radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
index b55c99fdd4c420449d75e75387e17f402a7288e6..8769fd7c270e2d7f92a0d6507576eb0376aa2df7 100644 (file)
@@ -37,6 +37,7 @@
 #define SI_NUM_SAMPLERS                        32 /* OpenGL textures units per shader */
 #define SI_NUM_CONST_BUFFERS           16
 #define SI_NUM_IMAGES                  16
+#define SI_NUM_IMAGE_SLOTS             (SI_NUM_IMAGES * 2) /* the second half are FMASK slots */
 #define SI_NUM_SHADER_BUFFERS          16
 
 struct si_screen;
@@ -56,6 +57,7 @@ struct si_state_blend {
        unsigned                blend_enable_4bit;
        unsigned                need_src_alpha_4bit;
        unsigned                commutative_4bit;
+       unsigned                dcc_msaa_corruption_4bit;
        bool                    alpha_to_coverage:1;
        bool                    alpha_to_one:1;
        bool                    dual_src_blend:1;
@@ -74,6 +76,7 @@ struct si_state_rasterizer {
        unsigned                clip_plane_enable:8;
        unsigned                half_pixel_center:1;
        unsigned                flatshade:1;
+       unsigned                flatshade_first:1;
        unsigned                two_side:1;
        unsigned                multisample_enable:1;
        unsigned                force_persample_interp:1;
@@ -91,6 +94,8 @@ struct si_state_rasterizer {
        unsigned                cull_back:1;
        unsigned                depth_clamp_any:1;
        unsigned                provoking_vertex_first:1;
+       unsigned                polygon_mode_enabled:1;
+       unsigned                polygon_mode_is_lines:1;
 };
 
 struct si_dsa_stencil_ref_part {
@@ -168,7 +173,7 @@ struct si_vertex_elements
 
        uint16_t                        first_vb_use_mask;
        /* Vertex buffer descriptor list size aligned for optimal prefetch. */
-       uint16_t                        desc_list_byte_size;
+       uint16_t                        vb_desc_list_alloc_size;
        uint16_t                        instance_divisor_is_one; /* bitmask of inputs */
        uint16_t                        instance_divisor_is_fetched;  /* bitmask of inputs */
 };
@@ -228,6 +233,7 @@ union si_state_atoms {
                struct si_atom spi_map;
                struct si_atom scratch_state;
                struct si_atom window_rectangles;
+               struct si_atom shader_query;
        } s;
        struct si_atom array[0];
 };
@@ -256,6 +262,14 @@ struct si_shader_data {
        uint32_t                sh_base[SI_NUM_SHADERS];
 };
 
+#define SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK \
+       (S_02881C_USE_VTX_POINT_SIZE(1) | \
+        S_02881C_USE_VTX_EDGE_FLAG(1) | \
+        S_02881C_USE_VTX_RENDER_TARGET_INDX(1) | \
+        S_02881C_USE_VTX_VIEWPORT_INDX(1) | \
+        S_02881C_VS_OUT_MISC_VEC_ENA(1) | \
+        S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1))
+
 /* The list of registers whose emitted values are remembered by si_context. */
 enum si_tracked_reg {
        SI_TRACKED_DB_RENDER_CONTROL, /* 2 consecutive registers */
@@ -280,7 +294,8 @@ enum si_tracked_reg {
        SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
        SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL,
 
-       SI_TRACKED_PA_CL_VS_OUT_CNTL,
+       SI_TRACKED_PA_CL_VS_OUT_CNTL__VS, /* set with SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK*/
+       SI_TRACKED_PA_CL_VS_OUT_CNTL__CL, /* set with ~SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK */
        SI_TRACKED_PA_CL_CLIP_CNTL,
 
        SI_TRACKED_PA_SC_BINNER_CNTL_0,
@@ -296,12 +311,13 @@ enum si_tracked_reg {
 
        SI_TRACKED_PA_SC_CLIPRECT_RULE,
 
+       SI_TRACKED_PA_SC_LINE_STIPPLE,
+
        SI_TRACKED_VGT_ESGS_RING_ITEMSIZE,
 
-       SI_TRACKED_VGT_GSVS_RING_OFFSET_1, /* 4 consecutive registers */
+       SI_TRACKED_VGT_GSVS_RING_OFFSET_1, /* 3 consecutive registers */
        SI_TRACKED_VGT_GSVS_RING_OFFSET_2,
        SI_TRACKED_VGT_GSVS_RING_OFFSET_3,
-       SI_TRACKED_VGT_GS_OUT_PRIM_TYPE,
 
        SI_TRACKED_VGT_GSVS_RING_ITEMSIZE,
        SI_TRACKED_VGT_GS_MAX_VERT_OUT,
@@ -318,8 +334,13 @@ enum si_tracked_reg {
        SI_TRACKED_VGT_PRIMITIVEID_EN,
        SI_TRACKED_VGT_REUSE_OFF,
        SI_TRACKED_SPI_VS_OUT_CONFIG,
-       SI_TRACKED_SPI_SHADER_POS_FORMAT,
        SI_TRACKED_PA_CL_VTE_CNTL,
+       SI_TRACKED_PA_CL_NGG_CNTL,
+       SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP,
+       SI_TRACKED_GE_NGG_SUBGRP_CNTL,
+
+       SI_TRACKED_SPI_SHADER_IDX_FORMAT, /* 2 consecutive registers */
+       SI_TRACKED_SPI_SHADER_POS_FORMAT,
 
        SI_TRACKED_SPI_PS_INPUT_ENA, /* 2 consecutive registers */
        SI_TRACKED_SPI_PS_INPUT_ADDR,
@@ -367,6 +388,8 @@ enum {
        SI_PS_IMAGE_COLORBUF0_FMASK,
        SI_PS_IMAGE_COLORBUF0_FMASK_HI,
 
+       GFX10_GS_QUERY_BUF,
+
        SI_NUM_RW_BUFFERS,
 };
 
@@ -564,10 +587,13 @@ si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits);
 void si_emit_dpbb_state(struct si_context *sctx);
 
 /* si_state_shaders.c */
-void *si_get_ir_binary(struct si_shader_selector *sel);
-bool si_shader_cache_load_shader(struct si_screen *sscreen, void *ir_binary,
+void si_get_ir_cache_key(struct si_shader_selector *sel, bool ngg, bool es,
+                        unsigned char ir_sha1_cache_key[20]);
+bool si_shader_cache_load_shader(struct si_screen *sscreen,
+                                unsigned char ir_sha1_cache_key[20],
                                 struct si_shader *shader);
-bool si_shader_cache_insert_shader(struct si_screen *sscreen, void *ir_binary,
+void si_shader_cache_insert_shader(struct si_screen *sscreen,
+                                  unsigned char ir_sha1_cache_key[20],
                                   struct si_shader *shader,
                                   bool insert_into_disk_cache);
 bool si_update_shaders(struct si_context *sctx);
@@ -578,7 +604,7 @@ void si_schedule_initial_compile(struct si_context *sctx, unsigned processor,
                                 struct util_queue_fence *ready_fence,
                                 struct si_compiler_ctx_state *compiler_ctx_state,
                                 void *job, util_queue_execute_func execute);
-void si_get_active_slot_masks(const struct tgsi_shader_info *info,
+void si_get_active_slot_masks(const struct si_shader_info *info,
                              uint32_t *const_and_shader_buffers,
                              uint64_t *samplers_and_images);
 int si_shader_select_with_key(struct si_screen *sscreen,
@@ -591,11 +617,14 @@ void si_shader_selector_key_vs(struct si_context *sctx,
                               struct si_shader_selector *vs,
                               struct si_shader_key *key,
                               struct si_vs_prolog_bits *prolog_key);
+unsigned si_get_input_prim(const struct si_shader_selector *gs);
+bool si_update_ngg(struct si_context *sctx);
 
 /* si_state_draw.c */
 void si_emit_surface_sync(struct si_context *sctx, struct radeon_cmdbuf *cs,
                          unsigned cp_coher_cntl);
 void si_prim_discard_signal_next_compute_ib_start(struct si_context *sctx);
+void gfx10_emit_cache_flush(struct si_context *sctx);
 void si_emit_cache_flush(struct si_context *sctx);
 void si_trace_emit(struct si_context *sctx);
 void si_init_draw_functions(struct si_context *sctx);
@@ -626,14 +655,16 @@ static inline unsigned si_get_shaderbuf_slot(unsigned slot)
 
 static inline unsigned si_get_sampler_slot(unsigned slot)
 {
-       /* samplers are in slots [8..39], ascending */
-       return SI_NUM_IMAGES / 2 + slot;
+       /* 32 samplers are in sampler slots [16..47], 16 dw per slot, ascending */
+       /* those are equivalent to image slots [32..95], 8 dw per slot, ascending  */
+       return SI_NUM_IMAGE_SLOTS / 2 + slot;
 }
 
 static inline unsigned si_get_image_slot(unsigned slot)
 {
-       /* images are in slots [15..0] (sampler slots [7..0]), descending */
-       return SI_NUM_IMAGES - 1 - slot;
+       /* image slots are in [31..0] (sampler slots [15..0]), descending */
+       /* images are in slots [31..16], while FMASKs are in slots [15..0] */
+       return SI_NUM_IMAGE_SLOTS - 1 - slot;
 }
 
 #endif