radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
index 5e945ec25e074368ea26ebefc9c9cf2361bd1b85..0e067670c17f82dcba1285e743f2041425931373 100644 (file)
 #ifndef SI_STATE_H
 #define SI_STATE_H
 
-#include "radeonsi_pm4.h"
+#include "si_pm4.h"
+#include "radeon/r600_pipe_common.h"
+
+struct si_screen;
+struct si_shader;
 
 struct si_state_blend {
        struct si_pm4_state     pm4;
        uint32_t                cb_target_mask;
-       uint32_t                cb_color_control;
+       bool                    alpha_to_one;
+};
+
+struct si_state_sample_mask {
+       struct si_pm4_state     pm4;
+       uint16_t                sample_mask;
+};
+
+struct si_state_scissor {
+       struct si_pm4_state             pm4;
+       struct pipe_scissor_state       scissor;
 };
 
 struct si_state_viewport {
@@ -43,20 +57,23 @@ struct si_state_viewport {
 struct si_state_rasterizer {
        struct si_pm4_state     pm4;
        bool                    flatshade;
+       bool                    two_side;
+       bool                    multisample_enable;
+       bool                    line_stipple_enable;
        unsigned                sprite_coord_enable;
        unsigned                pa_sc_line_stipple;
        unsigned                pa_su_sc_mode_cntl;
        unsigned                pa_cl_clip_cntl;
        unsigned                pa_cl_vs_out_cntl;
+       unsigned                clip_plane_enable;
        float                   offset_units;
        float                   offset_scale;
 };
 
 struct si_state_dsa {
        struct si_pm4_state     pm4;
-       unsigned                alpha_ref;
-       unsigned                db_render_override;
-       unsigned                db_render_control;
+       float                   alpha_ref;
+       unsigned                alpha_func;
        uint8_t                 valuemask[2];
        uint8_t                 writemask[2];
 };
@@ -65,101 +82,197 @@ struct si_vertex_element
 {
        unsigned                        count;
        uint32_t                        rsrc_word3[PIPE_MAX_ATTRIBS];
+       uint32_t                        format_size[PIPE_MAX_ATTRIBS];
        struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
 };
 
 union si_state {
        struct {
-               struct si_pm4_state             *sync;
                struct si_pm4_state             *init;
                struct si_state_blend           *blend;
                struct si_pm4_state             *blend_color;
                struct si_pm4_state             *clip;
-               struct si_pm4_state             *scissor;
+               struct si_state_sample_mask     *sample_mask;
+               struct si_state_scissor         *scissor;
                struct si_state_viewport        *viewport;
-               struct si_pm4_state             *framebuffer;
                struct si_state_rasterizer      *rasterizer;
                struct si_state_dsa             *dsa;
                struct si_pm4_state             *fb_rs;
                struct si_pm4_state             *fb_blend;
                struct si_pm4_state             *dsa_stencil_ref;
+               struct si_pm4_state             *ta_bordercolor_base;
+               struct si_pm4_state             *es;
+               struct si_pm4_state             *gs;
+               struct si_pm4_state             *gs_rings;
+               struct si_pm4_state             *gs_onoff;
                struct si_pm4_state             *vs;
-               struct si_pm4_state             *vs_const;
                struct si_pm4_state             *ps;
-               struct si_pm4_state             *ps_sampler_views;
-               struct si_pm4_state             *ps_sampler;
-               struct si_pm4_state             *ps_const;
                struct si_pm4_state             *spi;
-               struct si_pm4_state             *vertex_buffers;
-               struct si_pm4_state             *texture_barrier;
-               struct si_pm4_state             *draw_info;
-               struct si_pm4_state             *draw;
        } named;
        struct si_pm4_state     *array[0];
 };
 
+#define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
+
+/* User sampler views:   0..15
+ * FMASK sampler views: 16..31 (no sampler states)
+ */
+#define SI_FMASK_TEX_OFFSET            SI_NUM_USER_SAMPLERS
+#define SI_NUM_SAMPLER_VIEWS           (SI_FMASK_TEX_OFFSET + SI_NUM_USER_SAMPLERS)
+#define SI_NUM_SAMPLER_STATES          SI_NUM_USER_SAMPLERS
+
+/* User constant buffers:   0..15
+ * Driver state constants:  16
+ */
+#define SI_NUM_USER_CONST_BUFFERS      16
+#define SI_DRIVER_STATE_CONST_BUF      SI_NUM_USER_CONST_BUFFERS
+#define SI_NUM_CONST_BUFFERS           (SI_DRIVER_STATE_CONST_BUF + 1)
+
+/* Read-write buffer slots.
+ *
+ * Ring buffers:        0..1
+ * Streamout buffers:   2..5
+ */
+#define SI_RING_ESGS           0
+#define SI_RING_GSVS           1
+#define SI_NUM_RING_BUFFERS    2
+#define SI_SO_BUF_OFFSET       SI_NUM_RING_BUFFERS
+#define SI_NUM_RW_BUFFERS      (SI_SO_BUF_OFFSET + 4)
+
+#define SI_NUM_VERTEX_BUFFERS  16
+
+
+/* This represents resource descriptors in memory, such as buffer resources,
+ * image resources, and sampler states.
+ */
+struct si_descriptors {
+       struct r600_atom atom;
+
+       /* The size of one resource descriptor. */
+       unsigned element_dw_size;
+       /* The maximum number of resource descriptors. */
+       unsigned num_elements;
+
+       /* The buffer where resource descriptors are stored. */
+       struct r600_resource *buffer;
+       unsigned buffer_offset;
+
+       /* The i-th bit is set if that element is dirty (changed but not emitted). */
+       unsigned dirty_mask;
+       /* The i-th bit is set if that element is enabled (non-NULL resource). */
+       unsigned enabled_mask;
+
+       /* We can't update descriptors directly because the GPU might be
+        * reading them at the same time, so we have to update them
+        * in a copy-on-write manner. Each such copy is called a context,
+        * which is just another array descriptors in the same buffer. */
+       unsigned current_context_id;
+       /* The size of a context, should be equal to 4*element_dw_size*num_elements. */
+       unsigned context_size;
+
+       /* The shader userdata register where the 64-bit pointer to the descriptor
+        * array will be stored. */
+       unsigned shader_userdata_reg;
+};
+
+struct si_sampler_views {
+       struct si_descriptors           desc;
+       struct pipe_sampler_view        *views[SI_NUM_SAMPLER_VIEWS];
+       uint32_t                        *desc_data[SI_NUM_SAMPLER_VIEWS];
+};
+
+struct si_sampler_states {
+       struct si_descriptors           desc;
+       uint32_t                        *desc_data[SI_NUM_SAMPLER_STATES];
+       void                            *saved_states[2]; /* saved for u_blitter */
+};
+
+struct si_buffer_resources {
+       struct si_descriptors           desc;
+       unsigned                        num_buffers;
+       enum radeon_bo_usage            shader_usage; /* READ, WRITE, or READWRITE */
+       enum radeon_bo_priority         priority;
+       struct pipe_resource            **buffers; /* this has num_buffers elements */
+       uint32_t                        *desc_storage; /* this has num_buffers*4 elements */
+       uint32_t                        **desc_data; /* an array of pointers pointing to desc_storage */
+};
+
 #define si_pm4_block_idx(member) \
        (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
 
-#define si_pm4_state_changed(rctx, member) \
-       ((rctx)->queued.named.member != (rctx)->emitted.named.member)
+#define si_pm4_state_changed(sctx, member) \
+       ((sctx)->queued.named.member != (sctx)->emitted.named.member)
 
-#define si_pm4_bind_state(rctx, member, value) \
+#define si_pm4_bind_state(sctx, member, value) \
        do { \
-               (rctx)->queued.named.member = (value); \
+               (sctx)->queued.named.member = (value); \
        } while(0)
 
-#define si_pm4_delete_state(rctx, member, value) \
+#define si_pm4_delete_state(sctx, member, value) \
        do { \
-               if ((rctx)->queued.named.member == (value)) { \
-                       (rctx)->queued.named.member = NULL; \
+               if ((sctx)->queued.named.member == (value)) { \
+                       (sctx)->queued.named.member = NULL; \
                } \
-               si_pm4_free_state(rctx, (struct si_pm4_state *)(value), \
+               si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
                                  si_pm4_block_idx(member)); \
        } while(0)
 
-#define si_pm4_set_state(rctx, member, value) \
+#define si_pm4_set_state(sctx, member, value) \
        do { \
-               if ((rctx)->queued.named.member != (value)) { \
-                       si_pm4_free_state(rctx, \
-                               (struct si_pm4_state *)(rctx)->queued.named.member, \
+               if ((sctx)->queued.named.member != (value)) { \
+                       si_pm4_free_state(sctx, \
+                               (struct si_pm4_state *)(sctx)->queued.named.member, \
                                si_pm4_block_idx(member)); \
-                       (rctx)->queued.named.member = (value); \
+                       (sctx)->queued.named.member = (value); \
                } \
        } while(0)
 
+/* si_descriptors.c */
+void si_set_sampler_descriptors(struct si_context *sctx, unsigned shader,
+                               unsigned start, unsigned count, void **states);
+void si_update_vertex_buffers(struct si_context *sctx);
+void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
+                       struct pipe_resource *buffer,
+                       unsigned stride, unsigned num_records,
+                       bool add_tid, bool swizzle,
+                       unsigned element_size, unsigned index_stride);
+void si_init_all_descriptors(struct si_context *sctx);
+void si_release_all_descriptors(struct si_context *sctx);
+void si_all_descriptors_begin_new_cs(struct si_context *sctx);
+void si_copy_buffer(struct si_context *sctx,
+                   struct pipe_resource *dst, struct pipe_resource *src,
+                   uint64_t dst_offset, uint64_t src_offset, unsigned size);
+void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
+                           const uint8_t *ptr, unsigned size, uint32_t *const_offset);
+
 /* si_state.c */
-struct si_pipe_shader_selector;
-
-bool si_is_format_supported(struct pipe_screen *screen,
-                           enum pipe_format format,
-                           enum pipe_texture_target target,
-                           unsigned sample_count,
-                           unsigned usage);
-int si_shader_select(struct pipe_context *ctx,
-                    struct si_pipe_shader_selector *sel,
-                    unsigned *dirty);
-void si_init_state_functions(struct r600_context *rctx);
-void si_init_config(struct r600_context *rctx);
-
-/* si_state_streamout.c */
-struct pipe_stream_output_target *
-si_create_so_target(struct pipe_context *ctx,
-                   struct pipe_resource *buffer,
-                   unsigned buffer_offset,
-                   unsigned buffer_size);
-void si_so_target_destroy(struct pipe_context *ctx,
-                         struct pipe_stream_output_target *target);
-void si_set_so_targets(struct pipe_context *ctx,
-                      unsigned num_targets,
-                      struct pipe_stream_output_target **targets,
-                      unsigned append_bitmask);
+struct si_shader_selector;
+
+boolean si_is_format_supported(struct pipe_screen *screen,
+                               enum pipe_format format,
+                               enum pipe_texture_target target,
+                               unsigned sample_count,
+                               unsigned usage);
+void si_init_state_functions(struct si_context *sctx);
+void si_init_config(struct si_context *sctx);
+unsigned cik_bank_wh(unsigned bankwh);
+unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
+unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
+unsigned cik_tile_split(unsigned tile_split);
+uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
+unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
+
+/* si_state_shader.c */
+void si_update_shaders(struct si_context *sctx);
+void si_init_shader_functions(struct si_context *sctx);
 
 /* si_state_draw.c */
+extern const struct r600_atom si_atom_cache_flush;
+extern const struct r600_atom si_atom_msaa_config;
+void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom);
 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
 
 /* si_commands.c */
 void si_cmd_context_control(struct si_pm4_state *pm4);
-void si_cmd_surface_sync(struct si_pm4_state *pm4, uint32_t cp_coher_cntl);
 
 #endif