struct si_state_dsa *dsa;
struct si_pm4_state *fb_rs;
struct si_pm4_state *fb_blend;
- struct si_pm4_state *db_draw;
struct si_pm4_state *dsa_stencil_ref;
struct si_pm4_state *vs;
struct si_pm4_state *vs_sampler;
enum pipe_texture_target target,
unsigned sample_count,
unsigned usage);
-void si_update_db_draw_state(struct r600_context *rctx, struct r600_surface *zsbuf);
int si_shader_select(struct pipe_context *ctx,
struct si_pipe_shader_selector *sel,
unsigned *dirty);