radeonsi: optimize rendering to linear color buffers
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
index 2a6d2c6ff36bc54eab18eb21cd586ab99074828c..d12c89b9401c185e770257e9418f4542d96bb268 100644 (file)
@@ -34,6 +34,7 @@
 #include "util/u_format_s3tc.h"
 #include "util/u_memory.h"
 #include "util/u_pstipple.h"
+#include "util/u_resource.h"
 
 /* Initialize an external atom (owned by ../radeon). */
 static void
@@ -54,171 +55,20 @@ void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
        *list_elem = atom;
 }
 
-unsigned si_array_mode(unsigned mode)
-{
-       switch (mode) {
-       case RADEON_SURF_MODE_LINEAR_ALIGNED:
-               return V_009910_ARRAY_LINEAR_ALIGNED;
-       case RADEON_SURF_MODE_1D:
-               return V_009910_ARRAY_1D_TILED_THIN1;
-       case RADEON_SURF_MODE_2D:
-               return V_009910_ARRAY_2D_TILED_THIN1;
-       default:
-       case RADEON_SURF_MODE_LINEAR:
-               return V_009910_ARRAY_LINEAR_GENERAL;
-       }
-}
-
-uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex)
-{
-       if (sscreen->b.chip_class >= CIK &&
-           sscreen->b.info.cik_macrotile_mode_array_valid) {
-               unsigned index, tileb;
-
-               tileb = 8 * 8 * tex->surface.bpe;
-               tileb = MIN2(tex->surface.tile_split, tileb);
-
-               for (index = 0; tileb > 64; index++) {
-                       tileb >>= 1;
-               }
-               assert(index < 16);
-
-               return (sscreen->b.info.cik_macrotile_mode_array[index] >> 6) & 0x3;
-       }
-
-       if (sscreen->b.chip_class == SI &&
-           sscreen->b.info.si_tile_mode_array_valid) {
-               /* Don't use stencil_tiling_index, because num_banks is always
-                * read from the depth mode. */
-               unsigned tile_mode_index = tex->surface.tiling_index[0];
-               assert(tile_mode_index < 32);
-
-               return G_009910_NUM_BANKS(sscreen->b.info.si_tile_mode_array[tile_mode_index]);
-       }
-
-       /* The old way. */
-       switch (sscreen->b.tiling_info.num_banks) {
-       case 2:
-               return V_02803C_ADDR_SURF_2_BANK;
-       case 4:
-               return V_02803C_ADDR_SURF_4_BANK;
-       case 8:
-       default:
-               return V_02803C_ADDR_SURF_8_BANK;
-       case 16:
-               return V_02803C_ADDR_SURF_16_BANK;
-       }
-}
-
-unsigned cik_tile_split(unsigned tile_split)
-{
-       switch (tile_split) {
-       case 64:
-               tile_split = V_028040_ADDR_SURF_TILE_SPLIT_64B;
-               break;
-       case 128:
-               tile_split = V_028040_ADDR_SURF_TILE_SPLIT_128B;
-               break;
-       case 256:
-               tile_split = V_028040_ADDR_SURF_TILE_SPLIT_256B;
-               break;
-       case 512:
-               tile_split = V_028040_ADDR_SURF_TILE_SPLIT_512B;
-               break;
-       default:
-       case 1024:
-               tile_split = V_028040_ADDR_SURF_TILE_SPLIT_1KB;
-               break;
-       case 2048:
-               tile_split = V_028040_ADDR_SURF_TILE_SPLIT_2KB;
-               break;
-       case 4096:
-               tile_split = V_028040_ADDR_SURF_TILE_SPLIT_4KB;
-               break;
-       }
-       return tile_split;
-}
-
-unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect)
-{
-       switch (macro_tile_aspect) {
-       default:
-       case 1:
-               macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_1;
-               break;
-       case 2:
-               macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_2;
-               break;
-       case 4:
-               macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_4;
-               break;
-       case 8:
-               macro_tile_aspect = V_02803C_ADDR_SURF_MACRO_ASPECT_8;
-               break;
-       }
-       return macro_tile_aspect;
-}
-
-unsigned cik_bank_wh(unsigned bankwh)
-{
-       switch (bankwh) {
-       default:
-       case 1:
-               bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_1;
-               break;
-       case 2:
-               bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_2;
-               break;
-       case 4:
-               bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_4;
-               break;
-       case 8:
-               bankwh = V_02803C_ADDR_SURF_BANK_WIDTH_8;
-               break;
-       }
-       return bankwh;
-}
-
-unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode)
-{
-       if (sscreen->b.info.si_tile_mode_array_valid) {
-               uint32_t gb_tile_mode = sscreen->b.info.si_tile_mode_array[tile_mode];
-
-               return G_009910_PIPE_CONFIG(gb_tile_mode);
-       }
-
-       /* This is probably broken for a lot of chips, but it's only used
-        * if the kernel cannot return the tile mode array for CIK. */
-       switch (sscreen->b.info.r600_num_tile_pipes) {
-       case 16:
-               return V_02803C_X_ADDR_SURF_P16_32X32_16X16;
-       case 8:
-               return V_02803C_X_ADDR_SURF_P8_32X32_16X16;
-       case 4:
-       default:
-               if (sscreen->b.info.r600_num_backends == 4)
-                       return V_02803C_X_ADDR_SURF_P4_16X16;
-               else
-                       return V_02803C_X_ADDR_SURF_P4_8X16;
-       case 2:
-               return V_02803C_ADDR_SURF_P2;
-       }
-}
-
 static unsigned si_map_swizzle(unsigned swizzle)
 {
        switch (swizzle) {
-       case UTIL_FORMAT_SWIZZLE_Y:
+       case PIPE_SWIZZLE_Y:
                return V_008F0C_SQ_SEL_Y;
-       case UTIL_FORMAT_SWIZZLE_Z:
+       case PIPE_SWIZZLE_Z:
                return V_008F0C_SQ_SEL_Z;
-       case UTIL_FORMAT_SWIZZLE_W:
+       case PIPE_SWIZZLE_W:
                return V_008F0C_SQ_SEL_W;
-       case UTIL_FORMAT_SWIZZLE_0:
+       case PIPE_SWIZZLE_0:
                return V_008F0C_SQ_SEL_0;
-       case UTIL_FORMAT_SWIZZLE_1:
+       case PIPE_SWIZZLE_1:
                return V_008F0C_SQ_SEL_1;
-       default: /* UTIL_FORMAT_SWIZZLE_X */
+       default: /* PIPE_SWIZZLE_X */
                return V_008F0C_SQ_SEL_X;
        }
 }
@@ -238,7 +88,8 @@ static unsigned si_pack_float_12p4(float x)
 /*
  * Inferred framebuffer and blender state.
  *
- * One of the reasons this must be derived from the framebuffer state is that:
+ * One of the reasons CB_TARGET_MASK must be derived from the framebuffer state
+ * is that:
  * - The blend state mask is 0xf most of the time.
  * - The COLOR1 format isn't INVALID because of possible dual-source blending,
  *   so COLOR1 is enabled pretty much all the time.
@@ -246,18 +97,18 @@ static unsigned si_pack_float_12p4(float x)
  *
  * Another reason is to avoid a hang with dual source blending.
  */
-static void si_emit_cb_target_mask(struct si_context *sctx, struct r600_atom *atom)
+static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
 {
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
        struct si_state_blend *blend = sctx->queued.named.blend;
-       uint32_t mask = 0, i;
+       uint32_t cb_target_mask = 0, i;
 
        for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++)
                if (sctx->framebuffer.state.cbufs[i])
-                       mask |= 0xf << (4*i);
+                       cb_target_mask |= 0xf << (4*i);
 
        if (blend)
-               mask &= blend->cb_target_mask;
+               cb_target_mask &= blend->cb_target_mask;
 
        /* Avoid a hang that happens when dual source blending is enabled
         * but there is not enough color outputs. This is undefined behavior,
@@ -268,9 +119,146 @@ static void si_emit_cb_target_mask(struct si_context *sctx, struct r600_atom *at
        if (blend && blend->dual_src_blend &&
            sctx->ps_shader.cso &&
            (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
-               mask = 0;
+               cb_target_mask = 0;
+
+       radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
+
+       /* STONEY-specific register settings. */
+       if (sctx->b.family == CHIP_STONEY) {
+               unsigned spi_shader_col_format =
+                       sctx->ps_shader.cso ?
+                       sctx->ps_shader.current->key.ps.epilog.spi_shader_col_format : 0;
+               unsigned sx_ps_downconvert = 0;
+               unsigned sx_blend_opt_epsilon = 0;
+               unsigned sx_blend_opt_control = 0;
+
+               for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
+                       struct r600_surface *surf =
+                               (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
+                       unsigned format, swap, spi_format, colormask;
+                       bool has_alpha, has_rgb;
+
+                       if (!surf)
+                               continue;
+
+                       format = G_028C70_FORMAT(surf->cb_color_info);
+                       swap = G_028C70_COMP_SWAP(surf->cb_color_info);
+                       spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
+                       colormask = (cb_target_mask >> (i * 4)) & 0xf;
+
+                       /* Set if RGB and A are present. */
+                       has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
+
+                       if (format == V_028C70_COLOR_8 ||
+                           format == V_028C70_COLOR_16 ||
+                           format == V_028C70_COLOR_32)
+                               has_rgb = !has_alpha;
+                       else
+                               has_rgb = true;
+
+                       /* Check the colormask and export format. */
+                       if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
+                               has_rgb = false;
+                       if (!(colormask & PIPE_MASK_A))
+                               has_alpha = false;
+
+                       if (spi_format == V_028714_SPI_SHADER_ZERO) {
+                               has_rgb = false;
+                               has_alpha = false;
+                       }
+
+                       /* Disable value checking for disabled channels. */
+                       if (!has_rgb)
+                               sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
+                       if (!has_alpha)
+                               sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
+
+                       /* Enable down-conversion for 32bpp and smaller formats. */
+                       switch (format) {
+                       case V_028C70_COLOR_8:
+                       case V_028C70_COLOR_8_8:
+                       case V_028C70_COLOR_8_8_8_8:
+                               /* For 1 and 2-channel formats, use the superset thereof. */
+                               if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
+                                   spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
+                                   spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
+                                       sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
+                               }
+                               break;
+
+                       case V_028C70_COLOR_5_6_5:
+                               if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
+                                       sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
+                               }
+                               break;
+
+                       case V_028C70_COLOR_1_5_5_5:
+                               if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
+                                       sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
+                               }
+                               break;
+
+                       case V_028C70_COLOR_4_4_4_4:
+                               if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
+                                       sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
+                               }
+                               break;
+
+                       case V_028C70_COLOR_32:
+                               if (swap == V_0280A0_SWAP_STD &&
+                                   spi_format == V_028714_SPI_SHADER_32_R)
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
+                               else if (swap == V_0280A0_SWAP_ALT_REV &&
+                                        spi_format == V_028714_SPI_SHADER_32_AR)
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
+                               break;
+
+                       case V_028C70_COLOR_16:
+                       case V_028C70_COLOR_16_16:
+                               /* For 1-channel formats, use the superset thereof. */
+                               if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
+                                   spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
+                                   spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
+                                   spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
+                                       if (swap == V_0280A0_SWAP_STD ||
+                                           swap == V_0280A0_SWAP_STD_REV)
+                                               sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
+                                       else
+                                               sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
+                               }
+                               break;
+
+                       case V_028C70_COLOR_10_11_11:
+                               if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
+                                       sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
+                               }
+                               break;
+
+                       case V_028C70_COLOR_2_10_10_10:
+                               if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+                                       sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
+                                       sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
+                               }
+                               break;
+                       }
+               }
+
+               if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
+                       sx_ps_downconvert = 0;
+                       sx_blend_opt_epsilon = 0;
+                       sx_blend_opt_control = 0;
+               }
 
-       radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, mask);
+               radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
+               radeon_emit(cs, sx_ps_downconvert);     /* R_028754_SX_PS_DOWNCONVERT */
+               radeon_emit(cs, sx_blend_opt_epsilon);  /* R_028758_SX_BLEND_OPT_EPSILON */
+               radeon_emit(cs, sx_blend_opt_control);  /* R_02875C_SX_BLEND_OPT_CONTROL */
+       }
 }
 
 /*
@@ -390,6 +378,36 @@ static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
        }
 }
 
+/**
+ * Get rid of DST in the blend factors by commuting the operands:
+ *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
+ */
+static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
+                               unsigned *dst_factor, unsigned expected_dst,
+                               unsigned replacement_src)
+{
+       if (*src_factor == expected_dst &&
+           *dst_factor == PIPE_BLENDFACTOR_ZERO) {
+               *src_factor = PIPE_BLENDFACTOR_ZERO;
+               *dst_factor = replacement_src;
+
+               /* Commuting the operands requires reversing subtractions. */
+               if (*func == PIPE_BLEND_SUBTRACT)
+                       *func = PIPE_BLEND_REVERSE_SUBTRACT;
+               else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
+                       *func = PIPE_BLEND_SUBTRACT;
+       }
+}
+
+static bool si_blend_factor_uses_dst(unsigned factor)
+{
+       return factor == PIPE_BLENDFACTOR_DST_COLOR ||
+               factor == PIPE_BLENDFACTOR_DST_ALPHA ||
+               factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+               factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
+               factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
+}
+
 static void *si_create_blend_state_mode(struct pipe_context *ctx,
                                        const struct pipe_blend_state *state,
                                        unsigned mode)
@@ -397,12 +415,13 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
        struct si_context *sctx = (struct si_context*)ctx;
        struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
        struct si_pm4_state *pm4 = &blend->pm4;
-
+       uint32_t sx_mrt_blend_opt[8] = {0};
        uint32_t color_control = 0;
 
        if (!blend)
                return NULL;
 
+       blend->alpha_to_coverage = state->alpha_to_coverage;
        blend->alpha_to_one = state->alpha_to_one;
        blend->dual_src_blend = util_blend_state_is_dual(state, 0);
 
@@ -419,6 +438,9 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
                       S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
                       S_028B70_ALPHA_TO_MASK_OFFSET3(2));
 
+       if (state->alpha_to_coverage)
+               blend->need_src_alpha_4bit |= 0xf;
+
        blend->cb_target_mask = 0;
        for (int i = 0; i < 8; i++) {
                /* state->rt entries > 0 only written if independent blending */
@@ -431,16 +453,68 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
                unsigned srcA = state->rt[j].alpha_src_factor;
                unsigned dstA = state->rt[j].alpha_dst_factor;
 
+               unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
                unsigned blend_cntl = 0;
 
-               /* we pretend 8 buffer are used, CB_SHADER_MASK will disable unused one */
-               blend->cb_target_mask |= state->rt[j].colormask << (4 * i);
+               sx_mrt_blend_opt[i] =
+                       S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
+                       S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
+
+               if (!state->rt[j].colormask)
+                       continue;
+
+               /* cb_render_state will disable unused ones */
+               blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
 
                if (!state->rt[j].blend_enable) {
                        si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
                        continue;
                }
 
+               /* Blending optimizations for Stoney.
+                * These transformations don't change the behavior.
+                *
+                * First, get rid of DST in the blend factors:
+                *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
+                */
+               si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
+                                   PIPE_BLENDFACTOR_DST_COLOR,
+                                   PIPE_BLENDFACTOR_SRC_COLOR);
+               si_blend_remove_dst(&eqA, &srcA, &dstA,
+                                   PIPE_BLENDFACTOR_DST_COLOR,
+                                   PIPE_BLENDFACTOR_SRC_COLOR);
+               si_blend_remove_dst(&eqA, &srcA, &dstA,
+                                   PIPE_BLENDFACTOR_DST_ALPHA,
+                                   PIPE_BLENDFACTOR_SRC_ALPHA);
+
+               /* Look up the ideal settings from tables. */
+               srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
+               dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
+               srcA_opt = si_translate_blend_opt_factor(srcA, true);
+               dstA_opt = si_translate_blend_opt_factor(dstA, true);
+
+               /* Handle interdependencies. */
+               if (si_blend_factor_uses_dst(srcRGB))
+                       dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+               if (si_blend_factor_uses_dst(srcA))
+                       dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+
+               if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
+                   (dstRGB == PIPE_BLENDFACTOR_ZERO ||
+                    dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+                    dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
+                       dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
+
+               /* Set the final value. */
+               sx_mrt_blend_opt[i] =
+                       S_028760_COLOR_SRC_OPT(srcRGB_opt) |
+                       S_028760_COLOR_DST_OPT(dstRGB_opt) |
+                       S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
+                       S_028760_ALPHA_SRC_OPT(srcA_opt) |
+                       S_028760_ALPHA_DST_OPT(dstA_opt) |
+                       S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
+
+               /* Set blend state. */
                blend_cntl |= S_028780_ENABLE(1);
                blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
                blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
@@ -453,6 +527,17 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
                        blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
                }
                si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
+
+               blend->blend_enable_4bit |= 0xfu << (i * 4);
+
+               /* This is only important for formats without alpha. */
+               if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+                   dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+                   srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+                   dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+                   srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+                   dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
+                       blend->need_src_alpha_4bit |= 0xfu << (i * 4);
        }
 
        if (blend->cb_target_mask) {
@@ -462,41 +547,13 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
        }
 
        if (sctx->b.family == CHIP_STONEY) {
-               uint32_t sx_blend_opt_control = 0;
-
-               for (int i = 0; i < 8; i++) {
-                       const int j = state->independent_blend_enable ? i : 0;
-
-                       /* TODO: We can also set this if the surface doesn't contain RGB. */
-                       if (!state->rt[j].blend_enable ||
-                           !(state->rt[j].colormask & (PIPE_MASK_R | PIPE_MASK_G | PIPE_MASK_B)))
-                               sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (4 * i);
-
-                       /* TODO: We can also set this if the surface doesn't contain alpha. */
-                       if (!state->rt[j].blend_enable ||
-                           !(state->rt[j].colormask & PIPE_MASK_A))
-                               sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (4 * i);
-
-                       if (!state->rt[j].blend_enable) {
-                               si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
-                                              S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
-                                              S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED));
-                               continue;
-                       }
-
+               for (int i = 0; i < 8; i++)
                        si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
-                               S_028760_COLOR_SRC_OPT(si_translate_blend_opt_factor(state->rt[j].rgb_src_factor, false)) |
-                               S_028760_COLOR_DST_OPT(si_translate_blend_opt_factor(state->rt[j].rgb_dst_factor, false)) |
-                               S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(state->rt[j].rgb_func)) |
-                               S_028760_ALPHA_SRC_OPT(si_translate_blend_opt_factor(state->rt[j].alpha_src_factor, true)) |
-                               S_028760_ALPHA_DST_OPT(si_translate_blend_opt_factor(state->rt[j].alpha_dst_factor, true)) |
-                               S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(state->rt[j].alpha_func)));
-               }
-
-               si_pm4_set_reg(pm4, R_02875C_SX_BLEND_OPT_CONTROL, sx_blend_opt_control);
+                                      sx_mrt_blend_opt[i]);
 
-               /* RB+ doesn't work with dual source blending */
-               if (blend->dual_src_blend)
+               /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
+               if (blend->dual_src_blend || state->logicop_enable ||
+                   mode == V_028808_CB_RESOLVE)
                        color_control |= S_028808_DISABLE_DUAL_QUAD(1);
        }
 
@@ -514,7 +571,7 @@ static void si_bind_blend_state(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
-       si_mark_atom_dirty(sctx, &sctx->cb_target_mask);
+       si_mark_atom_dirty(sctx, &sctx->cb_render_state);
 }
 
 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
@@ -544,7 +601,7 @@ static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
 }
 
 /*
- * Clipping, scissors and viewport
+ * Clipping
  */
 
 static void si_set_clip_state(struct pipe_context *ctx,
@@ -563,7 +620,7 @@ static void si_set_clip_state(struct pipe_context *ctx,
        cb.user_buffer = state->ucp;
        cb.buffer_offset = 0;
        cb.buffer_size = 4*4*8;
-       ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, SI_DRIVER_STATE_CONST_BUF, &cb);
+       si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
        pipe_resource_reference(&cb.buffer, NULL);
 }
 
@@ -611,112 +668,6 @@ static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
                               S_028AB4_REUSE_OFF(info->writes_viewport_index));
 }
 
-static void si_set_scissor_states(struct pipe_context *ctx,
-                                  unsigned start_slot,
-                                  unsigned num_scissors,
-                                  const struct pipe_scissor_state *state)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       int i;
-
-       for (i = 0; i < num_scissors; i++)
-               sctx->scissors.states[start_slot + i] = state[i];
-
-       sctx->scissors.dirty_mask |= ((1 << num_scissors) - 1) << start_slot;
-       si_mark_atom_dirty(sctx, &sctx->scissors.atom);
-}
-
-static void si_emit_scissors(struct si_context *sctx, struct r600_atom *atom)
-{
-       struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
-       struct pipe_scissor_state *states = sctx->scissors.states;
-       unsigned mask = sctx->scissors.dirty_mask;
-
-       /* The simple case: Only 1 viewport is active. */
-       if (mask & 1 &&
-           !si_get_vs_info(sctx)->writes_viewport_index) {
-               radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
-               radeon_emit(cs, S_028250_TL_X(states[0].minx) |
-                               S_028250_TL_Y(states[0].miny) |
-                               S_028250_WINDOW_OFFSET_DISABLE(1));
-               radeon_emit(cs, S_028254_BR_X(states[0].maxx) |
-                               S_028254_BR_Y(states[0].maxy));
-               sctx->scissors.dirty_mask &= ~1; /* clear one bit */
-               return;
-       }
-
-       while (mask) {
-               int start, count, i;
-
-               u_bit_scan_consecutive_range(&mask, &start, &count);
-
-               radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL +
-                                              start * 4 * 2, count * 2);
-               for (i = start; i < start+count; i++) {
-                       radeon_emit(cs, S_028250_TL_X(states[i].minx) |
-                                       S_028250_TL_Y(states[i].miny) |
-                                       S_028250_WINDOW_OFFSET_DISABLE(1));
-                       radeon_emit(cs, S_028254_BR_X(states[i].maxx) |
-                                       S_028254_BR_Y(states[i].maxy));
-               }
-       }
-       sctx->scissors.dirty_mask = 0;
-}
-
-static void si_set_viewport_states(struct pipe_context *ctx,
-                                   unsigned start_slot,
-                                   unsigned num_viewports,
-                                   const struct pipe_viewport_state *state)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       int i;
-
-       for (i = 0; i < num_viewports; i++)
-               sctx->viewports.states[start_slot + i] = state[i];
-
-       sctx->viewports.dirty_mask |= ((1 << num_viewports) - 1) << start_slot;
-       si_mark_atom_dirty(sctx, &sctx->viewports.atom);
-}
-
-static void si_emit_viewports(struct si_context *sctx, struct r600_atom *atom)
-{
-       struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
-       struct pipe_viewport_state *states = sctx->viewports.states;
-       unsigned mask = sctx->viewports.dirty_mask;
-
-       /* The simple case: Only 1 viewport is active. */
-       if (mask & 1 &&
-           !si_get_vs_info(sctx)->writes_viewport_index) {
-               radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6);
-               radeon_emit(cs, fui(states[0].scale[0]));
-               radeon_emit(cs, fui(states[0].translate[0]));
-               radeon_emit(cs, fui(states[0].scale[1]));
-               radeon_emit(cs, fui(states[0].translate[1]));
-               radeon_emit(cs, fui(states[0].scale[2]));
-               radeon_emit(cs, fui(states[0].translate[2]));
-               sctx->viewports.dirty_mask &= ~1; /* clear one bit */
-               return;
-       }
-
-       while (mask) {
-               int start, count, i;
-
-               u_bit_scan_consecutive_range(&mask, &start, &count);
-
-               radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE +
-                                              start * 4 * 6, count * 6);
-               for (i = start; i < start+count; i++) {
-                       radeon_emit(cs, fui(states[i].scale[0]));
-                       radeon_emit(cs, fui(states[i].translate[0]));
-                       radeon_emit(cs, fui(states[i].scale[1]));
-                       radeon_emit(cs, fui(states[i].translate[1]));
-                       radeon_emit(cs, fui(states[i].scale[2]));
-                       radeon_emit(cs, fui(states[i].translate[2]));
-               }
-       }
-       sctx->viewports.dirty_mask = 0;
-}
-
 /*
  * inferred state between framebuffer and rasterizer
  */
@@ -772,6 +723,7 @@ static void *si_create_rs_state(struct pipe_context *ctx,
                return NULL;
        }
 
+       rs->scissor_enable = state->scissor;
        rs->two_side = state->light_twoside;
        rs->multisample_enable = state->multisample;
        rs->force_persample_interp = state->force_persample_interp;
@@ -790,7 +742,6 @@ static void *si_create_rs_state(struct pipe_context *ctx,
                                S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
                                S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
        rs->pa_cl_clip_cntl =
-               S_028810_PS_UCP_MODE(3) |
                S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
                S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
                S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
@@ -830,7 +781,7 @@ static void *si_create_rs_state(struct pipe_context *ctx,
                       S_028A48_MSAA_ENABLE(state->multisample ||
                                            state->poly_smooth ||
                                            state->line_smooth) |
-                      S_028A48_VPORT_SCISSOR_ENABLE(state->scissor));
+                      S_028A48_VPORT_SCISSOR_ENABLE(1));
 
        si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
                       S_028BE4_PIX_CENTER(state->half_pixel_center) |
@@ -897,6 +848,8 @@ static void si_bind_rs_state(struct pipe_context *ctx, void *state)
            (!old_rs || old_rs->multisample_enable != rs->multisample_enable))
                si_mark_atom_dirty(sctx, &sctx->db_render_state);
 
+       r600_set_scissor_enable(&sctx->b, rs->scissor_enable);
+
        si_pm4_bind_state(sctx, rasterizer, rs);
        si_update_poly_offset_state(sctx);
 
@@ -1067,6 +1020,26 @@ static void *si_create_db_flush_dsa(struct si_context *sctx)
 
 /* DB RENDER STATE */
 
+static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
+{
+       struct si_context *sctx = (struct si_context*)ctx;
+
+       /* Pipeline stat & streamout queries. */
+       if (enable) {
+               sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
+               sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
+       } else {
+               sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
+               sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
+       }
+
+       /* Occlusion queries. */
+       if (sctx->occlusion_queries_disabled != !enable) {
+               sctx->occlusion_queries_disabled = !enable;
+               si_mark_atom_dirty(sctx, &sctx->db_render_state);
+       }
+}
+
 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
 {
        struct si_context *sctx = (struct si_context*)ctx;
@@ -1101,17 +1074,20 @@ static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *s
        }
 
        /* DB_COUNT_CONTROL (occlusion queries) */
-       if (sctx->b.num_occlusion_queries > 0) {
+       if (sctx->b.num_occlusion_queries > 0 &&
+           !sctx->occlusion_queries_disabled) {
+               bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
+
                if (sctx->b.chip_class >= CIK) {
                        radeon_emit(cs,
-                                   S_028004_PERFECT_ZPASS_COUNTS(1) |
+                                   S_028004_PERFECT_ZPASS_COUNTS(perfect) |
                                    S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
                                    S_028004_ZPASS_ENABLE(1) |
                                    S_028004_SLICE_EVEN_ENABLE(1) |
                                    S_028004_SLICE_ODD_ENABLE(1));
                } else {
                        radeon_emit(cs,
-                                   S_028004_PERFECT_ZPASS_COUNTS(1) |
+                                   S_028004_PERFECT_ZPASS_COUNTS(perfect) |
                                    S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
                }
        } else {
@@ -1126,16 +1102,17 @@ static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *s
        /* DB_RENDER_OVERRIDE2 */
        radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
                S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
-               S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear));
+               S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
+               S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
 
        db_shader_control = S_02880C_ALPHA_TO_MASK_DISABLE(sctx->framebuffer.cb0_is_integer) |
                            sctx->ps_db_shader_control;
 
        /* Bug workaround for smoothing (overrasterization) on SI. */
-       if (sctx->b.chip_class == SI && sctx->smoothing_enabled)
+       if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
+               db_shader_control &= C_02880C_Z_ORDER;
                db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
-       else
-               db_shader_control |= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
+       }
 
        /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
        if (sctx->framebuffer.nr_samples <= 1 || (rs && !rs->multisample_enable))
@@ -1166,6 +1143,11 @@ static uint32_t si_translate_colorformat(enum pipe_format format)
        if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
                return V_028C70_COLOR_INVALID;
 
+       /* hw cannot support mixed formats (except depth/stencil, since
+        * stencil is not written to). */
+       if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+               return V_028C70_COLOR_INVALID;
+
        switch (desc->nr_channels) {
        case 1:
                switch (desc->channel[0].size) {
@@ -1266,53 +1248,6 @@ static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
        }
 }
 
-/* Returns the size in bits of the widest component of a CB format */
-static unsigned si_colorformat_max_comp_size(uint32_t colorformat)
-{
-       switch(colorformat) {
-       case V_028C70_COLOR_4_4_4_4:
-               return 4;
-
-       case V_028C70_COLOR_1_5_5_5:
-       case V_028C70_COLOR_5_5_5_1:
-               return 5;
-
-       case V_028C70_COLOR_5_6_5:
-               return 6;
-
-       case V_028C70_COLOR_8:
-       case V_028C70_COLOR_8_8:
-       case V_028C70_COLOR_8_8_8_8:
-               return 8;
-
-       case V_028C70_COLOR_10_10_10_2:
-       case V_028C70_COLOR_2_10_10_10:
-               return 10;
-
-       case V_028C70_COLOR_10_11_11:
-       case V_028C70_COLOR_11_11_10:
-               return 11;
-
-       case V_028C70_COLOR_16:
-       case V_028C70_COLOR_16_16:
-       case V_028C70_COLOR_16_16_16_16:
-               return 16;
-
-       case V_028C70_COLOR_8_24:
-       case V_028C70_COLOR_24_8:
-               return 24;
-
-       case V_028C70_COLOR_32:
-       case V_028C70_COLOR_32_32:
-       case V_028C70_COLOR_32_32_32_32:
-       case V_028C70_COLOR_X24_8_32_FLOAT:
-               return 32;
-       }
-
-       assert(!"Unknown maximum component size");
-       return 0;
-}
-
 static uint32_t si_translate_dbformat(enum pipe_format format)
 {
        switch (format) {
@@ -1405,6 +1340,30 @@ static uint32_t si_translate_texformat(struct pipe_screen *screen,
                }
        }
 
+       if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
+           sscreen->b.family == CHIP_STONEY) {
+               switch (format) {
+               case PIPE_FORMAT_ETC1_RGB8:
+               case PIPE_FORMAT_ETC2_RGB8:
+               case PIPE_FORMAT_ETC2_SRGB8:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
+               case PIPE_FORMAT_ETC2_RGB8A1:
+               case PIPE_FORMAT_ETC2_SRGB8A1:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
+               case PIPE_FORMAT_ETC2_RGBA8:
+               case PIPE_FORMAT_ETC2_SRGBA8:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
+               case PIPE_FORMAT_ETC2_R11_UNORM:
+               case PIPE_FORMAT_ETC2_R11_SNORM:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_R;
+               case PIPE_FORMAT_ETC2_RG11_UNORM:
+               case PIPE_FORMAT_ETC2_RG11_SNORM:
+                       return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
+               default:
+                       goto out_unknown;
+               }
+       }
+
        if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
                if (!enable_compressed_formats)
                        goto out_unknown;
@@ -1467,6 +1426,11 @@ static uint32_t si_translate_texformat(struct pipe_screen *screen,
 
        /* R8G8Bx_SNORM - TODO CxV8U8 */
 
+       /* hw cannot support mixed formats (except depth/stencil, since only
+        * depth is read).*/
+       if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+               goto out_unknown;
+
        /* See whether the components are of the same size. */
        for (i = 1; i < desc->nr_channels; i++) {
                uniform = uniform && desc->channel[0].size == desc->channel[i].size;
@@ -1578,17 +1542,6 @@ static unsigned si_tex_wrap(unsigned wrap)
        }
 }
 
-static unsigned si_tex_filter(unsigned filter)
-{
-       switch (filter) {
-       default:
-       case PIPE_TEX_FILTER_NEAREST:
-               return V_008F38_SQ_TEX_XY_FILTER_POINT;
-       case PIPE_TEX_FILTER_LINEAR:
-               return V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
-       }
-}
-
 static unsigned si_tex_mipfilter(unsigned filter)
 {
        switch (filter) {
@@ -1667,15 +1620,18 @@ static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
                                               const struct util_format_description *desc,
                                               int first_non_void)
 {
-       unsigned type = desc->channel[first_non_void].type;
+       unsigned type;
        int i;
 
-       if (type == UTIL_FORMAT_TYPE_FIXED)
-               return V_008F0C_BUF_DATA_FORMAT_INVALID;
-
        if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
                return V_008F0C_BUF_DATA_FORMAT_10_11_11;
 
+       assert(first_non_void >= 0);
+       type = desc->channel[first_non_void].type;
+
+       if (type == UTIL_FORMAT_TYPE_FIXED)
+               return V_008F0C_BUF_DATA_FORMAT_INVALID;
+
        if (desc->nr_channels == 4 &&
            desc->channel[0].size == 10 &&
            desc->channel[1].size == 10 &&
@@ -1744,6 +1700,8 @@ static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
        if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
                return V_008F0C_BUF_NUM_FORMAT_FLOAT;
 
+       assert(first_non_void >= 0);
+
        switch (desc->channel[first_non_void].type) {
        case UTIL_FORMAT_TYPE_SIGNED:
                if (desc->channel[first_non_void].normalized)
@@ -1782,7 +1740,7 @@ static bool si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_
 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
 {
        return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
-               r600_translate_colorswap(format) != ~0U;
+               r600_translate_colorswap(format, FALSE) != ~0U;
 }
 
 static bool si_is_zs_format_supported(enum pipe_format format)
@@ -1815,18 +1773,26 @@ boolean si_is_format_supported(struct pipe_screen *screen,
                case 4:
                case 8:
                        break;
+               case 16:
+                       if (format == PIPE_FORMAT_NONE)
+                               return TRUE;
+                       else
+                               return FALSE;
                default:
                        return FALSE;
                }
        }
 
-       if (usage & PIPE_BIND_SAMPLER_VIEW) {
+       if (usage & (PIPE_BIND_SAMPLER_VIEW |
+                    PIPE_BIND_SHADER_IMAGE)) {
                if (target == PIPE_BUFFER) {
                        if (si_is_vertex_format_supported(screen, format))
-                               retval |= PIPE_BIND_SAMPLER_VIEW;
+                               retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
+                                                  PIPE_BIND_SHADER_IMAGE);
                } else {
                        if (si_is_sampler_format_supported(screen, format))
-                               retval |= PIPE_BIND_SAMPLER_VIEW;
+                               retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
+                                                  PIPE_BIND_SHADER_IMAGE);
                }
        }
 
@@ -1861,59 +1827,147 @@ boolean si_is_format_supported(struct pipe_screen *screen,
        if (usage & PIPE_BIND_TRANSFER_WRITE)
                retval |= PIPE_BIND_TRANSFER_WRITE;
 
-       return retval == usage;
-}
-
-unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
-{
-       unsigned tile_mode_index = 0;
+       if ((usage & PIPE_BIND_LINEAR) &&
+           !util_format_is_compressed(format) &&
+           !(usage & PIPE_BIND_DEPTH_STENCIL))
+               retval |= PIPE_BIND_LINEAR;
 
-       if (stencil) {
-               tile_mode_index = rtex->surface.stencil_tiling_index[level];
-       } else {
-               tile_mode_index = rtex->surface.tiling_index[level];
-       }
-       return tile_mode_index;
+       return retval == usage;
 }
 
 /*
  * framebuffer handling
  */
 
-static void si_initialize_color_surface(struct si_context *sctx,
-                                       struct r600_surface *surf)
+static void si_choose_spi_color_formats(struct r600_surface *surf,
+                                       unsigned format, unsigned swap,
+                                       unsigned ntype, bool is_depth)
+{
+       /* Alpha is needed for alpha-to-coverage.
+        * Blending may be with or without alpha.
+        */
+       unsigned normal = 0; /* most optimal, may not support blending or export alpha */
+       unsigned alpha = 0; /* exports alpha, but may not support blending */
+       unsigned blend = 0; /* supports blending, but may not export alpha */
+       unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
+
+       /* Choose the SPI color formats. These are required values for Stoney/RB+.
+        * Other chips have multiple choices, though they are not necessarily better.
+        */
+       switch (format) {
+       case V_028C70_COLOR_5_6_5:
+       case V_028C70_COLOR_1_5_5_5:
+       case V_028C70_COLOR_5_5_5_1:
+       case V_028C70_COLOR_4_4_4_4:
+       case V_028C70_COLOR_10_11_11:
+       case V_028C70_COLOR_11_11_10:
+       case V_028C70_COLOR_8:
+       case V_028C70_COLOR_8_8:
+       case V_028C70_COLOR_8_8_8_8:
+       case V_028C70_COLOR_10_10_10_2:
+       case V_028C70_COLOR_2_10_10_10:
+               if (ntype == V_028C70_NUMBER_UINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+               else if (ntype == V_028C70_NUMBER_SINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+               else
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+               break;
+
+       case V_028C70_COLOR_16:
+       case V_028C70_COLOR_16_16:
+       case V_028C70_COLOR_16_16_16_16:
+               if (ntype == V_028C70_NUMBER_UNORM ||
+                   ntype == V_028C70_NUMBER_SNORM) {
+                       /* UNORM16 and SNORM16 don't support blending */
+                       if (ntype == V_028C70_NUMBER_UNORM)
+                               normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
+                       else
+                               normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
+
+                       /* Use 32 bits per channel for blending. */
+                       if (format == V_028C70_COLOR_16) {
+                               if (swap == V_028C70_SWAP_STD) { /* R */
+                                       blend = V_028714_SPI_SHADER_32_R;
+                                       blend_alpha = V_028714_SPI_SHADER_32_AR;
+                               } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+                                       blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+                               else
+                                       assert(0);
+                       } else if (format == V_028C70_COLOR_16_16) {
+                               if (swap == V_028C70_SWAP_STD) { /* RG */
+                                       blend = V_028714_SPI_SHADER_32_GR;
+                                       blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+                               } else if (swap == V_028C70_SWAP_ALT) /* RA */
+                                       blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+                               else
+                                       assert(0);
+                       } else /* 16_16_16_16 */
+                               blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+               } else if (ntype == V_028C70_NUMBER_UINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+               else if (ntype == V_028C70_NUMBER_SINT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+               else if (ntype == V_028C70_NUMBER_FLOAT)
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+               else
+                       assert(0);
+               break;
+
+       case V_028C70_COLOR_32:
+               if (swap == V_028C70_SWAP_STD) { /* R */
+                       blend = normal = V_028714_SPI_SHADER_32_R;
+                       alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
+               } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+               else
+                       assert(0);
+               break;
+
+       case V_028C70_COLOR_32_32:
+               if (swap == V_028C70_SWAP_STD) { /* RG */
+                       blend = normal = V_028714_SPI_SHADER_32_GR;
+                       alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+               } else if (swap == V_028C70_SWAP_ALT) /* RA */
+                       alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+               else
+                       assert(0);
+               break;
+
+       case V_028C70_COLOR_32_32_32_32:
+       case V_028C70_COLOR_8_24:
+       case V_028C70_COLOR_24_8:
+       case V_028C70_COLOR_X24_8_32_FLOAT:
+               alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
+               break;
+
+       default:
+               assert(0);
+               return;
+       }
+
+       /* The DB->CB copy needs 32_ABGR. */
+       if (is_depth)
+               alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
+
+       surf->spi_shader_col_format = normal;
+       surf->spi_shader_col_format_alpha = alpha;
+       surf->spi_shader_col_format_blend = blend;
+       surf->spi_shader_col_format_blend_alpha = blend_alpha;
+}
+
+static void si_initialize_color_surface(struct si_context *sctx,
+                                       struct r600_surface *surf)
 {
        struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
-       unsigned level = surf->base.u.tex.level;
-       uint64_t offset = rtex->surface.level[level].offset;
-       unsigned pitch, slice;
-       unsigned color_info, color_attrib, color_pitch, color_view;
-       unsigned tile_mode_index;
+       unsigned color_info, color_attrib, color_view;
        unsigned format, swap, ntype, endian;
        const struct util_format_description *desc;
        int i;
        unsigned blend_clamp = 0, blend_bypass = 0;
-       unsigned max_comp_size;
-
-       /* Layered rendering doesn't work with LINEAR_GENERAL.
-        * (LINEAR_ALIGNED and others work) */
-       if (rtex->surface.level[level].mode == RADEON_SURF_MODE_LINEAR) {
-               assert(surf->base.u.tex.first_layer == surf->base.u.tex.last_layer);
-               offset += rtex->surface.level[level].slice_size *
-                         surf->base.u.tex.first_layer;
-               color_view = 0;
-       } else {
-               color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
-                            S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
-       }
 
-       pitch = (rtex->surface.level[level].nblk_x) / 8 - 1;
-       slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
-       if (slice) {
-               slice = slice - 1;
-       }
-
-       tile_mode_index = si_tile_mode_index(rtex, level, false);
+       color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
+                    S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
 
        desc = util_format_description(surf->base.format);
        for (i = 0; i < 4; i++) {
@@ -1949,12 +2003,8 @@ static void si_initialize_color_surface(struct si_context *sctx,
                R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
        }
        assert(format != V_028C70_COLOR_INVALID);
-       swap = r600_translate_colorswap(surf->base.format);
-       if (rtex->resource.b.b.usage == PIPE_USAGE_STAGING) {
-               endian = V_028C70_ENDIAN_NONE;
-       } else {
-               endian = si_colorformat_endian_swap(format);
-       }
+       swap = r600_translate_colorswap(surf->base.format, FALSE);
+       endian = si_colorformat_endian_swap(format);
 
        /* blend clamp should be set for all NORM/SRGB types */
        if (ntype == V_028C70_NUMBER_UNORM ||
@@ -1971,6 +2021,12 @@ static void si_initialize_color_surface(struct si_context *sctx,
                blend_bypass = 1;
        }
 
+       if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
+           (format == V_028C70_COLOR_8 ||
+            format == V_028C70_COLOR_8_8 ||
+            format == V_028C70_COLOR_8_8_8_8))
+               surf->color_is_int8 = true;
+
        color_info = S_028C70_FORMAT(format) |
                S_028C70_COMP_SWAP(swap) |
                S_028C70_BLEND_CLAMP(blend_clamp) |
@@ -1978,10 +2034,9 @@ static void si_initialize_color_surface(struct si_context *sctx,
                S_028C70_NUMBER_TYPE(ntype) |
                S_028C70_ENDIAN(endian);
 
-       color_pitch = S_028C64_TILE_MAX(pitch);
-
-       color_attrib = S_028C74_TILE_MODE_INDEX(tile_mode_index) |
-               S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_1);
+       /* Intensity is implemented as Red, so treat it that way. */
+       color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
+                                                 util_format_is_intensity(surf->base.format));
 
        if (rtex->resource.b.b.nr_samples > 1) {
                unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
@@ -1993,30 +2048,19 @@ static void si_initialize_color_surface(struct si_context *sctx,
                        color_info |= S_028C70_COMPRESSION(1);
                        unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
 
-                       color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(rtex->fmask.tile_mode_index);
-
                        if (sctx->b.chip_class == SI) {
                                /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
                                color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
                        }
-                       if (sctx->b.chip_class >= CIK) {
-                               color_pitch |= S_028C64_FMASK_TILE_MAX(rtex->fmask.pitch_in_pixels / 8 - 1);
-                       }
                }
        }
 
-       offset += rtex->resource.gpu_address;
-
-       surf->cb_color_base = offset >> 8;
-       surf->cb_color_pitch = color_pitch;
-       surf->cb_color_slice = S_028C68_TILE_MAX(slice);
        surf->cb_color_view = color_view;
        surf->cb_color_info = color_info;
        surf->cb_color_attrib = color_attrib;
 
-       if (sctx->b.chip_class >= VI && rtex->dcc_buffer) {
+       if (sctx->b.chip_class >= VI) {
                unsigned max_uncompressed_block_size = 2;
-               uint64_t dcc_offset = rtex->surface.level[level].dcc_offset;
 
                if (rtex->surface.nsamples > 1) {
                        if (rtex->surface.bpe == 1)
@@ -2027,91 +2071,16 @@ static void si_initialize_color_surface(struct si_context *sctx,
 
                surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
                                       S_028C78_INDEPENDENT_64B_BLOCKS(1);
-               surf->cb_dcc_base = (rtex->dcc_buffer->gpu_address + dcc_offset) >> 8;
        }
 
-       if (rtex->fmask.size) {
-               surf->cb_color_fmask = (offset + rtex->fmask.offset) >> 8;
-               surf->cb_color_fmask_slice = S_028C88_TILE_MAX(rtex->fmask.slice_tile_max);
-       } else {
-               /* This must be set for fast clear to work without FMASK. */
-               surf->cb_color_fmask = surf->cb_color_base;
-               surf->cb_color_fmask_slice = surf->cb_color_slice;
-               surf->cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
-
-               if (sctx->b.chip_class == SI) {
-                       unsigned bankh = util_logbase2(rtex->surface.bankh);
-                       surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
-               }
-
-               if (sctx->b.chip_class >= CIK) {
-                       surf->cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch);
-               }
+       /* This must be set for fast clear to work without FMASK. */
+       if (!rtex->fmask.size && sctx->b.chip_class == SI) {
+               unsigned bankh = util_logbase2(rtex->surface.bankh);
+               surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
        }
 
        /* Determine pixel shader export format */
-       max_comp_size = si_colorformat_max_comp_size(format);
-       if (ntype == V_028C70_NUMBER_SRGB ||
-           ((ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM) &&
-            max_comp_size <= 10) ||
-           (ntype == V_028C70_NUMBER_FLOAT && max_comp_size <= 16)) {
-               surf->export_16bpc = true;
-       }
-
-       if (sctx->b.family == CHIP_STONEY &&
-           !(sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)) {
-               switch (desc->channel[0].size) {
-               case 32:
-                       if (desc->nr_channels == 1) {
-                               if (swap == V_0280A0_SWAP_STD)
-                                       surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_32_R;
-                               else if (swap == V_0280A0_SWAP_ALT_REV)
-                                       surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_32_A;
-                       }
-                       break;
-               case 16:
-                       /* For 1-channel formats, use the superset thereof. */
-                       if (desc->nr_channels <= 2) {
-                               if (swap == V_0280A0_SWAP_STD ||
-                                   swap == V_0280A0_SWAP_STD_REV)
-                                       surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_16_16_GR;
-                               else
-                                       surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_16_16_AR;
-                       }
-                       break;
-               case 11:
-                       if (desc->nr_channels == 3) {
-                               surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_10_11_11;
-                               surf->sx_blend_opt_epsilon = V_028758_11BIT_FORMAT;
-                       }
-                       break;
-               case 10:
-                       if (desc->nr_channels == 4) {
-                               surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_2_10_10_10;
-                               surf->sx_blend_opt_epsilon = V_028758_10BIT_FORMAT;
-                       }
-                       break;
-               case 8:
-                       /* For 1 and 2-channel formats, use the superset thereof. */
-                       surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_8_8_8_8;
-                       surf->sx_blend_opt_epsilon = V_028758_8BIT_FORMAT;
-                       break;
-               case 5:
-                       if (desc->nr_channels == 3) {
-                               surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_5_6_5;
-                               surf->sx_blend_opt_epsilon = V_028758_6BIT_FORMAT;
-                       } else if (desc->nr_channels == 4) {
-                               surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_1_5_5_5;
-                               surf->sx_blend_opt_epsilon = V_028758_5BIT_FORMAT;
-                       }
-                       break;
-               case 4:
-                       /* For 1 nad 2-channel formats, use the superset thereof. */
-                       surf->sx_ps_downconvert = V_028754_SX_RT_EXPORT_4_4_4_4;
-                       surf->sx_blend_opt_epsilon = V_028758_4BIT_FORMAT;
-                       break;
-               }
-       }
+       si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
 
        surf->color_initialized = true;
 }
@@ -2119,12 +2088,10 @@ static void si_initialize_color_surface(struct si_context *sctx,
 static void si_init_depth_surface(struct si_context *sctx,
                                  struct r600_surface *surf)
 {
-       struct si_screen *sscreen = sctx->screen;
        struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
        unsigned level = surf->base.u.tex.level;
        struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
-       unsigned format, tile_mode_index, array_mode;
-       unsigned macro_aspect, tile_split, stile_split, bankh, bankw, nbanks, pipe_config;
+       unsigned format;
        uint32_t z_info, s_info, db_depth_info;
        uint64_t z_offs, s_offs;
        uint32_t db_htile_data_base, db_htile_surface, pa_su_poly_offset_db_fmt_cntl = 0;
@@ -2172,41 +2139,25 @@ static void si_init_depth_surface(struct si_context *sctx,
                s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
 
        if (sctx->b.chip_class >= CIK) {
-               switch (rtex->surface.level[level].mode) {
-               case RADEON_SURF_MODE_2D:
-                       array_mode = V_02803C_ARRAY_2D_TILED_THIN1;
-                       break;
-               case RADEON_SURF_MODE_1D:
-               case RADEON_SURF_MODE_LINEAR_ALIGNED:
-               case RADEON_SURF_MODE_LINEAR:
-               default:
-                       array_mode = V_02803C_ARRAY_1D_TILED_THIN1;
-                       break;
-               }
-               tile_split = rtex->surface.tile_split;
-               stile_split = rtex->surface.stencil_tile_split;
-               macro_aspect = rtex->surface.mtilea;
-               bankw = rtex->surface.bankw;
-               bankh = rtex->surface.bankh;
-               tile_split = cik_tile_split(tile_split);
-               stile_split = cik_tile_split(stile_split);
-               macro_aspect = cik_macro_tile_aspect(macro_aspect);
-               bankw = cik_bank_wh(bankw);
-               bankh = cik_bank_wh(bankh);
-               nbanks = si_num_banks(sscreen, rtex);
-               tile_mode_index = si_tile_mode_index(rtex, level, false);
-               pipe_config = cik_db_pipe_config(sscreen, tile_mode_index);
-
-               db_depth_info |= S_02803C_ARRAY_MODE(array_mode) |
-                       S_02803C_PIPE_CONFIG(pipe_config) |
-                       S_02803C_BANK_WIDTH(bankw) |
-                       S_02803C_BANK_HEIGHT(bankh) |
-                       S_02803C_MACRO_TILE_ASPECT(macro_aspect) |
-                       S_02803C_NUM_BANKS(nbanks);
-               z_info |= S_028040_TILE_SPLIT(tile_split);
-               s_info |= S_028044_TILE_SPLIT(stile_split);
+               struct radeon_info *info = &sctx->screen->b.info;
+               unsigned index = rtex->surface.tiling_index[level];
+               unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
+               unsigned macro_index = rtex->surface.macro_tile_index;
+               unsigned tile_mode = info->si_tile_mode_array[index];
+               unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
+               unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
+
+               db_depth_info |=
+                       S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
+                       S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
+                       S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
+                       S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
+                       S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
+                       S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
+               z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
+               s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
        } else {
-               tile_mode_index = si_tile_mode_index(rtex, level, false);
+               unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
                z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
                tile_mode_index = si_tile_mode_index(rtex, level, true);
                s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
@@ -2218,9 +2169,21 @@ static void si_init_depth_surface(struct si_context *sctx,
                z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
                          S_028040_ALLOW_EXPCLEAR(1);
 
-               if (rtex->surface.flags & RADEON_SURF_SBUFFER)
-                       s_info |= S_028044_ALLOW_EXPCLEAR(1);
-               else
+               if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+                       /* Workaround: For a not yet understood reason, the
+                        * combination of MSAA, fast stencil clear and stencil
+                        * decompress messes with subsequent stencil buffer
+                        * uses. Problem was reproduced on Verde, Bonaire,
+                        * Tonga, and Carrizo.
+                        *
+                        * Disabling EXPCLEAR works around the problem.
+                        *
+                        * Check piglit's arb_texture_multisample-stencil-clear
+                        * test if you want to try changing this.
+                        */
+                       if (rtex->resource.b.b.nr_samples <= 1)
+                               s_info |= S_028044_ALLOW_EXPCLEAR(1);
+               } else
                        /* Use all of the htile_buffer for depth if there's no stencil. */
                        s_info |= S_028044_TILE_STENCIL_DISABLE(1);
 
@@ -2252,6 +2215,21 @@ static void si_init_depth_surface(struct si_context *sctx,
        surf->depth_initialized = true;
 }
 
+void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
+{
+       for (int i = 0; i < state->nr_cbufs; ++i) {
+               struct r600_surface *surf = NULL;
+               struct r600_texture *rtex;
+
+               if (!state->cbufs[i])
+                       continue;
+               surf = (struct r600_surface*)state->cbufs[i];
+               rtex = (struct r600_texture*)surf->base.texture;
+
+               p_atomic_dec(&rtex->framebuffers_bound);
+       }
+}
+
 static void si_set_framebuffer_state(struct pipe_context *ctx,
                                     const struct pipe_framebuffer_state *state)
 {
@@ -2260,6 +2238,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
        struct r600_surface *surf = NULL;
        struct r600_texture *rtex;
        bool old_cb0_is_integer = sctx->framebuffer.cb0_is_integer;
+       bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
        unsigned old_nr_samples = sctx->framebuffer.nr_samples;
        int i;
 
@@ -2272,7 +2251,8 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
         */
        sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
                         SI_CONTEXT_INV_GLOBAL_L2 |
-                        SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
+                        SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
+                        SI_CONTEXT_CS_PARTIAL_FLUSH;
 
        /* Take the maximum of the old and new count. If the new count is lower,
         * dirtying is needed to disable the unbound colorbuffers.
@@ -2281,14 +2261,21 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
        sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
 
+       si_dec_framebuffer_counters(&sctx->framebuffer.state);
        util_copy_framebuffer_state(&sctx->framebuffer.state, state);
 
-       sctx->framebuffer.export_16bpc = 0;
+       sctx->framebuffer.spi_shader_col_format = 0;
+       sctx->framebuffer.spi_shader_col_format_alpha = 0;
+       sctx->framebuffer.spi_shader_col_format_blend = 0;
+       sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
+       sctx->framebuffer.color_is_int8 = 0;
+
        sctx->framebuffer.compressed_cb_mask = 0;
        sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
        sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
        sctx->framebuffer.cb0_is_integer = state->nr_cbufs && state->cbufs[0] &&
                                  util_format_is_pure_integer(state->cbufs[0]->format);
+       sctx->framebuffer.any_dst_linear = false;
 
        if (sctx->framebuffer.cb0_is_integer != old_cb0_is_integer)
                si_mark_atom_dirty(sctx, &sctx->db_render_state);
@@ -2304,22 +2291,41 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                        si_initialize_color_surface(sctx, surf);
                }
 
-               if (surf->export_16bpc) {
-                       sctx->framebuffer.export_16bpc |= 1 << i;
-               }
+               sctx->framebuffer.spi_shader_col_format |=
+                       surf->spi_shader_col_format << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_alpha |=
+                       surf->spi_shader_col_format_alpha << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend |=
+                       surf->spi_shader_col_format_blend << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend_alpha |=
+                       surf->spi_shader_col_format_blend_alpha << (i * 4);
+
+               if (surf->color_is_int8)
+                       sctx->framebuffer.color_is_int8 |= 1 << i;
 
                if (rtex->fmask.size && rtex->cmask.size) {
                        sctx->framebuffer.compressed_cb_mask |= 1 << i;
                }
+
+               if (surf->level_info->mode == RADEON_SURF_MODE_LINEAR_ALIGNED)
+                       sctx->framebuffer.any_dst_linear = true;
+
                r600_context_add_resource_size(ctx, surf->base.texture);
+
+               p_atomic_inc(&rtex->framebuffers_bound);
        }
-       /* Set the 16BPC export for possible dual-src blending. */
-       if (i == 1 && surf && surf->export_16bpc) {
-               sctx->framebuffer.export_16bpc |= 1 << 1;
+       /* Set the second SPI format for possible dual-src blending. */
+       if (i == 1 && surf) {
+               sctx->framebuffer.spi_shader_col_format |=
+                       surf->spi_shader_col_format << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_alpha |=
+                       surf->spi_shader_col_format_alpha << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend |=
+                       surf->spi_shader_col_format_blend << (i * 4);
+               sctx->framebuffer.spi_shader_col_format_blend_alpha |=
+                       surf->spi_shader_col_format_blend_alpha << (i * 4);
        }
 
-       assert(!(sctx->framebuffer.export_16bpc & ~0xff));
-
        if (state->zsbuf) {
                surf = (struct r600_surface*)state->zsbuf;
 
@@ -2330,9 +2336,12 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
        }
 
        si_update_poly_offset_state(sctx);
-       si_mark_atom_dirty(sctx, &sctx->cb_target_mask);
+       si_mark_atom_dirty(sctx, &sctx->cb_render_state);
        si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
 
+       if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
+               si_mark_atom_dirty(sctx, &sctx->msaa_config);
+
        if (sctx->framebuffer.nr_samples != old_nr_samples) {
                si_mark_atom_dirty(sctx, &sctx->msaa_config);
                si_mark_atom_dirty(sctx, &sctx->db_render_state);
@@ -2355,11 +2364,12 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                        constbuf.user_buffer = sctx->b.sample_locations_16x;
                        break;
                default:
+                       R600_ERR("Requested an invalid number of samples %i.\n",
+                                sctx->framebuffer.nr_samples);
                        assert(0);
                }
                constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
-               ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
-                                        SI_DRIVER_STATE_CONST_BUF, &constbuf);
+               si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
 
                /* Smoothing (only possible with nr_samples == 1) uses the same
                 * sample locations as the MSAA it simulates.
@@ -2374,6 +2384,8 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
                     old_nr_samples != 1))
                        si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs);
        }
+
+       sctx->need_check_render_feedback = true;
 }
 
 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
@@ -2383,11 +2395,14 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
        unsigned i, nr_cbufs = state->nr_cbufs;
        struct r600_texture *tex = NULL;
        struct r600_surface *cb = NULL;
-       uint32_t sx_ps_downconvert = 0;
-       uint32_t sx_blend_opt_epsilon = 0;
+       unsigned cb_color_info = 0;
 
        /* Colorbuffers. */
        for (i = 0; i < nr_cbufs; i++) {
+               unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
+               unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
+               unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
+
                if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
                        continue;
 
@@ -2411,53 +2426,77 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
                                RADEON_PRIO_CMASK);
                }
 
-               if (tex->dcc_buffer && tex->dcc_buffer != &tex->resource) {
-                       radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                               tex->dcc_buffer, RADEON_USAGE_READWRITE,
-                               RADEON_PRIO_DCC);
+               /* Compute mutable surface parameters. */
+               pitch_tile_max = cb->level_info->nblk_x / 8 - 1;
+               slice_tile_max = cb->level_info->nblk_x *
+                                cb->level_info->nblk_y / 64 - 1;
+               tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
+
+               cb_color_base = (tex->resource.gpu_address + cb->level_info->offset) >> 8;
+               cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
+               cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
+               cb_color_attrib = cb->cb_color_attrib |
+                                 S_028C74_TILE_MODE_INDEX(tile_mode_index);
+
+               if (tex->fmask.size) {
+                       if (sctx->b.chip_class >= CIK)
+                               cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
+                       cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
+                       cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
+                       cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
+               } else {
+                       /* This must be set for fast clear to work without FMASK. */
+                       if (sctx->b.chip_class >= CIK)
+                               cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
+                       cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
+                       cb_color_fmask = cb_color_base;
+                       cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
+               }
+
+               cb_color_info = cb->cb_color_info | tex->cb_color_info;
+
+               if (tex->dcc_offset && cb->level_info->dcc_enabled) {
+                       bool is_msaa_resolve_dst = state->cbufs[0] &&
+                                                  state->cbufs[0]->texture->nr_samples > 1 &&
+                                                  state->cbufs[1] == &cb->base &&
+                                                  state->cbufs[1]->texture->nr_samples <= 1;
+
+                       if (!is_msaa_resolve_dst)
+                               cb_color_info |= S_028C70_DCC_ENABLE(1);
                }
 
                radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
                                           sctx->b.chip_class >= VI ? 14 : 13);
-               radeon_emit(cs, cb->cb_color_base);     /* R_028C60_CB_COLOR0_BASE */
-               radeon_emit(cs, cb->cb_color_pitch);    /* R_028C64_CB_COLOR0_PITCH */
-               radeon_emit(cs, cb->cb_color_slice);    /* R_028C68_CB_COLOR0_SLICE */
+               radeon_emit(cs, cb_color_base);         /* R_028C60_CB_COLOR0_BASE */
+               radeon_emit(cs, cb_color_pitch);        /* R_028C64_CB_COLOR0_PITCH */
+               radeon_emit(cs, cb_color_slice);        /* R_028C68_CB_COLOR0_SLICE */
                radeon_emit(cs, cb->cb_color_view);     /* R_028C6C_CB_COLOR0_VIEW */
-               radeon_emit(cs, cb->cb_color_info | tex->cb_color_info); /* R_028C70_CB_COLOR0_INFO */
-               radeon_emit(cs, cb->cb_color_attrib);   /* R_028C74_CB_COLOR0_ATTRIB */
+               radeon_emit(cs, cb_color_info);         /* R_028C70_CB_COLOR0_INFO */
+               radeon_emit(cs, cb_color_attrib);       /* R_028C74_CB_COLOR0_ATTRIB */
                radeon_emit(cs, cb->cb_dcc_control);    /* R_028C78_CB_COLOR0_DCC_CONTROL */
                radeon_emit(cs, tex->cmask.base_address_reg);   /* R_028C7C_CB_COLOR0_CMASK */
                radeon_emit(cs, tex->cmask.slice_tile_max);     /* R_028C80_CB_COLOR0_CMASK_SLICE */
-               radeon_emit(cs, cb->cb_color_fmask);            /* R_028C84_CB_COLOR0_FMASK */
-               radeon_emit(cs, cb->cb_color_fmask_slice);      /* R_028C88_CB_COLOR0_FMASK_SLICE */
+               radeon_emit(cs, cb_color_fmask);                /* R_028C84_CB_COLOR0_FMASK */
+               radeon_emit(cs, cb_color_fmask_slice);          /* R_028C88_CB_COLOR0_FMASK_SLICE */
                radeon_emit(cs, tex->color_clear_value[0]);     /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
                radeon_emit(cs, tex->color_clear_value[1]);     /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
 
-               if (sctx->b.chip_class >= VI)
-                       radeon_emit(cs, cb->cb_dcc_base);       /* R_028C94_CB_COLOR0_DCC_BASE */
-
-               sx_ps_downconvert |= cb->sx_ps_downconvert << (4 * i);
-               sx_blend_opt_epsilon |= cb->sx_blend_opt_epsilon << (4 * i);
+               if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
+                       radeon_emit(cs, (tex->resource.gpu_address +
+                                        tex->dcc_offset +
+                                        tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
        }
        /* set CB_COLOR1_INFO for possible dual-src blending */
        if (i == 1 && state->cbufs[0] &&
            sctx->framebuffer.dirty_cbufs & (1 << 0)) {
                radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + 1 * 0x3C,
-                                      cb->cb_color_info | tex->cb_color_info);
-               sx_ps_downconvert |= cb->sx_ps_downconvert << (4 * i);
-               sx_blend_opt_epsilon |= cb->sx_blend_opt_epsilon << (4 * i);
+                                      cb_color_info);
                i++;
        }
        for (; i < 8 ; i++)
                if (sctx->framebuffer.dirty_cbufs & (1 << i))
                        radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
 
-       if (sctx->b.family == CHIP_STONEY) {
-               radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 2);
-               radeon_emit(cs, sx_ps_downconvert);     /* R_028754_SX_PS_DOWNCONVERT */
-               radeon_emit(cs, sx_blend_opt_epsilon);  /* R_028758_SX_BLEND_OPT_EPSILON */
-       }
-
        /* ZS buffer. */
        if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
                struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
@@ -2525,13 +2564,27 @@ static void si_emit_msaa_sample_locs(struct si_context *sctx,
 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
 {
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+       unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
+       /* 33% faster rendering to linear color buffers */
+       bool dst_is_linear = sctx->framebuffer.any_dst_linear;
+       unsigned sc_mode_cntl_1 =
+               S_028A4C_WALK_SIZE(dst_is_linear) |
+               S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
+               S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
+               /* always 1: */
+               S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
+               S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
+               S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
+               S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
+               S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
+               S_028A4C_FORCE_EOV_REZ_ENABLE(1);
 
        cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
                                sctx->ps_iter_samples,
-                               sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0);
+                               sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
+                               sc_mode_cntl_1);
 }
 
-
 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
 {
        struct si_context *sctx = (struct si_context *)ctx;
@@ -2550,123 +2603,69 @@ static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
  */
 
 /**
- * Create a sampler view.
- *
- * @param ctx          context
- * @param texture      texture
- * @param state                sampler view template
- * @param width0       width0 override (for compressed textures as int)
- * @param height0      height0 override (for compressed textures as int)
- * @param force_level   set the base address to the level (for compressed textures)
+ * Build the sampler view descriptor for a buffer texture.
+ * @param state 256-bit descriptor; only the high 128 bits are filled in
  */
-struct pipe_sampler_view *
-si_create_sampler_view_custom(struct pipe_context *ctx,
-                             struct pipe_resource *texture,
-                             const struct pipe_sampler_view *state,
-                             unsigned width0, unsigned height0,
-                             unsigned force_level)
+void
+si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
+                         enum pipe_format format,
+                         unsigned first_element, unsigned last_element,
+                         uint32_t *state)
 {
-       struct si_context *sctx = (struct si_context*)ctx;
-       struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
-       struct r600_texture *tmp = (struct r600_texture*)texture;
        const struct util_format_description *desc;
-       unsigned format, num_format, base_level, first_level, last_level;
-       uint32_t pitch = 0;
-       unsigned char state_swizzle[4], swizzle[4];
-       unsigned height, depth, width;
-       enum pipe_format pipe_format = state->format;
-       struct radeon_surf_level *surflevel;
        int first_non_void;
        uint64_t va;
-       unsigned last_layer = state->u.tex.last_layer;
-
-       if (!view)
-               return NULL;
+       unsigned stride;
+       unsigned num_records;
+       unsigned num_format, data_format;
 
-       /* initialize base object */
-       view->base = *state;
-       view->base.texture = NULL;
-       view->base.reference.count = 1;
-       view->base.context = ctx;
-
-       /* NULL resource, obey swizzle (only ZERO and ONE make sense). */
-       if (!texture) {
-               view->state[3] = S_008F1C_DST_SEL_X(si_map_swizzle(state->swizzle_r)) |
-                                S_008F1C_DST_SEL_Y(si_map_swizzle(state->swizzle_g)) |
-                                S_008F1C_DST_SEL_Z(si_map_swizzle(state->swizzle_b)) |
-                                S_008F1C_DST_SEL_W(si_map_swizzle(state->swizzle_a)) |
-                                S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D);
-               return &view->base;
-       }
-
-       pipe_resource_reference(&view->base.texture, texture);
-       view->resource = &tmp->resource;
-
-       if (state->format == PIPE_FORMAT_X24S8_UINT ||
-           state->format == PIPE_FORMAT_S8X24_UINT ||
-           state->format == PIPE_FORMAT_X32_S8X24_UINT ||
-           state->format == PIPE_FORMAT_S8_UINT)
-               view->is_stencil_sampler = true;
-
-       /* Buffer resource. */
-       if (texture->target == PIPE_BUFFER) {
-               unsigned stride, num_records;
-
-               desc = util_format_description(state->format);
-               first_non_void = util_format_get_first_non_void_channel(state->format);
-               stride = desc->block.bits / 8;
-               va = tmp->resource.gpu_address + state->u.buf.first_element*stride;
-               format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
-               num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
-
-               num_records = state->u.buf.last_element + 1 - state->u.buf.first_element;
-               num_records = MIN2(num_records, texture->width0 / stride);
-
-               if (sctx->b.chip_class >= VI)
-                       num_records *= stride;
-
-               view->state[4] = va;
-               view->state[5] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
-                                S_008F04_STRIDE(stride);
-               view->state[6] = num_records;
-               view->state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
-                                S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
-                                S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
-                                S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
-                                S_008F0C_NUM_FORMAT(num_format) |
-                                S_008F0C_DATA_FORMAT(format);
+       desc = util_format_description(format);
+       first_non_void = util_format_get_first_non_void_channel(format);
+       stride = desc->block.bits / 8;
+       va = buf->gpu_address + first_element * stride;
+       num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
+       data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
 
-               LIST_ADDTAIL(&view->list, &sctx->b.texture_buffers);
-               return &view->base;
-       }
+       num_records = last_element + 1 - first_element;
+       num_records = MIN2(num_records, buf->b.b.width0 / stride);
 
-       state_swizzle[0] = state->swizzle_r;
-       state_swizzle[1] = state->swizzle_g;
-       state_swizzle[2] = state->swizzle_b;
-       state_swizzle[3] = state->swizzle_a;
+       if (screen->b.chip_class >= VI)
+               num_records *= stride;
 
-       surflevel = tmp->surface.level;
+       state[4] = va;
+       state[5] = S_008F04_BASE_ADDRESS_HI(va >> 32) |
+                  S_008F04_STRIDE(stride);
+       state[6] = num_records;
+       state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
+                  S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
+                  S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
+                  S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
+                  S_008F0C_NUM_FORMAT(num_format) |
+                  S_008F0C_DATA_FORMAT(data_format);
+}
 
-       /* Texturing with separate depth and stencil. */
-       if (tmp->is_depth && !tmp->is_flushing_texture) {
-               switch (pipe_format) {
-               case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
-                       pipe_format = PIPE_FORMAT_Z32_FLOAT;
-                       break;
-               case PIPE_FORMAT_X8Z24_UNORM:
-               case PIPE_FORMAT_S8_UINT_Z24_UNORM:
-                       /* Z24 is always stored like this. */
-                       pipe_format = PIPE_FORMAT_Z24X8_UNORM;
-                       break;
-               case PIPE_FORMAT_X24S8_UINT:
-               case PIPE_FORMAT_S8X24_UINT:
-               case PIPE_FORMAT_X32_S8X24_UINT:
-                       pipe_format = PIPE_FORMAT_S8_UINT;
-                       surflevel = tmp->surface.stencil_level;
-                       break;
-               default:;
-               }
-       }
+/**
+ * Build the sampler view descriptor for a texture.
+ */
+void
+si_make_texture_descriptor(struct si_screen *screen,
+                          struct r600_texture *tex,
+                          bool sampler,
+                          enum pipe_texture_target target,
+                          enum pipe_format pipe_format,
+                          const unsigned char state_swizzle[4],
+                          unsigned first_level, unsigned last_level,
+                          unsigned first_layer, unsigned last_layer,
+                          unsigned width, unsigned height, unsigned depth,
+                          uint32_t *state,
+                          uint32_t *fmask_state)
+{
+       struct pipe_resource *res = &tex->resource.b.b;
+       const struct util_format_description *desc;
+       unsigned char swizzle[4];
+       int first_non_void;
+       unsigned num_format, data_format, type;
+       uint64_t va;
 
        desc = util_format_description(pipe_format);
 
@@ -2703,12 +2702,17 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                                case PIPE_FORMAT_DXT3_SRGBA:
                                case PIPE_FORMAT_DXT5_SRGBA:
                                case PIPE_FORMAT_BPTC_SRGBA:
+                               case PIPE_FORMAT_ETC2_SRGB8:
+                               case PIPE_FORMAT_ETC2_SRGB8A1:
+                               case PIPE_FORMAT_ETC2_SRGBA8:
                                        num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
                                        break;
                                case PIPE_FORMAT_RGTC1_SNORM:
                                case PIPE_FORMAT_LATC1_SNORM:
                                case PIPE_FORMAT_RGTC2_SNORM:
                                case PIPE_FORMAT_LATC2_SNORM:
+                               case PIPE_FORMAT_ETC2_R11_SNORM:
+                               case PIPE_FORMAT_ETC2_RG11_SNORM:
                                /* implies float, so use SNORM/UNORM to determine
                                   whether data is signed or not */
                                case PIPE_FORMAT_BPTC_RGB_FLOAT:
@@ -2751,11 +2755,189 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                }
        }
 
-       format = si_translate_texformat(ctx->screen, pipe_format, desc, first_non_void);
-       if (format == ~0) {
-               format = 0;
+       data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
+       if (data_format == ~0) {
+               data_format = 0;
        }
 
+       if (!sampler &&
+           (res->target == PIPE_TEXTURE_CUBE ||
+            res->target == PIPE_TEXTURE_CUBE_ARRAY ||
+            res->target == PIPE_TEXTURE_3D)) {
+               /* For the purpose of shader images, treat cube maps and 3D
+                * textures as 2D arrays. For 3D textures, the address
+                * calculations for mipmaps are different, so we rely on the
+                * caller to effectively disable mipmaps.
+                */
+               type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
+
+               assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
+       } else {
+               type = si_tex_dim(res->target, target, res->nr_samples);
+       }
+
+       if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
+               height = 1;
+               depth = res->array_size;
+       } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
+                  type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
+               if (sampler || res->target != PIPE_TEXTURE_3D)
+                       depth = res->array_size;
+       } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
+               depth = res->array_size / 6;
+
+       state[0] = 0;
+       state[1] = (S_008F14_DATA_FORMAT(data_format) |
+                   S_008F14_NUM_FORMAT(num_format));
+       state[2] = (S_008F18_WIDTH(width - 1) |
+                   S_008F18_HEIGHT(height - 1));
+       state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
+                   S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
+                   S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
+                   S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
+                   S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
+                                       0 : first_level) |
+                   S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
+                                       util_logbase2(res->nr_samples) :
+                                       last_level) |
+                   S_008F1C_POW2_PAD(res->last_level > 0) |
+                   S_008F1C_TYPE(type));
+       state[4] = S_008F20_DEPTH(depth - 1);
+       state[5] = (S_008F24_BASE_ARRAY(first_layer) |
+                   S_008F24_LAST_ARRAY(last_layer));
+       state[6] = 0;
+       state[7] = 0;
+
+       if (tex->dcc_offset) {
+               unsigned swap = r600_translate_colorswap(pipe_format, FALSE);
+
+               state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
+       } else {
+               /* The last dword is unused by hw. The shader uses it to clear
+                * bits in the first dword of sampler state.
+                */
+               if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
+                       if (first_level == last_level)
+                               state[7] = C_008F30_MAX_ANISO_RATIO;
+                       else
+                               state[7] = 0xffffffff;
+               }
+       }
+
+       /* Initialize the sampler view for FMASK. */
+       if (tex->fmask.size) {
+               uint32_t fmask_format;
+
+               va = tex->resource.gpu_address + tex->fmask.offset;
+
+               switch (res->nr_samples) {
+               case 2:
+                       fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
+                       break;
+               case 4:
+                       fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
+                       break;
+               case 8:
+                       fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
+                       break;
+               default:
+                       assert(0);
+                       fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
+               }
+
+               fmask_state[0] = va >> 8;
+               fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
+                                S_008F14_DATA_FORMAT(fmask_format) |
+                                S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
+               fmask_state[2] = S_008F18_WIDTH(width - 1) |
+                                S_008F18_HEIGHT(height - 1);
+               fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
+                                S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
+                                S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
+                                S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
+                                S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
+                                S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
+               fmask_state[4] = S_008F20_DEPTH(depth - 1) |
+                                S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
+               fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
+                                S_008F24_LAST_ARRAY(last_layer);
+               fmask_state[6] = 0;
+               fmask_state[7] = 0;
+       }
+}
+
+/**
+ * Create a sampler view.
+ *
+ * @param ctx          context
+ * @param texture      texture
+ * @param state                sampler view template
+ * @param width0       width0 override (for compressed textures as int)
+ * @param height0      height0 override (for compressed textures as int)
+ * @param force_level   set the base address to the level (for compressed textures)
+ */
+struct pipe_sampler_view *
+si_create_sampler_view_custom(struct pipe_context *ctx,
+                             struct pipe_resource *texture,
+                             const struct pipe_sampler_view *state,
+                             unsigned width0, unsigned height0,
+                             unsigned force_level)
+{
+       struct si_context *sctx = (struct si_context*)ctx;
+       struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
+       struct r600_texture *tmp = (struct r600_texture*)texture;
+       unsigned base_level, first_level, last_level;
+       unsigned char state_swizzle[4];
+       unsigned height, depth, width;
+       unsigned last_layer = state->u.tex.last_layer;
+       enum pipe_format pipe_format;
+       const struct radeon_surf_level *surflevel;
+
+       if (!view)
+               return NULL;
+
+       /* initialize base object */
+       view->base = *state;
+       view->base.texture = NULL;
+       view->base.reference.count = 1;
+       view->base.context = ctx;
+
+       /* NULL resource, obey swizzle (only ZERO and ONE make sense). */
+       if (!texture) {
+               view->state[3] = S_008F1C_DST_SEL_X(si_map_swizzle(state->swizzle_r)) |
+                                S_008F1C_DST_SEL_Y(si_map_swizzle(state->swizzle_g)) |
+                                S_008F1C_DST_SEL_Z(si_map_swizzle(state->swizzle_b)) |
+                                S_008F1C_DST_SEL_W(si_map_swizzle(state->swizzle_a)) |
+                                S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D);
+               return &view->base;
+       }
+
+       pipe_resource_reference(&view->base.texture, texture);
+
+       if (state->format == PIPE_FORMAT_X24S8_UINT ||
+           state->format == PIPE_FORMAT_S8X24_UINT ||
+           state->format == PIPE_FORMAT_X32_S8X24_UINT ||
+           state->format == PIPE_FORMAT_S8_UINT)
+               view->is_stencil_sampler = true;
+
+       /* Buffer resource. */
+       if (texture->target == PIPE_BUFFER) {
+               si_make_buffer_descriptor(sctx->screen,
+                                         (struct r600_resource *)texture,
+                                         state->format,
+                                         state->u.buf.first_element,
+                                         state->u.buf.last_element,
+                                         view->state);
+
+               LIST_ADDTAIL(&view->list, &sctx->b.texture_buffers);
+               return &view->base;
+       }
+
+       state_swizzle[0] = state->swizzle_r;
+       state_swizzle[1] = state->swizzle_g;
+       state_swizzle[2] = state->swizzle_b;
+       state_swizzle[3] = state->swizzle_a;
+
        base_level = 0;
        first_level = state->u.tex.first_level;
        last_level = state->u.tex.last_level;
@@ -2774,16 +2956,6 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
                depth = u_minify(depth, force_level);
        }
 
-       pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(pipe_format);
-
-       if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
-               height = 1;
-               depth = texture->array_size;
-       } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
-               depth = texture->array_size;
-       } else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
-               depth = texture->array_size / 6;
-
        /* This is not needed if state trackers set last_layer correctly. */
        if (state->target == PIPE_TEXTURE_1D ||
            state->target == PIPE_TEXTURE_2D ||
@@ -2791,84 +2963,40 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
            state->target == PIPE_TEXTURE_CUBE)
                last_layer = state->u.tex.first_layer;
 
-       va = tmp->resource.gpu_address + surflevel[base_level].offset;
-
-       view->state[0] = va >> 8;
-       view->state[1] = (S_008F14_BASE_ADDRESS_HI(va >> 40) |
-                         S_008F14_DATA_FORMAT(format) |
-                         S_008F14_NUM_FORMAT(num_format));
-       view->state[2] = (S_008F18_WIDTH(width - 1) |
-                         S_008F18_HEIGHT(height - 1));
-       view->state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
-                         S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
-                         S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
-                         S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
-                         S_008F1C_BASE_LEVEL(texture->nr_samples > 1 ?
-                                                     0 : first_level) |
-                         S_008F1C_LAST_LEVEL(texture->nr_samples > 1 ?
-                                                     util_logbase2(texture->nr_samples) :
-                                                     last_level) |
-                         S_008F1C_TILING_INDEX(si_tile_mode_index(tmp, base_level, false)) |
-                         S_008F1C_POW2_PAD(texture->last_level > 0) |
-                         S_008F1C_TYPE(si_tex_dim(texture->target, state->target,
-                                                  texture->nr_samples)));
-       view->state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1));
-       view->state[5] = (S_008F24_BASE_ARRAY(state->u.tex.first_layer) |
-                         S_008F24_LAST_ARRAY(last_layer));
-
-       if (tmp->dcc_buffer) {
-               uint64_t dcc_offset = surflevel[base_level].dcc_offset;
-               unsigned swap = r600_translate_colorswap(pipe_format);
-
-               view->state[6] = S_008F28_COMPRESSION_EN(1) | S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
-               view->state[7] = (tmp->dcc_buffer->gpu_address + dcc_offset) >> 8;
-               view->dcc_buffer = tmp->dcc_buffer;
-       } else {
-               view->state[6] = 0;
-               view->state[7] = 0;
-       }
-
-       /* Initialize the sampler view for FMASK. */
-       if (tmp->fmask.size) {
-               uint64_t va = tmp->resource.gpu_address + tmp->fmask.offset;
-               uint32_t fmask_format;
+       /* Texturing with separate depth and stencil. */
+       pipe_format = state->format;
+       surflevel = tmp->surface.level;
 
-               switch (texture->nr_samples) {
-               case 2:
-                       fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
+       if (tmp->is_depth && !tmp->is_flushing_texture) {
+               switch (pipe_format) {
+               case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+                       pipe_format = PIPE_FORMAT_Z32_FLOAT;
                        break;
-               case 4:
-                       fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
+               case PIPE_FORMAT_X8Z24_UNORM:
+               case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+                       /* Z24 is always stored like this. */
+                       pipe_format = PIPE_FORMAT_Z24X8_UNORM;
                        break;
-               case 8:
-                       fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
+               case PIPE_FORMAT_X24S8_UINT:
+               case PIPE_FORMAT_S8X24_UINT:
+               case PIPE_FORMAT_X32_S8X24_UINT:
+                       pipe_format = PIPE_FORMAT_S8_UINT;
+                       surflevel = tmp->surface.stencil_level;
                        break;
-               default:
-                       assert(0);
-                       fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
+               default:;
                }
-
-               view->fmask_state[0] = va >> 8;
-               view->fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
-                                      S_008F14_DATA_FORMAT(fmask_format) |
-                                      S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
-               view->fmask_state[2] = S_008F18_WIDTH(width - 1) |
-                                      S_008F18_HEIGHT(height - 1);
-               view->fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
-                                      S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
-                                      S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
-                                      S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
-                                      S_008F1C_TILING_INDEX(tmp->fmask.tile_mode_index) |
-                                      S_008F1C_TYPE(si_tex_dim(texture->target,
-                                                               state->target, 0));
-               view->fmask_state[4] = S_008F20_DEPTH(depth - 1) |
-                                      S_008F20_PITCH(tmp->fmask.pitch_in_pixels - 1);
-               view->fmask_state[5] = S_008F24_BASE_ARRAY(state->u.tex.first_layer) |
-                                      S_008F24_LAST_ARRAY(last_layer);
-               view->fmask_state[6] = 0;
-               view->fmask_state[7] = 0;
        }
 
+       si_make_texture_descriptor(sctx->screen, tmp, true,
+                                  state->target, pipe_format, state_swizzle,
+                                  first_level, last_level,
+                                  state->u.tex.first_layer, last_layer,
+                                  width, height, depth,
+                                  view->state, view->fmask_state);
+
+       view->base_level_info = &surflevel[base_level];
+       view->base_level = base_level;
+       view->block_width = util_format_get_blockwidth(pipe_format);
        return &view->base;
 }
 
@@ -2887,7 +3015,7 @@ static void si_sampler_view_destroy(struct pipe_context *ctx,
 {
        struct si_sampler_view *view = (struct si_sampler_view *)state;
 
-       if (view->resource && view->resource->b.b.target == PIPE_BUFFER)
+       if (state->texture && state->texture->target == PIPE_BUFFER)
                LIST_DELINIT(&view->list);
 
        pipe_resource_reference(&state->texture, NULL);
@@ -2919,9 +3047,12 @@ static void *si_create_sampler_state(struct pipe_context *ctx,
                                     const struct pipe_sampler_state *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
+       struct r600_common_screen *rscreen = sctx->b.screen;
        struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
-       unsigned aniso_flag_offset = state->max_anisotropy > 1 ? 2 : 0;
        unsigned border_color_type, border_color_index = 0;
+       unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
+                                                      : state->max_anisotropy;
+       unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
 
        if (!rstate) {
                return NULL;
@@ -2979,16 +3110,21 @@ static void *si_create_sampler_state(struct pipe_context *ctx,
        rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
                          S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
                          S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
-                         r600_tex_aniso_filter(state->max_anisotropy) << 9 |
+                         S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
                          S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
                          S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
-                         S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map));
+                         S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
+                         S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
        rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
                          S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)));
        rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
-                         S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter) | aniso_flag_offset) |
-                         S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter) | aniso_flag_offset) |
-                         S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)));
+                         S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
+                         S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
+                         S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
+                         S_008F38_MIP_POINT_PRECLAMP(1) |
+                         S_008F38_DISABLE_LSB_CEIL(1) |
+                         S_008F38_FILTER_PREC_FIX(1) |
+                         S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
        rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
                         S_008F3C_BORDER_COLOR_TYPE(border_color_type);
        return rstate;
@@ -3031,7 +3167,7 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
        struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
        int i;
 
-       assert(count < SI_MAX_ATTRIBS);
+       assert(count <= SI_MAX_ATTRIBS);
        if (!v)
                return NULL;
 
@@ -3085,7 +3221,7 @@ static void si_set_vertex_buffers(struct pipe_context *ctx,
        struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
        int i;
 
-       assert(start_slot + count <= Elements(sctx->vertex_buffer));
+       assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
 
        if (buffers) {
                for (i = 0; i < count; i++) {
@@ -3122,60 +3258,6 @@ static void si_set_index_buffer(struct pipe_context *ctx,
 /*
  * Misc
  */
-static void si_set_polygon_stipple(struct pipe_context *ctx,
-                                  const struct pipe_poly_stipple *state)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct pipe_resource *tex;
-       struct pipe_sampler_view *view;
-       bool is_zero = true;
-       bool is_one = true;
-       int i;
-
-       /* The hardware obeys 0 and 1 swizzles in the descriptor even if
-        * the resource is NULL/invalid. Take advantage of this fact and skip
-        * texture allocation if the stipple pattern is constant.
-        *
-        * This is an optimization for the common case when stippling isn't
-        * used but set_polygon_stipple is still called by st/mesa.
-        */
-       for (i = 0; i < Elements(state->stipple); i++) {
-               is_zero = is_zero && state->stipple[i] == 0;
-               is_one = is_one && state->stipple[i] == 0xffffffff;
-       }
-
-       if (is_zero || is_one) {
-               struct pipe_sampler_view templ = {{0}};
-
-               templ.swizzle_r = PIPE_SWIZZLE_ZERO;
-               templ.swizzle_g = PIPE_SWIZZLE_ZERO;
-               templ.swizzle_b = PIPE_SWIZZLE_ZERO;
-               /* The pattern should be inverted in the texture. */
-               templ.swizzle_a = is_zero ? PIPE_SWIZZLE_ONE : PIPE_SWIZZLE_ZERO;
-
-               view = ctx->create_sampler_view(ctx, NULL, &templ);
-       } else {
-               /* Create a new texture. */
-               tex = util_pstipple_create_stipple_texture(ctx, state->stipple);
-               if (!tex)
-                       return;
-
-               view = util_pstipple_create_sampler_view(ctx, tex);
-               pipe_resource_reference(&tex, NULL);
-       }
-
-       ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT,
-                              SI_POLY_STIPPLE_SAMPLER, 1, &view);
-       pipe_sampler_view_reference(&view, NULL);
-
-       /* Bind the sampler state if needed. */
-       if (!sctx->pstipple_sampler_state) {
-               sctx->pstipple_sampler_state = util_pstipple_create_sampler(ctx);
-               ctx->bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT,
-                                        SI_POLY_STIPPLE_SAMPLER, 1,
-                                        &sctx->pstipple_sampler_state);
-       }
-}
 
 static void si_set_tess_state(struct pipe_context *ctx,
                              const float default_outer_level[4],
@@ -3196,8 +3278,7 @@ static void si_set_tess_state(struct pipe_context *ctx,
                               (void*)array, sizeof(array),
                               &cb.buffer_offset);
 
-       ctx->set_constant_buffer(ctx, PIPE_SHADER_TESS_CTRL,
-                                SI_DRIVER_STATE_CONST_BUF, &cb);
+       si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
        pipe_resource_reference(&cb.buffer, NULL);
 }
 
@@ -3207,7 +3288,56 @@ static void si_texture_barrier(struct pipe_context *ctx)
 
        sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
                         SI_CONTEXT_INV_GLOBAL_L2 |
-                        SI_CONTEXT_FLUSH_AND_INV_CB;
+                        SI_CONTEXT_FLUSH_AND_INV_CB |
+                        SI_CONTEXT_CS_PARTIAL_FLUSH;
+}
+
+static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
+{
+       struct si_context *sctx = (struct si_context *)ctx;
+
+       /* Subsequent commands must wait for all shader invocations to
+        * complete. */
+       sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                        SI_CONTEXT_CS_PARTIAL_FLUSH;
+
+       if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
+               sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
+                                SI_CONTEXT_INV_VMEM_L1;
+
+       if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
+                    PIPE_BARRIER_SHADER_BUFFER |
+                    PIPE_BARRIER_TEXTURE |
+                    PIPE_BARRIER_IMAGE |
+                    PIPE_BARRIER_STREAMOUT_BUFFER |
+                    PIPE_BARRIER_GLOBAL_BUFFER)) {
+               /* As far as I can tell, L1 contents are written back to L2
+                * automatically at end of shader, but the contents of other
+                * L1 caches might still be stale. */
+               sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
+       }
+
+       if (flags & PIPE_BARRIER_INDEX_BUFFER) {
+               sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
+
+               /* Indices are read through TC L2 since VI. */
+               if (sctx->screen->b.chip_class <= CIK)
+                       sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
+       }
+
+       if (flags & PIPE_BARRIER_FRAMEBUFFER)
+               sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
+
+       if (flags & (PIPE_BARRIER_MAPPED_BUFFER |
+                    PIPE_BARRIER_FRAMEBUFFER |
+                    PIPE_BARRIER_INDIRECT_BUFFER)) {
+               /* Not sure if INV_GLOBAL_L2 is the best thing here.
+                *
+                * We need to make sure that TC L1 & L2 are written back to
+                * memory, because neither CPU accesses nor CB fetches consider
+                * TC, but there's no need to invalidate any TC cache lines. */
+               sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
+       }
 }
 
 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
@@ -3233,6 +3363,8 @@ void si_init_state_functions(struct si_context *sctx)
        si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
        si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
        si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
+       si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
+       si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
 
        si_init_atom(sctx, &sctx->cache_flush, &sctx->atoms.s.cache_flush, si_emit_cache_flush);
        si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
@@ -3240,12 +3372,10 @@ void si_init_state_functions(struct si_context *sctx)
        si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
        si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
        si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
-       si_init_atom(sctx, &sctx->cb_target_mask, &sctx->atoms.s.cb_target_mask, si_emit_cb_target_mask);
+       si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
        si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
        si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
        si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
-       si_init_atom(sctx, &sctx->scissors.atom, &sctx->atoms.s.scissors, si_emit_scissors);
-       si_init_atom(sctx, &sctx->viewports.atom, &sctx->atoms.s.viewports, si_emit_viewports);
        si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
 
        sctx->b.b.create_blend_state = si_create_blend_state;
@@ -3265,10 +3395,9 @@ void si_init_state_functions(struct si_context *sctx)
        sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
        sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
        sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
+       sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
 
        sctx->b.b.set_clip_state = si_set_clip_state;
-       sctx->b.b.set_scissor_states = si_set_scissor_states;
-       sctx->b.b.set_viewport_states = si_set_viewport_states;
        sctx->b.b.set_stencil_ref = si_set_stencil_ref;
 
        sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
@@ -3289,22 +3418,115 @@ void si_init_state_functions(struct si_context *sctx)
        sctx->b.b.set_index_buffer = si_set_index_buffer;
 
        sctx->b.b.texture_barrier = si_texture_barrier;
-       sctx->b.b.set_polygon_stipple = si_set_polygon_stipple;
+       sctx->b.b.memory_barrier = si_memory_barrier;
        sctx->b.b.set_min_samples = si_set_min_samples;
        sctx->b.b.set_tess_state = si_set_tess_state;
 
+       sctx->b.b.set_active_query_state = si_set_active_query_state;
        sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
        sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
 
        sctx->b.b.draw_vbo = si_draw_vbo;
 
-       if (sctx->b.chip_class >= CIK) {
-               sctx->b.dma_copy = cik_sdma_copy;
-       } else {
-               sctx->b.dma_copy = si_dma_copy;
+       si_init_config(sctx);
+}
+
+static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
+{
+       return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
+}
+
+static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
+                                    struct r600_texture *rtex,
+                                    struct radeon_bo_metadata *md)
+{
+       struct si_screen *sscreen = (struct si_screen*)rscreen;
+       struct pipe_resource *res = &rtex->resource.b.b;
+       static const unsigned char swizzle[] = {
+               PIPE_SWIZZLE_X,
+               PIPE_SWIZZLE_Y,
+               PIPE_SWIZZLE_Z,
+               PIPE_SWIZZLE_W
+       };
+       uint32_t desc[8], i;
+       bool is_array = util_resource_is_array_texture(res);
+
+       /* DRM 2.x.x doesn't support this. */
+       if (rscreen->info.drm_major != 3)
+               return;
+
+       assert(rtex->fmask.size == 0);
+
+       /* Metadata image format format version 1:
+        * [0] = 1 (metadata format identifier)
+        * [1] = (VENDOR_ID << 16) | PCI_ID
+        * [2:9] = image descriptor for the whole resource
+        *         [2] is always 0, because the base address is cleared
+        *         [9] is the DCC offset bits [39:8] from the beginning of
+        *             the buffer
+        * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
+        */
+
+       md->metadata[0] = 1; /* metadata image format version 1 */
+
+       /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
+       md->metadata[1] = si_get_bo_metadata_word1(rscreen);
+
+       si_make_texture_descriptor(sscreen, rtex, true,
+                                  res->target, res->format,
+                                  swizzle, 0, res->last_level, 0,
+                                  is_array ? res->array_size - 1 : 0,
+                                  res->width0, res->height0, res->depth0,
+                                  desc, NULL);
+
+       si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
+                                      rtex->surface.blk_w, false, desc);
+
+       /* Clear the base address and set the relative DCC offset. */
+       desc[0] = 0;
+       desc[1] &= C_008F14_BASE_ADDRESS_HI;
+       desc[7] = rtex->dcc_offset >> 8;
+
+       /* Dwords [2:9] contain the image descriptor. */
+       memcpy(&md->metadata[2], desc, sizeof(desc));
+
+       /* Dwords [10:..] contain the mipmap level offsets. */
+       for (i = 0; i <= res->last_level; i++)
+               md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
+
+       md->size_metadata = (11 + res->last_level) * 4;
+}
+
+static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
+                                    struct r600_texture *rtex,
+                                    struct radeon_bo_metadata *md)
+{
+       uint32_t *desc = &md->metadata[2];
+
+       if (rscreen->chip_class < VI)
+               return;
+
+       /* Return if DCC is enabled. The texture should be set up with it
+        * already.
+        */
+       if (md->size_metadata >= 11 * 4 &&
+           md->metadata[0] != 0 &&
+           md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
+           G_008F28_COMPRESSION_EN(desc[6])) {
+               assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
+               return;
        }
 
-       si_init_config(sctx);
+       /* Disable DCC. These are always set by texture_from_handle and must
+        * be cleared here.
+        */
+       rtex->dcc_offset = 0;
+}
+
+void si_init_screen_state_functions(struct si_screen *sscreen)
+{
+       sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
+       sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
 }
 
 static void
@@ -3315,17 +3537,22 @@ si_write_harvested_raster_configs(struct si_context *sctx,
 {
        unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
        unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
-       unsigned rb_mask = sctx->screen->b.info.si_backend_enabled_mask;
-       unsigned num_rb = MIN2(sctx->screen->b.info.r600_num_backends, 16);
+       unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
+       unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
        unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
        unsigned rb_per_se = num_rb / num_se;
        unsigned se_mask[4];
        unsigned se;
 
-       se_mask[0] = ((1 << rb_per_se) - 1) & rb_mask;
-       se_mask[1] = (se_mask[0] << rb_per_se) & rb_mask;
-       se_mask[2] = (se_mask[1] << rb_per_se) & rb_mask;
-       se_mask[3] = (se_mask[2] << rb_per_se) & rb_mask;
+       se_mask[0] = ((1 << rb_per_se) - 1);
+       se_mask[1] = (se_mask[0] << rb_per_se);
+       se_mask[2] = (se_mask[1] << rb_per_se);
+       se_mask[3] = (se_mask[2] << rb_per_se);
+
+       se_mask[0] &= rb_mask;
+       se_mask[1] &= rb_mask;
+       se_mask[2] &= rb_mask;
+       se_mask[3] &= rb_mask;
 
        assert(num_se == 1 || num_se == 2 || num_se == 4);
        assert(sh_per_se == 1 || sh_per_se == 2);
@@ -3335,19 +3562,6 @@ si_write_harvested_raster_configs(struct si_context *sctx,
         * fields are for, so I'm leaving them as their default
         * values. */
 
-       if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
-                            (!se_mask[2] && !se_mask[3]))) {
-               raster_config_1 &= C_028354_SE_PAIR_MAP;
-
-               if (!se_mask[0] && !se_mask[1]) {
-                       raster_config_1 |=
-                               S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
-               } else {
-                       raster_config_1 |=
-                               S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
-               }
-       }
-
        for (se = 0; se < num_se; se++) {
                unsigned raster_config_se = raster_config;
                unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
@@ -3427,8 +3641,6 @@ si_write_harvested_raster_configs(struct si_context *sctx,
                                       S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
                                       S_030800_INSTANCE_BROADCAST_WRITES(1));
                si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
-               if (sctx->b.chip_class >= CIK)
-                       si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
        }
 
        /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
@@ -3436,17 +3648,33 @@ si_write_harvested_raster_configs(struct si_context *sctx,
                si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
                               SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
                               INSTANCE_BROADCAST_WRITES);
-       else
+       else {
                si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
                               S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
                               S_030800_INSTANCE_BROADCAST_WRITES(1));
+
+               if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
+                                    (!se_mask[2] && !se_mask[3]))) {
+                       raster_config_1 &= C_028354_SE_PAIR_MAP;
+
+                       if (!se_mask[0] && !se_mask[1]) {
+                               raster_config_1 |=
+                                       S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
+                       } else {
+                               raster_config_1 |=
+                                       S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
+                       }
+               }
+
+               si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
+       }
 }
 
 static void si_init_config(struct si_context *sctx)
 {
        struct si_screen *sscreen = sctx->screen;
-       unsigned num_rb = MIN2(sctx->screen->b.info.r600_num_backends, 16);
-       unsigned rb_mask = sctx->screen->b.info.si_backend_enabled_mask;
+       unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
+       unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
        unsigned raster_config, raster_config_1;
        uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
        struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
@@ -3456,8 +3684,8 @@ static void si_init_config(struct si_context *sctx)
                return;
 
        si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
-       si_pm4_cmd_add(pm4, 0x80000000);
-       si_pm4_cmd_add(pm4, 0x80000000);
+       si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
+       si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
        si_pm4_cmd_end(pm4, false);
 
        si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
@@ -3523,12 +3751,23 @@ static void si_init_config(struct si_context *sctx)
                        raster_config_1 = 0x0000002e;
                }
                break;
+       case CHIP_POLARIS10:
+               raster_config = 0x16000012;
+               raster_config_1 = 0x0000002a;
+               break;
+       case CHIP_POLARIS11:
+               raster_config = 0x16000012;
+               raster_config_1 = 0x00000000;
+               break;
        case CHIP_TONGA:
                raster_config = 0x16000012;
                raster_config_1 = 0x0000002a;
                break;
        case CHIP_ICELAND:
-               raster_config = 0x00000002;
+               if (num_rb == 1)
+                       raster_config = 0x00000000;
+               else
+                       raster_config = 0x00000002;
                raster_config_1 = 0x00000000;
                break;
        case CHIP_CARRIZO:
@@ -3580,10 +3819,6 @@ static void si_init_config(struct si_context *sctx)
        /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
        si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
        si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
-       si_pm4_set_reg(pm4, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, fui(1.0));
-       si_pm4_set_reg(pm4, R_028BEC_PA_CL_GB_VERT_DISC_ADJ, fui(1.0));
-       si_pm4_set_reg(pm4, R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ, fui(1.0));
-       si_pm4_set_reg(pm4, R_028BF4_PA_CL_GB_HORZ_DISC_ADJ, fui(1.0));
        si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
        si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
        si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
@@ -3596,21 +3831,58 @@ static void si_init_config(struct si_context *sctx)
        si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
 
        if (sctx->b.chip_class >= CIK) {
-               si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xfffc));
                si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
-               si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xfffe));
+               si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
                si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
-               si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
-               si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(0));
+
+               if (sscreen->b.info.num_good_compute_units /
+                   (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
+                       /* Too few available compute units per SH. Disallowing
+                        * VS to run on CU0 could hurt us more than late VS
+                        * allocation would help.
+                        *
+                        * LATE_ALLOC_VS = 2 is the highest safe number.
+                        */
+                       si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
+                       si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
+                       si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
+               } else {
+                       /* Set LATE_ALLOC_VS == 31. It should be less than
+                        * the number of scratch waves. Limitations:
+                        * - VS can't execute on CU0.
+                        * - If HS writes outputs to LDS, LS can't execute on CU0.
+                        */
+                       si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xfffe));
+                       si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
+                       si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
+               }
+
                si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
        }
 
        if (sctx->b.chip_class >= VI) {
+               unsigned vgt_tess_distribution;
+
                si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
                               S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
                               S_028424_OVERWRITE_COMBINER_WATERMARK(4));
                si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
                si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
+
+               vgt_tess_distribution =
+                       S_028B50_ACCUM_ISOLINE(32) |
+                       S_028B50_ACCUM_TRI(11) |
+                       S_028B50_ACCUM_QUAD(11) |
+                       S_028B50_DONUT_SPLIT(16);
+
+               /* Testing with Unigine Heaven extreme tesselation yielded best results
+                * with TRAP_SPLIT = 3.
+                */
+               if (sctx->b.family == CHIP_FIJI ||
+                   sctx->b.family >= CHIP_POLARIS10)
+                       vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
+
+               si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
        }
 
        if (sctx->b.family == CHIP_STONEY)