#define NUM_SAMPLER_VIEWS (FMASK_TEX_OFFSET+NUM_TEX_UNITS)
#define NUM_SAMPLER_STATES NUM_TEX_UNITS
-#define NUM_PIPE_CONST_BUFFERS 16
-#define NUM_CONST_BUFFERS 19
+#define NUM_PIPE_CONST_BUFFERS 16
+#define NUM_CONST_BUFFERS (NUM_PIPE_CONST_BUFFERS + 1)
+
+#define SI_RING_ESGS 0
+#define SI_RING_GSVS 1
/* This represents resource descriptors in memory, such as buffer resources,
* image resources, and sampler states.
/* si_state.c */
struct si_pipe_shader_selector;
-struct si_surface;
boolean si_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
unsigned sample_count,
unsigned usage);
int si_shader_select(struct pipe_context *ctx,
- struct si_pipe_shader_selector *sel,
- unsigned *dirty);
+ struct si_pipe_shader_selector *sel);
void si_init_state_functions(struct si_context *sctx);
void si_init_config(struct si_context *sctx);