/*
* Copyright 2012 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Christian König <christian.koenig@amd.com>
*/
-#include "si_pipe.h"
-#include "si_shader.h"
-#include "radeon/r600_cs.h"
-#include "sid.h"
+#include "si_build_pm4.h"
+#include "gfx9d.h"
#include "util/u_index_modify.h"
+#include "util/u_log.h"
#include "util/u_upload_mgr.h"
#include "util/u_prim.h"
-#include "util/u_memory.h"
+
+#include "ac_debug.h"
+
+/* special primitive types */
+#define SI_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
static unsigned si_conv_pipe_prim(unsigned mode)
{
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
[PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
- [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
+ [SI_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
};
assert(mode < ARRAY_SIZE(prim_conv));
return prim_conv[mode];
}
-static unsigned si_conv_prim_to_gs_out(unsigned mode)
-{
- static const int prim_conv[] = {
- [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
- [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
- [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
- };
- assert(mode < ARRAY_SIZE(prim_conv));
-
- return prim_conv[mode];
-}
-
/**
* This calculates the LDS size for tessellation shaders (VS, TCS, TES).
* LS.LDS_SIZE is shared by all 3 shader stages.
* The information about LDS and other non-compile-time parameters is then
* written to userdata SGPRs.
*/
-static void si_emit_derived_tess_state(struct si_context *sctx,
+static bool si_emit_derived_tess_state(struct si_context *sctx,
const struct pipe_draw_info *info,
unsigned *num_patches)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
- struct si_shader_ctx_state *ls = &sctx->vs_shader;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ struct si_shader *ls_current;
+ struct si_shader_selector *ls;
/* The TES pointer will only be used for sctx->last_tcs.
* It would be wrong to think that TCS = TES. */
struct si_shader_selector *tcs =
sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
- unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
+ unsigned tess_uses_primid = sctx->ia_multi_vgt_param_key.u.tess_uses_prim_id;
+ bool has_primid_instancing_bug = sctx->chip_class == SI &&
+ sctx->screen->info.max_se == 1;
+ unsigned tes_sh_base = sctx->shader_pointers.sh_base[PIPE_SHADER_TESS_EVAL];
unsigned num_tcs_input_cp = info->vertices_per_patch;
unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
unsigned num_tcs_patch_outputs;
unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
unsigned input_patch_size, output_patch_size, output_patch0_offset;
- unsigned perpatch_output_offset, lds_size, ls_rsrc2;
+ unsigned perpatch_output_offset, lds_size;
unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
- unsigned offchip_layout, hardware_lds_size;
+ unsigned offchip_layout, hardware_lds_size, ls_hs_config;
+
+ /* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
+ if (sctx->chip_class >= GFX9) {
+ if (sctx->tcs_shader.cso)
+ ls_current = sctx->tcs_shader.current;
+ else
+ ls_current = sctx->fixed_func_tcs_shader.current;
+
+ ls = ls_current->key.part.tcs.ls;
+ } else {
+ ls_current = sctx->vs_shader.current;
+ ls = sctx->vs_shader.cso;
+ }
+
+ if (sctx->last_ls == ls_current &&
+ sctx->last_tcs == tcs &&
+ sctx->last_tes_sh_base == tes_sh_base &&
+ sctx->last_num_tcs_input_cp == num_tcs_input_cp &&
+ (!has_primid_instancing_bug ||
+ (sctx->last_tess_uses_primid == tess_uses_primid))) {
+ *num_patches = sctx->last_num_patches;
+ return false;
+ }
+
+ sctx->last_ls = ls_current;
+ sctx->last_tcs = tcs;
+ sctx->last_tes_sh_base = tes_sh_base;
+ sctx->last_num_tcs_input_cp = num_tcs_input_cp;
+ sctx->last_tess_uses_primid = tess_uses_primid;
/* This calculates how shader inputs and outputs among VS, TCS, and TES
* are laid out in LDS. */
- num_tcs_inputs = util_last_bit64(ls->cso->outputs_written);
+ num_tcs_inputs = util_last_bit64(ls->outputs_written);
if (sctx->tcs_shader.cso) {
num_tcs_outputs = util_last_bit64(tcs->outputs_written);
num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
}
- input_vertex_size = num_tcs_inputs * 16;
+ input_vertex_size = ls->lshs_vertex_stride;
output_vertex_size = num_tcs_outputs * 16;
input_patch_size = num_tcs_input_cp * input_vertex_size;
* resource usage. Also ensures that the number of tcs in and out
* vertices per threadgroup are at most 256.
*/
- *num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
+ unsigned max_verts_per_patch = MAX2(num_tcs_input_cp, num_tcs_output_cp);
+ *num_patches = 256 / max_verts_per_patch;
/* Make sure that the data fits in LDS. This assumes the shaders only
* use LDS for the inputs and outputs.
+ *
+ * While CIK can use 64K per threadgroup, there is a hang on Stoney
+ * with 2 CUs if we use more than 32K. The closed Vulkan driver also
+ * uses 32K at most on all GCN chips.
*/
- hardware_lds_size = sctx->b.chip_class >= CIK ? 65536 : 32768;
+ hardware_lds_size = 32768;
*num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
output_patch_size));
(sctx->screen->tess_offchip_block_dw_size * 4) /
output_patch_size);
- /* Not necessary for correctness, but improves performance. The
- * specific value is taken from the proprietary driver.
+ /* Not necessary for correctness, but improves performance.
+ * The hardware can do more, but the radeonsi shader constant is
+ * limited to 6 bits.
*/
- *num_patches = MIN2(*num_patches, 40);
+ *num_patches = MIN2(*num_patches, 63); /* triangles: 3 full waves except 3 lanes */
- output_patch0_offset = input_patch_size * *num_patches;
- perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
+ /* When distributed tessellation is unsupported, switch between SEs
+ * at a higher frequency to compensate for it.
+ */
+ if (!sctx->screen->has_distributed_tess && sctx->screen->info.max_se > 1)
+ *num_patches = MIN2(*num_patches, 16); /* recommended */
- lds_size = output_patch0_offset + output_patch_size * *num_patches;
- ls_rsrc2 = ls->current->config.rsrc2;
+ /* Make sure that vector lanes are reasonably occupied. It probably
+ * doesn't matter much because this is LS-HS, and TES is likely to
+ * occupy significantly more CUs.
+ */
+ unsigned temp_verts_per_tg = *num_patches * max_verts_per_patch;
+ if (temp_verts_per_tg > 64 && temp_verts_per_tg % 64 < 48)
+ *num_patches = (temp_verts_per_tg & ~63) / max_verts_per_patch;
- if (sctx->b.chip_class >= CIK) {
- assert(lds_size <= 65536);
- ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 512) / 512);
- } else {
- assert(lds_size <= 32768);
- ls_rsrc2 |= S_00B52C_LDS_SIZE(align(lds_size, 256) / 256);
+ if (sctx->chip_class == SI) {
+ /* SI bug workaround, related to power management. Limit LS-HS
+ * threadgroups to only one wave.
+ */
+ unsigned one_wave = 64 / max_verts_per_patch;
+ *num_patches = MIN2(*num_patches, one_wave);
}
- if (sctx->last_ls == ls->current &&
- sctx->last_tcs == tcs &&
- sctx->last_tes_sh_base == tes_sh_base &&
- sctx->last_num_tcs_input_cp == num_tcs_input_cp)
- return;
+ /* The VGT HS block increments the patch ID unconditionally
+ * within a single threadgroup. This results in incorrect
+ * patch IDs when instanced draws are used.
+ *
+ * The intended solution is to restrict threadgroups to
+ * a single instance by setting SWITCH_ON_EOI, which
+ * should cause IA to split instances up. However, this
+ * doesn't work correctly on SI when there is no other
+ * SE to switch to.
+ */
+ if (has_primid_instancing_bug && tess_uses_primid)
+ *num_patches = 1;
- sctx->last_ls = ls->current;
- sctx->last_tcs = tcs;
- sctx->last_tes_sh_base = tes_sh_base;
- sctx->last_num_tcs_input_cp = num_tcs_input_cp;
+ sctx->last_num_patches = *num_patches;
- /* Due to a hw bug, RSRC2_LS must be written twice with another
- * LS register written in between. */
- if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
- radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
- radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
- radeon_emit(cs, ls->current->config.rsrc1);
- radeon_emit(cs, ls_rsrc2);
+ output_patch0_offset = input_patch_size * *num_patches;
+ perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
/* Compute userdata SGPRs. */
assert(((input_vertex_size / 4) & ~0xff) == 0);
assert(num_tcs_input_cp <= 32);
assert(num_tcs_output_cp <= 32);
- tcs_in_layout = (input_patch_size / 4) |
- ((input_vertex_size / 4) << 13);
+ uint64_t ring_va = r600_resource(sctx->tess_rings)->gpu_address;
+ assert((ring_va & u_bit_consecutive(0, 19)) == 0);
+
+ tcs_in_layout = S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size / 4) |
+ S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size / 4);
tcs_out_layout = (output_patch_size / 4) |
- ((output_vertex_size / 4) << 13);
+ (num_tcs_input_cp << 13) |
+ ring_va;
tcs_out_offsets = (output_patch0_offset / 16) |
((perpatch_output_offset / 16) << 16);
- offchip_layout = (pervertex_output_patch_size * *num_patches << 16) |
- (num_tcs_output_cp << 9) | *num_patches;
+ offchip_layout = *num_patches |
+ (num_tcs_output_cp << 6) |
+ (pervertex_output_patch_size * *num_patches << 12);
- /* Set them for LS. */
- radeon_set_sh_reg(cs,
- R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
- tcs_in_layout);
+ /* Compute the LDS size. */
+ lds_size = output_patch0_offset + output_patch_size * *num_patches;
- /* Set them for TCS. */
- radeon_set_sh_reg_seq(cs,
- R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
- radeon_emit(cs, offchip_layout);
- radeon_emit(cs, tcs_out_offsets);
- radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
- radeon_emit(cs, tcs_in_layout);
+ if (sctx->chip_class >= CIK) {
+ assert(lds_size <= 65536);
+ lds_size = align(lds_size, 512) / 512;
+ } else {
+ assert(lds_size <= 32768);
+ lds_size = align(lds_size, 256) / 256;
+ }
- /* Set them for TES. */
- radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 1);
+ /* Set SI_SGPR_VS_STATE_BITS. */
+ sctx->current_vs_state &= C_VS_STATE_LS_OUT_PATCH_SIZE &
+ C_VS_STATE_LS_OUT_VERTEX_SIZE;
+ sctx->current_vs_state |= tcs_in_layout;
+
+ if (sctx->chip_class >= GFX9) {
+ unsigned hs_rsrc2 = ls_current->config.rsrc2 |
+ S_00B42C_LDS_SIZE(lds_size);
+
+ radeon_set_sh_reg(cs, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, hs_rsrc2);
+
+ /* Set userdata SGPRs for merged LS-HS. */
+ radeon_set_sh_reg_seq(cs,
+ R_00B430_SPI_SHADER_USER_DATA_LS_0 +
+ GFX9_SGPR_TCS_OFFCHIP_LAYOUT * 4, 3);
+ radeon_emit(cs, offchip_layout);
+ radeon_emit(cs, tcs_out_offsets);
+ radeon_emit(cs, tcs_out_layout);
+ } else {
+ unsigned ls_rsrc2 = ls_current->config.rsrc2;
+
+ si_multiwave_lds_size_workaround(sctx->screen, &lds_size);
+ ls_rsrc2 |= S_00B52C_LDS_SIZE(lds_size);
+
+ /* Due to a hw bug, RSRC2_LS must be written twice with another
+ * LS register written in between. */
+ if (sctx->chip_class == CIK && sctx->family != CHIP_HAWAII)
+ radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
+ radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
+ radeon_emit(cs, ls_current->config.rsrc1);
+ radeon_emit(cs, ls_rsrc2);
+
+ /* Set userdata SGPRs for TCS. */
+ radeon_set_sh_reg_seq(cs,
+ R_00B430_SPI_SHADER_USER_DATA_HS_0 + GFX6_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
+ radeon_emit(cs, offchip_layout);
+ radeon_emit(cs, tcs_out_offsets);
+ radeon_emit(cs, tcs_out_layout);
+ radeon_emit(cs, tcs_in_layout);
+ }
+
+ /* Set userdata SGPRs for TES. */
+ radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TES_OFFCHIP_LAYOUT * 4, 2);
radeon_emit(cs, offchip_layout);
+ radeon_emit(cs, ring_va);
+
+ ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
+ S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
+ S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
+
+ if (sctx->last_ls_hs_config != ls_hs_config) {
+ if (sctx->chip_class >= CIK) {
+ radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
+ ls_hs_config);
+ } else {
+ radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
+ ls_hs_config);
+ }
+ sctx->last_ls_hs_config = ls_hs_config;
+ return true; /* true if the context rolls */
+ }
+ return false;
}
static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
switch (info->mode) {
case PIPE_PRIM_PATCHES:
return info->count / info->vertices_per_patch;
- case R600_PRIM_RECTANGLE_LIST:
+ case PIPE_PRIM_POLYGON:
+ return info->count >= 3;
+ case SI_PRIM_RECTANGLE_LIST:
return info->count / 3;
default:
- return u_prims_for_vertices(info->mode, info->count);
+ return u_decomposed_prims_for_vertices(info->mode, info->count);
}
}
-static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
- const struct pipe_draw_info *info,
- unsigned num_patches)
+static unsigned
+si_get_init_multi_vgt_param(struct si_screen *sscreen,
+ union si_vgt_param_key *key)
{
- struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
- unsigned prim = info->mode;
- unsigned primgroup_size = 128; /* recommended without a GS */
+ STATIC_ASSERT(sizeof(union si_vgt_param_key) == 4);
unsigned max_primgroup_in_wave = 2;
/* SWITCH_ON_EOP(0) is always preferable. */
bool partial_vs_wave = false;
bool partial_es_wave = false;
- if (sctx->gs_shader.cso)
- primgroup_size = 64; /* recommended with a GS */
-
- if (sctx->tes_shader.cso) {
- /* primgroup_size must be set to a multiple of NUM_PATCHES */
- primgroup_size = num_patches;
-
+ if (key->u.uses_tess) {
/* SWITCH_ON_EOI must be set if PrimID is used. */
- if ((sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) ||
- sctx->tes_shader.cso->info.uses_primid)
+ if (key->u.tess_uses_prim_id)
ia_switch_on_eoi = true;
/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
- if ((sctx->b.family == CHIP_TAHITI ||
- sctx->b.family == CHIP_PITCAIRN ||
- sctx->b.family == CHIP_BONAIRE) &&
- sctx->gs_shader.cso)
+ if ((sscreen->info.family == CHIP_TAHITI ||
+ sscreen->info.family == CHIP_PITCAIRN ||
+ sscreen->info.family == CHIP_BONAIRE) &&
+ key->u.uses_gs)
partial_vs_wave = true;
- /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
- if (sctx->b.chip_class >= VI) {
- if (sctx->gs_shader.cso)
- partial_es_wave = true;
- else
+ /* Needed for 028B6C_DISTRIBUTION_MODE != 0. (implies >= VI) */
+ if (sscreen->has_distributed_tess) {
+ if (key->u.uses_gs) {
+ if (sscreen->info.chip_class == VI)
+ partial_es_wave = true;
+ } else {
partial_vs_wave = true;
+ }
}
}
/* This is a hardware requirement. */
- if ((rs && rs->line_stipple_enable) ||
- (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
+ if (key->u.line_stipple_enabled ||
+ (sscreen->debug_flags & DBG(SWITCH_ON_EOP))) {
ia_switch_on_eop = true;
wd_switch_on_eop = true;
}
- if (sctx->b.chip_class >= CIK) {
+ if (sscreen->info.chip_class >= CIK) {
/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
* 4 shader engines. Set 1 to pass the assertion below.
* The other cases are hardware requirements.
* Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
* for points, line strips, and tri strips.
*/
- if (sctx->b.screen->info.max_se < 4 ||
- prim == PIPE_PRIM_POLYGON ||
- prim == PIPE_PRIM_LINE_LOOP ||
- prim == PIPE_PRIM_TRIANGLE_FAN ||
- prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
- (info->primitive_restart &&
- (sctx->b.family < CHIP_POLARIS10 ||
- (prim != PIPE_PRIM_POINTS &&
- prim != PIPE_PRIM_LINE_STRIP &&
- prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
- info->count_from_stream_output)
+ if (sscreen->info.max_se <= 2 ||
+ key->u.prim == PIPE_PRIM_POLYGON ||
+ key->u.prim == PIPE_PRIM_LINE_LOOP ||
+ key->u.prim == PIPE_PRIM_TRIANGLE_FAN ||
+ key->u.prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
+ (key->u.primitive_restart &&
+ (sscreen->info.family < CHIP_POLARIS10 ||
+ (key->u.prim != PIPE_PRIM_POINTS &&
+ key->u.prim != PIPE_PRIM_LINE_STRIP &&
+ key->u.prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
+ key->u.count_from_stream_output)
wd_switch_on_eop = true;
/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
* We don't know that for indirect drawing, so treat it as
* always problematic. */
- if (sctx->b.family == CHIP_HAWAII &&
- (info->indirect || info->instance_count > 1))
+ if (sscreen->info.family == CHIP_HAWAII &&
+ key->u.uses_instancing)
wd_switch_on_eop = true;
/* Performance recommendation for 4 SE Gfx7-8 parts if
- * instances are smaller than a primgroup. Ignore the fact
- * primgroup_size is a primitive count, not vertex count.
- * Don't do anything for indirect draws.
+ * instances are smaller than a primgroup.
+ * Assume indirect draws always use small instances.
+ * This is needed for good VS wave utilization.
*/
- if (sctx->b.chip_class <= VI &&
- sctx->b.screen->info.max_se >= 4 &&
- !info->indirect &&
- info->instance_count > 1 && info->count < primgroup_size)
+ if (sscreen->info.chip_class <= VI &&
+ sscreen->info.max_se == 4 &&
+ key->u.multi_instances_smaller_than_primgroup)
wd_switch_on_eop = true;
/* Required on CIK and later. */
- if (sctx->b.screen->info.max_se > 2 && !wd_switch_on_eop)
+ if (sscreen->info.max_se == 4 && !wd_switch_on_eop)
ia_switch_on_eoi = true;
+ /* HW engineers suggested that PARTIAL_VS_WAVE_ON should be set
+ * to work around a GS hang.
+ */
+ if (key->u.uses_gs &&
+ (sscreen->info.family == CHIP_TONGA ||
+ sscreen->info.family == CHIP_FIJI ||
+ sscreen->info.family == CHIP_POLARIS10 ||
+ sscreen->info.family == CHIP_POLARIS11 ||
+ sscreen->info.family == CHIP_POLARIS12 ||
+ sscreen->info.family == CHIP_VEGAM))
+ partial_vs_wave = true;
+
/* Required by Hawaii and, for some special cases, by VI. */
if (ia_switch_on_eoi &&
- (sctx->b.family == CHIP_HAWAII ||
- (sctx->b.chip_class == VI &&
- (sctx->gs_shader.cso || max_primgroup_in_wave != 2))))
+ (sscreen->info.family == CHIP_HAWAII ||
+ (sscreen->info.chip_class == VI &&
+ (key->u.uses_gs || max_primgroup_in_wave != 2))))
partial_vs_wave = true;
/* Instancing bug on Bonaire. */
- if (sctx->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
- (info->indirect || info->instance_count > 1))
+ if (sscreen->info.family == CHIP_BONAIRE && ia_switch_on_eoi &&
+ key->u.uses_instancing)
+ partial_vs_wave = true;
+
+ /* This only applies to Polaris10 and later 4 SE chips.
+ * wd_switch_on_eop is already true on all other chips.
+ */
+ if (!wd_switch_on_eop && key->u.primitive_restart)
partial_vs_wave = true;
/* If the WD switch is false, the IA switch must be false too. */
}
/* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
- if (ia_switch_on_eoi)
- partial_es_wave = true;
-
- /* GS requirement. */
- if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
+ if (sscreen->info.chip_class <= VI && ia_switch_on_eoi)
partial_es_wave = true;
- /* Hw bug with single-primitive instances and SWITCH_ON_EOI
- * on multi-SE chips. */
- if (sctx->b.screen->info.max_se >= 2 && ia_switch_on_eoi &&
- (info->indirect ||
- (info->instance_count > 1 &&
- si_num_prims_for_vertices(info) <= 1)))
- sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
-
return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
- S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
- S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
- S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ?
- max_primgroup_in_wave : 0);
+ S_028AA8_WD_SWITCH_ON_EOP(sscreen->info.chip_class >= CIK ? wd_switch_on_eop : 0) |
+ /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
+ S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->info.chip_class == VI ?
+ max_primgroup_in_wave : 0) |
+ S_030960_EN_INST_OPT_BASIC(sscreen->info.chip_class >= GFX9) |
+ S_030960_EN_INST_OPT_ADV(sscreen->info.chip_class >= GFX9);
}
-static unsigned si_get_ls_hs_config(struct si_context *sctx,
- const struct pipe_draw_info *info,
- unsigned num_patches)
+static void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
{
- unsigned num_output_cp;
-
- if (!sctx->tes_shader.cso)
- return 0;
-
- num_output_cp = sctx->tcs_shader.cso ?
- sctx->tcs_shader.cso->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT] :
- info->vertices_per_patch;
-
- return S_028B58_NUM_PATCHES(num_patches) |
- S_028B58_HS_NUM_INPUT_CP(info->vertices_per_patch) |
- S_028B58_HS_NUM_OUTPUT_CP(num_output_cp);
+ for (int prim = 0; prim <= SI_PRIM_RECTANGLE_LIST; prim++)
+ for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++)
+ for (int multi_instances = 0; multi_instances < 2; multi_instances++)
+ for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++)
+ for (int count_from_so = 0; count_from_so < 2; count_from_so++)
+ for (int line_stipple = 0; line_stipple < 2; line_stipple++)
+ for (int uses_tess = 0; uses_tess < 2; uses_tess++)
+ for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++)
+ for (int uses_gs = 0; uses_gs < 2; uses_gs++) {
+ union si_vgt_param_key key;
+
+ key.index = 0;
+ key.u.prim = prim;
+ key.u.uses_instancing = uses_instancing;
+ key.u.multi_instances_smaller_than_primgroup = multi_instances;
+ key.u.primitive_restart = primitive_restart;
+ key.u.count_from_stream_output = count_from_so;
+ key.u.line_stipple_enabled = line_stipple;
+ key.u.uses_tess = uses_tess;
+ key.u.tess_uses_prim_id = tess_uses_primid;
+ key.u.uses_gs = uses_gs;
+
+ sctx->ia_multi_vgt_param[key.index] =
+ si_get_init_multi_vgt_param(sctx->screen, &key);
+ }
}
-static void si_emit_scratch_reloc(struct si_context *sctx)
+static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
+ const struct pipe_draw_info *info,
+ unsigned num_patches)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
-
- if (!sctx->emit_scratch_reloc)
- return;
+ union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
+ unsigned primgroup_size;
+ unsigned ia_multi_vgt_param;
- radeon_set_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
- sctx->spi_tmpring_size);
-
- if (sctx->scratch_buffer) {
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
- sctx->scratch_buffer, RADEON_USAGE_READWRITE,
- RADEON_PRIO_SCRATCH_BUFFER);
+ if (sctx->tes_shader.cso) {
+ primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */
+ } else if (sctx->gs_shader.cso) {
+ primgroup_size = 64; /* recommended with a GS */
+ } else {
+ primgroup_size = 128; /* recommended without a GS and tess */
+ }
+ key.u.prim = info->mode;
+ key.u.uses_instancing = info->indirect || info->instance_count > 1;
+ key.u.multi_instances_smaller_than_primgroup =
+ info->indirect ||
+ (info->instance_count > 1 &&
+ (info->count_from_stream_output ||
+ si_num_prims_for_vertices(info) < primgroup_size));
+ key.u.primitive_restart = info->primitive_restart;
+ key.u.count_from_stream_output = info->count_from_stream_output != NULL;
+
+ ia_multi_vgt_param = sctx->ia_multi_vgt_param[key.index] |
+ S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1);
+
+ if (sctx->gs_shader.cso) {
+ /* GS requirement. */
+ if (sctx->chip_class <= VI &&
+ SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
+ ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1);
+
+ /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
+ * The hw doc says all multi-SE chips are affected, but Vulkan
+ * only applies it to Hawaii. Do what Vulkan does.
+ */
+ if (sctx->family == CHIP_HAWAII &&
+ G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) &&
+ (info->indirect ||
+ (info->instance_count > 1 &&
+ (info->count_from_stream_output ||
+ si_num_prims_for_vertices(info) <= 1))))
+ sctx->flags |= SI_CONTEXT_VGT_FLUSH;
}
- sctx->emit_scratch_reloc = false;
+
+ return ia_multi_vgt_param;
}
/* rast_prim is the primitive type after GS. */
-static void si_emit_rasterizer_prim_state(struct si_context *sctx)
+static bool si_emit_rasterizer_prim_state(struct si_context *sctx)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
- unsigned rast_prim = sctx->current_rast_prim;
- struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ enum pipe_prim_type rast_prim = sctx->current_rast_prim;
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
/* Skip this if not rendering lines. */
- if (rast_prim != PIPE_PRIM_LINES &&
- rast_prim != PIPE_PRIM_LINE_LOOP &&
- rast_prim != PIPE_PRIM_LINE_STRIP &&
- rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
- rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
- return;
+ if (!util_prim_is_lines(rast_prim))
+ return false;
if (rast_prim == sctx->last_rast_prim &&
rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
- return;
+ return false;
/* For lines, reset the stipple pattern at each primitive. Otherwise,
* reset the stipple pattern at each packet (line strips, line loops).
sctx->last_rast_prim = rast_prim;
sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
+ return true; /* true if the context rolls */
}
-static void si_emit_draw_registers(struct si_context *sctx,
- const struct pipe_draw_info *info)
+static void si_emit_vs_state(struct si_context *sctx,
+ const struct pipe_draw_info *info)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
- unsigned prim = si_conv_pipe_prim(info->mode);
- unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
- unsigned ia_multi_vgt_param, ls_hs_config, num_patches = 0;
+ sctx->current_vs_state &= C_VS_STATE_INDEXED;
+ sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->index_size);
- /* Polaris needs different VTX_REUSE_DEPTH settings depending on
- * whether the "fractional odd" tessellation spacing is used.
- */
- if (sctx->b.family >= CHIP_POLARIS10) {
- struct si_shader_selector *tes = sctx->tes_shader.cso;
- unsigned vtx_reuse_depth = 30;
-
- if (tes &&
- tes->info.properties[TGSI_PROPERTY_TES_SPACING] ==
- PIPE_TESS_SPACING_FRACTIONAL_ODD)
- vtx_reuse_depth = 14;
-
- if (vtx_reuse_depth != sctx->last_vtx_reuse_depth) {
- radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
- vtx_reuse_depth);
- sctx->last_vtx_reuse_depth = vtx_reuse_depth;
+ if (sctx->num_vs_blit_sgprs) {
+ /* Re-emit the state after we leave u_blitter. */
+ sctx->last_vs_state = ~0;
+ return;
+ }
+
+ if (sctx->current_vs_state != sctx->last_vs_state) {
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+
+ /* For the API vertex shader (VS_STATE_INDEXED). */
+ radeon_set_sh_reg(cs,
+ sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] +
+ SI_SGPR_VS_STATE_BITS * 4,
+ sctx->current_vs_state);
+
+ /* For vertex color clamping, which is done in the last stage
+ * before the rasterizer. */
+ if (sctx->gs_shader.cso || sctx->tes_shader.cso) {
+ /* GS copy shader or TES if GS is missing. */
+ radeon_set_sh_reg(cs,
+ R_00B130_SPI_SHADER_USER_DATA_VS_0 +
+ SI_SGPR_VS_STATE_BITS * 4,
+ sctx->current_vs_state);
}
+
+ sctx->last_vs_state = sctx->current_vs_state;
}
+}
- if (sctx->tes_shader.cso)
- si_emit_derived_tess_state(sctx, info, &num_patches);
+static inline bool si_prim_restart_index_changed(struct si_context *sctx,
+ const struct pipe_draw_info *info)
+{
+ return info->primitive_restart &&
+ (info->restart_index != sctx->last_restart_index ||
+ sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN);
+}
+
+static void si_emit_draw_registers(struct si_context *sctx,
+ const struct pipe_draw_info *info,
+ unsigned num_patches)
+{
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ unsigned prim = si_conv_pipe_prim(info->mode);
+ unsigned ia_multi_vgt_param;
ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
- ls_hs_config = si_get_ls_hs_config(sctx, info, num_patches);
/* Draw state. */
- if (prim != sctx->last_prim ||
- ia_multi_vgt_param != sctx->last_multi_vgt_param ||
- ls_hs_config != sctx->last_ls_hs_config) {
- if (sctx->b.family >= CHIP_POLARIS10) {
+ if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
+ if (sctx->chip_class >= GFX9)
+ radeon_set_uconfig_reg_idx(cs, sctx->screen,
+ R_030960_IA_MULTI_VGT_PARAM, 4,
+ ia_multi_vgt_param);
+ else if (sctx->chip_class >= CIK)
radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
- radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2, ls_hs_config);
- radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
- } else if (sctx->b.chip_class >= CIK) {
- radeon_emit(cs, PKT3(PKT3_DRAW_PREAMBLE, 2, 0));
- radeon_emit(cs, prim); /* VGT_PRIMITIVE_TYPE */
- radeon_emit(cs, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
- radeon_emit(cs, ls_hs_config); /* VGT_LS_HS_CONFIG */
- } else {
- radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
+ else
radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
- radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG, ls_hs_config);
- }
- sctx->last_prim = prim;
sctx->last_multi_vgt_param = ia_multi_vgt_param;
- sctx->last_ls_hs_config = ls_hs_config;
}
+ if (prim != sctx->last_prim) {
+ if (sctx->chip_class >= CIK)
+ radeon_set_uconfig_reg_idx(cs, sctx->screen,
+ R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
+ else
+ radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
- if (gs_out_prim != sctx->last_gs_out_prim) {
- radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
- sctx->last_gs_out_prim = gs_out_prim;
+ sctx->last_prim = prim;
}
/* Primitive restart. */
if (info->primitive_restart != sctx->last_primitive_restart_en) {
- radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
+ if (sctx->chip_class >= GFX9)
+ radeon_set_uconfig_reg(cs, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN,
+ info->primitive_restart);
+ else
+ radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN,
+ info->primitive_restart);
+
sctx->last_primitive_restart_en = info->primitive_restart;
- if (info->primitive_restart &&
- (info->restart_index != sctx->last_restart_index ||
- sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
- radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
- info->restart_index);
- sctx->last_restart_index = info->restart_index;
- }
+ }
+ if (si_prim_restart_index_changed(sctx, info)) {
+ radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
+ info->restart_index);
+ sctx->last_restart_index = info->restart_index;
}
}
static void si_emit_draw_packets(struct si_context *sctx,
const struct pipe_draw_info *info,
- const struct pipe_index_buffer *ib)
+ struct pipe_resource *indexbuf,
+ unsigned index_size,
+ unsigned index_offset)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
- unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
- bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
+ struct pipe_draw_indirect_info *indirect = info->indirect;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ unsigned sh_base_reg = sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX];
+ bool render_cond_bit = sctx->render_cond && !sctx->render_cond_force_off;
+ uint32_t index_max_size = 0;
+ uint64_t index_va = 0;
if (info->count_from_stream_output) {
- struct r600_so_target *t =
- (struct r600_so_target*)info->count_from_stream_output;
+ struct si_streamout_target *t =
+ (struct si_streamout_target*)info->count_from_stream_output;
uint64_t va = t->buf_filled_size->gpu_address +
t->buf_filled_size_offset;
t->stride_in_dw);
radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
- radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
+ radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_SRC_MEM) |
COPY_DATA_DST_SEL(COPY_DATA_REG) |
COPY_DATA_WR_CONFIRM);
radeon_emit(cs, va); /* src address lo */
radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
radeon_emit(cs, 0); /* unused */
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
t->buf_filled_size, RADEON_USAGE_READ,
RADEON_PRIO_SO_FILLED_SIZE);
}
/* draw packet */
- if (info->indexed) {
- radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
+ if (index_size) {
+ if (index_size != sctx->last_index_size) {
+ unsigned index_type;
+
+ /* index type */
+ switch (index_size) {
+ case 1:
+ index_type = V_028A7C_VGT_INDEX_8;
+ break;
+ case 2:
+ index_type = V_028A7C_VGT_INDEX_16 |
+ (SI_BIG_ENDIAN && sctx->chip_class <= CIK ?
+ V_028A7C_VGT_DMA_SWAP_16_BIT : 0);
+ break;
+ case 4:
+ index_type = V_028A7C_VGT_INDEX_32 |
+ (SI_BIG_ENDIAN && sctx->chip_class <= CIK ?
+ V_028A7C_VGT_DMA_SWAP_32_BIT : 0);
+ break;
+ default:
+ assert(!"unreachable");
+ return;
+ }
- /* index type */
- switch (ib->index_size) {
- case 1:
- radeon_emit(cs, V_028A7C_VGT_INDEX_8);
- break;
- case 2:
- radeon_emit(cs, V_028A7C_VGT_INDEX_16 |
- (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
- V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
- break;
- case 4:
- radeon_emit(cs, V_028A7C_VGT_INDEX_32 |
- (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
- V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
- break;
- default:
- assert(!"unreachable");
- return;
+ if (sctx->chip_class >= GFX9) {
+ radeon_set_uconfig_reg_idx(cs, sctx->screen,
+ R_03090C_VGT_INDEX_TYPE, 2,
+ index_type);
+ } else {
+ radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
+ radeon_emit(cs, index_type);
+ }
+
+ sctx->last_index_size = index_size;
}
- }
- if (!info->indirect) {
- int base_vertex;
+ index_max_size = (indexbuf->width0 - index_offset) /
+ index_size;
+ index_va = r600_resource(indexbuf)->gpu_address + index_offset;
- radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
- radeon_emit(cs, info->instance_count);
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
+ r600_resource(indexbuf),
+ RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
+ } else {
+ /* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
+ * so the state must be re-emitted before the next indexed draw.
+ */
+ if (sctx->chip_class >= CIK)
+ sctx->last_index_size = -1;
+ }
- /* Base vertex and start instance. */
- base_vertex = info->indexed ? info->index_bias : info->start;
+ if (indirect) {
+ uint64_t indirect_va = r600_resource(indirect->buffer)->gpu_address;
- if (base_vertex != sctx->last_base_vertex ||
- sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
- info->start_instance != sctx->last_start_instance ||
- sh_base_reg != sctx->last_sh_base_reg) {
- radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
- radeon_emit(cs, base_vertex);
- radeon_emit(cs, info->start_instance);
+ assert(indirect_va % 8 == 0);
- sctx->last_base_vertex = base_vertex;
- sctx->last_start_instance = info->start_instance;
- sctx->last_sh_base_reg = sh_base_reg;
- }
- } else {
si_invalidate_draw_sh_constants(sctx);
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
- (struct r600_resource *)info->indirect,
- RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
- }
-
- if (info->indexed) {
- uint32_t index_max_size = (ib->buffer->width0 - ib->offset) /
- ib->index_size;
- uint64_t index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
+ radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
+ radeon_emit(cs, 1);
+ radeon_emit(cs, indirect_va);
+ radeon_emit(cs, indirect_va >> 32);
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
- (struct r600_resource *)ib->buffer,
- RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
-
- if (info->indirect) {
- uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
+ r600_resource(indirect->buffer),
+ RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
- assert(indirect_va % 8 == 0);
- assert(index_va % 2 == 0);
- assert(info->indirect_offset % 4 == 0);
+ unsigned di_src_sel = index_size ? V_0287F0_DI_SRC_SEL_DMA
+ : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
- radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
- radeon_emit(cs, 1);
- radeon_emit(cs, indirect_va);
- radeon_emit(cs, indirect_va >> 32);
+ assert(indirect->offset % 4 == 0);
+ if (index_size) {
radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
radeon_emit(cs, index_va);
radeon_emit(cs, index_va >> 32);
radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
radeon_emit(cs, index_max_size);
+ }
- if (sctx->b.family < CHIP_POLARIS10) {
- radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_INDIRECT, 3, render_cond_bit));
- radeon_emit(cs, info->indirect_offset);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
- } else {
- radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_INDIRECT_MULTI, 8, render_cond_bit));
- radeon_emit(cs, info->indirect_offset);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, 0); /* draw_index */
- radeon_emit(cs, 1); /* count */
- radeon_emit(cs, 0); /* count_addr -- disabled */
- radeon_emit(cs, 0);
- radeon_emit(cs, 16); /* stride */
- radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
- }
+ if (!sctx->screen->has_draw_indirect_multi) {
+ radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT
+ : PKT3_DRAW_INDIRECT,
+ 3, render_cond_bit));
+ radeon_emit(cs, indirect->offset);
+ radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
+ radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
+ radeon_emit(cs, di_src_sel);
} else {
- index_va += info->start * ib->index_size;
+ uint64_t count_va = 0;
+
+ if (indirect->indirect_draw_count) {
+ struct r600_resource *params_buf =
+ r600_resource(indirect->indirect_draw_count);
+
+ radeon_add_to_buffer_list(
+ sctx, sctx->gfx_cs, params_buf,
+ RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
+
+ count_va = params_buf->gpu_address + indirect->indirect_draw_count_offset;
+ }
+
+ radeon_emit(cs, PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT_MULTI :
+ PKT3_DRAW_INDIRECT_MULTI,
+ 8, render_cond_bit));
+ radeon_emit(cs, indirect->offset);
+ radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
+ radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
+ radeon_emit(cs, ((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) |
+ S_2C3_DRAW_INDEX_ENABLE(1) |
+ S_2C3_COUNT_INDIRECT_ENABLE(!!indirect->indirect_draw_count));
+ radeon_emit(cs, indirect->draw_count);
+ radeon_emit(cs, count_va);
+ radeon_emit(cs, count_va >> 32);
+ radeon_emit(cs, indirect->stride);
+ radeon_emit(cs, di_src_sel);
+ }
+ } else {
+ unsigned instance_count = info->instance_count;
+ int base_vertex;
+
+ if (sctx->last_instance_count == SI_INSTANCE_COUNT_UNKNOWN ||
+ sctx->last_instance_count != instance_count) {
+ radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
+ radeon_emit(cs, instance_count);
+ sctx->last_instance_count = instance_count;
+ }
+
+ /* Base vertex and start instance. */
+ base_vertex = index_size ? info->index_bias : info->start;
+
+ if (sctx->num_vs_blit_sgprs) {
+ /* Re-emit draw constants after we leave u_blitter. */
+ si_invalidate_draw_sh_constants(sctx);
+
+ /* Blit VS doesn't use BASE_VERTEX, START_INSTANCE, and DRAWID. */
+ radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_VS_BLIT_DATA * 4,
+ sctx->num_vs_blit_sgprs);
+ radeon_emit_array(cs, sctx->vs_blit_sh_data,
+ sctx->num_vs_blit_sgprs);
+ } else if (base_vertex != sctx->last_base_vertex ||
+ sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
+ info->start_instance != sctx->last_start_instance ||
+ info->drawid != sctx->last_drawid ||
+ sh_base_reg != sctx->last_sh_base_reg) {
+ radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 3);
+ radeon_emit(cs, base_vertex);
+ radeon_emit(cs, info->start_instance);
+ radeon_emit(cs, info->drawid);
+
+ sctx->last_base_vertex = base_vertex;
+ sctx->last_start_instance = info->start_instance;
+ sctx->last_drawid = info->drawid;
+ sctx->last_sh_base_reg = sh_base_reg;
+ }
+
+ if (index_size) {
+ index_va += info->start * index_size;
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
radeon_emit(cs, index_max_size);
radeon_emit(cs, index_va);
- radeon_emit(cs, (index_va >> 32UL) & 0xFF);
+ radeon_emit(cs, index_va >> 32);
radeon_emit(cs, info->count);
radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
- }
- } else {
- if (info->indirect) {
- uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
-
- assert(indirect_va % 8 == 0);
- assert(info->indirect_offset % 4 == 0);
-
- radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
- radeon_emit(cs, 1);
- radeon_emit(cs, indirect_va);
- radeon_emit(cs, indirect_va >> 32);
-
- if (sctx->b.family < CHIP_POLARIS10) {
- radeon_emit(cs, PKT3(PKT3_DRAW_INDIRECT, 3, render_cond_bit));
- radeon_emit(cs, info->indirect_offset);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
- } else {
- radeon_emit(cs, PKT3(PKT3_DRAW_INDIRECT_MULTI, 8, render_cond_bit));
- radeon_emit(cs, info->indirect_offset);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
- radeon_emit(cs, 0); /* draw_index */
- radeon_emit(cs, 1); /* count */
- radeon_emit(cs, 0); /* count_addr -- disabled */
- radeon_emit(cs, 0);
- radeon_emit(cs, 16); /* stride */
- radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
- }
} else {
radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
radeon_emit(cs, info->count);
radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
- S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
+ S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
}
}
}
-void si_emit_cache_flush(struct si_context *si_ctx, struct r600_atom *atom)
+static void si_emit_surface_sync(struct si_context *sctx,
+ unsigned cp_coher_cntl)
+{
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+
+ if (sctx->chip_class >= GFX9) {
+ /* Flush caches and wait for the caches to assert idle. */
+ radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
+ radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
+ radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
+ radeon_emit(cs, 0xffffff); /* CP_COHER_SIZE_HI */
+ radeon_emit(cs, 0); /* CP_COHER_BASE */
+ radeon_emit(cs, 0); /* CP_COHER_BASE_HI */
+ radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
+ } else {
+ /* ACQUIRE_MEM is only required on a compute ring. */
+ radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
+ radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
+ radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
+ radeon_emit(cs, 0); /* CP_COHER_BASE */
+ radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
+ }
+}
+
+void si_emit_cache_flush(struct si_context *sctx)
{
- struct r600_common_context *sctx = &si_ctx->b;
- struct radeon_winsys_cs *cs = sctx->gfx.cs;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ uint32_t flags = sctx->flags;
uint32_t cp_coher_cntl = 0;
+ uint32_t flush_cb_db = flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
+ SI_CONTEXT_FLUSH_AND_INV_DB);
+
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
+ sctx->num_cb_cache_flushes++;
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
+ sctx->num_db_cache_flushes++;
/* SI has a bug that it always flushes ICACHE and KCACHE if either
* bit is set. An alternative way is to write SQC_CACHES, but that
* to add a workaround for it.
*/
- if (sctx->flags & SI_CONTEXT_INV_ICACHE)
+ if (flags & SI_CONTEXT_INV_ICACHE)
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
- if (sctx->flags & SI_CONTEXT_INV_SMEM_L1)
+ if (flags & SI_CONTEXT_INV_SMEM_L1)
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
- if (sctx->flags & SI_CONTEXT_INV_VMEM_L1)
- cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
- if (sctx->flags & SI_CONTEXT_INV_GLOBAL_L2) {
- cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1);
-
- if (sctx->chip_class >= VI)
- cp_coher_cntl |= S_0301F0_TC_WB_ACTION_ENA(1);
- }
-
- if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
- cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
- S_0085F0_CB0_DEST_BASE_ENA(1) |
- S_0085F0_CB1_DEST_BASE_ENA(1) |
- S_0085F0_CB2_DEST_BASE_ENA(1) |
- S_0085F0_CB3_DEST_BASE_ENA(1) |
- S_0085F0_CB4_DEST_BASE_ENA(1) |
- S_0085F0_CB5_DEST_BASE_ENA(1) |
- S_0085F0_CB6_DEST_BASE_ENA(1) |
- S_0085F0_CB7_DEST_BASE_ENA(1);
-
- /* Necessary for DCC */
- if (sctx->chip_class >= VI) {
- radeon_emit(cs, PKT3(PKT3_EVENT_WRITE_EOP, 4, 0));
- radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_DATA_TS) |
- EVENT_INDEX(5));
- radeon_emit(cs, 0);
- radeon_emit(cs, 0);
- radeon_emit(cs, 0);
- radeon_emit(cs, 0);
+ if (sctx->chip_class <= VI) {
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
+ cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
+ S_0085F0_CB0_DEST_BASE_ENA(1) |
+ S_0085F0_CB1_DEST_BASE_ENA(1) |
+ S_0085F0_CB2_DEST_BASE_ENA(1) |
+ S_0085F0_CB3_DEST_BASE_ENA(1) |
+ S_0085F0_CB4_DEST_BASE_ENA(1) |
+ S_0085F0_CB5_DEST_BASE_ENA(1) |
+ S_0085F0_CB6_DEST_BASE_ENA(1) |
+ S_0085F0_CB7_DEST_BASE_ENA(1);
+
+ /* Necessary for DCC */
+ if (sctx->chip_class == VI)
+ si_cp_release_mem(sctx,
+ V_028A90_FLUSH_AND_INV_CB_DATA_TS,
+ 0, EOP_DST_SEL_MEM, EOP_INT_SEL_NONE,
+ EOP_DATA_SEL_DISCARD, NULL,
+ 0, 0, SI_NOT_QUERY);
}
- }
- if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
- cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
- S_0085F0_DB_DEST_BASE_ENA(1);
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
+ cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
+ S_0085F0_DB_DEST_BASE_ENA(1);
}
- if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
+ /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
- /* needed for wait for idle in SURFACE_SYNC */
- assert(sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB);
}
- if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
+ if (flags & (SI_CONTEXT_FLUSH_AND_INV_DB |
+ SI_CONTEXT_FLUSH_AND_INV_DB_META)) {
+ /* Flush HTILE. SURFACE_SYNC will wait for idle. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
- /* needed for wait for idle in SURFACE_SYNC */
- assert(sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB);
}
/* Wait for shader engines to go idle.
* VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
* for everything including CB/DB cache flushes.
*/
- if (!(sctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
- SI_CONTEXT_FLUSH_AND_INV_DB))) {
- if (sctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
+ if (!flush_cb_db) {
+ if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
- } else if (sctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
+ /* Only count explicit shader flushes, not implicit ones
+ * done by SURFACE_SYNC.
+ */
+ sctx->num_vs_flushes++;
+ sctx->num_ps_flushes++;
+ } else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+ sctx->num_vs_flushes++;
}
}
- if (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH) {
+
+ if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
+ sctx->compute_is_busy) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
- radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
+ radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+ sctx->num_cs_flushes++;
+ sctx->compute_is_busy = false;
}
/* VGT state synchronization. */
- if (sctx->flags & SI_CONTEXT_VGT_FLUSH) {
+ if (flags & SI_CONTEXT_VGT_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
}
- if (sctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
+ if (flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
}
+ /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
+ * wait for idle on GFX9. We have to use a TS event.
+ */
+ if (sctx->chip_class >= GFX9 && flush_cb_db) {
+ uint64_t va;
+ unsigned tc_flags, cb_db_event;
+
+ /* Set the CB/DB flush event. */
+ switch (flush_cb_db) {
+ case SI_CONTEXT_FLUSH_AND_INV_CB:
+ cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
+ break;
+ case SI_CONTEXT_FLUSH_AND_INV_DB:
+ cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
+ break;
+ default:
+ /* both CB & DB */
+ cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
+ }
+
+ /* These are the only allowed combinations. If you need to
+ * do multiple operations at once, do them separately.
+ * All operations that invalidate L2 also seem to invalidate
+ * metadata. Volatile (VOL) and WC flushes are not listed here.
+ *
+ * TC | TC_WB = writeback & invalidate L2 & L1
+ * TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
+ * TC_WB | TC_NC = writeback L2 for MTYPE == NC
+ * TC | TC_NC = invalidate L2 for MTYPE == NC
+ * TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
+ * TCL1 = invalidate L1
+ */
+ tc_flags = 0;
+
+ if (flags & SI_CONTEXT_INV_L2_METADATA) {
+ tc_flags = EVENT_TC_ACTION_ENA |
+ EVENT_TC_MD_ACTION_ENA;
+ }
+
+ /* Ideally flush TC together with CB/DB. */
+ if (flags & SI_CONTEXT_INV_GLOBAL_L2) {
+ /* Writeback and invalidate everything in L2 & L1. */
+ tc_flags = EVENT_TC_ACTION_ENA |
+ EVENT_TC_WB_ACTION_ENA;
+
+ /* Clear the flags. */
+ flags &= ~(SI_CONTEXT_INV_GLOBAL_L2 |
+ SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
+ SI_CONTEXT_INV_VMEM_L1);
+ sctx->num_L2_invalidates++;
+ }
+
+ /* Do the flush (enqueue the event and wait for it). */
+ va = sctx->wait_mem_scratch->gpu_address;
+ sctx->wait_mem_number++;
+
+ si_cp_release_mem(sctx, cb_db_event, tc_flags,
+ EOP_DST_SEL_MEM,
+ EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM,
+ EOP_DATA_SEL_VALUE_32BIT,
+ sctx->wait_mem_scratch, va,
+ sctx->wait_mem_number, SI_NOT_QUERY);
+ si_cp_wait_mem(sctx, cs, va, sctx->wait_mem_number, 0xffffffff,
+ WAIT_REG_MEM_EQUAL);
+ }
+
/* Make sure ME is idle (it executes most packets) before continuing.
* This prevents read-after-write hazards between PFP and ME.
*/
- if (cp_coher_cntl || (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH)) {
+ if (cp_coher_cntl ||
+ (flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
+ SI_CONTEXT_INV_VMEM_L1 |
+ SI_CONTEXT_INV_GLOBAL_L2 |
+ SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(cs, 0);
}
- /* When one of the DEST_BASE flags is set, SURFACE_SYNC waits for idle.
- * Therefore, it should be last. Done in PFP.
+ /* SI-CI-VI only:
+ * When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
+ * waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
+ *
+ * cp_coher_cntl should contain all necessary flags except TC flags
+ * at this point.
+ *
+ * SI-CIK don't support L2 write-back.
*/
- if (cp_coher_cntl) {
- /* ACQUIRE_MEM is only required on a compute ring. */
- radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
- radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
- radeon_emit(cs, 0xffffffff); /* CP_COHER_SIZE */
- radeon_emit(cs, 0); /* CP_COHER_BASE */
- radeon_emit(cs, 0x0000000A); /* POLL_INTERVAL */
+ if (flags & SI_CONTEXT_INV_GLOBAL_L2 ||
+ (sctx->chip_class <= CIK &&
+ (flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
+ /* Invalidate L1 & L2. (L1 is always invalidated on SI)
+ * WB must be set on VI+ when TC_ACTION is set.
+ */
+ si_emit_surface_sync(sctx, cp_coher_cntl |
+ S_0085F0_TC_ACTION_ENA(1) |
+ S_0085F0_TCL1_ACTION_ENA(1) |
+ S_0301F0_TC_WB_ACTION_ENA(sctx->chip_class >= VI));
+ cp_coher_cntl = 0;
+ sctx->num_L2_invalidates++;
+ } else {
+ /* L1 invalidation and L2 writeback must be done separately,
+ * because both operations can't be done together.
+ */
+ if (flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
+ /* WB = write-back
+ * NC = apply to non-coherent MTYPEs
+ * (i.e. MTYPE <= 1, which is what we use everywhere)
+ *
+ * WB doesn't work without NC.
+ */
+ si_emit_surface_sync(sctx, cp_coher_cntl |
+ S_0301F0_TC_WB_ACTION_ENA(1) |
+ S_0301F0_TC_NC_ACTION_ENA(1));
+ cp_coher_cntl = 0;
+ sctx->num_L2_writebacks++;
+ }
+ if (flags & SI_CONTEXT_INV_VMEM_L1) {
+ /* Invalidate per-CU VMEM L1. */
+ si_emit_surface_sync(sctx, cp_coher_cntl |
+ S_0085F0_TCL1_ACTION_ENA(1));
+ cp_coher_cntl = 0;
+ }
}
- if (sctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
+ /* If TC flushes haven't cleared this... */
+ if (cp_coher_cntl)
+ si_emit_surface_sync(sctx, cp_coher_cntl);
+
+ if (flags & SI_CONTEXT_START_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
EVENT_INDEX(0));
- } else if (sctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
+ } else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
EVENT_INDEX(0));
const struct pipe_draw_info *info,
unsigned *start, unsigned *count)
{
- if (info->indirect) {
- struct r600_resource *indirect =
- (struct r600_resource*)info->indirect;
- int *data = r600_buffer_map_sync_with_rings(&sctx->b,
- indirect, PIPE_TRANSFER_READ);
- data += info->indirect_offset/sizeof(int);
- *start = data[2];
- *count = data[0];
+ struct pipe_draw_indirect_info *indirect = info->indirect;
+
+ if (indirect) {
+ unsigned indirect_count;
+ struct pipe_transfer *transfer;
+ unsigned begin, end;
+ unsigned map_size;
+ unsigned *data;
+
+ if (indirect->indirect_draw_count) {
+ data = pipe_buffer_map_range(&sctx->b,
+ indirect->indirect_draw_count,
+ indirect->indirect_draw_count_offset,
+ sizeof(unsigned),
+ PIPE_TRANSFER_READ, &transfer);
+
+ indirect_count = *data;
+
+ pipe_buffer_unmap(&sctx->b, transfer);
+ } else {
+ indirect_count = indirect->draw_count;
+ }
+
+ if (!indirect_count) {
+ *start = *count = 0;
+ return;
+ }
+
+ map_size = (indirect_count - 1) * indirect->stride + 3 * sizeof(unsigned);
+ data = pipe_buffer_map_range(&sctx->b, indirect->buffer,
+ indirect->offset, map_size,
+ PIPE_TRANSFER_READ, &transfer);
+
+ begin = UINT_MAX;
+ end = 0;
+
+ for (unsigned i = 0; i < indirect_count; ++i) {
+ unsigned count = data[0];
+ unsigned start = data[2];
+
+ if (count > 0) {
+ begin = MIN2(begin, start);
+ end = MAX2(end, start + count);
+ }
+
+ data += indirect->stride / sizeof(unsigned);
+ }
+
+ pipe_buffer_unmap(&sctx->b, transfer);
+
+ if (begin < end) {
+ *start = begin;
+ *count = end - begin;
+ } else {
+ *start = *count = 0;
+ }
} else {
*start = info->start;
*count = info->count;
}
}
-void si_ce_pre_draw_synchronization(struct si_context *sctx)
+static void si_emit_all_states(struct si_context *sctx, const struct pipe_draw_info *info,
+ unsigned skip_atom_mask)
{
- if (sctx->ce_need_synchronization) {
- radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
- radeon_emit(sctx->ce_ib, 1);
+ unsigned num_patches = 0;
+ /* Vega10/Raven scissor bug workaround. When any context register is
+ * written (i.e. the GPU rolls the context), PA_SC_VPORT_SCISSOR
+ * registers must be written too.
+ */
+ bool handle_scissor_bug = (sctx->family == CHIP_VEGA10 || sctx->family == CHIP_RAVEN) &&
+ !si_is_atom_dirty(sctx, &sctx->atoms.s.scissors);
+ bool context_roll = false; /* set correctly for GFX9 only */
- radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
- radeon_emit(sctx->b.gfx.cs, 1);
- }
-}
+ context_roll |= si_emit_rasterizer_prim_state(sctx);
+ if (sctx->tes_shader.cso)
+ context_roll |= si_emit_derived_tess_state(sctx, info, &num_patches);
-void si_ce_post_draw_synchronization(struct si_context *sctx)
-{
- if (sctx->ce_need_synchronization) {
- radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
- radeon_emit(sctx->b.gfx.cs, 0);
+ if (handle_scissor_bug &&
+ (info->count_from_stream_output ||
+ sctx->dirty_atoms & si_atoms_that_always_roll_context() ||
+ sctx->dirty_states & si_states_that_always_roll_context() ||
+ si_prim_restart_index_changed(sctx, info)))
+ context_roll = true;
+
+ sctx->context_roll_counter = 0;
+
+ /* Emit state atoms. */
+ unsigned mask = sctx->dirty_atoms & ~skip_atom_mask;
+ while (mask)
+ sctx->atoms.array[u_bit_scan(&mask)].emit(sctx);
+
+ sctx->dirty_atoms &= skip_atom_mask;
- sctx->ce_need_synchronization = false;
+ /* Emit states. */
+ mask = sctx->dirty_states;
+ while (mask) {
+ unsigned i = u_bit_scan(&mask);
+ struct si_pm4_state *state = sctx->queued.array[i];
+
+ if (!state || sctx->emitted.array[i] == state)
+ continue;
+
+ si_pm4_emit(sctx, state);
+ sctx->emitted.array[i] = state;
}
+ sctx->dirty_states = 0;
+
+ if (handle_scissor_bug &&
+ (context_roll || sctx->context_roll_counter)) {
+ sctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
+ sctx->atoms.s.scissors.emit(sctx);
+ }
+
+ /* Emit draw states. */
+ si_emit_vs_state(sctx, info);
+ si_emit_draw_registers(sctx, info, num_patches);
}
-void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
+static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
- struct pipe_index_buffer ib = {};
- unsigned mask, dirty_fb_counter, dirty_tex_counter;
-
- if (!info->count && !info->indirect &&
- (info->indexed || !info->count_from_stream_output))
- return;
+ struct pipe_resource *indexbuf = info->index.resource;
+ unsigned dirty_tex_counter;
+ enum pipe_prim_type rast_prim;
+ unsigned index_size = info->index_size;
+ unsigned index_offset = info->indirect ? info->start * index_size : 0;
+
+ if (likely(!info->indirect)) {
+ /* SI-CI treat instance_count==0 as instance_count==1. There is
+ * no workaround for indirect draws, but we can at least skip
+ * direct draws.
+ */
+ if (unlikely(!info->instance_count))
+ return;
- if (!sctx->vs_shader.cso) {
- assert(0);
- return;
- }
- if (!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard)) {
- assert(0);
- return;
+ /* Handle count == 0. */
+ if (unlikely(!info->count &&
+ (index_size || !info->count_from_stream_output)))
+ return;
}
- if (!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES)) {
+
+ if (unlikely(!sctx->vs_shader.cso ||
+ !rs ||
+ (!sctx->ps_shader.cso && !rs->rasterizer_discard) ||
+ (!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES)))) {
assert(0);
return;
}
- /* Re-emit the framebuffer state if needed. */
- dirty_fb_counter = p_atomic_read(&sctx->b.screen->dirty_fb_counter);
- if (dirty_fb_counter != sctx->b.last_dirty_fb_counter) {
- sctx->b.last_dirty_fb_counter = dirty_fb_counter;
+ /* Recompute and re-emit the texture resource states if needed. */
+ dirty_tex_counter = p_atomic_read(&sctx->screen->dirty_tex_counter);
+ if (unlikely(dirty_tex_counter != sctx->last_dirty_tex_counter)) {
+ sctx->last_dirty_tex_counter = dirty_tex_counter;
sctx->framebuffer.dirty_cbufs |=
((1 << sctx->framebuffer.state.nr_cbufs) - 1);
sctx->framebuffer.dirty_zsbuf = true;
- si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
- }
-
- /* Invalidate & recompute texture descriptors if needed. */
- dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_descriptor_counter);
- if (dirty_tex_counter != sctx->b.last_dirty_tex_descriptor_counter) {
- sctx->b.last_dirty_tex_descriptor_counter = dirty_tex_counter;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
si_update_all_texture_descriptors(sctx);
}
- si_decompress_graphics_textures(sctx);
+ si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
/* Set the rasterization primitive type.
*
* draw_vbo recursively, and before si_update_shaders, which uses
* current_rast_prim for this draw_vbo call. */
if (sctx->gs_shader.cso)
- sctx->current_rast_prim = sctx->gs_shader.cso->gs_output_prim;
- else if (sctx->tes_shader.cso)
- sctx->current_rast_prim =
- sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
- else
- sctx->current_rast_prim = info->mode;
-
- if (!si_update_shaders(sctx) ||
- !si_upload_graphics_shader_descriptors(sctx))
- return;
+ rast_prim = sctx->gs_shader.cso->gs_output_prim;
+ else if (sctx->tes_shader.cso) {
+ if (sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_POINT_MODE])
+ rast_prim = PIPE_PRIM_POINTS;
+ else
+ rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
+ } else
+ rast_prim = info->mode;
+
+ if (rast_prim != sctx->current_rast_prim) {
+ if (util_prim_is_points_or_lines(sctx->current_rast_prim) !=
+ util_prim_is_points_or_lines(rast_prim))
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
+
+ sctx->current_rast_prim = rast_prim;
+ sctx->do_update_shaders = true;
+ }
- if (info->indexed) {
- /* Initialize the index buffer struct. */
- pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
- ib.user_buffer = sctx->index_buffer.user_buffer;
- ib.index_size = sctx->index_buffer.index_size;
- ib.offset = sctx->index_buffer.offset;
+ if (sctx->tes_shader.cso &&
+ sctx->screen->has_ls_vgpr_init_bug) {
+ /* Determine whether the LS VGPR fix should be applied.
+ *
+ * It is only required when num input CPs > num output CPs,
+ * which cannot happen with the fixed function TCS. We should
+ * also update this bit when switching from TCS to fixed
+ * function TCS.
+ */
+ struct si_shader_selector *tcs = sctx->tcs_shader.cso;
+ bool ls_vgpr_fix =
+ tcs &&
+ info->vertices_per_patch >
+ tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
+
+ if (ls_vgpr_fix != sctx->ls_vgpr_fix) {
+ sctx->ls_vgpr_fix = ls_vgpr_fix;
+ sctx->do_update_shaders = true;
+ }
+ }
+ if (sctx->gs_shader.cso) {
+ /* Determine whether the GS triangle strip adjacency fix should
+ * be applied. Rotate every other triangle if
+ * - triangle strips with adjacency are fed to the GS and
+ * - primitive restart is disabled (the rotation doesn't help
+ * when the restart occurs after an odd number of triangles).
+ */
+ bool gs_tri_strip_adj_fix =
+ !sctx->tes_shader.cso &&
+ info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
+ !info->primitive_restart;
+
+ if (gs_tri_strip_adj_fix != sctx->gs_tri_strip_adj_fix) {
+ sctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
+ sctx->do_update_shaders = true;
+ }
+ }
+
+ if (sctx->do_update_shaders && !si_update_shaders(sctx))
+ return;
+
+ if (index_size) {
/* Translate or upload, if needed. */
/* 8-bit indices are supported on VI. */
- if (sctx->b.chip_class <= CIK && ib.index_size == 1) {
- struct pipe_resource *out_buffer = NULL;
- unsigned out_offset, start, count, start_offset;
+ if (sctx->chip_class <= CIK && index_size == 1) {
+ unsigned start, count, start_offset, size, offset;
void *ptr;
si_get_draw_start_count(sctx, info, &start, &count);
- start_offset = start * ib.index_size;
-
- u_upload_alloc(sctx->b.uploader, start_offset, count * 2, 256,
- &out_offset, &out_buffer, &ptr);
- if (!out_buffer) {
- pipe_resource_reference(&ib.buffer, NULL);
+ start_offset = start * 2;
+ size = count * 2;
+
+ indexbuf = NULL;
+ u_upload_alloc(ctx->stream_uploader, start_offset,
+ size,
+ si_optimal_tcc_alignment(sctx, size),
+ &offset, &indexbuf, &ptr);
+ if (!indexbuf)
return;
- }
- util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
- ib.offset + start_offset,
+ util_shorten_ubyte_elts_to_userptr(&sctx->b, info, 0, 0,
+ index_offset + start,
count, ptr);
- pipe_resource_reference(&ib.buffer, NULL);
- ib.user_buffer = NULL;
- ib.buffer = out_buffer;
/* info->start will be added by the drawing code */
- ib.offset = out_offset - start_offset;
- ib.index_size = 2;
- } else if (ib.user_buffer && !ib.buffer) {
- unsigned start, count, start_offset;
-
- si_get_draw_start_count(sctx, info, &start, &count);
- start_offset = start * ib.index_size;
-
- u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
- 256, (char*)ib.user_buffer + start_offset,
- &ib.offset, &ib.buffer);
- if (!ib.buffer)
+ index_offset = offset - start_offset;
+ index_size = 2;
+ } else if (info->has_user_indices) {
+ unsigned start_offset;
+
+ assert(!info->indirect);
+ start_offset = info->start * index_size;
+
+ indexbuf = NULL;
+ u_upload_data(ctx->stream_uploader, start_offset,
+ info->count * index_size,
+ sctx->screen->info.tcc_cache_line_size,
+ (char*)info->index.user + start_offset,
+ &index_offset, &indexbuf);
+ if (!indexbuf)
return;
+
/* info->start will be added by the drawing code */
- ib.offset -= start_offset;
+ index_offset -= start_offset;
+ } else if (sctx->chip_class <= CIK &&
+ r600_resource(indexbuf)->TC_L2_dirty) {
+ /* VI reads index buffers through TC L2, so it doesn't
+ * need this. */
+ sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+ r600_resource(indexbuf)->TC_L2_dirty = false;
}
}
- /* VI reads index buffers through TC L2. */
- if (info->indexed && sctx->b.chip_class <= CIK &&
- r600_resource(ib.buffer)->TC_L2_dirty) {
- sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
- r600_resource(ib.buffer)->TC_L2_dirty = false;
+ if (info->indirect) {
+ struct pipe_draw_indirect_info *indirect = info->indirect;
+
+ /* Add the buffer size for memory checking in need_cs_space. */
+ si_context_add_resource_size(sctx, indirect->buffer);
+
+ /* Indirect buffers use TC L2 on GFX9, but not older hw. */
+ if (sctx->chip_class <= VI) {
+ if (r600_resource(indirect->buffer)->TC_L2_dirty) {
+ sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+ r600_resource(indirect->buffer)->TC_L2_dirty = false;
+ }
+
+ if (indirect->indirect_draw_count &&
+ r600_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
+ sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+ r600_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
+ }
+ }
}
- /* Check flush flags. */
- if (sctx->b.flags)
- si_mark_atom_dirty(sctx, sctx->atoms.s.cache_flush);
+ si_need_gfx_cs_space(sctx);
- si_need_cs_space(sctx);
+ /* Since we've called si_context_add_resource_size for vertex buffers,
+ * this must be called after si_need_cs_space, because we must let
+ * need_cs_space flush before we add buffers to the buffer list.
+ */
+ if (!si_upload_vertex_buffer_descriptors(sctx))
+ return;
- /* Emit states. */
- mask = sctx->dirty_atoms;
- while (mask) {
- struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
+ /* Use optimal packet order based on whether we need to sync the pipeline. */
+ if (unlikely(sctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
+ SI_CONTEXT_FLUSH_AND_INV_DB |
+ SI_CONTEXT_PS_PARTIAL_FLUSH |
+ SI_CONTEXT_CS_PARTIAL_FLUSH))) {
+ /* If we have to wait for idle, set all states first, so that all
+ * SET packets are processed in parallel with previous draw calls.
+ * Then draw and prefetch at the end. This ensures that the time
+ * the CUs are idle is very short.
+ */
+ unsigned masked_atoms = 0;
- atom->emit(&sctx->b, atom);
- }
- sctx->dirty_atoms = 0;
+ if (unlikely(sctx->flags & SI_CONTEXT_FLUSH_FOR_RENDER_COND))
+ masked_atoms |= si_get_atom_bit(sctx, &sctx->atoms.s.render_cond);
+
+ if (!si_upload_graphics_shader_descriptors(sctx))
+ return;
+
+ /* Emit all states except possibly render condition. */
+ si_emit_all_states(sctx, info, masked_atoms);
+ si_emit_cache_flush(sctx);
+ /* <-- CUs are idle here. */
+
+ if (si_is_atom_dirty(sctx, &sctx->atoms.s.render_cond))
+ sctx->atoms.s.render_cond.emit(sctx);
+ sctx->dirty_atoms = 0;
+
+ si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
+ /* <-- CUs are busy here. */
+
+ /* Start prefetches after the draw has been started. Both will run
+ * in parallel, but starting the draw first is more important.
+ */
+ if (sctx->chip_class >= CIK && sctx->prefetch_L2_mask)
+ cik_emit_prefetch_L2(sctx, false);
+ } else {
+ /* If we don't wait for idle, start prefetches first, then set
+ * states, and draw at the end.
+ */
+ if (sctx->flags)
+ si_emit_cache_flush(sctx);
- si_pm4_emit_dirty(sctx);
- si_emit_scratch_reloc(sctx);
- si_emit_rasterizer_prim_state(sctx);
- si_emit_draw_registers(sctx, info);
+ /* Only prefetch the API VS and VBO descriptors. */
+ if (sctx->chip_class >= CIK && sctx->prefetch_L2_mask)
+ cik_emit_prefetch_L2(sctx, true);
- si_ce_pre_draw_synchronization(sctx);
+ if (!si_upload_graphics_shader_descriptors(sctx))
+ return;
- si_emit_draw_packets(sctx, info, &ib);
+ si_emit_all_states(sctx, info, 0);
+ si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
- si_ce_post_draw_synchronization(sctx);
+ /* Prefetch the remaining shaders after the draw has been
+ * started. */
+ if (sctx->chip_class >= CIK && sctx->prefetch_L2_mask)
+ cik_emit_prefetch_L2(sctx, false);
+ }
- if (sctx->trace_buf)
+ if (unlikely(sctx->current_saved_cs)) {
si_trace_emit(sctx);
+ si_log_draw_state(sctx, sctx->log);
+ }
/* Workaround for a VGT hang when streamout is enabled.
* It must be done after drawing. */
- if ((sctx->b.family == CHIP_HAWAII ||
- sctx->b.family == CHIP_TONGA ||
- sctx->b.family == CHIP_FIJI) &&
- r600_get_strmout_en(&sctx->b)) {
- sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
+ if ((sctx->family == CHIP_HAWAII ||
+ sctx->family == CHIP_TONGA ||
+ sctx->family == CHIP_FIJI) &&
+ si_get_strmout_en(sctx)) {
+ sctx->flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
}
- /* Set the depth buffer as dirty. */
- if (sctx->framebuffer.state.zsbuf) {
- struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
- struct r600_texture *rtex = (struct r600_texture *)surf->texture;
-
- rtex->dirty_level_mask |= 1 << surf->u.tex.level;
-
- if (rtex->surface.flags & RADEON_SURF_SBUFFER)
- rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
+ if (unlikely(sctx->decompression_enabled)) {
+ sctx->num_decompress_calls++;
+ } else {
+ sctx->num_draw_calls++;
+ if (sctx->framebuffer.state.nr_cbufs > 1)
+ sctx->num_mrt_draw_calls++;
+ if (info->primitive_restart)
+ sctx->num_prim_restart_calls++;
+ if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
+ sctx->num_spill_draw_calls++;
}
- if (sctx->framebuffer.compressed_cb_mask) {
- struct pipe_surface *surf;
- struct r600_texture *rtex;
- unsigned mask = sctx->framebuffer.compressed_cb_mask;
-
- do {
- unsigned i = u_bit_scan(&mask);
- surf = sctx->framebuffer.state.cbufs[i];
- rtex = (struct r600_texture*)surf->texture;
-
- rtex->dirty_level_mask |= 1 << surf->u.tex.level;
- } while (mask);
+ if (index_size && indexbuf != info->index.resource)
+ pipe_resource_reference(&indexbuf, NULL);
+}
+
+static void
+si_draw_rectangle(struct blitter_context *blitter,
+ void *vertex_elements_cso,
+ blitter_get_vs_func get_vs,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
+ enum blitter_attrib_type type,
+ const union blitter_attrib *attrib)
+{
+ struct pipe_context *pipe = util_blitter_get_pipe(blitter);
+ struct si_context *sctx = (struct si_context*)pipe;
+
+ /* Pack position coordinates as signed int16. */
+ sctx->vs_blit_sh_data[0] = (uint32_t)(x1 & 0xffff) |
+ ((uint32_t)(y1 & 0xffff) << 16);
+ sctx->vs_blit_sh_data[1] = (uint32_t)(x2 & 0xffff) |
+ ((uint32_t)(y2 & 0xffff) << 16);
+ sctx->vs_blit_sh_data[2] = fui(depth);
+
+ switch (type) {
+ case UTIL_BLITTER_ATTRIB_COLOR:
+ memcpy(&sctx->vs_blit_sh_data[3], attrib->color,
+ sizeof(float)*4);
+ break;
+ case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
+ case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
+ memcpy(&sctx->vs_blit_sh_data[3], &attrib->texcoord,
+ sizeof(attrib->texcoord));
+ break;
+ case UTIL_BLITTER_ATTRIB_NONE:;
}
- pipe_resource_reference(&ib.buffer, NULL);
- sctx->b.num_draw_calls++;
- if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
- sctx->b.num_spill_draw_calls++;
+ pipe->bind_vs_state(pipe, si_get_blitter_vs(sctx, type, num_instances));
+
+ struct pipe_draw_info info = {};
+ info.mode = SI_PRIM_RECTANGLE_LIST;
+ info.count = 3;
+ info.instance_count = num_instances;
+
+ /* Don't set per-stage shader pointers for VS. */
+ sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX);
+ sctx->vertex_buffer_pointer_dirty = false;
+
+ si_draw_vbo(pipe, &info);
}
void si_trace_emit(struct si_context *sctx)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ uint64_t va = sctx->current_saved_cs->trace_buf->gpu_address;
+ uint32_t trace_id = ++sctx->current_saved_cs->trace_id;
- sctx->trace_id++;
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, sctx->trace_buf,
- RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
- radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
+ radeon_emit(cs, S_370_DST_SEL(sctx->chip_class >= CIK ? V_370_MEM
+ : V_370_MEM_GRBM) |
S_370_WR_CONFIRM(1) |
S_370_ENGINE_SEL(V_370_ME));
- radeon_emit(cs, sctx->trace_buf->gpu_address);
- radeon_emit(cs, sctx->trace_buf->gpu_address >> 32);
- radeon_emit(cs, sctx->trace_id);
+ radeon_emit(cs, va);
+ radeon_emit(cs, va >> 32);
+ radeon_emit(cs, trace_id);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, SI_ENCODE_TRACE_POINT(sctx->trace_id));
+ radeon_emit(cs, AC_ENCODE_TRACE_POINT(trace_id));
+
+ if (sctx->log)
+ u_log_flush(sctx->log);
+}
+
+void si_init_draw_functions(struct si_context *sctx)
+{
+ sctx->b.draw_vbo = si_draw_vbo;
+
+ sctx->blitter->draw_rectangle = si_draw_rectangle;
+
+ si_init_ia_multi_vgt_param_table(sctx);
}