radeonsi: move DB_SHADER_CONTROL into db_render_state
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
index 80f54e2b285b935f6d2334c9ef6d22eaf37f9a67..b83b930aa16e91cfd17e0d4b08005ee341deccdc 100644 (file)
@@ -27,7 +27,7 @@
 #include "si_pipe.h"
 #include "si_shader.h"
 #include "sid.h"
-#include "../radeon/r600_cs.h"
+#include "radeon/r600_cs.h"
 
 #include "tgsi/tgsi_parse.h"
 #include "tgsi/tgsi_scan.h"
@@ -36,6 +36,7 @@
 #include "util/u_framebuffer.h"
 #include "util/u_helpers.h"
 #include "util/u_memory.h"
+#include "util/u_simple_shaders.h"
 
 static void si_init_atom(struct r600_atom *atom, struct r600_atom **list_elem,
                         void (*emit)(struct si_context *ctx, struct r600_atom *state),
@@ -47,15 +48,14 @@ static void si_init_atom(struct r600_atom *atom, struct r600_atom **list_elem,
        *list_elem = atom;
 }
 
-uint32_t si_num_banks(struct si_screen *sscreen, unsigned bpe, unsigned tile_split,
-                     unsigned tile_mode_index)
+uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex)
 {
-       if ((sscreen->b.chip_class == CIK) &&
+       if (sscreen->b.chip_class == CIK &&
            sscreen->b.info.cik_macrotile_mode_array_valid) {
                unsigned index, tileb;
 
-               tileb = 8 * 8 * bpe;
-               tileb = MIN2(tile_split, tileb);
+               tileb = 8 * 8 * tex->surface.bpe;
+               tileb = MIN2(tex->surface.tile_split, tileb);
 
                for (index = 0; tileb > 64; index++) {
                        tileb >>= 1;
@@ -65,11 +65,14 @@ uint32_t si_num_banks(struct si_screen *sscreen, unsigned bpe, unsigned tile_spl
                return (sscreen->b.info.cik_macrotile_mode_array[index] >> 6) & 0x3;
        }
 
-       if ((sscreen->b.chip_class == SI) &&
+       if (sscreen->b.chip_class == SI &&
            sscreen->b.info.si_tile_mode_array_valid) {
+               /* Don't use stencil_tiling_index, because num_banks is always
+                * read from the depth mode. */
+               unsigned tile_mode_index = tex->surface.tiling_index[0];
                assert(tile_mode_index < 32);
 
-               return (sscreen->b.info.si_tile_mode_array[tile_mode_index] >> 20) & 0x3;
+               return G_009910_NUM_BANKS(sscreen->b.info.si_tile_mode_array[tile_mode_index]);
        }
 
        /* The old way. */
@@ -446,7 +449,7 @@ static void si_set_clip_state(struct pipe_context *ctx,
        cb.user_buffer = state->ucp;
        cb.buffer_offset = 0;
        cb.buffer_size = 4*4*8;
-       ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, NUM_PIPE_CONST_BUFFERS, &cb);
+       ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, SI_DRIVER_STATE_CONST_BUF, &cb);
        pipe_resource_reference(&cb.buffer, NULL);
 
        si_pm4_set_state(sctx, clip, pm4);
@@ -458,18 +461,20 @@ static void si_set_scissor_states(struct pipe_context *ctx,
                                   const struct pipe_scissor_state *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
+       struct si_state_scissor *scissor = CALLOC_STRUCT(si_state_scissor);
+       struct si_pm4_state *pm4 = &scissor->pm4;
 
-       if (pm4 == NULL)
+       if (scissor == NULL)
                return;
 
+       scissor->scissor = *state;
        si_pm4_set_reg(pm4, R_028250_PA_SC_VPORT_SCISSOR_0_TL,
                       S_028250_TL_X(state->minx) | S_028250_TL_Y(state->miny) |
                       S_028250_WINDOW_OFFSET_DISABLE(1));
        si_pm4_set_reg(pm4, R_028254_PA_SC_VPORT_SCISSOR_0_BR,
                       S_028254_BR_X(state->maxx) | S_028254_BR_Y(state->maxy));
 
-       si_pm4_set_state(sctx, scissor, pm4);
+       si_pm4_set_state(sctx, scissor, scissor);
 }
 
 static void si_set_viewport_states(struct pipe_context *ctx,
@@ -753,7 +758,6 @@ static void *si_create_dsa_state(struct pipe_context *ctx,
        struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
        struct si_pm4_state *pm4 = &dsa->pm4;
        unsigned db_depth_control;
-       unsigned db_render_control;
        uint32_t db_stencil_control = 0;
 
        if (dsa == NULL) {
@@ -798,9 +802,7 @@ static void *si_create_dsa_state(struct pipe_context *ctx,
        }
 
        /* misc */
-       db_render_control = 0;
        si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
-       si_pm4_set_reg(pm4, R_028000_DB_RENDER_CONTROL, db_render_control);
        si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
 
        return dsa;
@@ -824,28 +826,81 @@ static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
        si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
 }
 
-static void *si_create_db_flush_dsa(struct si_context *sctx, bool copy_depth,
-                                   bool copy_stencil, int sample)
+static void *si_create_db_flush_dsa(struct si_context *sctx)
+{
+       struct pipe_depth_stencil_alpha_state dsa = {};
+
+       return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
+}
+
+/* DB RENDER STATE */
+
+static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
 {
-       struct pipe_depth_stencil_alpha_state dsa;
-        struct si_state_dsa *state;
+       struct si_context *sctx = (struct si_context*)ctx;
+
+       sctx->db_render_state.dirty = true;
+}
 
-       memset(&dsa, 0, sizeof(dsa));
+static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
+{
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
 
-       state = sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
-       if (copy_depth || copy_stencil) {
-               si_pm4_set_reg(&state->pm4, R_028000_DB_RENDER_CONTROL,
-                              S_028000_DEPTH_COPY(copy_depth) |
-                              S_028000_STENCIL_COPY(copy_stencil) |
-                              S_028000_COPY_CENTROID(1) |
-                              S_028000_COPY_SAMPLE(sample));
+       r600_write_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
+
+       /* DB_RENDER_CONTROL */
+       if (sctx->dbcb_depth_copy_enabled ||
+           sctx->dbcb_stencil_copy_enabled) {
+               radeon_emit(cs,
+                           S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
+                           S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
+                           S_028000_COPY_CENTROID(1) |
+                           S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
+       } else if (sctx->db_inplace_flush_enabled) {
+               radeon_emit(cs,
+                           S_028000_DEPTH_COMPRESS_DISABLE(1) |
+                           S_028000_STENCIL_COMPRESS_DISABLE(1));
+       } else if (sctx->db_depth_clear) {
+               radeon_emit(cs, S_028000_DEPTH_CLEAR_ENABLE(1));
        } else {
-               si_pm4_set_reg(&state->pm4, R_028000_DB_RENDER_CONTROL,
-                              S_028000_DEPTH_COMPRESS_DISABLE(1) |
-                              S_028000_STENCIL_COMPRESS_DISABLE(1));
+               radeon_emit(cs, 0);
        }
 
-        return state;
+       /* DB_COUNT_CONTROL (occlusion queries) */
+       if (sctx->b.num_occlusion_queries > 0) {
+               if (sctx->b.chip_class >= CIK) {
+                       radeon_emit(cs,
+                                   S_028004_PERFECT_ZPASS_COUNTS(1) |
+                                   S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
+                                   S_028004_ZPASS_ENABLE(1) |
+                                   S_028004_SLICE_EVEN_ENABLE(1) |
+                                   S_028004_SLICE_ODD_ENABLE(1));
+               } else {
+                       radeon_emit(cs,
+                                   S_028004_PERFECT_ZPASS_COUNTS(1) |
+                                   S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
+               }
+       } else {
+               /* Disable occlusion queries. */
+               if (sctx->b.chip_class >= CIK) {
+                       radeon_emit(cs, 0);
+               } else {
+                       radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
+               }
+       }
+
+       /* DB_RENDER_OVERRIDE2 */
+       if (sctx->db_depth_disable_expclear) {
+               r600_write_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
+                       S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(1));
+       } else {
+               r600_write_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2, 0);
+       }
+
+       r600_write_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
+                              S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) |
+                              S_02880C_ALPHA_TO_MASK_DISABLE(sctx->framebuffer.cb0_is_integer) |
+                              sctx->ps_db_shader_control);
 }
 
 /*
@@ -1102,6 +1157,35 @@ static uint32_t si_translate_texformat(struct pipe_screen *screen,
                }
        }
 
+       if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
+               if (!enable_s3tc)
+                       goto out_unknown;
+
+               switch (format) {
+               case PIPE_FORMAT_BPTC_RGBA_UNORM:
+               case PIPE_FORMAT_BPTC_SRGBA:
+                       return V_008F14_IMG_DATA_FORMAT_BC7;
+               case PIPE_FORMAT_BPTC_RGB_FLOAT:
+               case PIPE_FORMAT_BPTC_RGB_UFLOAT:
+                       return V_008F14_IMG_DATA_FORMAT_BC6;
+               default:
+                       goto out_unknown;
+               }
+       }
+
+       if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
+               switch (format) {
+               case PIPE_FORMAT_R8G8_B8G8_UNORM:
+               case PIPE_FORMAT_G8R8_B8R8_UNORM:
+                       return V_008F14_IMG_DATA_FORMAT_GB_GR;
+               case PIPE_FORMAT_G8R8_G8B8_UNORM:
+               case PIPE_FORMAT_R8G8_R8B8_UNORM:
+                       return V_008F14_IMG_DATA_FORMAT_BG_RG;
+               default:
+                       goto out_unknown;
+               }
+       }
+
        if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
 
                if (!enable_s3tc)
@@ -1312,6 +1396,7 @@ static unsigned si_tex_dim(unsigned dim, unsigned nr_samples)
        case PIPE_TEXTURE_3D:
                return V_008F1C_SQ_RSRC_IMG_3D;
        case PIPE_TEXTURE_CUBE:
+       case PIPE_TEXTURE_CUBE_ARRAY:
                return V_008F1C_SQ_RSRC_IMG_CUBE;
        }
 }
@@ -1471,9 +1556,6 @@ boolean si_is_format_supported(struct pipe_screen *screen,
                return FALSE;
 
        if (sample_count > 1) {
-               if (HAVE_LLVM < 0x0304)
-                       return FALSE;
-
                /* 2D tiling on CIK is supported since DRM 2.35.0 */
                if (sscreen->b.chip_class >= CIK && sscreen->b.info.drm_minor < 35)
                        return FALSE;
@@ -1501,13 +1583,17 @@ boolean si_is_format_supported(struct pipe_screen *screen,
        if ((usage & (PIPE_BIND_RENDER_TARGET |
                      PIPE_BIND_DISPLAY_TARGET |
                      PIPE_BIND_SCANOUT |
-                     PIPE_BIND_SHARED)) &&
+                     PIPE_BIND_SHARED |
+                     PIPE_BIND_BLENDABLE)) &&
            si_is_colorbuffer_format_supported(format)) {
                retval |= usage &
                          (PIPE_BIND_RENDER_TARGET |
                           PIPE_BIND_DISPLAY_TARGET |
                           PIPE_BIND_SCANOUT |
                           PIPE_BIND_SHARED);
+               if (!util_format_is_pure_integer(format) &&
+                   !util_format_is_depth_or_stencil(format))
+                       retval |= usage & PIPE_BIND_BLENDABLE;
        }
 
        if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
@@ -1669,7 +1755,7 @@ static void si_initialize_color_surface(struct si_context *sctx,
                }
        }
 
-       offset += r600_resource_va(sctx->b.b.screen, surf->base.texture);
+       offset += rtex->resource.gpu_address;
 
        surf->cb_color_base = offset >> 8;
        surf->cb_color_pitch = color_pitch;
@@ -1715,7 +1801,8 @@ static void si_init_depth_surface(struct si_context *sctx,
        struct si_screen *sscreen = sctx->screen;
        struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
        unsigned level = surf->base.u.tex.level;
-       unsigned pitch, slice, format, tile_mode_index, array_mode;
+       struct radeon_surface_level *levelinfo = &rtex->surface.level[level];
+       unsigned format, tile_mode_index, array_mode;
        unsigned macro_aspect, tile_split, stile_split, bankh, bankw, nbanks, pipe_config;
        uint32_t z_info, s_info, db_depth_info;
        uint64_t z_offs, s_offs;
@@ -1747,16 +1834,10 @@ static void si_init_depth_surface(struct si_context *sctx,
        }
        assert(format != V_028040_Z_INVALID);
 
-       s_offs = z_offs = r600_resource_va(sctx->b.b.screen, surf->base.texture);
+       s_offs = z_offs = rtex->resource.gpu_address;
        z_offs += rtex->surface.level[level].offset;
        s_offs += rtex->surface.stencil_level[level].offset;
 
-       pitch = (rtex->surface.level[level].nblk_x / 8) - 1;
-       slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
-       if (slice) {
-               slice = slice - 1;
-       }
-
        db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(1);
 
        z_info = S_028040_FORMAT(format);
@@ -1791,8 +1872,7 @@ static void si_init_depth_surface(struct si_context *sctx,
                macro_aspect = cik_macro_tile_aspect(macro_aspect);
                bankw = cik_bank_wh(bankw);
                bankh = cik_bank_wh(bankh);
-               nbanks = si_num_banks(sscreen, rtex->surface.bpe, rtex->surface.tile_split,
-                                     ~0);
+               nbanks = si_num_banks(sscreen, rtex);
                tile_mode_index = si_tile_mode_index(rtex, level, false);
                pipe_config = cik_db_pipe_config(sscreen, tile_mode_index);
 
@@ -1814,9 +1894,8 @@ static void si_init_depth_surface(struct si_context *sctx,
        /* HiZ aka depth buffer htile */
        /* use htile only for first level */
        if (rtex->htile_buffer && !level) {
-               const struct util_format_description *fmt_desc;
-
-               z_info |= S_028040_TILE_SURFACE_ENABLE(1);
+               z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
+                         S_028040_ALLOW_EXPCLEAR(1);
 
                /* This is optimal for the clear value of 1.0 and using
                 * the LESS and LEQUAL test functions. Set this to 0
@@ -1824,13 +1903,11 @@ static void si_init_depth_surface(struct si_context *sctx,
                 * clearing. */
                z_info |= S_028040_ZRANGE_PRECISION(1);
 
-               fmt_desc = util_format_description(rtex->resource.b.b.format);
-               if (!util_format_has_stencil(fmt_desc)) {
-                       /* Use all of the htile_buffer for depth */
-                       s_info |= S_028044_TILE_STENCIL_DISABLE(1);
-               }
+               /* Use all of the htile_buffer for depth, because we don't
+                * use HTILE for stencil because of FAST_STENCIL_DISABLE. */
+               s_info |= S_028044_TILE_STENCIL_DISABLE(1);
 
-               uint64_t va = r600_resource_va(&sctx->screen->b.b, &rtex->htile_buffer->b.b);
+               uint64_t va = rtex->htile_buffer->gpu_address;
                db_htile_data_base = va >> 8;
                db_htile_surface = S_028ABC_FULL_CACHE(1);
        } else {
@@ -1838,6 +1915,8 @@ static void si_init_depth_surface(struct si_context *sctx,
                db_htile_surface = 0;
        }
 
+       assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
+
        surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
                              S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
        surf->db_htile_data_base = db_htile_data_base;
@@ -1846,8 +1925,10 @@ static void si_init_depth_surface(struct si_context *sctx,
        surf->db_stencil_info = s_info;
        surf->db_depth_base = z_offs >> 8;
        surf->db_stencil_base = s_offs >> 8;
-       surf->db_depth_size = S_028058_PITCH_TILE_MAX(pitch);
-       surf->db_depth_slice = S_02805C_SLICE_TILE_MAX(slice);
+       surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
+                             S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
+       surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
+                                                       levelinfo->nblk_y) / 64 - 1);
        surf->db_htile_surface = db_htile_surface;
        surf->pa_su_poly_offset_db_fmt_cntl = pa_su_poly_offset_db_fmt_cntl;
 
@@ -1858,8 +1939,10 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                                     const struct pipe_framebuffer_state *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
+       struct pipe_constant_buffer constbuf = {0};
        struct r600_surface *surf = NULL;
        struct r600_texture *rtex;
+       bool old_cb0_is_integer = sctx->framebuffer.cb0_is_integer;
        int i;
 
        if (sctx->framebuffer.state.nr_cbufs) {
@@ -1880,6 +1963,9 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
        sctx->framebuffer.cb0_is_integer = state->nr_cbufs && state->cbufs[0] &&
                                  util_format_is_pure_integer(state->cbufs[0]->format);
 
+       if (sctx->framebuffer.cb0_is_integer != old_cb0_is_integer)
+               sctx->db_render_state.dirty = true;
+
        for (i = 0; i < state->nr_cbufs; i++) {
                if (!state->cbufs[i])
                        continue;
@@ -1918,10 +2004,35 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
        si_update_fb_blend_state(sctx);
 
        sctx->framebuffer.atom.num_dw = state->nr_cbufs*15 + (8 - state->nr_cbufs)*3;
-       sctx->framebuffer.atom.num_dw += state->zsbuf ? 23 : 4;
+       sctx->framebuffer.atom.num_dw += state->zsbuf ? 26 : 4;
        sctx->framebuffer.atom.num_dw += 3; /* WINDOW_SCISSOR_BR */
-       sctx->framebuffer.atom.num_dw += 25; /* MSAA */
+       sctx->framebuffer.atom.num_dw += 18; /* MSAA sample locations */
        sctx->framebuffer.atom.dirty = true;
+       sctx->msaa_config.dirty = true;
+
+       /* Set sample locations as fragment shader constants. */
+       switch (sctx->framebuffer.nr_samples) {
+       case 1:
+               constbuf.user_buffer = sctx->b.sample_locations_1x;
+               break;
+       case 2:
+               constbuf.user_buffer = sctx->b.sample_locations_2x;
+               break;
+       case 4:
+               constbuf.user_buffer = sctx->b.sample_locations_4x;
+               break;
+       case 8:
+               constbuf.user_buffer = sctx->b.sample_locations_8x;
+               break;
+       case 16:
+               constbuf.user_buffer = sctx->b.sample_locations_16x;
+               break;
+       default:
+               assert(0);
+       }
+       constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
+       ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
+                                SI_DRIVER_STATE_CONST_BUF, &constbuf);
 }
 
 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
@@ -2011,6 +2122,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
                radeon_emit(cs, zb->db_depth_slice);    /* R_02805C_DB_DEPTH_SLICE */
 
                r600_write_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
+               r600_write_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value));
                r600_write_context_reg(cs, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
                                       zb->pa_su_poly_offset_db_fmt_cntl);
        } else {
@@ -2024,7 +2136,31 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
        r600_write_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
                               S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
 
-       cayman_emit_msaa_state(cs, sctx->framebuffer.nr_samples);
+       cayman_emit_msaa_sample_locs(cs, sctx->framebuffer.nr_samples);
+}
+
+static void si_emit_msaa_config(struct r600_common_context *rctx, struct r600_atom *atom)
+{
+       struct si_context *sctx = (struct si_context *)rctx;
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+
+       cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
+                               sctx->ps_iter_samples);
+}
+
+const struct r600_atom si_atom_msaa_config = { si_emit_msaa_config, 10 }; /* number of CS dwords */
+
+static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
+{
+       struct si_context *sctx = (struct si_context *)ctx;
+
+       if (sctx->ps_iter_samples == min_samples)
+               return;
+
+       sctx->ps_iter_samples = min_samples;
+
+       if (sctx->framebuffer.nr_samples > 1)
+               sctx->msaa_config.dirty = true;
 }
 
 /*
@@ -2064,6 +2200,8 @@ static INLINE void si_shader_selector_key(struct pipe_context *ctx,
                if (sctx->queued.named.rasterizer) {
                        key->ps.color_two_side = sctx->queued.named.rasterizer->two_side;
                        key->ps.flatshade = sctx->queued.named.rasterizer->flatshade;
+                       key->ps.interp_at_sample = sctx->framebuffer.nr_samples > 1 &&
+                                                  sctx->ps_iter_samples == sctx->framebuffer.nr_samples;
 
                        if (sctx->queued.named.blend) {
                                key->ps.alpha_to_one = sctx->queued.named.blend->alpha_to_one &&
@@ -2173,16 +2311,12 @@ static void *si_create_fs_state(struct pipe_context *ctx,
        return si_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
 }
 
-#if HAVE_LLVM >= 0x0305
-
 static void *si_create_gs_state(struct pipe_context *ctx,
                                const struct pipe_shader_state *state)
 {
        return si_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
 }
 
-#endif
-
 static void *si_create_vs_state(struct pipe_context *ctx,
                                const struct pipe_shader_state *state)
 {
@@ -2203,8 +2337,6 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
        sctx->vs_shader = sel;
 }
 
-#if HAVE_LLVM >= 0x0305
-
 static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
@@ -2216,8 +2348,6 @@ static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
        sctx->gs_shader = sel;
 }
 
-#endif
-
 static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
@@ -2228,8 +2358,16 @@ static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
                return;
 
        /* use dummy shader if supplied shader is corrupt */
-       if (!sel || !sel->current)
+       if (!sel || !sel->current) {
+               if (!sctx->dummy_pixel_shader) {
+                       sctx->dummy_pixel_shader =
+                               util_make_fragment_cloneinput_shader(&sctx->b.b, 0,
+                                                                    TGSI_SEMANTIC_GENERIC,
+                                                                    TGSI_INTERPOLATE_CONSTANT);
+               }
+
                sel = sctx->dummy_pixel_shader;
+       }
 
        sctx->ps_shader = sel;
 }
@@ -2271,8 +2409,6 @@ static void si_delete_vs_shader(struct pipe_context *ctx, void *state)
        si_delete_shader_selector(ctx, sel);
 }
 
-#if HAVE_LLVM >= 0x0305
-
 static void si_delete_gs_shader(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
@@ -2285,8 +2421,6 @@ static void si_delete_gs_shader(struct pipe_context *ctx, void *state)
        si_delete_shader_selector(ctx, sel);
 }
 
-#endif
-
 static void si_delete_ps_shader(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
@@ -2307,6 +2441,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
                                                        struct pipe_resource *texture,
                                                        const struct pipe_sampler_view *state)
 {
+       struct si_context *sctx = (struct si_context*)ctx;
        struct si_pipe_sampler_view *view = CALLOC_STRUCT(si_pipe_sampler_view);
        struct r600_texture *tmp = (struct r600_texture*)texture;
        const struct util_format_description *desc;
@@ -2337,7 +2472,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
                desc = util_format_description(state->format);
                first_non_void = util_format_get_first_non_void_channel(state->format);
                stride = desc->block.bits / 8;
-               va = r600_resource_va(ctx->screen, texture) + state->u.buf.first_element*stride;
+               va = tmp->resource.gpu_address + state->u.buf.first_element*stride;
                format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
                num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
 
@@ -2351,6 +2486,8 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
                                 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
                                 S_008F0C_NUM_FORMAT(num_format) |
                                 S_008F0C_DATA_FORMAT(format);
+
+               LIST_ADDTAIL(&view->list, &sctx->b.texture_buffers);
                return &view->base;
        }
 
@@ -2416,18 +2553,24 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
                                case PIPE_FORMAT_DXT1_SRGBA:
                                case PIPE_FORMAT_DXT3_SRGBA:
                                case PIPE_FORMAT_DXT5_SRGBA:
+                               case PIPE_FORMAT_BPTC_SRGBA:
                                        num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
                                        break;
                                case PIPE_FORMAT_RGTC1_SNORM:
                                case PIPE_FORMAT_LATC1_SNORM:
                                case PIPE_FORMAT_RGTC2_SNORM:
                                case PIPE_FORMAT_LATC2_SNORM:
+                               /* implies float, so use SNORM/UNORM to determine
+                                  whether data is signed or not */
+                               case PIPE_FORMAT_BPTC_RGB_FLOAT:
                                        num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
                                        break;
                                default:
                                        num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
                                        break;
                                }
+                       } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
+                               num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
                        } else {
                                num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
                        }
@@ -2477,10 +2620,10 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
                depth = texture->array_size;
        } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
                depth = texture->array_size;
-       }
+       } else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
+               depth = texture->array_size / 6;
 
-       va = r600_resource_va(ctx->screen, texture);
-       va += surflevel[0].offset;
+       va = tmp->resource.gpu_address + surflevel[0].offset;
        va += tmp->mipmap_shift * surflevel[texture->last_level].slice_size * tmp->surface.array_size;
 
        view->state[0] = va >> 8;
@@ -2509,7 +2652,7 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
 
        /* Initialize the sampler view for FMASK. */
        if (tmp->fmask.size) {
-               uint64_t va = r600_resource_va(ctx->screen, texture) + tmp->fmask.offset;
+               uint64_t va = tmp->resource.gpu_address + tmp->fmask.offset;
                uint32_t fmask_format;
 
                switch (texture->nr_samples) {
@@ -2553,10 +2696,13 @@ static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx
 static void si_sampler_view_destroy(struct pipe_context *ctx,
                                    struct pipe_sampler_view *state)
 {
-       struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
+       struct si_pipe_sampler_view *view = (struct si_pipe_sampler_view *)state;
+
+       if (view->resource->b.b.target == PIPE_BUFFER)
+               LIST_DELINIT(&view->list);
 
        pipe_resource_reference(&state->texture, NULL);
-       FREE(resource);
+       FREE(view);
 }
 
 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
@@ -2599,16 +2745,15 @@ static void *si_create_sampler_state(struct pipe_context *ctx,
        rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
                          S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
                          S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
-                         (state->max_anisotropy & 0x7) << 9 | /* XXX */
+                         r600_tex_aniso_filter(state->max_anisotropy) << 9 |
                          S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
                          S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
-                         aniso_flag_offset << 16 | /* XXX */
                          S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map));
        rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
                          S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)));
        rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
-                         S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter)) |
-                         S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter)) |
+                         S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter) | aniso_flag_offset) |
+                         S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter) | aniso_flag_offset) |
                          S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)));
        rstate->val[3] = S_008F3C_BORDER_COLOR_TYPE(border_color_type);
 
@@ -2620,87 +2765,18 @@ static void *si_create_sampler_state(struct pipe_context *ctx,
        return rstate;
 }
 
-/* XXX consider moving this function to si_descriptors.c for gcc to inline
- *     the si_set_sampler_view calls. LTO might help too. */
-static void si_set_sampler_views(struct pipe_context *ctx,
-                                unsigned shader, unsigned start,
-                                 unsigned count,
-                                struct pipe_sampler_view **views)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct si_textures_info *samplers = &sctx->samplers[shader];
-       struct si_pipe_sampler_view **rviews = (struct si_pipe_sampler_view **)views;
-       int i;
-
-       if (shader >= SI_NUM_SHADERS)
-               return;
-
-       assert(start == 0);
-
-       for (i = 0; i < count; i++) {
-               if (!views[i]) {
-                       samplers->depth_texture_mask &= ~(1 << i);
-                       samplers->compressed_colortex_mask &= ~(1 << i);
-                       si_set_sampler_view(sctx, shader, i, NULL, NULL);
-                       si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
-                                           NULL, NULL);
-                       continue;
-               }
-
-               si_set_sampler_view(sctx, shader, i, views[i], rviews[i]->state);
-
-               if (views[i]->texture->target != PIPE_BUFFER) {
-                       struct r600_texture *rtex =
-                               (struct r600_texture*)views[i]->texture;
-
-                       if (rtex->is_depth && !rtex->is_flushing_texture) {
-                               samplers->depth_texture_mask |= 1 << i;
-                       } else {
-                               samplers->depth_texture_mask &= ~(1 << i);
-                       }
-                       if (rtex->cmask.size || rtex->fmask.size) {
-                               samplers->compressed_colortex_mask |= 1 << i;
-                       } else {
-                               samplers->compressed_colortex_mask &= ~(1 << i);
-                       }
-
-                       if (rtex->fmask.size) {
-                               si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
-                                                   views[i], rviews[i]->fmask_state);
-                       } else {
-                               si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
-                                                   NULL, NULL);
-                       }
-               }
-       }
-       for (; i < samplers->n_views; i++) {
-               samplers->depth_texture_mask &= ~(1 << i);
-               samplers->compressed_colortex_mask &= ~(1 << i);
-               si_set_sampler_view(sctx, shader, i, NULL, NULL);
-               si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
-                                   NULL, NULL);
-       }
-
-       samplers->n_views = count;
-       sctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
-}
-
-static void si_set_sampler_states(struct si_context *sctx,
-                                 struct si_pm4_state *pm4,
-                                 unsigned count, void **states,
-                                 struct si_textures_info *samplers,
-                                 unsigned user_data_reg)
+/* Upload border colors and update the pointers in resource descriptors.
+ * There can only be 4096 border colors per context.
+ *
+ * XXX: This is broken if the buffer gets reallocated.
+ */
+static void si_set_border_colors(struct si_context *sctx, unsigned count,
+                                void **states)
 {
        struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
        uint32_t *border_color_table = NULL;
        int i, j;
 
-       if (!count)
-               goto out;
-
-       sctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
-
-       si_pm4_sh_data_begin(pm4);
        for (i = 0; i < count; i++) {
                if (rstates[i] &&
                    G_008F3C_BORDER_COLOR_TYPE(rstates[i]->val[3]) ==
@@ -2713,7 +2789,7 @@ static void si_set_sampler_states(struct si_context *sctx,
 
                                sctx->border_color_table =
                                        si_resource_create_custom(&sctx->screen->b.b,
-                                                                 PIPE_USAGE_STAGING,
+                                                                 PIPE_USAGE_DYNAMIC,
                                                                  4096 * 4 * 4);
                        }
 
@@ -2733,107 +2809,50 @@ static void si_set_sampler_states(struct si_context *sctx,
                        rstates[i]->val[3] &= C_008F3C_BORDER_COLOR_PTR;
                        rstates[i]->val[3] |= S_008F3C_BORDER_COLOR_PTR(sctx->border_color_offset++);
                }
-
-               for (j = 0; j < Elements(rstates[i]->val); ++j) {
-                       si_pm4_sh_data_add(pm4, rstates[i] ? rstates[i]->val[j] : 0);
-               }
        }
-       si_pm4_sh_data_end(pm4, user_data_reg, SI_SGPR_SAMPLER);
 
        if (border_color_table) {
-               uint64_t va_offset =
-                       r600_resource_va(&sctx->screen->b.b,
-                                        (void*)sctx->border_color_table);
+               struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
+
+               uint64_t va_offset = sctx->border_color_table->gpu_address;
 
                si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, va_offset >> 8);
                if (sctx->b.chip_class >= CIK)
                        si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, va_offset >> 40);
-               sctx->b.ws->buffer_unmap(sctx->border_color_table->cs_buf);
                si_pm4_add_bo(pm4, sctx->border_color_table, RADEON_USAGE_READ,
                              RADEON_PRIO_SHADER_DATA);
+               si_pm4_set_state(sctx, ta_bordercolor_base, pm4);
        }
-
-       memcpy(samplers->samplers, states, sizeof(void*) * count);
-
-out:
-       samplers->n_samplers = count;
 }
 
-static void si_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
-
-       si_set_sampler_states(sctx, pm4, count, states,
-                             &sctx->samplers[PIPE_SHADER_VERTEX],
-                             R_00B130_SPI_SHADER_USER_DATA_VS_0);
-#if HAVE_LLVM >= 0x0305
-       si_set_sampler_states(sctx, pm4, count, states,
-                             &sctx->samplers[PIPE_SHADER_VERTEX],
-                             R_00B330_SPI_SHADER_USER_DATA_ES_0);
-#endif
-       si_pm4_set_state(sctx, vs_sampler, pm4);
-}
-
-static void si_bind_gs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
-
-       si_set_sampler_states(sctx, pm4, count, states,
-                             &sctx->samplers[PIPE_SHADER_GEOMETRY],
-                             R_00B230_SPI_SHADER_USER_DATA_GS_0);
-       si_pm4_set_state(sctx, gs_sampler, pm4);
-}
-
-static void si_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
-
-       si_set_sampler_states(sctx, pm4, count, states,
-                             &sctx->samplers[PIPE_SHADER_FRAGMENT],
-                             R_00B030_SPI_SHADER_USER_DATA_PS_0);
-       si_pm4_set_state(sctx, ps_sampler, pm4);
-}
-
-
 static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
                                    unsigned start, unsigned count,
                                    void **states)
 {
-   assert(start == 0);
-
-   switch (shader) {
-   case PIPE_SHADER_VERTEX:
-      si_bind_vs_sampler_states(ctx, count, states);
-      break;
-   case PIPE_SHADER_GEOMETRY:
-      si_bind_gs_sampler_states(ctx, count, states);
-      break;
-   case PIPE_SHADER_FRAGMENT:
-      si_bind_ps_sampler_states(ctx, count, states);
-      break;
-   default:
-      ;
-   }
-}
+       struct si_context *sctx = (struct si_context *)ctx;
 
+       if (!count || shader >= SI_NUM_SHADERS)
+               return;
 
+       si_set_border_colors(sctx, count, states);
+       si_set_sampler_descriptors(sctx, shader, start, count, states);
+}
 
 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
+       struct si_state_sample_mask *state = CALLOC_STRUCT(si_state_sample_mask);
+       struct si_pm4_state *pm4 = &state->pm4;
        uint16_t mask = sample_mask;
 
-        if (pm4 == NULL)
+        if (state == NULL)
                 return;
 
+       state->sample_mask = mask;
        si_pm4_set_reg(pm4, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, mask | (mask << 16));
        si_pm4_set_reg(pm4, R_028C3C_PA_SC_AA_MASK_X0Y1_X1Y1, mask | (mask << 16));
 
-       si_pm4_set_state(sctx, sample_mask, pm4);
+       si_pm4_set_state(sctx, sample_mask, state);
 }
 
 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
@@ -2873,6 +2892,7 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
                                   S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
                                   S_008F0C_NUM_FORMAT(num_format) |
                                   S_008F0C_DATA_FORMAT(data_format);
+               v->format_size[i] = desc->block.bits / 8;
        }
        memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
 
@@ -2885,6 +2905,7 @@ static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
        struct si_vertex_element *v = (struct si_vertex_element*)state;
 
        sctx->vertex_elements = v;
+       sctx->vertex_buffers_dirty = true;
 }
 
 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
@@ -2896,12 +2917,31 @@ static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
        FREE(state);
 }
 
-static void si_set_vertex_buffers(struct pipe_context *ctx, unsigned start_slot, unsigned count,
+static void si_set_vertex_buffers(struct pipe_context *ctx,
+                                 unsigned start_slot, unsigned count,
                                  const struct pipe_vertex_buffer *buffers)
 {
        struct si_context *sctx = (struct si_context *)ctx;
+       struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
+       int i;
+
+       assert(start_slot + count <= Elements(sctx->vertex_buffer));
+
+       if (buffers) {
+               for (i = 0; i < count; i++) {
+                       const struct pipe_vertex_buffer *src = buffers + i;
+                       struct pipe_vertex_buffer *dsti = dst + i;
 
-       util_set_vertex_buffers_count(sctx->vertex_buffer, &sctx->nr_vertex_buffers, buffers, start_slot, count);
+                       pipe_resource_reference(&dsti->buffer, src->buffer);
+                       dsti->buffer_offset = src->buffer_offset;
+                       dsti->stride = src->stride;
+               }
+       } else {
+               for (i = 0; i < count; i++) {
+                       pipe_resource_reference(&dst[i].buffer, NULL);
+               }
+       }
+       sctx->vertex_buffers_dirty = true;
 }
 
 static void si_set_index_buffer(struct pipe_context *ctx,
@@ -2943,13 +2983,6 @@ static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
        return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
 }
 
-static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
-{
-       /* XXX Turn this into a proper state. Right now the queries are
-        * enabled in draw_vbo, which snoops r600_common_context to see
-        * if any occlusion queries are active. */
-}
-
 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
                                 bool include_draw_vbo)
 {
@@ -2958,9 +2991,8 @@ static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
 
 void si_init_state_functions(struct si_context *sctx)
 {
-       int i;
-
-       si_init_atom(&sctx->framebuffer.atom, &sctx->atoms.framebuffer, si_emit_framebuffer_state, 0);
+       si_init_atom(&sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state, 0);
+       si_init_atom(&sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state, 10);
 
        sctx->b.b.create_blend_state = si_create_blend_state;
        sctx->b.b.bind_blend_state = si_bind_blend_state;
@@ -2975,12 +3007,7 @@ void si_init_state_functions(struct si_context *sctx)
        sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
        sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
 
-       for (i = 0; i < 8; i++) {
-               sctx->custom_dsa_flush_depth_stencil[i] = si_create_db_flush_dsa(sctx, true, true, i);
-               sctx->custom_dsa_flush_depth[i] = si_create_db_flush_dsa(sctx, true, false, i);
-               sctx->custom_dsa_flush_stencil[i] = si_create_db_flush_dsa(sctx, false, true, i);
-       }
-       sctx->custom_dsa_flush_inplace = si_create_db_flush_dsa(sctx, false, false, 0);
+       sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
        sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
        sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
        sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
@@ -2999,18 +3026,16 @@ void si_init_state_functions(struct si_context *sctx)
        sctx->b.b.bind_fs_state = si_bind_ps_shader;
        sctx->b.b.delete_vs_state = si_delete_vs_shader;
        sctx->b.b.delete_fs_state = si_delete_ps_shader;
-#if HAVE_LLVM >= 0x0305
+
        sctx->b.b.create_gs_state = si_create_gs_state;
        sctx->b.b.bind_gs_state = si_bind_gs_shader;
        sctx->b.b.delete_gs_state = si_delete_gs_shader;
-#endif
 
        sctx->b.b.create_sampler_state = si_create_sampler_state;
        sctx->b.b.bind_sampler_states = si_bind_sampler_states;
        sctx->b.b.delete_sampler_state = si_delete_sampler_state;
 
        sctx->b.b.create_sampler_view = si_create_sampler_view;
-       sctx->b.b.set_sampler_views = si_set_sampler_views;
        sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
 
        sctx->b.b.set_sample_mask = si_set_sample_mask;
@@ -3023,6 +3048,8 @@ void si_init_state_functions(struct si_context *sctx)
 
        sctx->b.b.texture_barrier = si_texture_barrier;
        sctx->b.b.set_polygon_stipple = si_set_polygon_stipple;
+       sctx->b.b.set_min_samples = si_set_min_samples;
+
        sctx->b.dma_copy = si_dma_copy;
        sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
        sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
@@ -3039,8 +3066,6 @@ void si_init_config(struct si_context *sctx)
 
        si_cmd_context_control(pm4);
 
-       si_pm4_set_reg(pm4, R_028A4C_PA_SC_MODE_CNTL_1, 0x0);
-
        si_pm4_set_reg(pm4, R_028A10_VGT_OUTPUT_PATH_CNTL, 0x0);
        si_pm4_set_reg(pm4, R_028A14_VGT_HOS_CNTL, 0x0);
        si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, 0x0);
@@ -3070,12 +3095,6 @@ void si_init_config(struct si_context *sctx)
        si_pm4_set_reg(pm4, R_028B90_VGT_GS_INSTANCE_CNT, 0);
 
        si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
-       if (sctx->b.chip_class == SI) {
-               si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM,
-                              S_028AA8_SWITCH_ON_EOP(1) |
-                              S_028AA8_PARTIAL_VS_WAVE_ON(1) |
-                              S_028AA8_PRIMGROUP_SIZE(63));
-       }
        si_pm4_set_reg(pm4, R_028AB4_VGT_REUSE_OFF, 0x00000000);
        si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
        if (sctx->b.chip_class < CIK)
@@ -3101,6 +3120,8 @@ void si_init_config(struct si_context *sctx)
                        /* XXX todo */
                case CHIP_KABINI:
                        /* XXX todo */
+               case CHIP_MULLINS:
+                       /* XXX todo */
                default:
                        si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, 0x00000000);
                        si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, 0x00000000);
@@ -3148,15 +3169,21 @@ void si_init_config(struct si_context *sctx)
        si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, 0x00000000);
        si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, 0x00000000);
        si_pm4_set_reg(pm4, R_028028_DB_STENCIL_CLEAR, 0x00000000);
-       si_pm4_set_reg(pm4, R_02802C_DB_DEPTH_CLEAR, 0x3F800000);
        si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
        si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
        si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
+
+       /* There is a hang if stencil is used and fast stencil is enabled
+        * regardless of whether HTILE is depth-only or not.
+        */
        si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE,
                       S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
-                      S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE));
+                      S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE) |
+                      S_02800C_FAST_STENCIL_DISABLE(1));
+
        si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
        si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
+       si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
 
        if (sctx->b.chip_class >= CIK) {
                si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));