radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
index b4b3fe323ee68d3a9637aa685aca52d1aedd45fa..80f5f7c943cbd14ee4a58d7d026a78327b76b757 100644 (file)
@@ -23,7 +23,7 @@
  */
 
 #include "si_build_pm4.h"
-#include "gfx9d.h"
+#include "sid.h"
 
 #include "util/u_index_modify.h"
 #include "util/u_log.h"
@@ -175,7 +175,7 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
        /* When distributed tessellation is unsupported, switch between SEs
         * at a higher frequency to compensate for it.
         */
-       if (!sctx->screen->has_distributed_tess && sctx->screen->info.max_se > 1)
+       if (!sctx->screen->info.has_distributed_tess && sctx->screen->info.max_se > 1)
                *num_patches = MIN2(*num_patches, 16); /* recommended */
 
        /* Make sure that vector lanes are reasonably occupied. It probably
@@ -183,14 +183,16 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
         * occupy significantly more CUs.
         */
        unsigned temp_verts_per_tg = *num_patches * max_verts_per_patch;
-       if (temp_verts_per_tg > 64 && temp_verts_per_tg % 64 < 48)
-               *num_patches = (temp_verts_per_tg & ~63) / max_verts_per_patch;
+       unsigned wave_size = sctx->screen->ge_wave_size;
+
+       if (temp_verts_per_tg > wave_size && temp_verts_per_tg % wave_size < wave_size*3/4)
+               *num_patches = (temp_verts_per_tg & ~(wave_size - 1)) / max_verts_per_patch;
 
        if (sctx->chip_class == GFX6) {
                /* GFX6 bug workaround, related to power management. Limit LS-HS
                 * threadgroups to only one wave.
                 */
-               unsigned one_wave = 64 / max_verts_per_patch;
+               unsigned one_wave = wave_size / max_verts_per_patch;
                *num_patches = MIN2(*num_patches, one_wave);
        }
 
@@ -252,9 +254,18 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
                                  C_VS_STATE_LS_OUT_VERTEX_SIZE;
        sctx->current_vs_state |= tcs_in_layout;
 
+       /* We should be able to support in-shader LDS use with LLVM >= 9
+        * by just adding the lds_sizes together, but it has never
+        * been tested. */
+       assert(ls_current->config.lds_size == 0);
+
        if (sctx->chip_class >= GFX9) {
-               unsigned hs_rsrc2 = ls_current->config.rsrc2 |
-                                   S_00B42C_LDS_SIZE(lds_size);
+               unsigned hs_rsrc2 = ls_current->config.rsrc2;
+
+               if (sctx->chip_class >= GFX10)
+                       hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX10(lds_size);
+               else
+                       hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX9(lds_size);
 
                radeon_set_sh_reg(cs, R_00B42C_SPI_SHADER_PGM_RSRC2_HS, hs_rsrc2);
 
@@ -352,7 +363,7 @@ si_get_init_multi_vgt_param(struct si_screen *sscreen,
                        partial_vs_wave = true;
 
                /* Needed for 028B6C_DISTRIBUTION_MODE != 0. (implies >= GFX8) */
-               if (sscreen->has_distributed_tess) {
+               if (sscreen->info.has_distributed_tess) {
                        if (key->u.uses_gs) {
                                if (sscreen->info.chip_class == GFX8)
                                        partial_es_wave = true;
@@ -490,6 +501,16 @@ static void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
        }
 }
 
+static bool si_is_line_stipple_enabled(struct si_context *sctx)
+{
+       struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+
+       return rs->line_stipple_enable &&
+              sctx->current_rast_prim != PIPE_PRIM_POINTS &&
+              (rs->polygon_mode_is_lines ||
+               util_prim_is_lines(sctx->current_rast_prim));
+}
+
 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
                                          const struct pipe_draw_info *info,
                                          enum pipe_prim_type prim,
@@ -518,6 +539,7 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
                  si_num_prims_for_vertices(info, prim) < primgroup_size));
        key.u.primitive_restart = primitive_restart;
        key.u.count_from_stream_output = info->count_from_stream_output != NULL;
+       key.u.line_stipple_enabled = si_is_line_stipple_enabled(sctx);
 
        ia_multi_vgt_param = sctx->ia_multi_vgt_param[key.index] |
                             S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1);
@@ -544,31 +566,68 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
        return ia_multi_vgt_param;
 }
 
+static unsigned si_conv_prim_to_gs_out(unsigned mode)
+{
+       static const int prim_conv[] = {
+               [PIPE_PRIM_POINTS]                      = V_028A6C_OUTPRIM_TYPE_POINTLIST,
+               [PIPE_PRIM_LINES]                       = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_LINE_LOOP]                   = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_LINE_STRIP]                  = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_TRIANGLES]                   = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_TRIANGLE_STRIP]              = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_TRIANGLE_FAN]                = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_QUADS]                       = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_QUAD_STRIP]                  = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_POLYGON]                     = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_LINES_ADJACENCY]             = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_PATCHES]                     = V_028A6C_OUTPRIM_TYPE_POINTLIST,
+               [SI_PRIM_RECTANGLE_LIST]                = V_028A6C_VGT_OUT_RECT_V0,
+       };
+       assert(mode < ARRAY_SIZE(prim_conv));
+
+       return prim_conv[mode];
+}
+
 /* rast_prim is the primitive type after GS. */
 static void si_emit_rasterizer_prim_state(struct si_context *sctx)
 {
        struct radeon_cmdbuf *cs = sctx->gfx_cs;
        enum pipe_prim_type rast_prim = sctx->current_rast_prim;
        struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+       unsigned initial_cdw = cs->current.cdw;
 
-       /* Skip this if not rendering lines. */
-       if (!util_prim_is_lines(rast_prim))
-               return;
+       if (unlikely(si_is_line_stipple_enabled(sctx))) {
+               /* For lines, reset the stipple pattern at each primitive. Otherwise,
+                * reset the stipple pattern at each packet (line strips, line loops).
+                */
+               unsigned value = rs->pa_sc_line_stipple |
+                                S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2);
 
-       if (rast_prim == sctx->last_rast_prim &&
-           rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
-               return;
+               radeon_opt_set_context_reg(sctx, R_028A0C_PA_SC_LINE_STIPPLE,
+                                          SI_TRACKED_PA_SC_LINE_STIPPLE, value);
+       }
 
-       /* For lines, reset the stipple pattern at each primitive. Otherwise,
-        * reset the stipple pattern at each packet (line strips, line loops).
-        */
-       radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
-               rs->pa_sc_line_stipple |
-               S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
+       unsigned gs_out_prim = si_conv_prim_to_gs_out(rast_prim);
+       if (unlikely(gs_out_prim != sctx->last_gs_out_prim &&
+                    (sctx->ngg || sctx->gs_shader.cso))) {
+               radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
+               sctx->last_gs_out_prim = gs_out_prim;
+       }
+
+       if (initial_cdw != cs->current.cdw)
+               sctx->context_roll = true;
+
+       if (sctx->ngg) {
+               unsigned vtx_index = rs->flatshade_first ? 0 : gs_out_prim;
 
-       sctx->last_rast_prim = rast_prim;
-       sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
-       sctx->context_roll = true;
+               sctx->current_vs_state &= C_VS_STATE_OUTPRIM &
+                                         C_VS_STATE_PROVOKING_VTX_INDEX;
+               sctx->current_vs_state |= S_VS_STATE_OUTPRIM(gs_out_prim) |
+                                         S_VS_STATE_PROVOKING_VTX_INDEX(vtx_index);
+       }
 }
 
 static void si_emit_vs_state(struct si_context *sctx,
@@ -586,22 +645,35 @@ static void si_emit_vs_state(struct si_context *sctx,
        if (sctx->current_vs_state != sctx->last_vs_state) {
                struct radeon_cmdbuf *cs = sctx->gfx_cs;
 
-               /* For the API vertex shader (VS_STATE_INDEXED). */
+               /* For the API vertex shader (VS_STATE_INDEXED, LS_OUT_*). */
                radeon_set_sh_reg(cs,
                        sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] +
                        SI_SGPR_VS_STATE_BITS * 4,
                        sctx->current_vs_state);
 
-               /* For vertex color clamping, which is done in the last stage
-                * before the rasterizer. */
-               if (sctx->gs_shader.cso || sctx->tes_shader.cso) {
-                       /* GS copy shader or TES if GS is missing. */
+               /* Set CLAMP_VERTEX_COLOR and OUTPRIM in the last stage
+                * before the rasterizer.
+                *
+                * For TES or the GS copy shader without NGG:
+                */
+               if (sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] !=
+                   R_00B130_SPI_SHADER_USER_DATA_VS_0) {
                        radeon_set_sh_reg(cs,
                                R_00B130_SPI_SHADER_USER_DATA_VS_0 +
                                SI_SGPR_VS_STATE_BITS * 4,
                                sctx->current_vs_state);
                }
 
+               /* For NGG: */
+               if (sctx->screen->use_ngg &&
+                   sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] !=
+                   R_00B230_SPI_SHADER_USER_DATA_GS_0) {
+                       radeon_set_sh_reg(cs,
+                                         R_00B230_SPI_SHADER_USER_DATA_GS_0 +
+                                         SI_SGPR_VS_STATE_BITS * 4,
+                                         sctx->current_vs_state);
+               }
+
                sctx->last_vs_state = sctx->current_vs_state;
        }
 }
@@ -615,15 +687,14 @@ static inline bool si_prim_restart_index_changed(struct si_context *sctx,
                sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN);
 }
 
-static void si_emit_draw_registers(struct si_context *sctx,
-                                  const struct pipe_draw_info *info,
-                                  enum pipe_prim_type prim,
-                                  unsigned num_patches,
-                                  unsigned instance_count,
-                                  bool primitive_restart)
+static void si_emit_ia_multi_vgt_param(struct si_context *sctx,
+                                      const struct pipe_draw_info *info,
+                                      enum pipe_prim_type prim,
+                                      unsigned num_patches,
+                                      unsigned instance_count,
+                                      bool primitive_restart)
 {
        struct radeon_cmdbuf *cs = sctx->gfx_cs;
-       unsigned vgt_prim = si_conv_pipe_prim(prim);
        unsigned ia_multi_vgt_param;
 
        ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, prim, num_patches,
@@ -631,7 +702,7 @@ static void si_emit_draw_registers(struct si_context *sctx,
 
        /* Draw state. */
        if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
-               if (sctx->chip_class >= GFX9)
+               if (sctx->chip_class == GFX9)
                        radeon_set_uconfig_reg_idx(cs, sctx->screen,
                                                   R_030960_IA_MULTI_VGT_PARAM, 4,
                                                   ia_multi_vgt_param);
@@ -642,8 +713,70 @@ static void si_emit_draw_registers(struct si_context *sctx,
 
                sctx->last_multi_vgt_param = ia_multi_vgt_param;
        }
+}
+
+/* GFX10 removed IA_MULTI_VGT_PARAM in exchange for GE_CNTL.
+ * We overload last_multi_vgt_param.
+ */
+static void gfx10_emit_ge_cntl(struct si_context *sctx, unsigned num_patches)
+{
+       union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
+       unsigned ge_cntl;
+
+       if (sctx->ngg) {
+               if (sctx->tes_shader.cso) {
+                       ge_cntl = S_03096C_PRIM_GRP_SIZE(num_patches) |
+                                 S_03096C_VERT_GRP_SIZE(256) | /* 256 = disable vertex grouping */
+                                 S_03096C_BREAK_WAVE_AT_EOI(key.u.tess_uses_prim_id);
+               } else {
+                       ge_cntl = si_get_vs_state(sctx)->ge_cntl;
+               }
+       } else {
+               unsigned primgroup_size;
+               unsigned vertgroup_size = 256; /* 256 = disable vertex grouping */;
+
+               if (sctx->tes_shader.cso) {
+                       primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */
+               } else if (sctx->gs_shader.cso) {
+                       unsigned vgt_gs_onchip_cntl = sctx->gs_shader.current->ctx_reg.gs.vgt_gs_onchip_cntl;
+                       primgroup_size = G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl);
+               } else {
+                       primgroup_size = 128; /* recommended without a GS and tess */
+               }
+
+               ge_cntl = S_03096C_PRIM_GRP_SIZE(primgroup_size) |
+                         S_03096C_VERT_GRP_SIZE(vertgroup_size) |
+                         S_03096C_BREAK_WAVE_AT_EOI(key.u.uses_tess && key.u.tess_uses_prim_id);
+       }
+
+       ge_cntl |= S_03096C_PACKET_TO_ONE_PA(si_is_line_stipple_enabled(sctx));
+
+       if (ge_cntl != sctx->last_multi_vgt_param) {
+               radeon_set_uconfig_reg(sctx->gfx_cs, R_03096C_GE_CNTL, ge_cntl);
+               sctx->last_multi_vgt_param = ge_cntl;
+       }
+}
+
+static void si_emit_draw_registers(struct si_context *sctx,
+                                  const struct pipe_draw_info *info,
+                                  enum pipe_prim_type prim,
+                                  unsigned num_patches,
+                                  unsigned instance_count,
+                                  bool primitive_restart)
+{
+       struct radeon_cmdbuf *cs = sctx->gfx_cs;
+       unsigned vgt_prim = si_conv_pipe_prim(prim);
+
+       if (sctx->chip_class >= GFX10)
+               gfx10_emit_ge_cntl(sctx, num_patches);
+       else
+               si_emit_ia_multi_vgt_param(sctx, info, prim, num_patches,
+                                          instance_count, primitive_restart);
+
        if (vgt_prim != sctx->last_prim) {
-               if (sctx->chip_class >= GFX7)
+               if (sctx->chip_class >= GFX10)
+                       radeon_set_uconfig_reg(cs, R_030908_VGT_PRIMITIVE_TYPE, vgt_prim);
+               else if (sctx->chip_class >= GFX7)
                        radeon_set_uconfig_reg_idx(cs, sctx->screen,
                                                   R_030908_VGT_PRIMITIVE_TYPE, 1, vgt_prim);
                else
@@ -741,6 +874,12 @@ static void si_emit_draw_packets(struct si_context *sctx,
                if (original_index_size) {
                        index_max_size = (indexbuf->width0 - index_offset) /
                                          original_index_size;
+                       /* Skip draw calls with 0-sized index buffers.
+                        * They cause a hang on some chips, like Navi10-14.
+                        */
+                       if (!index_max_size)
+                               return;
+
                        index_va = si_resource(indexbuf)->gpu_address + index_offset;
 
                        radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
@@ -889,12 +1028,15 @@ static void si_emit_draw_packets(struct si_context *sctx,
        }
 }
 
-static void si_emit_surface_sync(struct si_context *sctx,
-                                unsigned cp_coher_cntl)
+void si_emit_surface_sync(struct si_context *sctx, struct radeon_cmdbuf *cs,
+                         unsigned cp_coher_cntl)
 {
-       struct radeon_cmdbuf *cs = sctx->gfx_cs;
+       bool compute_ib = !sctx->has_graphics ||
+                         cs == sctx->prim_discard_compute_cs;
+
+       assert(sctx->chip_class <= GFX9);
 
-       if (sctx->chip_class >= GFX9 || !sctx->has_graphics) {
+       if (sctx->chip_class == GFX9 || compute_ib) {
                /* Flush caches and wait for the caches to assert idle. */
                radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
                radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
@@ -914,7 +1056,7 @@ static void si_emit_surface_sync(struct si_context *sctx,
 
        /* ACQUIRE_MEM has an implicit context roll if the current context
         * is busy. */
-       if (sctx->has_graphics)
+       if (!compute_ib)
                sctx->context_roll = true;
 }
 
@@ -945,6 +1087,207 @@ void si_prim_discard_signal_next_compute_ib_start(struct si_context *sctx)
        *sctx->last_pkt3_write_data = PKT3(PKT3_NOP, 3, 0);
 }
 
+void gfx10_emit_cache_flush(struct si_context *ctx)
+{
+       struct radeon_cmdbuf *cs = ctx->gfx_cs;
+       uint32_t gcr_cntl = 0;
+       unsigned cb_db_event = 0;
+       unsigned flags = ctx->flags;
+
+       if (!ctx->has_graphics) {
+               /* Only process compute flags. */
+               flags &= SI_CONTEXT_INV_ICACHE |
+                        SI_CONTEXT_INV_SCACHE |
+                        SI_CONTEXT_INV_VCACHE |
+                        SI_CONTEXT_INV_L2 |
+                        SI_CONTEXT_WB_L2 |
+                        SI_CONTEXT_INV_L2_METADATA |
+                        SI_CONTEXT_CS_PARTIAL_FLUSH;
+       }
+
+       /* We don't need these. */
+       assert(!(flags & (SI_CONTEXT_VGT_STREAMOUT_SYNC |
+                         SI_CONTEXT_FLUSH_AND_INV_DB_META)));
+
+       if (flags & SI_CONTEXT_VGT_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
+       }
+
+       if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
+               ctx->num_cb_cache_flushes++;
+       if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
+               ctx->num_db_cache_flushes++;
+
+       if (flags & SI_CONTEXT_INV_ICACHE)
+               gcr_cntl |= S_586_GLI_INV(V_586_GLI_ALL);
+       if (flags & SI_CONTEXT_INV_SCACHE) {
+               /* TODO: When writing to the SMEM L1 cache, we need to set SEQ
+                * to FORWARD when both L1 and L2 are written out (WB or INV).
+                */
+               gcr_cntl |= S_586_GL1_INV(1) | S_586_GLK_INV(1);
+       }
+       if (flags & SI_CONTEXT_INV_VCACHE)
+               gcr_cntl |= S_586_GL1_INV(1) | S_586_GLV_INV(1);
+
+       /* The L2 cache ops are:
+        * - INV: - invalidate lines that reflect memory (were loaded from memory)
+        *        - don't touch lines that were overwritten (were stored by gfx clients)
+        * - WB: - don't touch lines that reflect memory
+        *       - write back lines that were overwritten
+        * - WB | INV: - invalidate lines that reflect memory
+        *             - write back lines that were overwritten
+        *
+        * GLM doesn't support WB alone. If WB is set, INV must be set too.
+        */
+       if (flags & SI_CONTEXT_INV_L2) {
+               /* Writeback and invalidate everything in L2. */
+               gcr_cntl |= S_586_GL2_INV(1) | S_586_GL2_WB(1) |
+                           S_586_GLM_INV(1) | S_586_GLM_WB(1);
+               ctx->num_L2_invalidates++;
+       } else if (flags & SI_CONTEXT_WB_L2) {
+               gcr_cntl |= S_586_GL2_WB(1) |
+                           S_586_GLM_WB(1) | S_586_GLM_INV(1);
+       } else if (flags & SI_CONTEXT_INV_L2_METADATA) {
+               gcr_cntl |= S_586_GLM_INV(1) | S_586_GLM_WB(1);
+       }
+
+       if (flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
+               if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
+                       /* Flush CMASK/FMASK/DCC. Will wait for idle later. */
+                       radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+                       radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) |
+                                       EVENT_INDEX(0));
+               }
+               if (flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
+                       /* Flush HTILE. Will wait for idle later. */
+                       radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+                       radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) |
+                                       EVENT_INDEX(0));
+               }
+
+               /* First flush CB/DB, then L1/L2. */
+               gcr_cntl |= S_586_SEQ(V_586_SEQ_FORWARD);
+
+               if ((flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) ==
+                   (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
+                       cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
+               } else if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
+                       cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
+               } else if (flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
+                       cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
+               } else {
+                       assert(0);
+               }
+       } else {
+               /* Wait for graphics shaders to go idle if requested. */
+               if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
+                       radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+                       radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+                       /* Only count explicit shader flushes, not implicit ones. */
+                       ctx->num_vs_flushes++;
+                       ctx->num_ps_flushes++;
+               } else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
+                       radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+                       radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+                       ctx->num_vs_flushes++;
+               }
+       }
+
+       if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && ctx->compute_is_busy) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
+               ctx->num_cs_flushes++;
+               ctx->compute_is_busy = false;
+       }
+
+       if (cb_db_event) {
+               /* CB/DB flush and invalidate (or possibly just a wait for a
+                * meta flush) via RELEASE_MEM.
+                *
+                * Combine this with other cache flushes when possible; this
+                * requires affected shaders to be idle, so do it after the
+                * CS_PARTIAL_FLUSH before (VS/PS partial flushes are always
+                * implied).
+                */
+               uint64_t va;
+
+               /* Do the flush (enqueue the event and wait for it). */
+               va = ctx->wait_mem_scratch->gpu_address;
+               ctx->wait_mem_number++;
+
+               /* Get GCR_CNTL fields, because the encoding is different in RELEASE_MEM. */
+               unsigned glm_wb = G_586_GLM_WB(gcr_cntl);
+               unsigned glm_inv = G_586_GLM_INV(gcr_cntl);
+               unsigned glv_inv = G_586_GLV_INV(gcr_cntl);
+               unsigned gl1_inv = G_586_GL1_INV(gcr_cntl);
+               assert(G_586_GL2_US(gcr_cntl) == 0);
+               assert(G_586_GL2_RANGE(gcr_cntl) == 0);
+               assert(G_586_GL2_DISCARD(gcr_cntl) == 0);
+               unsigned gl2_inv = G_586_GL2_INV(gcr_cntl);
+               unsigned gl2_wb = G_586_GL2_WB(gcr_cntl);
+               unsigned gcr_seq = G_586_SEQ(gcr_cntl);
+
+               gcr_cntl &= C_586_GLM_WB &
+                           C_586_GLM_INV &
+                           C_586_GLV_INV &
+                           C_586_GL1_INV &
+                           C_586_GL2_INV &
+                           C_586_GL2_WB; /* keep SEQ */
+
+               si_cp_release_mem(ctx, cs, cb_db_event,
+                                 S_490_GLM_WB(glm_wb) |
+                                 S_490_GLM_INV(glm_inv) |
+                                 S_490_GLV_INV(glv_inv) |
+                                 S_490_GL1_INV(gl1_inv) |
+                                 S_490_GL2_INV(gl2_inv) |
+                                 S_490_GL2_WB(gl2_wb) |
+                                 S_490_SEQ(gcr_seq),
+                                 EOP_DST_SEL_MEM,
+                                 EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM,
+                                 EOP_DATA_SEL_VALUE_32BIT,
+                                 ctx->wait_mem_scratch, va,
+                                 ctx->wait_mem_number, SI_NOT_QUERY);
+               si_cp_wait_mem(ctx, ctx->gfx_cs, va, ctx->wait_mem_number, 0xffffffff,
+                              WAIT_REG_MEM_EQUAL);
+       }
+
+       /* Ignore fields that only modify the behavior of other fields. */
+       if (gcr_cntl & C_586_GL1_RANGE & C_586_GL2_RANGE & C_586_SEQ) {
+               /* Flush caches and wait for the caches to assert idle.
+                * The cache flush is executed in the ME, but the PFP waits
+                * for completion.
+                */
+               radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 6, 0));
+               radeon_emit(cs, 0);             /* CP_COHER_CNTL */
+               radeon_emit(cs, 0xffffffff);    /* CP_COHER_SIZE */
+               radeon_emit(cs, 0xffffff);      /* CP_COHER_SIZE_HI */
+               radeon_emit(cs, 0);             /* CP_COHER_BASE */
+               radeon_emit(cs, 0);             /* CP_COHER_BASE_HI */
+               radeon_emit(cs, 0x0000000A);    /* POLL_INTERVAL */
+               radeon_emit(cs, gcr_cntl);      /* GCR_CNTL */
+       } else if (cb_db_event ||
+                  (flags & (SI_CONTEXT_VS_PARTIAL_FLUSH |
+                            SI_CONTEXT_PS_PARTIAL_FLUSH |
+                            SI_CONTEXT_CS_PARTIAL_FLUSH))) {
+               /* We need to ensure that PFP waits as well. */
+               radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
+               radeon_emit(cs, 0);
+       }
+
+       if (flags & SI_CONTEXT_START_PIPELINE_STATS) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
+                               EVENT_INDEX(0));
+       } else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
+                               EVENT_INDEX(0));
+       }
+
+       ctx->flags = 0;
+}
+
 void si_emit_cache_flush(struct si_context *sctx)
 {
        struct radeon_cmdbuf *cs = sctx->gfx_cs;
@@ -953,10 +1296,10 @@ void si_emit_cache_flush(struct si_context *sctx)
        if (!sctx->has_graphics) {
                /* Only process compute flags. */
                flags &= SI_CONTEXT_INV_ICACHE |
-                        SI_CONTEXT_INV_SMEM_L1 |
-                        SI_CONTEXT_INV_VMEM_L1 |
-                        SI_CONTEXT_INV_GLOBAL_L2 |
-                        SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
+                        SI_CONTEXT_INV_SCACHE |
+                        SI_CONTEXT_INV_VCACHE |
+                        SI_CONTEXT_INV_L2 |
+                        SI_CONTEXT_WB_L2 |
                         SI_CONTEXT_INV_L2_METADATA |
                         SI_CONTEXT_CS_PARTIAL_FLUSH;
        }
@@ -975,6 +1318,8 @@ void si_emit_cache_flush(struct si_context *sctx)
                                (flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
                                 sctx->compute_is_busy);
 
+       assert(sctx->chip_class <= GFX9);
+
        if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
                sctx->num_cb_cache_flushes++;
        if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
@@ -990,7 +1335,7 @@ void si_emit_cache_flush(struct si_context *sctx)
 
        if (flags & SI_CONTEXT_INV_ICACHE)
                cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
-       if (flags & SI_CONTEXT_INV_SMEM_L1)
+       if (flags & SI_CONTEXT_INV_SCACHE)
                cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
 
        if (sctx->chip_class <= GFX8) {
@@ -1071,7 +1416,7 @@ void si_emit_cache_flush(struct si_context *sctx)
        /* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
         * wait for idle on GFX9. We have to use a TS event.
         */
-       if (sctx->chip_class >= GFX9 && flush_cb_db) {
+       if (sctx->chip_class == GFX9 && flush_cb_db) {
                uint64_t va;
                unsigned tc_flags, cb_db_event;
 
@@ -1108,15 +1453,15 @@ void si_emit_cache_flush(struct si_context *sctx)
                }
 
                /* Ideally flush TC together with CB/DB. */
-               if (flags & SI_CONTEXT_INV_GLOBAL_L2) {
+               if (flags & SI_CONTEXT_INV_L2) {
                        /* Writeback and invalidate everything in L2 & L1. */
                        tc_flags = EVENT_TC_ACTION_ENA |
                                   EVENT_TC_WB_ACTION_ENA;
 
                        /* Clear the flags. */
-                       flags &= ~(SI_CONTEXT_INV_GLOBAL_L2 |
-                                  SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
-                                  SI_CONTEXT_INV_VMEM_L1);
+                       flags &= ~(SI_CONTEXT_INV_L2 |
+                                  SI_CONTEXT_WB_L2 |
+                                  SI_CONTEXT_INV_VCACHE);
                        sctx->num_L2_invalidates++;
                }
 
@@ -1140,9 +1485,9 @@ void si_emit_cache_flush(struct si_context *sctx)
        if (sctx->has_graphics &&
            (cp_coher_cntl ||
             (flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
-                      SI_CONTEXT_INV_VMEM_L1 |
-                      SI_CONTEXT_INV_GLOBAL_L2 |
-                      SI_CONTEXT_WRITEBACK_GLOBAL_L2)))) {
+                      SI_CONTEXT_INV_VCACHE |
+                      SI_CONTEXT_INV_L2 |
+                      SI_CONTEXT_WB_L2)))) {
                radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
                radeon_emit(cs, 0);
        }
@@ -1156,13 +1501,13 @@ void si_emit_cache_flush(struct si_context *sctx)
         *
         * GFX6-GFX7 don't support L2 write-back.
         */
-       if (flags & SI_CONTEXT_INV_GLOBAL_L2 ||
+       if (flags & SI_CONTEXT_INV_L2 ||
            (sctx->chip_class <= GFX7 &&
-            (flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
+            (flags & SI_CONTEXT_WB_L2))) {
                /* Invalidate L1 & L2. (L1 is always invalidated on GFX6)
                 * WB must be set on GFX8+ when TC_ACTION is set.
                 */
-               si_emit_surface_sync(sctx, cp_coher_cntl |
+               si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl |
                                     S_0085F0_TC_ACTION_ENA(1) |
                                     S_0085F0_TCL1_ACTION_ENA(1) |
                                     S_0301F0_TC_WB_ACTION_ENA(sctx->chip_class >= GFX8));
@@ -1172,22 +1517,22 @@ void si_emit_cache_flush(struct si_context *sctx)
                /* L1 invalidation and L2 writeback must be done separately,
                 * because both operations can't be done together.
                 */
-               if (flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
+               if (flags & SI_CONTEXT_WB_L2) {
                        /* WB = write-back
                         * NC = apply to non-coherent MTYPEs
                         *      (i.e. MTYPE <= 1, which is what we use everywhere)
                         *
                         * WB doesn't work without NC.
                         */
-                       si_emit_surface_sync(sctx, cp_coher_cntl |
+                       si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl |
                                             S_0301F0_TC_WB_ACTION_ENA(1) |
                                             S_0301F0_TC_NC_ACTION_ENA(1));
                        cp_coher_cntl = 0;
                        sctx->num_L2_writebacks++;
                }
-               if (flags & SI_CONTEXT_INV_VMEM_L1) {
+               if (flags & SI_CONTEXT_INV_VCACHE) {
                        /* Invalidate per-CU VMEM L1. */
-                       si_emit_surface_sync(sctx, cp_coher_cntl |
+                       si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl |
                                             S_0085F0_TCL1_ACTION_ENA(1));
                        cp_coher_cntl = 0;
                }
@@ -1195,7 +1540,7 @@ void si_emit_cache_flush(struct si_context *sctx)
 
        /* If TC flushes haven't cleared this... */
        if (cp_coher_cntl)
-               si_emit_surface_sync(sctx, cp_coher_cntl);
+               si_emit_surface_sync(sctx, sctx->gfx_cs, cp_coher_cntl);
 
        if (is_barrier)
                si_prim_discard_signal_next_compute_ib_start(sctx);
@@ -1327,7 +1672,7 @@ si_all_vs_resources_read_only(struct si_context *sctx,
        if (indexbuf &&
            ws->cs_is_buffer_referenced(cs, si_resource(indexbuf)->buf,
                                        RADEON_USAGE_WRITE))
-               return false;
+               goto has_write_reference;
 
        /* Vertex buffers. */
        struct si_vertex_elements *velems = sctx->vertex_elements;
@@ -1344,7 +1689,7 @@ si_all_vs_resources_read_only(struct si_context *sctx,
 
                if (ws->cs_is_buffer_referenced(cs, si_resource(res)->buf,
                                                RADEON_USAGE_WRITE))
-                       return false;
+                       goto has_write_reference;
        }
 
        /* Constant and shader buffers. */
@@ -1359,7 +1704,7 @@ si_all_vs_resources_read_only(struct si_context *sctx,
 
                if (ws->cs_is_buffer_referenced(cs, si_resource(res)->buf,
                                                RADEON_USAGE_WRITE))
-                       return false;
+                       goto has_write_reference;
        }
 
        /* Samplers. */
@@ -1375,7 +1720,7 @@ si_all_vs_resources_read_only(struct si_context *sctx,
                        if (ws->cs_is_buffer_referenced(cs,
                                                        si_resource(view->texture)->buf,
                                                        RADEON_USAGE_WRITE))
-                               return false;
+                               goto has_write_reference;
                }
        }
 
@@ -1390,11 +1735,22 @@ si_all_vs_resources_read_only(struct si_context *sctx,
 
                        if (ws->cs_is_buffer_referenced(cs, si_resource(res)->buf,
                                                        RADEON_USAGE_WRITE))
-                               return false;
+                               goto has_write_reference;
                }
        }
 
        return true;
+
+has_write_reference:
+       /* If the current gfx IB has enough packets, flush it to remove write
+        * references to buffers.
+        */
+       if (cs->prev_dw + cs->current.cdw > 2048) {
+               si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
+               assert(si_all_vs_resources_read_only(sctx, indexbuf));
+               return true;
+       }
+       return false;
 }
 
 static ALWAYS_INLINE bool pd_msg(const char *s)
@@ -1409,12 +1765,15 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
        struct pipe_resource *indexbuf = info->index.resource;
-       unsigned dirty_tex_counter;
+       unsigned dirty_tex_counter, dirty_buf_counter;
        enum pipe_prim_type rast_prim, prim = info->mode;
        unsigned index_size = info->index_size;
        unsigned index_offset = info->indirect ? info->start * index_size : 0;
        unsigned instance_count = info->instance_count;
-       bool primitive_restart = info->primitive_restart;
+       bool primitive_restart = info->primitive_restart &&
+                                (!sctx->screen->options.prim_restart_tri_strips_only ||
+                                 (prim != PIPE_PRIM_TRIANGLE_STRIP &&
+                                  prim != PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY));
 
        if (likely(!info->indirect)) {
                /* GFX6-GFX7 treat instance_count==0 as instance_count==1. There is
@@ -1430,8 +1789,9 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                        return;
        }
 
-       if (unlikely(!sctx->vs_shader.cso ||
-                    !rs ||
+       struct si_shader_selector *vs = sctx->vs_shader.cso;
+       if (unlikely(!vs ||
+                    sctx->num_vertex_elements < vs->num_vs_inputs ||
                     (!sctx->ps_shader.cso && !rs->rasterizer_discard) ||
                     (!!sctx->tes_shader.cso != (prim == PIPE_PRIM_PATCHES)))) {
                assert(0);
@@ -1449,6 +1809,13 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                si_update_all_texture_descriptors(sctx);
        }
 
+       dirty_buf_counter = p_atomic_read(&sctx->screen->dirty_buf_counter);
+       if (unlikely(dirty_buf_counter != sctx->last_dirty_buf_counter)) {
+               sctx->last_dirty_buf_counter = dirty_buf_counter;
+               /* Rebind all buffers unconditionally. */
+               si_rebind_buffer(sctx, NULL);
+       }
+
        si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
 
        /* Set the rasterization primitive type.
@@ -1456,15 +1823,18 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
         * This must be done after si_decompress_textures, which can call
         * draw_vbo recursively, and before si_update_shaders, which uses
         * current_rast_prim for this draw_vbo call. */
-       if (sctx->gs_shader.cso)
-               rast_prim = sctx->gs_shader.cso->gs_output_prim;
-       else if (sctx->tes_shader.cso) {
-               if (sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_POINT_MODE])
-                       rast_prim = PIPE_PRIM_POINTS;
-               else
-                       rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
-       } else
+       if (sctx->gs_shader.cso) {
+               /* Only possibilities: POINTS, LINE_STRIP, TRIANGLES */
+               rast_prim = sctx->gs_shader.cso->rast_prim;
+       } else if (sctx->tes_shader.cso) {
+               /* Only possibilities: POINTS, LINE_STRIP, TRIANGLES */
+               rast_prim = sctx->tes_shader.cso->rast_prim;
+       } else if (util_rast_prim_is_triangles(prim)) {
+               rast_prim = PIPE_PRIM_TRIANGLES;
+       } else {
+               /* Only possibilities, POINTS, LINE*, RECTANGLES */
                rast_prim = prim;
+       }
 
        if (rast_prim != sctx->current_rast_prim) {
                if (util_prim_is_points_or_lines(sctx->current_rast_prim) !=
@@ -1476,7 +1846,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
        }
 
        if (sctx->tes_shader.cso &&
-           sctx->screen->has_ls_vgpr_init_bug) {
+           sctx->screen->info.has_ls_vgpr_init_bug) {
                /* Determine whether the LS VGPR fix should be applied.
                 *
                 * It is only required when num input CPs > num output CPs,
@@ -1496,7 +1866,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                }
        }
 
-       if (sctx->gs_shader.cso) {
+       if (sctx->chip_class <= GFX9 && sctx->gs_shader.cso) {
                /* Determine whether the GS triangle strip adjacency fix should
                 * be applied. Rotate every other triangle if
                 * - triangle strips with adjacency are fed to the GS and
@@ -1506,7 +1876,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                bool gs_tri_strip_adj_fix =
                        !sctx->tes_shader.cso &&
                        prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
-                       !info->primitive_restart;
+                       !primitive_restart;
 
                if (gs_tri_strip_adj_fix != sctx->gs_tri_strip_adj_fix) {
                        sctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
@@ -1561,7 +1931,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                           si_resource(indexbuf)->TC_L2_dirty) {
                        /* GFX8 reads index buffers through TC L2, so it doesn't
                         * need this. */
-                       sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+                       sctx->flags |= SI_CONTEXT_WB_L2;
                        si_resource(indexbuf)->TC_L2_dirty = false;
                }
        }
@@ -1580,25 +1950,28 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                /* Indirect buffers use TC L2 on GFX9, but not older hw. */
                if (sctx->chip_class <= GFX8) {
                        if (si_resource(indirect->buffer)->TC_L2_dirty) {
-                               sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+                               sctx->flags |= SI_CONTEXT_WB_L2;
                                si_resource(indirect->buffer)->TC_L2_dirty = false;
                        }
 
                        if (indirect->indirect_draw_count &&
                            si_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
-                               sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+                               sctx->flags |= SI_CONTEXT_WB_L2;
                                si_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
                        }
                }
        } else {
-               direct_count = info->count * instance_count;
+               /* Multiply by 3 for strips and fans to get an approximate vertex
+                * count as triangles. */
+               direct_count = info->count * instance_count *
+                              (prim == PIPE_PRIM_TRIANGLES ? 1 : 3);
        }
 
        /* Determine if we can use the primitive discard compute shader. */
        if (si_compute_prim_discard_enabled(sctx) &&
-           /* Multiply by 3 for strips and fans to get the vertex count as triangles. */
-           direct_count * (prim == PIPE_PRIM_TRIANGLES ? 1 : 3) >
-           sctx->prim_discard_vertex_count_threshold &&
+           (direct_count > sctx->prim_discard_vertex_count_threshold ?
+            (sctx->compute_num_verts_rejected += direct_count, true) : /* Add, then return true. */
+            (sctx->compute_num_verts_ineligible += direct_count, false)) && /* Add, then return false. */
            (!info->count_from_stream_output || pd_msg("draw_opaque")) &&
            (primitive_restart ?
             /* Supported prim types with primitive restart: */
@@ -1624,6 +1997,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
            (!sctx->tes_shader.cso || pd_msg("uses tess")) &&
            (!sctx->gs_shader.cso || pd_msg("uses GS")) &&
            (!sctx->ps_shader.cso->info.uses_primid || pd_msg("PS uses PrimID")) &&
+           !rs->polygon_mode_enabled &&
 #if SI_PRIM_DISCARD_DEBUG /* same as cso->prim_discard_cs_allowed */
            (!sctx->vs_shader.cso->info.uses_bindless_images || pd_msg("uses bindless images")) &&
            (!sctx->vs_shader.cso->info.uses_bindless_samplers || pd_msg("uses bindless samplers")) &&
@@ -1637,7 +2011,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
            /* Check that all buffers are used for read only, because compute
             * dispatches can run ahead. */
            (si_all_vs_resources_read_only(sctx, index_size ? indexbuf : NULL) || pd_msg("write reference"))) {
-               switch (si_prepare_prim_discard_or_split_draw(sctx, info)) {
+               switch (si_prepare_prim_discard_or_split_draw(sctx, info, primitive_restart)) {
                case SI_PRIM_DISCARD_ENABLED:
                        original_index_size = index_size;
                        prim_discard_cs_instancing = instance_count > 1;
@@ -1648,10 +2022,13 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                        index_size = 4;
                        instance_count = 1;
                        primitive_restart = false;
+                       sctx->compute_num_verts_rejected -= direct_count;
+                       sctx->compute_num_verts_accepted += direct_count;
                        break;
                case SI_PRIM_DISCARD_DISABLED:
                        break;
                case SI_PRIM_DISCARD_DRAW_SPLIT:
+                       sctx->compute_num_verts_rejected -= direct_count;
                        goto return_cleanup;
                }
        }
@@ -1680,10 +2057,9 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
         * written (i.e. the GPU rolls the context), PA_SC_VPORT_SCISSOR
         * registers must be written too.
         */
-       bool has_gfx9_scissor_bug = sctx->screen->has_gfx9_scissor_bug;
        unsigned masked_atoms = 0;
 
-       if (has_gfx9_scissor_bug) {
+       if (sctx->screen->info.has_gfx9_scissor_bug) {
                masked_atoms |= si_get_atom_bit(sctx, &sctx->atoms.s.scissors);
 
                if (info->count_from_stream_output ||
@@ -1711,13 +2087,13 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                /* Emit all states except possibly render condition. */
                si_emit_all_states(sctx, info, prim, instance_count,
                                   primitive_restart, masked_atoms);
-               si_emit_cache_flush(sctx);
+               sctx->emit_cache_flush(sctx);
                /* <-- CUs are idle here. */
 
                if (si_is_atom_dirty(sctx, &sctx->atoms.s.render_cond))
                        sctx->atoms.s.render_cond.emit(sctx);
 
-               if (has_gfx9_scissor_bug &&
+               if (sctx->screen->info.has_gfx9_scissor_bug &&
                    (sctx->context_roll ||
                     si_is_atom_dirty(sctx, &sctx->atoms.s.scissors)))
                        sctx->atoms.s.scissors.emit(sctx);
@@ -1739,7 +2115,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                 * states, and draw at the end.
                 */
                if (sctx->flags)
-                       si_emit_cache_flush(sctx);
+                       sctx->emit_cache_flush(sctx);
 
                /* Only prefetch the API VS and VBO descriptors. */
                if (sctx->chip_class >= GFX7 && sctx->prefetch_L2_mask)
@@ -1751,7 +2127,7 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                si_emit_all_states(sctx, info, prim, instance_count,
                                   primitive_restart, masked_atoms);
 
-               if (has_gfx9_scissor_bug &&
+               if (sctx->screen->info.has_gfx9_scissor_bug &&
                    (sctx->context_roll ||
                     si_is_atom_dirty(sctx, &sctx->atoms.s.scissors)))
                        sctx->atoms.s.scissors.emit(sctx);
@@ -1768,6 +2144,20 @@ static void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *i
                        cik_emit_prefetch_L2(sctx, false);
        }
 
+       /* Mark the displayable dcc buffer as dirty in order to update
+        * it on the next call to si_flush_resource. */
+       if (sctx->screen->info.use_display_dcc_with_retile_blit) {
+               /* Don't use si_update_fb_dirtiness_after_rendering because it'll
+                * cause unnecessary texture decompressions on each draw. */
+               unsigned displayable_dcc_cb_mask = sctx->framebuffer.displayable_dcc_cb_mask;
+               while (displayable_dcc_cb_mask) {
+                       unsigned i = u_bit_scan(&displayable_dcc_cb_mask);
+                       struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
+                       struct si_texture *tex = (struct si_texture*) surf->texture;
+                       tex->displayable_dcc_dirty = true;
+               }
+       }
+
        /* Clear the context roll flag after the draw call. */
        sctx->context_roll = false;
 
@@ -1844,6 +2234,7 @@ si_draw_rectangle(struct blitter_context *blitter,
        /* Don't set per-stage shader pointers for VS. */
        sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX);
        sctx->vertex_buffer_pointer_dirty = false;
+       sctx->vertex_buffer_user_sgprs_dirty = false;
 
        si_draw_vbo(pipe, &info);
 }