/*
* Copyright 2012 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Christian König <christian.koenig@amd.com>
*/
-#include "si_pipe.h"
-#include "radeon/r600_cs.h"
-#include "sid.h"
+#include "si_build_pm4.h"
#include "gfx9d.h"
#include "util/u_index_modify.h"
+#include "util/u_log.h"
#include "util/u_upload_mgr.h"
#include "util/u_prim.h"
#include "ac_debug.h"
+/* special primitive types */
+#define SI_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
+
static unsigned si_conv_pipe_prim(unsigned mode)
{
static const unsigned prim_conv[] = {
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
[PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
- [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
+ [SI_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
};
assert(mode < ARRAY_SIZE(prim_conv));
return prim_conv[mode];
[PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
[PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
- [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
+ [SI_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
};
assert(mode < ARRAY_SIZE(prim_conv));
const struct pipe_draw_info *info,
unsigned *num_patches)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
struct si_shader *ls_current;
struct si_shader_selector *ls;
/* The TES pointer will only be used for sctx->last_tcs.
struct si_shader_selector *tcs =
sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
unsigned tess_uses_primid = sctx->ia_multi_vgt_param_key.u.tess_uses_prim_id;
- bool has_primid_instancing_bug = sctx->b.chip_class == SI &&
- sctx->b.screen->info.max_se == 1;
- unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
+ bool has_primid_instancing_bug = sctx->chip_class == SI &&
+ sctx->screen->info.max_se == 1;
+ unsigned tes_sh_base = sctx->shader_pointers.sh_base[PIPE_SHADER_TESS_EVAL];
unsigned num_tcs_input_cp = info->vertices_per_patch;
unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
unsigned num_tcs_patch_outputs;
unsigned offchip_layout, hardware_lds_size, ls_hs_config;
/* Since GFX9 has merged LS-HS in the TCS state, set LS = TCS. */
- if (sctx->b.chip_class >= GFX9) {
+ if (sctx->chip_class >= GFX9) {
if (sctx->tcs_shader.cso)
ls_current = sctx->tcs_shader.current;
else
*/
*num_patches = MIN2(*num_patches, 40);
- if (sctx->b.chip_class == SI) {
+ if (sctx->chip_class == SI) {
/* SI bug workaround, related to power management. Limit LS-HS
* threadgroups to only one wave.
*/
* doesn't work correctly on SI when there is no other
* SE to switch to.
*/
- if (has_primid_instancing_bug)
+ if (has_primid_instancing_bug && tess_uses_primid)
*num_patches = 1;
sctx->last_num_patches = *num_patches;
assert(num_tcs_input_cp <= 32);
assert(num_tcs_output_cp <= 32);
+ uint64_t ring_va = r600_resource(sctx->tess_rings)->gpu_address;
+ assert((ring_va & u_bit_consecutive(0, 19)) == 0);
+
tcs_in_layout = S_VS_STATE_LS_OUT_PATCH_SIZE(input_patch_size / 4) |
S_VS_STATE_LS_OUT_VERTEX_SIZE(input_vertex_size / 4);
tcs_out_layout = (output_patch_size / 4) |
- ((output_vertex_size / 4) << 13);
+ (num_tcs_input_cp << 13) |
+ ring_va;
tcs_out_offsets = (output_patch0_offset / 16) |
((perpatch_output_offset / 16) << 16);
offchip_layout = *num_patches |
/* Compute the LDS size. */
lds_size = output_patch0_offset + output_patch_size * *num_patches;
- if (sctx->b.chip_class >= CIK) {
+ if (sctx->chip_class >= CIK) {
assert(lds_size <= 65536);
lds_size = align(lds_size, 512) / 512;
} else {
C_VS_STATE_LS_OUT_VERTEX_SIZE;
sctx->current_vs_state |= tcs_in_layout;
- if (sctx->b.chip_class >= GFX9) {
+ if (sctx->chip_class >= GFX9) {
unsigned hs_rsrc2 = ls_current->config.rsrc2 |
S_00B42C_LDS_SIZE(lds_size);
GFX9_SGPR_TCS_OFFCHIP_LAYOUT * 4, 3);
radeon_emit(cs, offchip_layout);
radeon_emit(cs, tcs_out_offsets);
- radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
+ radeon_emit(cs, tcs_out_layout);
} else {
unsigned ls_rsrc2 = ls_current->config.rsrc2;
/* Due to a hw bug, RSRC2_LS must be written twice with another
* LS register written in between. */
- if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
+ if (sctx->chip_class == CIK && sctx->family != CHIP_HAWAII)
radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
radeon_emit(cs, ls_current->config.rsrc1);
R_00B430_SPI_SHADER_USER_DATA_HS_0 + GFX6_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
radeon_emit(cs, offchip_layout);
radeon_emit(cs, tcs_out_offsets);
- radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
+ radeon_emit(cs, tcs_out_layout);
radeon_emit(cs, tcs_in_layout);
}
/* Set userdata SGPRs for TES. */
radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TES_OFFCHIP_LAYOUT * 4, 2);
radeon_emit(cs, offchip_layout);
- radeon_emit(cs, r600_resource(sctx->tess_offchip_ring)->gpu_address >> 16);
+ radeon_emit(cs, ring_va);
ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
- if (sctx->b.chip_class >= CIK)
+ if (sctx->chip_class >= CIK)
radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
ls_hs_config);
else
switch (info->mode) {
case PIPE_PRIM_PATCHES:
return info->count / info->vertices_per_patch;
- case R600_PRIM_RECTANGLE_LIST:
+ case SI_PRIM_RECTANGLE_LIST:
return info->count / 3;
default:
return u_prims_for_vertices(info->mode, info->count);
ia_switch_on_eoi = true;
/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
- if ((sscreen->b.family == CHIP_TAHITI ||
- sscreen->b.family == CHIP_PITCAIRN ||
- sscreen->b.family == CHIP_BONAIRE) &&
+ if ((sscreen->info.family == CHIP_TAHITI ||
+ sscreen->info.family == CHIP_PITCAIRN ||
+ sscreen->info.family == CHIP_BONAIRE) &&
key->u.uses_gs)
partial_vs_wave = true;
/* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
if (sscreen->has_distributed_tess) {
if (key->u.uses_gs) {
- if (sscreen->b.chip_class <= VI)
+ if (sscreen->info.chip_class <= VI)
partial_es_wave = true;
/* GPU hang workaround. */
- if (sscreen->b.family == CHIP_TONGA ||
- sscreen->b.family == CHIP_FIJI ||
- sscreen->b.family == CHIP_POLARIS10 ||
- sscreen->b.family == CHIP_POLARIS11 ||
- sscreen->b.family == CHIP_POLARIS12)
+ if (sscreen->info.family == CHIP_TONGA ||
+ sscreen->info.family == CHIP_FIJI ||
+ sscreen->info.family == CHIP_POLARIS10 ||
+ sscreen->info.family == CHIP_POLARIS11 ||
+ sscreen->info.family == CHIP_POLARIS12 ||
+ sscreen->info.family == CHIP_VEGAM)
partial_vs_wave = true;
} else {
partial_vs_wave = true;
/* This is a hardware requirement. */
if (key->u.line_stipple_enabled ||
- (sscreen->b.debug_flags & DBG_SWITCH_ON_EOP)) {
+ (sscreen->debug_flags & DBG(SWITCH_ON_EOP))) {
ia_switch_on_eop = true;
wd_switch_on_eop = true;
}
- if (sscreen->b.chip_class >= CIK) {
+ if (sscreen->info.chip_class >= CIK) {
/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
* 4 shader engines. Set 1 to pass the assertion below.
* The other cases are hardware requirements.
* Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
* for points, line strips, and tri strips.
*/
- if (sscreen->b.info.max_se < 4 ||
+ if (sscreen->info.max_se < 4 ||
key->u.prim == PIPE_PRIM_POLYGON ||
key->u.prim == PIPE_PRIM_LINE_LOOP ||
key->u.prim == PIPE_PRIM_TRIANGLE_FAN ||
key->u.prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
(key->u.primitive_restart &&
- (sscreen->b.family < CHIP_POLARIS10 ||
+ (sscreen->info.family < CHIP_POLARIS10 ||
(key->u.prim != PIPE_PRIM_POINTS &&
key->u.prim != PIPE_PRIM_LINE_STRIP &&
key->u.prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
* We don't know that for indirect drawing, so treat it as
* always problematic. */
- if (sscreen->b.family == CHIP_HAWAII &&
+ if (sscreen->info.family == CHIP_HAWAII &&
key->u.uses_instancing)
wd_switch_on_eop = true;
* Assume indirect draws always use small instances.
* This is needed for good VS wave utilization.
*/
- if (sscreen->b.chip_class <= VI &&
- sscreen->b.info.max_se == 4 &&
+ if (sscreen->info.chip_class <= VI &&
+ sscreen->info.max_se == 4 &&
key->u.multi_instances_smaller_than_primgroup)
wd_switch_on_eop = true;
/* Required on CIK and later. */
- if (sscreen->b.info.max_se > 2 && !wd_switch_on_eop)
+ if (sscreen->info.max_se > 2 && !wd_switch_on_eop)
ia_switch_on_eoi = true;
/* Required by Hawaii and, for some special cases, by VI. */
if (ia_switch_on_eoi &&
- (sscreen->b.family == CHIP_HAWAII ||
- (sscreen->b.chip_class == VI &&
+ (sscreen->info.family == CHIP_HAWAII ||
+ (sscreen->info.chip_class == VI &&
(key->u.uses_gs || max_primgroup_in_wave != 2))))
partial_vs_wave = true;
/* Instancing bug on Bonaire. */
- if (sscreen->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
+ if (sscreen->info.family == CHIP_BONAIRE && ia_switch_on_eoi &&
key->u.uses_instancing)
partial_vs_wave = true;
}
/* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
- if (sscreen->b.chip_class <= VI && ia_switch_on_eoi)
+ if (sscreen->info.chip_class <= VI && ia_switch_on_eoi)
partial_es_wave = true;
return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
- S_028AA8_WD_SWITCH_ON_EOP(sscreen->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
+ S_028AA8_WD_SWITCH_ON_EOP(sscreen->info.chip_class >= CIK ? wd_switch_on_eop : 0) |
/* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
- S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->b.chip_class == VI ?
+ S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->info.chip_class == VI ?
max_primgroup_in_wave : 0) |
- S_030960_EN_INST_OPT_BASIC(sscreen->b.chip_class >= GFX9) |
- S_030960_EN_INST_OPT_ADV(sscreen->b.chip_class >= GFX9);
+ S_030960_EN_INST_OPT_BASIC(sscreen->info.chip_class >= GFX9) |
+ S_030960_EN_INST_OPT_ADV(sscreen->info.chip_class >= GFX9);
}
void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
{
- for (int prim = 0; prim <= R600_PRIM_RECTANGLE_LIST; prim++)
+ for (int prim = 0; prim <= SI_PRIM_RECTANGLE_LIST; prim++)
for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++)
for (int multi_instances = 0; multi_instances < 2; multi_instances++)
for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++)
if (sctx->gs_shader.cso) {
/* GS requirement. */
- if (sctx->b.chip_class <= VI &&
+ if (sctx->chip_class <= VI &&
SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1);
* The hw doc says all multi-SE chips are affected, but Vulkan
* only applies it to Hawaii. Do what Vulkan does.
*/
- if (sctx->b.family == CHIP_HAWAII &&
+ if (sctx->family == CHIP_HAWAII &&
G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) &&
(info->indirect ||
(info->instance_count > 1 &&
(info->count_from_stream_output ||
si_num_prims_for_vertices(info) <= 1))))
- sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
+ sctx->flags |= SI_CONTEXT_VGT_FLUSH;
}
return ia_multi_vgt_param;
/* rast_prim is the primitive type after GS. */
static void si_emit_rasterizer_prim_state(struct si_context *sctx)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
enum pipe_prim_type rast_prim = sctx->current_rast_prim;
struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
sctx->current_vs_state &= C_VS_STATE_INDEXED;
sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->index_size);
+ if (sctx->num_vs_blit_sgprs) {
+ /* Re-emit the state after we leave u_blitter. */
+ sctx->last_vs_state = ~0;
+ return;
+ }
+
if (sctx->current_vs_state != sctx->last_vs_state) {
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
radeon_set_sh_reg(cs,
- sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX] +
+ sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX] +
SI_SGPR_VS_STATE_BITS * 4,
sctx->current_vs_state);
const struct pipe_draw_info *info,
unsigned num_patches)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
unsigned prim = si_conv_pipe_prim(info->mode);
unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
unsigned ia_multi_vgt_param;
/* Draw state. */
if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
- if (sctx->b.chip_class >= GFX9)
+ if (sctx->chip_class >= GFX9)
radeon_set_uconfig_reg_idx(cs, R_030960_IA_MULTI_VGT_PARAM, 4, ia_multi_vgt_param);
- else if (sctx->b.chip_class >= CIK)
+ else if (sctx->chip_class >= CIK)
radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
else
radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
sctx->last_multi_vgt_param = ia_multi_vgt_param;
}
if (prim != sctx->last_prim) {
- if (sctx->b.chip_class >= CIK)
+ if (sctx->chip_class >= CIK)
radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
else
radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
/* Primitive restart. */
if (info->primitive_restart != sctx->last_primitive_restart_en) {
- if (sctx->b.chip_class >= GFX9)
+ if (sctx->chip_class >= GFX9)
radeon_set_uconfig_reg(cs, R_03092C_VGT_MULTI_PRIM_IB_RESET_EN,
info->primitive_restart);
else
unsigned index_offset)
{
struct pipe_draw_indirect_info *indirect = info->indirect;
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
- unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
- bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
+ unsigned sh_base_reg = sctx->shader_pointers.sh_base[PIPE_SHADER_VERTEX];
+ bool render_cond_bit = sctx->render_cond && !sctx->render_cond_force_off;
uint32_t index_max_size = 0;
uint64_t index_va = 0;
if (info->count_from_stream_output) {
- struct r600_so_target *t =
- (struct r600_so_target*)info->count_from_stream_output;
+ struct si_streamout_target *t =
+ (struct si_streamout_target*)info->count_from_stream_output;
uint64_t va = t->buf_filled_size->gpu_address +
t->buf_filled_size_offset;
radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
radeon_emit(cs, 0); /* unused */
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
t->buf_filled_size, RADEON_USAGE_READ,
RADEON_PRIO_SO_FILLED_SIZE);
}
break;
case 2:
index_type = V_028A7C_VGT_INDEX_16 |
- (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
+ (SI_BIG_ENDIAN && sctx->chip_class <= CIK ?
V_028A7C_VGT_DMA_SWAP_16_BIT : 0);
break;
case 4:
index_type = V_028A7C_VGT_INDEX_32 |
- (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
+ (SI_BIG_ENDIAN && sctx->chip_class <= CIK ?
V_028A7C_VGT_DMA_SWAP_32_BIT : 0);
break;
default:
return;
}
- if (sctx->b.chip_class >= GFX9) {
+ if (sctx->chip_class >= GFX9) {
radeon_set_uconfig_reg_idx(cs, R_03090C_VGT_INDEX_TYPE,
2, index_type);
} else {
index_size;
index_va = r600_resource(indexbuf)->gpu_address + index_offset;
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
(struct r600_resource *)indexbuf,
RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
} else {
/* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
* so the state must be re-emitted before the next indexed draw.
*/
- if (sctx->b.chip_class >= CIK)
+ if (sctx->chip_class >= CIK)
sctx->last_index_size = -1;
}
radeon_emit(cs, indirect_va);
radeon_emit(cs, indirect_va >> 32);
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
(struct r600_resource *)indirect->buffer,
RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
(struct r600_resource *)indirect->indirect_draw_count;
radeon_add_to_buffer_list(
- &sctx->b, &sctx->b.gfx, params_buf,
+ sctx, sctx->gfx_cs, params_buf,
RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
count_va = params_buf->gpu_address + indirect->indirect_draw_count_offset;
/* Base vertex and start instance. */
base_vertex = index_size ? info->index_bias : info->start;
- if (base_vertex != sctx->last_base_vertex ||
- sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
- info->start_instance != sctx->last_start_instance ||
- info->drawid != sctx->last_drawid ||
- sh_base_reg != sctx->last_sh_base_reg) {
+ if (sctx->num_vs_blit_sgprs) {
+ /* Re-emit draw constants after we leave u_blitter. */
+ si_invalidate_draw_sh_constants(sctx);
+
+ /* Blit VS doesn't use BASE_VERTEX, START_INSTANCE, and DRAWID. */
+ radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_VS_BLIT_DATA * 4,
+ sctx->num_vs_blit_sgprs);
+ radeon_emit_array(cs, sctx->vs_blit_sh_data,
+ sctx->num_vs_blit_sgprs);
+ } else if (base_vertex != sctx->last_base_vertex ||
+ sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
+ info->start_instance != sctx->last_start_instance ||
+ info->drawid != sctx->last_drawid ||
+ sh_base_reg != sctx->last_sh_base_reg) {
radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 3);
radeon_emit(cs, base_vertex);
radeon_emit(cs, info->start_instance);
}
}
-static void si_emit_surface_sync(struct r600_common_context *rctx,
+static void si_emit_surface_sync(struct si_context *sctx,
unsigned cp_coher_cntl)
{
- struct radeon_winsys_cs *cs = rctx->gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
- if (rctx->chip_class >= GFX9) {
+ if (sctx->chip_class >= GFX9) {
/* Flush caches and wait for the caches to assert idle. */
radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
radeon_emit(cs, cp_coher_cntl); /* CP_COHER_CNTL */
void si_emit_cache_flush(struct si_context *sctx)
{
- struct r600_common_context *rctx = &sctx->b;
- struct radeon_winsys_cs *cs = rctx->gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
+ uint32_t flags = sctx->flags;
uint32_t cp_coher_cntl = 0;
- uint32_t flush_cb_db = rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
- SI_CONTEXT_FLUSH_AND_INV_DB);
+ uint32_t flush_cb_db = flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
+ SI_CONTEXT_FLUSH_AND_INV_DB);
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB)
- sctx->b.num_cb_cache_flushes++;
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB)
- sctx->b.num_db_cache_flushes++;
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
+ sctx->num_cb_cache_flushes++;
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
+ sctx->num_db_cache_flushes++;
/* SI has a bug that it always flushes ICACHE and KCACHE if either
* bit is set. An alternative way is to write SQC_CACHES, but that
* to add a workaround for it.
*/
- if (rctx->flags & SI_CONTEXT_INV_ICACHE)
+ if (flags & SI_CONTEXT_INV_ICACHE)
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
- if (rctx->flags & SI_CONTEXT_INV_SMEM_L1)
+ if (flags & SI_CONTEXT_INV_SMEM_L1)
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
- if (rctx->chip_class <= VI) {
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
+ if (sctx->chip_class <= VI) {
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1);
/* Necessary for DCC */
- if (rctx->chip_class == VI)
- r600_gfx_write_event_eop(rctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
- 0, 0, NULL, 0, 0, 0);
+ if (sctx->chip_class == VI)
+ si_gfx_write_event_eop(sctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
+ 0, EOP_DATA_SEL_DISCARD, NULL,
+ 0, 0, SI_NOT_QUERY);
}
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB)
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
S_0085F0_DB_DEST_BASE_ENA(1);
}
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
+ if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
/* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
}
- if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
+ if (flags & (SI_CONTEXT_FLUSH_AND_INV_DB |
+ SI_CONTEXT_FLUSH_AND_INV_DB_META)) {
/* Flush HTILE. SURFACE_SYNC will wait for idle. */
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
* for everything including CB/DB cache flushes.
*/
if (!flush_cb_db) {
- if (rctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
+ if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
/* Only count explicit shader flushes, not implicit ones
* done by SURFACE_SYNC.
*/
- rctx->num_vs_flushes++;
- rctx->num_ps_flushes++;
- } else if (rctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
+ sctx->num_vs_flushes++;
+ sctx->num_ps_flushes++;
+ } else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
- rctx->num_vs_flushes++;
+ sctx->num_vs_flushes++;
}
}
- if (rctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
+ if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
sctx->compute_is_busy) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
- rctx->num_cs_flushes++;
+ sctx->num_cs_flushes++;
sctx->compute_is_busy = false;
}
/* VGT state synchronization. */
- if (rctx->flags & SI_CONTEXT_VGT_FLUSH) {
+ if (flags & SI_CONTEXT_VGT_FLUSH) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
}
- if (rctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
+ if (flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
}
/* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
* wait for idle on GFX9. We have to use a TS event.
*/
- if (sctx->b.chip_class >= GFX9 && flush_cb_db) {
+ if (sctx->chip_class >= GFX9 && flush_cb_db) {
uint64_t va;
unsigned tc_flags, cb_db_event;
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
}
- /* TC | TC_WB = invalidate L2 data
- * TC_MD | TC_WB = invalidate L2 metadata
- * TC | TC_WB | TC_MD = invalidate L2 data & metadata
+ /* These are the only allowed combinations. If you need to
+ * do multiple operations at once, do them separately.
+ * All operations that invalidate L2 also seem to invalidate
+ * metadata. Volatile (VOL) and WC flushes are not listed here.
*
- * The metadata cache must always be invalidated for coherency
- * between CB/DB and shaders. (metadata = HTILE, CMASK, DCC)
- *
- * TC must be invalidated on GFX9 only if the CB/DB surface is
- * not pipe-aligned. If the surface is RB-aligned, it might not
- * strictly be pipe-aligned since RB alignment takes precendence.
+ * TC | TC_WB = writeback & invalidate L2 & L1
+ * TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
+ * TC_WB | TC_NC = writeback L2 for MTYPE == NC
+ * TC | TC_NC = invalidate L2 for MTYPE == NC
+ * TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
+ * TCL1 = invalidate L1
*/
- tc_flags = EVENT_TC_WB_ACTION_ENA |
- EVENT_TC_MD_ACTION_ENA;
+ tc_flags = 0;
+
+ if (flags & SI_CONTEXT_INV_L2_METADATA) {
+ tc_flags = EVENT_TC_ACTION_ENA |
+ EVENT_TC_MD_ACTION_ENA;
+ }
/* Ideally flush TC together with CB/DB. */
- if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2) {
- tc_flags |= EVENT_TC_ACTION_ENA |
- EVENT_TCL1_ACTION_ENA;
+ if (flags & SI_CONTEXT_INV_GLOBAL_L2) {
+ /* Writeback and invalidate everything in L2 & L1. */
+ tc_flags = EVENT_TC_ACTION_ENA |
+ EVENT_TC_WB_ACTION_ENA;
/* Clear the flags. */
- rctx->flags &= ~(SI_CONTEXT_INV_GLOBAL_L2 |
- SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
- SI_CONTEXT_INV_VMEM_L1);
- sctx->b.num_L2_invalidates++;
+ flags &= ~(SI_CONTEXT_INV_GLOBAL_L2 |
+ SI_CONTEXT_WRITEBACK_GLOBAL_L2 |
+ SI_CONTEXT_INV_VMEM_L1);
+ sctx->num_L2_invalidates++;
}
/* Do the flush (enqueue the event and wait for it). */
va = sctx->wait_mem_scratch->gpu_address;
sctx->wait_mem_number++;
- r600_gfx_write_event_eop(rctx, cb_db_event, tc_flags, 1,
- sctx->wait_mem_scratch, va,
- sctx->wait_mem_number - 1,
- sctx->wait_mem_number);
- r600_gfx_wait_fence(rctx, va, sctx->wait_mem_number, 0xffffffff);
+ si_gfx_write_event_eop(sctx, cb_db_event, tc_flags,
+ EOP_DATA_SEL_VALUE_32BIT,
+ sctx->wait_mem_scratch, va,
+ sctx->wait_mem_number, SI_NOT_QUERY);
+ si_gfx_wait_fence(sctx, va, sctx->wait_mem_number, 0xffffffff);
}
/* Make sure ME is idle (it executes most packets) before continuing.
* This prevents read-after-write hazards between PFP and ME.
*/
if (cp_coher_cntl ||
- (rctx->flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
+ (flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
SI_CONTEXT_INV_VMEM_L1 |
SI_CONTEXT_INV_GLOBAL_L2 |
SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
*
* SI-CIK don't support L2 write-back.
*/
- if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2 ||
- (rctx->chip_class <= CIK &&
- (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
+ if (flags & SI_CONTEXT_INV_GLOBAL_L2 ||
+ (sctx->chip_class <= CIK &&
+ (flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
/* Invalidate L1 & L2. (L1 is always invalidated on SI)
* WB must be set on VI+ when TC_ACTION is set.
*/
- si_emit_surface_sync(rctx, cp_coher_cntl |
+ si_emit_surface_sync(sctx, cp_coher_cntl |
S_0085F0_TC_ACTION_ENA(1) |
S_0085F0_TCL1_ACTION_ENA(1) |
- S_0301F0_TC_WB_ACTION_ENA(rctx->chip_class >= VI));
+ S_0301F0_TC_WB_ACTION_ENA(sctx->chip_class >= VI));
cp_coher_cntl = 0;
- sctx->b.num_L2_invalidates++;
+ sctx->num_L2_invalidates++;
} else {
/* L1 invalidation and L2 writeback must be done separately,
* because both operations can't be done together.
*/
- if (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
+ if (flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
/* WB = write-back
* NC = apply to non-coherent MTYPEs
* (i.e. MTYPE <= 1, which is what we use everywhere)
*
* WB doesn't work without NC.
*/
- si_emit_surface_sync(rctx, cp_coher_cntl |
+ si_emit_surface_sync(sctx, cp_coher_cntl |
S_0301F0_TC_WB_ACTION_ENA(1) |
S_0301F0_TC_NC_ACTION_ENA(1));
cp_coher_cntl = 0;
- sctx->b.num_L2_writebacks++;
+ sctx->num_L2_writebacks++;
}
- if (rctx->flags & SI_CONTEXT_INV_VMEM_L1) {
+ if (flags & SI_CONTEXT_INV_VMEM_L1) {
/* Invalidate per-CU VMEM L1. */
- si_emit_surface_sync(rctx, cp_coher_cntl |
+ si_emit_surface_sync(sctx, cp_coher_cntl |
S_0085F0_TCL1_ACTION_ENA(1));
cp_coher_cntl = 0;
}
/* If TC flushes haven't cleared this... */
if (cp_coher_cntl)
- si_emit_surface_sync(rctx, cp_coher_cntl);
+ si_emit_surface_sync(sctx, cp_coher_cntl);
- if (rctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
+ if (flags & SI_CONTEXT_START_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
EVENT_INDEX(0));
- } else if (rctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
+ } else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS) {
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
EVENT_INDEX(0));
}
- rctx->flags = 0;
+ sctx->flags = 0;
}
static void si_get_draw_start_count(struct si_context *sctx,
unsigned *data;
if (indirect->indirect_draw_count) {
- data = pipe_buffer_map_range(&sctx->b.b,
+ data = pipe_buffer_map_range(&sctx->b,
indirect->indirect_draw_count,
indirect->indirect_draw_count_offset,
sizeof(unsigned),
indirect_count = *data;
- pipe_buffer_unmap(&sctx->b.b, transfer);
+ pipe_buffer_unmap(&sctx->b, transfer);
} else {
indirect_count = indirect->draw_count;
}
}
map_size = (indirect_count - 1) * indirect->stride + 3 * sizeof(unsigned);
- data = pipe_buffer_map_range(&sctx->b.b, indirect->buffer,
+ data = pipe_buffer_map_range(&sctx->b, indirect->buffer,
indirect->offset, map_size,
PIPE_TRANSFER_READ, &transfer);
data += indirect->stride / sizeof(unsigned);
}
- pipe_buffer_unmap(&sctx->b.b, transfer);
+ pipe_buffer_unmap(&sctx->b, transfer);
if (begin < end) {
*start = begin;
}
}
-void si_ce_pre_draw_synchronization(struct si_context *sctx)
+static void si_emit_all_states(struct si_context *sctx, const struct pipe_draw_info *info,
+ unsigned skip_atom_mask)
{
- if (sctx->ce_need_synchronization) {
- radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
- radeon_emit(sctx->ce_ib, 1);
+ /* Emit state atoms. */
+ unsigned mask = sctx->dirty_atoms & ~skip_atom_mask;
+ while (mask) {
+ struct si_atom *atom = &sctx->atoms.array[u_bit_scan(&mask)];
- radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
- radeon_emit(sctx->b.gfx.cs, 1);
+ atom->emit(sctx, atom);
}
-}
+ sctx->dirty_atoms &= skip_atom_mask;
-void si_ce_post_draw_synchronization(struct si_context *sctx)
-{
- if (sctx->ce_need_synchronization) {
- radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
- radeon_emit(sctx->b.gfx.cs, 0);
+ /* Emit states. */
+ mask = sctx->dirty_states;
+ while (mask) {
+ unsigned i = u_bit_scan(&mask);
+ struct si_pm4_state *state = sctx->queued.array[i];
- sctx->ce_need_synchronization = false;
+ if (!state || sctx->emitted.array[i] == state)
+ continue;
+
+ si_pm4_emit(sctx, state);
+ sctx->emitted.array[i] = state;
}
+ sctx->dirty_states = 0;
+
+ /* Emit draw states. */
+ unsigned num_patches = 0;
+
+ si_emit_rasterizer_prim_state(sctx);
+ if (sctx->tes_shader.cso)
+ si_emit_derived_tess_state(sctx, info, &num_patches);
+ si_emit_vs_state(sctx, info);
+ si_emit_draw_registers(sctx, info, num_patches);
}
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
struct si_context *sctx = (struct si_context *)ctx;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
struct pipe_resource *indexbuf = info->index.resource;
- unsigned mask, dirty_tex_counter;
+ unsigned dirty_tex_counter;
enum pipe_prim_type rast_prim;
- unsigned num_patches = 0;
unsigned index_size = info->index_size;
unsigned index_offset = info->indirect ? info->start * index_size : 0;
}
/* Recompute and re-emit the texture resource states if needed. */
- dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_counter);
- if (unlikely(dirty_tex_counter != sctx->b.last_dirty_tex_counter)) {
- sctx->b.last_dirty_tex_counter = dirty_tex_counter;
+ dirty_tex_counter = p_atomic_read(&sctx->screen->dirty_tex_counter);
+ if (unlikely(dirty_tex_counter != sctx->last_dirty_tex_counter)) {
+ sctx->last_dirty_tex_counter = dirty_tex_counter;
sctx->framebuffer.dirty_cbufs |=
((1 << sctx->framebuffer.state.nr_cbufs) - 1);
sctx->framebuffer.dirty_zsbuf = true;
- sctx->framebuffer.do_update_surf_dirtiness = true;
- si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
si_update_all_texture_descriptors(sctx);
}
- si_decompress_graphics_textures(sctx);
+ si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
/* Set the rasterization primitive type.
*
* current_rast_prim for this draw_vbo call. */
if (sctx->gs_shader.cso)
rast_prim = sctx->gs_shader.cso->gs_output_prim;
- else if (sctx->tes_shader.cso)
- rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
- else
+ else if (sctx->tes_shader.cso) {
+ if (sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_POINT_MODE])
+ rast_prim = PIPE_PRIM_POINTS;
+ else
+ rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
+ } else
rast_prim = info->mode;
if (rast_prim != sctx->current_rast_prim) {
+ bool old_is_poly = sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES;
+ bool new_is_poly = rast_prim >= PIPE_PRIM_TRIANGLES;
+ if (old_is_poly != new_is_poly) {
+ sctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
+ }
+
sctx->current_rast_prim = rast_prim;
sctx->do_update_shaders = true;
}
+ if (sctx->tes_shader.cso &&
+ sctx->screen->has_ls_vgpr_init_bug) {
+ /* Determine whether the LS VGPR fix should be applied.
+ *
+ * It is only required when num input CPs > num output CPs,
+ * which cannot happen with the fixed function TCS. We should
+ * also update this bit when switching from TCS to fixed
+ * function TCS.
+ */
+ struct si_shader_selector *tcs = sctx->tcs_shader.cso;
+ bool ls_vgpr_fix =
+ tcs &&
+ info->vertices_per_patch >
+ tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
+
+ if (ls_vgpr_fix != sctx->ls_vgpr_fix) {
+ sctx->ls_vgpr_fix = ls_vgpr_fix;
+ sctx->do_update_shaders = true;
+ }
+ }
+
if (sctx->gs_shader.cso) {
/* Determine whether the GS triangle strip adjacency fix should
* be applied. Rotate every other triangle if
if (sctx->do_update_shaders && !si_update_shaders(sctx))
return;
- if (!si_upload_graphics_shader_descriptors(sctx))
- return;
-
if (index_size) {
/* Translate or upload, if needed. */
/* 8-bit indices are supported on VI. */
- if (sctx->b.chip_class <= CIK && index_size == 1) {
+ if (sctx->chip_class <= CIK && index_size == 1) {
unsigned start, count, start_offset, size, offset;
void *ptr;
if (!indexbuf)
return;
- util_shorten_ubyte_elts_to_userptr(&sctx->b.b, info, 0, 0,
+ util_shorten_ubyte_elts_to_userptr(&sctx->b, info, 0, 0,
index_offset + start,
count, ptr);
indexbuf = NULL;
u_upload_data(ctx->stream_uploader, start_offset,
info->count * index_size,
- sctx->screen->b.info.tcc_cache_line_size,
+ sctx->screen->info.tcc_cache_line_size,
(char*)info->index.user + start_offset,
&index_offset, &indexbuf);
if (!indexbuf)
/* info->start will be added by the drawing code */
index_offset -= start_offset;
- } else if (sctx->b.chip_class <= CIK &&
+ } else if (sctx->chip_class <= CIK &&
r600_resource(indexbuf)->TC_L2_dirty) {
/* VI reads index buffers through TC L2, so it doesn't
* need this. */
- sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+ sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
r600_resource(indexbuf)->TC_L2_dirty = false;
}
}
struct pipe_draw_indirect_info *indirect = info->indirect;
/* Add the buffer size for memory checking in need_cs_space. */
- r600_context_add_resource_size(ctx, indirect->buffer);
+ si_context_add_resource_size(sctx, indirect->buffer);
/* Indirect buffers use TC L2 on GFX9, but not older hw. */
- if (sctx->b.chip_class <= VI) {
+ if (sctx->chip_class <= VI) {
if (r600_resource(indirect->buffer)->TC_L2_dirty) {
- sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+ sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
r600_resource(indirect->buffer)->TC_L2_dirty = false;
}
if (indirect->indirect_draw_count &&
r600_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
- sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+ sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
r600_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
}
}
}
- si_need_cs_space(sctx);
+ si_need_gfx_cs_space(sctx);
- /* Since we've called r600_context_add_resource_size for vertex buffers,
+ /* Since we've called si_context_add_resource_size for vertex buffers,
* this must be called after si_need_cs_space, because we must let
* need_cs_space flush before we add buffers to the buffer list.
*/
if (!si_upload_vertex_buffer_descriptors(sctx))
return;
- /* GFX9 scissor bug workaround. There is also a more efficient but
- * more involved alternative workaround. */
- if (sctx->b.chip_class == GFX9 &&
- si_is_atom_dirty(sctx, &sctx->b.scissors.atom))
- sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
+ /* Vega10/Raven scissor bug workaround. This must be done before VPORT
+ * scissor registers are changed. There is also a more efficient but
+ * more involved alternative workaround.
+ */
+ if ((sctx->family == CHIP_VEGA10 || sctx->family == CHIP_RAVEN) &&
+ si_is_atom_dirty(sctx, &sctx->atoms.s.scissors)) {
+ sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH;
+ si_emit_cache_flush(sctx);
+ }
+
+ /* Use optimal packet order based on whether we need to sync the pipeline. */
+ if (unlikely(sctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
+ SI_CONTEXT_FLUSH_AND_INV_DB |
+ SI_CONTEXT_PS_PARTIAL_FLUSH |
+ SI_CONTEXT_CS_PARTIAL_FLUSH))) {
+ /* If we have to wait for idle, set all states first, so that all
+ * SET packets are processed in parallel with previous draw calls.
+ * Then draw and prefetch at the end. This ensures that the time
+ * the CUs are idle is very short.
+ */
+ unsigned masked_atoms = 0;
+
+ if (unlikely(sctx->flags & SI_CONTEXT_FLUSH_FOR_RENDER_COND))
+ masked_atoms |= si_get_atom_bit(sctx, &sctx->atoms.s.render_cond);
+
+ if (!si_upload_graphics_shader_descriptors(sctx))
+ return;
- /* Flush caches before the first state atom, which does L2 prefetches. */
- if (sctx->b.flags)
+ /* Emit all states except possibly render condition. */
+ si_emit_all_states(sctx, info, masked_atoms);
si_emit_cache_flush(sctx);
+ /* <-- CUs are idle here. */
- /* Emit state atoms. */
- mask = sctx->dirty_atoms;
- while (mask) {
- struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
+ if (si_is_atom_dirty(sctx, &sctx->atoms.s.render_cond))
+ sctx->atoms.s.render_cond.emit(sctx, NULL);
+ sctx->dirty_atoms = 0;
- atom->emit(&sctx->b, atom);
- }
- sctx->dirty_atoms = 0;
+ si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
+ /* <-- CUs are busy here. */
- /* Emit states. */
- mask = sctx->dirty_states;
- while (mask) {
- unsigned i = u_bit_scan(&mask);
- struct si_pm4_state *state = sctx->queued.array[i];
+ /* Start prefetches after the draw has been started. Both will run
+ * in parallel, but starting the draw first is more important.
+ */
+ if (sctx->chip_class >= CIK && sctx->prefetch_L2_mask)
+ cik_emit_prefetch_L2(sctx, false);
+ } else {
+ /* If we don't wait for idle, start prefetches first, then set
+ * states, and draw at the end.
+ */
+ if (sctx->flags)
+ si_emit_cache_flush(sctx);
- if (!state || sctx->emitted.array[i] == state)
- continue;
+ /* Only prefetch the API VS and VBO descriptors. */
+ if (sctx->chip_class >= CIK && sctx->prefetch_L2_mask)
+ cik_emit_prefetch_L2(sctx, true);
- si_pm4_emit(sctx, state);
- sctx->emitted.array[i] = state;
- }
- sctx->dirty_states = 0;
+ if (!si_upload_graphics_shader_descriptors(sctx))
+ return;
- si_emit_rasterizer_prim_state(sctx);
- if (sctx->tes_shader.cso)
- si_emit_derived_tess_state(sctx, info, &num_patches);
- si_emit_vs_state(sctx, info);
- si_emit_draw_registers(sctx, info, num_patches);
+ si_emit_all_states(sctx, info, 0);
+ si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
- si_ce_pre_draw_synchronization(sctx);
- si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
- si_ce_post_draw_synchronization(sctx);
+ /* Prefetch the remaining shaders after the draw has been
+ * started. */
+ if (sctx->chip_class >= CIK && sctx->prefetch_L2_mask)
+ cik_emit_prefetch_L2(sctx, false);
+ }
- if (sctx->trace_buf)
+ if (unlikely(sctx->current_saved_cs)) {
si_trace_emit(sctx);
+ si_log_draw_state(sctx, sctx->log);
+ }
/* Workaround for a VGT hang when streamout is enabled.
* It must be done after drawing. */
- if ((sctx->b.family == CHIP_HAWAII ||
- sctx->b.family == CHIP_TONGA ||
- sctx->b.family == CHIP_FIJI) &&
- r600_get_strmout_en(&sctx->b)) {
- sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
+ if ((sctx->family == CHIP_HAWAII ||
+ sctx->family == CHIP_TONGA ||
+ sctx->family == CHIP_FIJI) &&
+ si_get_strmout_en(sctx)) {
+ sctx->flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
}
- if (sctx->framebuffer.do_update_surf_dirtiness) {
- /* Set the depth buffer as dirty. */
- if (sctx->framebuffer.state.zsbuf) {
- struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
- struct r600_texture *rtex = (struct r600_texture *)surf->texture;
-
- rtex->dirty_level_mask |= 1 << surf->u.tex.level;
-
- if (rtex->surface.flags & RADEON_SURF_SBUFFER)
- rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
- }
- if (sctx->framebuffer.compressed_cb_mask) {
- struct pipe_surface *surf;
- struct r600_texture *rtex;
- unsigned mask = sctx->framebuffer.compressed_cb_mask;
-
- do {
- unsigned i = u_bit_scan(&mask);
- surf = sctx->framebuffer.state.cbufs[i];
- rtex = (struct r600_texture*)surf->texture;
-
- if (rtex->fmask.size)
- rtex->dirty_level_mask |= 1 << surf->u.tex.level;
- if (rtex->dcc_gather_statistics)
- rtex->separate_dcc_dirty = true;
- } while (mask);
- }
- sctx->framebuffer.do_update_surf_dirtiness = false;
+ if (unlikely(sctx->decompression_enabled)) {
+ sctx->num_decompress_calls++;
+ } else {
+ sctx->num_draw_calls++;
+ if (sctx->framebuffer.state.nr_cbufs > 1)
+ sctx->num_mrt_draw_calls++;
+ if (info->primitive_restart)
+ sctx->num_prim_restart_calls++;
+ if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
+ sctx->num_spill_draw_calls++;
}
-
- sctx->b.num_draw_calls++;
- if (info->primitive_restart)
- sctx->b.num_prim_restart_calls++;
- if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
- sctx->b.num_spill_draw_calls++;
if (index_size && indexbuf != info->index.resource)
pipe_resource_reference(&indexbuf, NULL);
}
+void si_draw_rectangle(struct blitter_context *blitter,
+ void *vertex_elements_cso,
+ blitter_get_vs_func get_vs,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
+ enum blitter_attrib_type type,
+ const union blitter_attrib *attrib)
+{
+ struct pipe_context *pipe = util_blitter_get_pipe(blitter);
+ struct si_context *sctx = (struct si_context*)pipe;
+
+ /* Pack position coordinates as signed int16. */
+ sctx->vs_blit_sh_data[0] = (uint32_t)(x1 & 0xffff) |
+ ((uint32_t)(y1 & 0xffff) << 16);
+ sctx->vs_blit_sh_data[1] = (uint32_t)(x2 & 0xffff) |
+ ((uint32_t)(y2 & 0xffff) << 16);
+ sctx->vs_blit_sh_data[2] = fui(depth);
+
+ switch (type) {
+ case UTIL_BLITTER_ATTRIB_COLOR:
+ memcpy(&sctx->vs_blit_sh_data[3], attrib->color,
+ sizeof(float)*4);
+ break;
+ case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
+ case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
+ memcpy(&sctx->vs_blit_sh_data[3], &attrib->texcoord,
+ sizeof(attrib->texcoord));
+ break;
+ case UTIL_BLITTER_ATTRIB_NONE:;
+ }
+
+ pipe->bind_vs_state(pipe, si_get_blit_vs(sctx, type, num_instances));
+
+ struct pipe_draw_info info = {};
+ info.mode = SI_PRIM_RECTANGLE_LIST;
+ info.count = 3;
+ info.instance_count = num_instances;
+
+ /* Don't set per-stage shader pointers for VS. */
+ sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX);
+ sctx->vertex_buffer_pointer_dirty = false;
+
+ si_draw_vbo(pipe, &info);
+}
+
void si_trace_emit(struct si_context *sctx)
{
- struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+ struct radeon_winsys_cs *cs = sctx->gfx_cs;
+ uint64_t va = sctx->current_saved_cs->trace_buf->gpu_address;
+ uint32_t trace_id = ++sctx->current_saved_cs->trace_id;
- sctx->trace_id++;
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, sctx->trace_buf,
- RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
S_370_WR_CONFIRM(1) |
S_370_ENGINE_SEL(V_370_ME));
- radeon_emit(cs, sctx->trace_buf->gpu_address);
- radeon_emit(cs, sctx->trace_buf->gpu_address >> 32);
- radeon_emit(cs, sctx->trace_id);
+ radeon_emit(cs, va);
+ radeon_emit(cs, va >> 32);
+ radeon_emit(cs, trace_id);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, AC_ENCODE_TRACE_POINT(sctx->trace_id));
+ radeon_emit(cs, AC_ENCODE_TRACE_POINT(trace_id));
+
+ if (sctx->log)
+ u_log_flush(sctx->log);
}