/*
* Copyright 2012 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Christian König <christian.koenig@amd.com>
*/
#ifndef SI_STATE_H
SI_PS_CONST_POLY_STIPPLE,
SI_PS_CONST_SAMPLE_POSITIONS,
+ /* Image descriptor of color buffer 0 for KHR_blend_equation_advanced. */
+ SI_PS_IMAGE_COLORBUF0,
+ SI_PS_IMAGE_COLORBUF0_HI,
+ SI_PS_IMAGE_COLORBUF0_FMASK,
+ SI_PS_IMAGE_COLORBUF0_FMASK_HI,
+
SI_NUM_RW_BUFFERS,
};
#define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \
SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)
-#define SI_VS_SHADER_POINTER_MASK \
+#define SI_DESCS_SHADER_MASK(name) \
u_bit_consecutive(SI_DESCS_FIRST_SHADER + \
- PIPE_SHADER_VERTEX * SI_NUM_SHADER_DESCS, \
+ PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \
SI_NUM_SHADER_DESCS)
/* This represents descriptors in memory, such as buffer resources,
/* The buffer where the descriptors have been uploaded. */
struct r600_resource *buffer;
- int buffer_offset; /* can be negative if not using lower slots */
+ uint64_t gpu_address;
- /* The size of one descriptor. */
- ubyte element_dw_size;
/* The maximum number of descriptors. */
uint32_t num_elements;
uint32_t first_active_slot;
uint32_t num_active_slots;
- /* The SGPR index where the 64-bit pointer to the descriptor array will
- * be stored. */
- ubyte shader_userdata_offset;
+ /* The SH register offset relative to USER_DATA*_0 where the pointer
+ * to the descriptor array will be stored. */
+ short shader_userdata_offset;
+ /* The size of one descriptor. */
+ ubyte element_dw_size;
+ /* If there is only one slot enabled, bind it directly instead of
+ * uploading descriptors. -1 if disabled. */
+ signed char slot_index_to_bind_directly;
};
struct si_buffer_resources {
unsigned base_level, unsigned first_level,
unsigned block_width, bool is_stencil,
uint32_t *state);
+void si_update_ps_colorbuf0_slot(struct si_context *sctx);
void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
uint slot, struct pipe_constant_buffer *cbuf);
void si_get_shader_buffers(struct si_context *sctx,
enum pipe_shader_type shader,
uint start_slot, uint count,
struct pipe_shader_buffer *sbuf);
-void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
+void si_set_ring_buffer(struct si_context *sctx, uint slot,
struct pipe_resource *buffer,
unsigned stride, unsigned num_records,
bool add_tid, bool swizzle,
unsigned entry_size,
unsigned group_index);
void si_bindless_descriptor_slab_free(void *priv, struct pb_slab *pslab);
-
+void si_rebind_buffer(struct si_context *sctx, struct pipe_resource *buf,
+ uint64_t old_va);
/* si_state.c */
struct si_shader_selector;
unsigned width0, unsigned height0,
unsigned force_level);
void si_update_fb_dirtiness_after_rendering(struct si_context *sctx);
+void si_update_ps_iter_samples(struct si_context *sctx);
+void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st);
+void si_set_occlusion_query_state(struct si_context *sctx,
+ bool old_perfect_enable);
/* si_state_binning.c */
void si_emit_dpbb_state(struct si_context *sctx, struct r600_atom *state);
const union blitter_attrib *attrib);
void si_trace_emit(struct si_context *sctx);
+/* si_state_msaa.c */
+void si_init_msaa_functions(struct si_context *sctx);
+void si_emit_sample_locations(struct radeon_winsys_cs *cs, int nr_samples);
+
/* si_state_streamout.c */
void si_streamout_buffers_dirty(struct si_context *sctx);
void si_emit_streamout_end(struct si_context *sctx);