#define SI_STATE_H
#include "radeonsi_pm4.h"
+#include "../radeon/r600_pipe_common.h"
struct si_state_blend {
struct si_pm4_state pm4;
uint32_t cb_target_mask;
- uint32_t cb_color_control;
+ bool alpha_to_one;
};
struct si_state_viewport {
struct si_state_rasterizer {
struct si_pm4_state pm4;
bool flatshade;
+ bool two_side;
+ bool multisample_enable;
+ bool line_stipple_enable;
unsigned sprite_coord_enable;
unsigned pa_sc_line_stipple;
unsigned pa_su_sc_mode_cntl;
unsigned pa_cl_clip_cntl;
unsigned pa_cl_vs_out_cntl;
+ unsigned clip_plane_enable;
float offset_units;
float offset_scale;
};
+struct si_state_dsa {
+ struct si_pm4_state pm4;
+ float alpha_ref;
+ unsigned alpha_func;
+ unsigned db_render_override;
+ unsigned db_render_control;
+ uint8_t valuemask[2];
+ uint8_t writemask[2];
+};
+
+struct si_vertex_element
+{
+ unsigned count;
+ uint32_t rsrc_word3[PIPE_MAX_ATTRIBS];
+ struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
+};
+
union si_state {
struct {
+ struct si_pm4_state *init;
struct si_state_blend *blend;
struct si_pm4_state *blend_color;
struct si_pm4_state *clip;
+ struct si_pm4_state *sample_mask;
struct si_pm4_state *scissor;
struct si_state_viewport *viewport;
struct si_pm4_state *framebuffer;
struct si_state_rasterizer *rasterizer;
+ struct si_state_dsa *dsa;
+ struct si_pm4_state *fb_rs;
+ struct si_pm4_state *fb_blend;
+ struct si_pm4_state *dsa_stencil_ref;
+ struct si_pm4_state *vs;
+ struct si_pm4_state *vs_sampler;
+ struct si_pm4_state *ps;
+ struct si_pm4_state *ps_sampler;
+ struct si_pm4_state *spi;
+ struct si_pm4_state *vertex_buffers;
+ struct si_pm4_state *draw_info;
+ struct si_pm4_state *draw;
} named;
struct si_pm4_state *array[0];
};
+#define NUM_TEX_UNITS 16
+
+/* User sampler views: 0..15
+ * FMASK sampler views: 16..31 (no sampler states)
+ */
+#define FMASK_TEX_OFFSET NUM_TEX_UNITS
+#define NUM_SAMPLER_VIEWS (FMASK_TEX_OFFSET+NUM_TEX_UNITS)
+#define NUM_SAMPLER_STATES NUM_TEX_UNITS
+
+#define NUM_CONST_BUFFERS 2
+
+/* This represents resource descriptors in memory, such as buffer resources,
+ * image resources, and sampler states.
+ */
+struct si_descriptors {
+ struct r600_atom atom;
+
+ /* The size of one resource descriptor. */
+ unsigned element_dw_size;
+ /* The maximum number of resource descriptors. */
+ unsigned num_elements;
+
+ /* The buffer where resource descriptors are stored. */
+ struct r600_resource *buffer;
+
+ /* The i-th bit is set if that element is dirty (changed but not emitted). */
+ unsigned dirty_mask;
+ /* The i-th bit is set if that element is enabled (non-NULL resource). */
+ unsigned enabled_mask;
+
+ /* We can't update descriptors directly because the GPU might be
+ * reading them at the same time, so we have to update them
+ * in a copy-on-write manner. Each such copy is called a context,
+ * which is just another array descriptors in the same buffer. */
+ unsigned current_context_id;
+ /* The size of a context, should be equal to 4*element_dw_size*num_elements. */
+ unsigned context_size;
+
+ /* The shader userdata register where the 64-bit pointer to the descriptor
+ * array will be stored. */
+ unsigned shader_userdata_reg;
+};
+
+struct si_sampler_views {
+ struct si_descriptors desc;
+ struct pipe_sampler_view *views[NUM_SAMPLER_VIEWS];
+ uint32_t *desc_data[NUM_SAMPLER_VIEWS];
+};
+
+struct si_buffer_resources {
+ struct si_descriptors desc;
+ unsigned num_buffers;
+ enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
+ struct pipe_resource **buffers; /* this has num_buffers elements */
+ uint32_t *desc_storage; /* this has num_buffers*4 elements */
+ uint32_t **desc_data; /* an array of pointers pointing to desc_storage */
+};
+
#define si_pm4_block_idx(member) \
(offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
+#define si_pm4_state_changed(rctx, member) \
+ ((rctx)->queued.named.member != (rctx)->emitted.named.member)
+
#define si_pm4_bind_state(rctx, member, value) \
do { \
(rctx)->queued.named.member = (value); \
- } while(0);
+ } while(0)
#define si_pm4_delete_state(rctx, member, value) \
do { \
} \
si_pm4_free_state(rctx, (struct si_pm4_state *)(value), \
si_pm4_block_idx(member)); \
- } while(0);
+ } while(0)
#define si_pm4_set_state(rctx, member, value) \
do { \
si_pm4_block_idx(member)); \
(rctx)->queued.named.member = (value); \
} \
- } while(0);
+ } while(0)
+
+/* si_descriptors.c */
+void si_set_sampler_view(struct r600_context *rctx, unsigned shader,
+ unsigned slot, struct pipe_sampler_view *view,
+ unsigned *view_desc);
+void si_init_all_descriptors(struct r600_context *rctx);
+void si_release_all_descriptors(struct r600_context *rctx);
+void si_all_descriptors_begin_new_cs(struct r600_context *rctx);
+/* si_state.c */
+struct si_pipe_shader_selector;
+
+boolean si_is_format_supported(struct pipe_screen *screen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned usage);
+int si_shader_select(struct pipe_context *ctx,
+ struct si_pipe_shader_selector *sel,
+ unsigned *dirty);
void si_init_state_functions(struct r600_context *rctx);
+void si_init_config(struct r600_context *rctx);
+
+/* si_state_draw.c */
+extern const struct r600_atom si_atom_cache_flush;
+void si_emit_cache_flush(struct r600_common_context *rctx, struct r600_atom *atom);
+void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
+
+/* si_commands.c */
+void si_cmd_context_control(struct si_pm4_state *pm4);
+void si_cmd_draw_index_2(struct si_pm4_state *pm4, uint32_t max_size,
+ uint64_t index_base, uint32_t index_count,
+ uint32_t initiator, bool predicate);
+void si_cmd_draw_index_auto(struct si_pm4_state *pm4, uint32_t count,
+ uint32_t initiator, bool predicate);
+void si_cmd_surface_sync(struct si_pm4_state *pm4, uint32_t cp_coher_cntl);
#endif