXTURE_CUBE_ARRAY ||
-            res->target == PIPE_TEXTURE_3D)) {
+            (screen->b.chip_class <= VI &&
+             res->target == PIPE_TEXTURE_3D))) {
                /* For the purpose of shader images, treat cube maps and 3D
                 * textures as 2D arrays. For 3D textures, the address
                 * calculations for mipmaps are different, so we rely on the
@@ -3197,7 +3292,7 @@ si_make_texture_descriptor(struct si_screen *screen,
                                num_format = V_008F14_IMG_FMASK_32_8_8;
                                break;
                        default:
-                               assert(0);
+                               unreachable("invalid nr_samples");
                        }
                } else {
                        switch (res->nr_samples) {
@@ -3211,7 +3306,7 @@ si_make_texture_descriptor(struct si_screen *screen,
                                data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
                                break;
                        default:
-                               assert(0);
+                               unreachable("invalid nr_samples");
                        }
                        num_format = V_008F14_IMG_NUM_FORMAT_UINT;
                }
@@ -3383,9 +3478,10 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                }
        }
 
-       vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
-                                             state->u.tex.first_level,
-                                             state->format);
+       view->dcc_incompatible =
+               vi_dcc_formats_are_incompatible(texture,
+                                               state->u.tex.first_level,
+                                               state->format);
 
        si_make_texture_descriptor(sctx->screen, tmp, true,
                                   state->target, pipe_format, state_swizzle,
@@ -3749,7 +3845,7 @@ static void si_set_vertex_buffers(struct pipe_context *ctx,
                        const struct pipe_vertex_buffer *src = buffers + i;
                        struct pipe_vertex_buffer *dsti = dst + i;
 
-                       if (unlikely(src->user_buffer)) {
+                       if (unlikely(src->is_user_buffer)) {
                                /* Zero-stride attribs only. */
                                assert(src->stride == 0);
 
@@ -3760,14 +3856,14 @@ static void si_set_vertex_buffers(struct pipe_context *ctx,
                                 * Use const_uploader to upload into VRAM directly.
                                 */
                                u_upload_data(sctx->b.b.const_uploader, 0, 32, 32,
-                                             src->user_buffer,
+                                             src->buffer.user,
                                              &dsti->buffer_offset,
-                                             &dsti->buffer);
+                                             &dsti->buffer.resource);
                                dsti->stride = 0;
                        } else {
-                               struct pipe_resource *buf = src->buffer;
+                               struct pipe_resource *buf = src->buffer.resource;
 
-                               pipe_resource_reference(&dsti->buffer, buf);
+                               pipe_resource_reference(&dsti->buffer.resource, buf);
                                dsti->buffer_offset = src->buffer_offset;
                                dsti->stride = src->stride;
                                r600_context_add_resource_size(ctx, buf);
@@ -3777,30 +3873,12 @@ static void si_set_vertex_buffers(struct pipe_context *ctx,
                }
        } else {
                for (i = 0; i < count; i++) {
-                       pipe_resource_reference(&dst[i].buffer, NULL);
+                       pipe_resource_reference(&dst[i].buffer.resource, NULL);
                }
        }
        sctx->vertex_buffers_dirty = true;
 }
 
-static void si_set_index_buffer(struct pipe_context *ctx,
-                               const struct pipe_index_buffer *ib)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-
-       if (ib) {
-               struct pipe_resource *buf = ib->buffer;
-
-               pipe_resource_reference(&sctx->index_buffer.buffer, buf);
-               memcpy(&sctx->index_buffer, ib, sizeof(*ib));
-               r600_context_add_resource_size(ctx, buf);
-               if (buf)
-                       r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
-       } else {
-               pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
-       }
-}
-
 /*
  * Misc
  */
@@ -3955,7 +4033,6 @@ void si_init_state_functions(struct si_context *sctx)
        sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
        sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
        sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
-       sctx->b.b.set_index_buffer = si_set_index_buffer;
 
        sctx->b.b.texture_barrier = si_texture_barrier;
        sctx->b.b.memory_barrier = si_memory_barrier;
@@ -4031,12 +4108,15 @@ static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
 
        /* Dwords [2:9] contain the image descriptor. */
        memcpy(&md->metadata[2], desc, sizeof(desc));
+       md->size_metadata = 10 * 4;
 
        /* Dwords [10:..] contain the mipmap level offsets. */
-       for (i = 0; i <= res->last_level; i++)
-               md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8;
+       if (rscreen->chip_class <= VI) {
+               for (i = 0; i <= res->last_level; i++)
+                       md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8;
 
-       md->size_metadata = (11 + res->last_level) * 4;
+               md->size_metadata += (1 + res->last_level) * 4;
+       }
 }
 
 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
@@ -4234,14 +4314,19 @@ static void si_init_config(struct si_context *sctx)
        si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
 
        /* FIXME calculate these values somehow ??? */
-       si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
-       si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
+       if (sctx->b.chip_class <= VI) {
+               si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
+               si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
+       }
        si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
 
        si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
        si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
 
        si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
+       si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
+       if (sctx->b.chip_class >= GFX9)
+               si_pm4_set_reg(pm4, R_028AB4_VGT_REUSE_OFF, 0);
        si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
        if (sctx->b.chip_class < CIK)
                si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
@@ -4385,20 +4470,20 @@ static void si_init_config(struct si_context *sctx)
        }
 
        if (sctx->b.chip_class >= CIK) {
-               /* If this is 0, Bonaire can hang even if GS isn't being used.
-                * Other chips are unaffected. These are suboptimal values,
-                * but we don't use on-chip GS.
-                */
-               si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
-                              S_028A44_ES_VERTS_PER_SUBGRP(64) |
-                              S_028A44_GS_PRIMS_PER_SUBGRP(4));
-
                if (sctx->b.chip_class >= GFX9) {
                        si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, S_00B41C_CU_EN(0xffff));
                } else {
                        si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
                        si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
                        si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
+
+                       /* If this is 0, Bonaire can hang even if GS isn't being used.
+                        * Other chips are unaffected. These are suboptimal values,
+                        * but we don't use on-chip GS.
+                        */
+                       si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
+                                      S_028A44_ES_VERTS_PER_SUBGRP(64) |
+                                      S_028A44_GS_PRIMS_PER_SUBGRP(4));
                }
                si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
 
@@ -4464,15 +4549,30 @@ static void si_init_config(struct si_context *sctx)
                      RADEON_PRIO_BORDER_COLORS);
 
        if (sctx->b.chip_class >= GFX9) {
-               si_pm4_set_reg(pm4, R_028060_DB_DFSM_CONTROL, 0);
+               unsigned num_se = sscreen->b.info.max_se;
+               unsigned pc_lines = 0;
+
+               switch (sctx->b.family) {
+               case CHIP_VEGA10:
+                       pc_lines = 4096;
+                       break;
+               default:
+                       assert(0);
+               }
+
+               si_pm4_set_reg(pm4, R_028060_DB_DFSM_CONTROL,
+                              S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF));
                si_pm4_set_reg(pm4, R_028064_DB_RENDER_FILTER, 0);
                /* TODO: We can use this to disable RBs for rendering to GART: */
                si_pm4_set_reg(pm4, R_02835C_PA_SC_TILE_STEERING_OVERRIDE, 0);
                si_pm4_set_reg(pm4, R_02883C_PA_SU_OVER_RASTERIZATION_CNTL, 0);
                /* TODO: Enable the binner: */
                si_pm4_set_reg(pm4, R_028C44_PA_SC_BINNER_CNTL_0,
-                              S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC));
-               si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1, 0);
+                              S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) |
+                              S_028C44_DISABLE_START_OF_PRIM(1));
+               si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
+                              S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines / (4 * num_se))) |
+                              S_028C48_MAX_PRIM_PER_BATCH(1023));
                si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
                               S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
                si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);