bool dual_src_blend;
};
-struct si_state_sample_mask {
- struct si_pm4_state pm4;
- uint16_t sample_mask;
-};
-
struct si_state_rasterizer {
struct si_pm4_state pm4;
+ /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
+ struct si_pm4_state pm4_poly_offset[3];
bool flatshade;
bool two_side;
bool multisample_enable;
+ bool force_persample_interp;
bool line_stipple_enable;
unsigned sprite_coord_enable;
unsigned pa_sc_line_stipple;
unsigned pa_cl_clip_cntl;
unsigned clip_plane_enable;
- float offset_units;
- float offset_scale;
bool poly_stipple_enable;
bool line_smooth;
bool poly_smooth;
+ bool uses_poly_offset;
+ bool clamp_fragment_color;
+ bool rasterizer_discard;
};
-struct si_state_dsa {
- struct si_pm4_state pm4;
- unsigned alpha_func;
+struct si_dsa_stencil_ref_part {
uint8_t valuemask[2];
uint8_t writemask[2];
};
+struct si_state_dsa {
+ struct si_pm4_state pm4;
+ unsigned alpha_func;
+ struct si_dsa_stencil_ref_part stencil_ref;
+};
+
+struct si_stencil_ref {
+ struct r600_atom atom;
+ struct pipe_stencil_ref state;
+ struct si_dsa_stencil_ref_part dsa_part;
+};
+
struct si_vertex_element
{
unsigned count;
union si_state {
struct {
struct si_state_blend *blend;
- struct si_pm4_state *blend_color;
- struct si_pm4_state *clip;
- struct si_state_sample_mask *sample_mask;
struct si_state_rasterizer *rasterizer;
struct si_state_dsa *dsa;
- struct si_pm4_state *fb_rs;
- struct si_pm4_state *fb_blend;
- struct si_pm4_state *dsa_stencil_ref;
- struct si_pm4_state *ta_bordercolor_base;
+ struct si_pm4_state *poly_offset;
struct si_pm4_state *ls;
struct si_pm4_state *hs;
struct si_pm4_state *es;
struct si_pm4_state *vgt_shader_config;
struct si_pm4_state *vs;
struct si_pm4_state *ps;
- struct si_pm4_state *spi;
} named;
struct si_pm4_state *array[0];
};
struct {
/* The order matters. */
struct r600_atom *cache_flush;
+ struct r600_atom *render_cond;
struct r600_atom *streamout_begin;
struct r600_atom *streamout_enable; /* must be after streamout_begin */
struct r600_atom *framebuffer;
struct r600_atom *msaa_sample_locs;
struct r600_atom *db_render_state;
struct r600_atom *msaa_config;
+ struct r600_atom *sample_mask;
+ struct r600_atom *cb_target_mask;
+ struct r600_atom *blend_color;
struct r600_atom *clip_regs;
+ struct r600_atom *clip_state;
struct r600_atom *shader_userdata;
struct r600_atom *scissors;
struct r600_atom *viewports;
+ struct r600_atom *stencil_ref;
+ struct r600_atom *spi_map;
+ struct r600_atom *spi_ps_input;
} s;
struct r600_atom *array[0];
};
si_pm4_block_idx(member)); \
} while(0)
-#define si_pm4_set_state(sctx, member, value) \
- do { \
- if ((sctx)->queued.named.member != (value)) { \
- si_pm4_free_state(sctx, \
- (struct si_pm4_state *)(sctx)->queued.named.member, \
- si_pm4_block_idx(member)); \
- (sctx)->queued.named.member = (value); \
- } \
- } while(0)
-
/* si_descriptors.c */
-void si_set_sampler_descriptors(struct si_context *sctx, unsigned shader,
- unsigned start, unsigned count, void **states);
void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
struct pipe_resource *buffer,
unsigned stride, unsigned num_records,
void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
struct r600_atom **list_elem,
- void (*emit_func)(struct si_context *ctx, struct r600_atom *state),
- unsigned num_dw);
-void si_update_fb_blend_state(struct si_context *sctx);
+ void (*emit_func)(struct si_context *ctx, struct r600_atom *state));
boolean si_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned force_level);
/* si_state_shader.c */
-void si_update_shaders(struct si_context *sctx);
+bool si_update_shaders(struct si_context *sctx);
void si_init_shader_functions(struct si_context *sctx);
/* si_state_draw.c */
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
void si_trace_emit(struct si_context *sctx);
-/* si_commands.c */
-void si_cmd_context_control(struct si_pm4_state *pm4);
-
#endif