/* XXX: Depends on Z buffer format? */
si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, 0);
- /* XXX: Depends on color buffer format? */
- si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
- S_028714_COL0_EXPORT_FORMAT(V_028714_SPI_SHADER_32_ABGR));
-
va = r600_resource_va(ctx->screen, (void *)shader->bo);
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);