radeonsi: invalidate caches at the beginning of the prim discard compute IB
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
index 89bb5b64a3ecd1ccbdb72bb577fcd073c1bf1043..66a2024144673ea8f8a1c4a595b6b9eaa54198eb 100644 (file)
 
 struct si_screen;
 struct si_shader;
+struct si_shader_ctx_state;
 struct si_shader_selector;
 struct si_texture;
 struct si_qbo_state;
 
-/* State atoms are callbacks which write a sequence of packets into a GPU
- * command buffer (AKA indirect buffer, AKA IB, AKA command stream, AKA CS).
- */
-struct si_atom {
-       void (*emit)(struct si_context *ctx);
-};
-
 struct si_state_blend {
        struct si_pm4_state     pm4;
        uint32_t                cb_target_mask;
@@ -78,6 +72,7 @@ struct si_state_rasterizer {
        float                   max_point_size;
        unsigned                sprite_coord_enable:8;
        unsigned                clip_plane_enable:8;
+       unsigned                half_pixel_center:1;
        unsigned                flatshade:1;
        unsigned                two_side:1;
        unsigned                multisample_enable:1;
@@ -92,6 +87,10 @@ struct si_state_rasterizer {
        unsigned                rasterizer_discard:1;
        unsigned                scissor_enable:1;
        unsigned                clip_halfz:1;
+       unsigned                cull_front:1;
+       unsigned                cull_back:1;
+       unsigned                depth_clamp_any:1;
+       unsigned                provoking_vertex_first:1;
 };
 
 struct si_dsa_stencil_ref_part {
@@ -138,13 +137,32 @@ struct si_stencil_ref {
 
 struct si_vertex_elements
 {
-       uint32_t                        instance_divisors[SI_MAX_ATTRIBS];
+       struct si_resource              *instance_divisor_factor_buffer;
        uint32_t                        rsrc_word3[SI_MAX_ATTRIBS];
        uint16_t                        src_offset[SI_MAX_ATTRIBS];
        uint8_t                         fix_fetch[SI_MAX_ATTRIBS];
        uint8_t                         format_size[SI_MAX_ATTRIBS];
        uint8_t                         vertex_buffer_index[SI_MAX_ATTRIBS];
 
+       /* Bitmask of elements that always need a fixup to be applied. */
+       uint16_t                        fix_fetch_always;
+
+       /* Bitmask of elements whose fetch should always be opencoded. */
+       uint16_t                        fix_fetch_opencode;
+
+       /* Bitmask of elements which need to be opencoded if the vertex buffer
+        * is unaligned. */
+       uint16_t                        fix_fetch_unaligned;
+
+       /* For elements in fix_fetch_unaligned: whether the effective
+        * element load size as seen by the hardware is a dword (as opposed
+        * to a short).
+        */
+       uint16_t                        hw_load_is_dword;
+
+       /* Bitmask of vertex buffers requiring alignment check */
+       uint16_t                        vb_alignment_check_mask;
+
        uint8_t                         count;
        bool                            uses_instance_divisors;
 
@@ -177,17 +195,13 @@ union si_state {
 #define SI_STATE_BIT(name) (1 << SI_STATE_IDX(name))
 #define SI_NUM_STATES (sizeof(union si_state) / sizeof(struct si_pm4_state *))
 
-static inline unsigned si_states_that_roll_context(void)
+static inline unsigned si_states_that_always_roll_context(void)
 {
        return (SI_STATE_BIT(blend) |
                SI_STATE_BIT(rasterizer) |
                SI_STATE_BIT(dsa) |
                SI_STATE_BIT(poly_offset) |
-               SI_STATE_BIT(es) |
-               SI_STATE_BIT(gs) |
-               SI_STATE_BIT(vgt_shader_config) |
-               SI_STATE_BIT(vs) |
-               SI_STATE_BIT(ps));
+               SI_STATE_BIT(vgt_shader_config));
 }
 
 union si_state_atoms {
@@ -222,26 +236,20 @@ union si_state_atoms {
                                 sizeof(struct si_atom)))
 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct si_atom*))
 
-static inline unsigned si_atoms_that_roll_context(void)
+static inline unsigned si_atoms_that_always_roll_context(void)
 {
        return (SI_ATOM_BIT(streamout_begin) |
                SI_ATOM_BIT(streamout_enable) |
                SI_ATOM_BIT(framebuffer) |
                SI_ATOM_BIT(msaa_sample_locs) |
-               SI_ATOM_BIT(db_render_state) |
-               SI_ATOM_BIT(dpbb_state) |
-               SI_ATOM_BIT(msaa_config) |
                SI_ATOM_BIT(sample_mask) |
-               SI_ATOM_BIT(cb_render_state) |
                SI_ATOM_BIT(blend_color) |
-               SI_ATOM_BIT(clip_regs) |
                SI_ATOM_BIT(clip_state) |
-               SI_ATOM_BIT(guardband) |
                SI_ATOM_BIT(scissors) |
                SI_ATOM_BIT(viewports) |
                SI_ATOM_BIT(stencil_ref) |
-               SI_ATOM_BIT(spi_map) |
-               SI_ATOM_BIT(scratch_state));
+               SI_ATOM_BIT(scratch_state) |
+               SI_ATOM_BIT(window_rectangles));
 }
 
 struct si_shader_data {
@@ -269,6 +277,7 @@ enum si_tracked_reg {
        SI_TRACKED_DB_EQAA,
        SI_TRACKED_PA_SC_MODE_CNTL_1,
 
+       SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
        SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL,
 
        SI_TRACKED_PA_CL_VS_OUT_CNTL,
@@ -282,13 +291,54 @@ enum si_tracked_reg {
        SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ,
        SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ,
 
+       SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET,
+       SI_TRACKED_PA_SU_VTX_CNTL,
+
        SI_TRACKED_PA_SC_CLIPRECT_RULE,
 
+       SI_TRACKED_VGT_ESGS_RING_ITEMSIZE,
+
+       SI_TRACKED_VGT_GSVS_RING_OFFSET_1, /* 4 consecutive registers */
+       SI_TRACKED_VGT_GSVS_RING_OFFSET_2,
+       SI_TRACKED_VGT_GSVS_RING_OFFSET_3,
+       SI_TRACKED_VGT_GS_OUT_PRIM_TYPE,
+
+       SI_TRACKED_VGT_GSVS_RING_ITEMSIZE,
+       SI_TRACKED_VGT_GS_MAX_VERT_OUT,
+
+       SI_TRACKED_VGT_GS_VERT_ITEMSIZE, /* 4 consecutive registers */
+       SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1,
+       SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2,
+       SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3,
+
+       SI_TRACKED_VGT_GS_INSTANCE_CNT,
+       SI_TRACKED_VGT_GS_ONCHIP_CNTL,
+       SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP,
+       SI_TRACKED_VGT_GS_MODE,
+       SI_TRACKED_VGT_PRIMITIVEID_EN,
+       SI_TRACKED_VGT_REUSE_OFF,
+       SI_TRACKED_SPI_VS_OUT_CONFIG,
+       SI_TRACKED_SPI_SHADER_POS_FORMAT,
+       SI_TRACKED_PA_CL_VTE_CNTL,
+
+       SI_TRACKED_SPI_PS_INPUT_ENA, /* 2 consecutive registers */
+       SI_TRACKED_SPI_PS_INPUT_ADDR,
+
+       SI_TRACKED_SPI_BARYC_CNTL,
+       SI_TRACKED_SPI_PS_IN_CONTROL,
+
+       SI_TRACKED_SPI_SHADER_Z_FORMAT, /* 2 consecutive registers */
+       SI_TRACKED_SPI_SHADER_COL_FORMAT,
+
+       SI_TRACKED_CB_SHADER_MASK,
+       SI_TRACKED_VGT_TF_PARAM,
+       SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL,
+
        SI_NUM_TRACKED_REGS,
 };
 
 struct si_tracked_regs {
-       uint32_t                reg_saved;
+       uint64_t                reg_saved;
        uint32_t                reg_value[SI_NUM_TRACKED_REGS];
        uint32_t                spi_ps_input_cntl[32];
 };
@@ -349,6 +399,20 @@ enum {
                          PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \
                          SI_NUM_SHADER_DESCS)
 
+static inline unsigned
+si_const_and_shader_buffer_descriptors_idx(unsigned shader)
+{
+       return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
+              SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS;
+}
+
+static inline unsigned
+si_sampler_and_image_descriptors_idx(unsigned shader)
+{
+       return SI_DESCS_FIRST_SHADER + shader * SI_NUM_SHADER_DESCS +
+              SI_SHADER_DESCS_SAMPLERS_AND_IMAGES;
+}
+
 /* This represents descriptors in memory, such as buffer resources,
  * image resources, and sampler states.
  */
@@ -359,7 +423,7 @@ struct si_descriptors {
        uint32_t *gpu_list;
 
        /* The buffer where the descriptors have been uploaded. */
-       struct r600_resource *buffer;
+       struct si_resource *buffer;
        uint64_t gpu_address;
 
        /* The maximum number of descriptors. */
@@ -384,13 +448,12 @@ struct si_descriptors {
 struct si_buffer_resources {
        struct pipe_resource            **buffers; /* this has num_buffers elements */
 
-       enum radeon_bo_usage            shader_usage:4; /* READ, WRITE, or READWRITE */
-       enum radeon_bo_usage            shader_usage_constbuf:4;
        enum radeon_bo_priority         priority:6;
        enum radeon_bo_priority         priority_constbuf:6;
 
        /* The i-th bit is set if that element is enabled (non-NULL resource). */
        unsigned                        enabled_mask;
+       unsigned                        writable_mask;
 };
 
 #define si_pm4_state_changed(sctx, member) \
@@ -438,9 +501,10 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx);
 bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
 bool si_upload_compute_shader_descriptors(struct si_context *sctx);
 void si_release_all_descriptors(struct si_context *sctx);
+void si_gfx_resources_add_all_to_bo_list(struct si_context *sctx);
+void si_compute_resources_add_all_to_bo_list(struct si_context *sctx);
 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
-void si_all_resident_buffers_begin_new_cs(struct si_context *sctx);
-void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
+void si_upload_const_buffer(struct si_context *sctx, struct si_resource **buf,
                            const uint8_t *ptr, unsigned size, uint32_t *const_offset);
 void si_update_all_texture_descriptors(struct si_context *sctx);
 void si_shader_change_notify(struct si_context *sctx);
@@ -449,6 +513,8 @@ void si_emit_graphics_shader_pointers(struct si_context *sctx);
 void si_emit_compute_shader_pointers(struct si_context *sctx);
 void si_set_rw_buffer(struct si_context *sctx,
                      uint slot, const struct pipe_constant_buffer *input);
+void si_set_rw_shader_buffer(struct si_context *sctx, uint slot,
+                            const struct pipe_shader_buffer *sbuffer);
 void si_set_active_descriptors(struct si_context *sctx, unsigned desc_idx,
                               uint64_t new_active_mask);
 void si_set_active_descriptors_for_shader(struct si_context *sctx,
@@ -462,10 +528,11 @@ void si_bindless_descriptor_slab_free(void *priv, struct pb_slab *pslab);
 void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
                      uint64_t old_va);
 /* si_state.c */
+void si_init_state_compute_functions(struct si_context *sctx);
 void si_init_state_functions(struct si_context *sctx);
 void si_init_screen_state_functions(struct si_screen *sscreen);
 void
-si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
+si_make_buffer_descriptor(struct si_screen *screen, struct si_resource *buf,
                          enum pipe_format format,
                          unsigned offset, unsigned size,
                          uint32_t *state);
@@ -493,6 +560,17 @@ void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st);
 void si_set_occlusion_query_state(struct si_context *sctx,
                                  bool old_perfect_enable);
 
+struct si_fast_udiv_info32 {
+   unsigned multiplier; /* the "magic number" multiplier */
+   unsigned pre_shift; /* shift for the dividend before multiplying */
+   unsigned post_shift; /* shift for the dividend after multiplying */
+   int increment; /* 0 or 1; if set then increment the numerator, using one of
+                     the two strategies */
+};
+
+struct si_fast_udiv_info32
+si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits);
+
 /* si_state_binning.c */
 void si_emit_dpbb_state(struct si_context *sctx);
 
@@ -514,19 +592,24 @@ void si_schedule_initial_compile(struct si_context *sctx, unsigned processor,
 void si_get_active_slot_masks(const struct tgsi_shader_info *info,
                              uint32_t *const_and_shader_buffers,
                              uint64_t *samplers_and_images);
+int si_shader_select_with_key(struct si_screen *sscreen,
+                             struct si_shader_ctx_state *state,
+                             struct si_compiler_ctx_state *compiler_state,
+                             struct si_shader_key *key,
+                             int thread_index,
+                             bool optimized_or_none);
+void si_shader_selector_key_vs(struct si_context *sctx,
+                              struct si_shader_selector *vs,
+                              struct si_shader_key *key,
+                              struct si_vs_prolog_bits *prolog_key);
 
 /* si_state_draw.c */
-void si_init_ia_multi_vgt_param_table(struct si_context *sctx);
+void si_emit_surface_sync(struct si_context *sctx, struct radeon_cmdbuf *cs,
+                         unsigned cp_coher_cntl);
+void si_prim_discard_signal_next_compute_ib_start(struct si_context *sctx);
 void si_emit_cache_flush(struct si_context *sctx);
-void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
-void si_draw_rectangle(struct blitter_context *blitter,
-                      void *vertex_elements_cso,
-                      blitter_get_vs_func get_vs,
-                      int x1, int y1, int x2, int y2,
-                      float depth, unsigned num_instances,
-                      enum blitter_attrib_type type,
-                      const union blitter_attrib *attrib);
 void si_trace_emit(struct si_context *sctx);
+void si_init_draw_functions(struct si_context *sctx);
 
 /* si_state_msaa.c */
 void si_init_msaa_functions(struct si_context *sctx);