radeonsi: fix GLSL imageSamples()
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
index a0fe826253af3f2275bee3e3f7c16606d40794a9..e3e6cf293e1c59fd79293e08b7da80d0c72da02e 100644 (file)
@@ -56,6 +56,7 @@ struct si_state_blend {
        unsigned                blend_enable_4bit;
        unsigned                need_src_alpha_4bit;
        unsigned                commutative_4bit;
+       unsigned                dcc_msaa_corruption_4bit;
        bool                    alpha_to_coverage:1;
        bool                    alpha_to_one:1;
        bool                    dual_src_blend:1;
@@ -258,6 +259,14 @@ struct si_shader_data {
        uint32_t                sh_base[SI_NUM_SHADERS];
 };
 
+#define SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK \
+       (S_02881C_USE_VTX_POINT_SIZE(1) | \
+        S_02881C_USE_VTX_EDGE_FLAG(1) | \
+        S_02881C_USE_VTX_RENDER_TARGET_INDX(1) | \
+        S_02881C_USE_VTX_VIEWPORT_INDX(1) | \
+        S_02881C_VS_OUT_MISC_VEC_ENA(1) | \
+        S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1))
+
 /* The list of registers whose emitted values are remembered by si_context. */
 enum si_tracked_reg {
        SI_TRACKED_DB_RENDER_CONTROL, /* 2 consecutive registers */
@@ -282,7 +291,8 @@ enum si_tracked_reg {
        SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
        SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL,
 
-       SI_TRACKED_PA_CL_VS_OUT_CNTL,
+       SI_TRACKED_PA_CL_VS_OUT_CNTL__VS, /* set with SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK*/
+       SI_TRACKED_PA_CL_VS_OUT_CNTL__CL, /* set with ~SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK */
        SI_TRACKED_PA_CL_CLIP_CNTL,
 
        SI_TRACKED_PA_SC_BINNER_CNTL_0,
@@ -572,7 +582,7 @@ si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits);
 void si_emit_dpbb_state(struct si_context *sctx);
 
 /* si_state_shaders.c */
-void *si_get_ir_binary(struct si_shader_selector *sel);
+void *si_get_ir_binary(struct si_shader_selector *sel, bool ngg, bool es);
 bool si_shader_cache_load_shader(struct si_screen *sscreen, void *ir_binary,
                                 struct si_shader *shader);
 bool si_shader_cache_insert_shader(struct si_screen *sscreen, void *ir_binary,
@@ -599,8 +609,8 @@ void si_shader_selector_key_vs(struct si_context *sctx,
                               struct si_shader_selector *vs,
                               struct si_shader_key *key,
                               struct si_vs_prolog_bits *prolog_key);
-unsigned si_get_input_prim(const struct si_shader_selector *gs,
-                          unsigned default_worst_case);
+unsigned si_get_input_prim(const struct si_shader_selector *gs);
+bool si_update_ngg(struct si_context *sctx);
 
 /* si_state_draw.c */
 void si_emit_surface_sync(struct si_context *sctx, struct radeon_cmdbuf *cs,