radeonsi: Enable VGPR spilling for all shader types v5
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
index e770edd7f45b57880a739f80717b7a2421c02060..9446eca09c86f6041a47313d948d0ec6f3a71e10 100644 (file)
 
 #include "si_pipe.h"
 #include "si_shader.h"
-#include "../radeon/r600_cs.h"
+#include "radeon/r600_cs.h"
 #include "sid.h"
 
-#include "util/u_blitter.h"
-#include "util/u_format.h"
 #include "util/u_index_modify.h"
-#include "util/u_memory.h"
 #include "util/u_upload_mgr.h"
 
-/*
- * Shaders
- */
-
-static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *shader)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4;
-       unsigned num_sgprs, num_user_sgprs;
-       unsigned vgpr_comp_cnt;
-       uint64_t va;
-
-       si_pm4_delete_state(sctx, es, shader->pm4);
-       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
-
-       if (pm4 == NULL)
-               return;
-
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
-       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
-
-       vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
-
-       num_user_sgprs = SI_VS_NUM_USER_SGPR;
-       num_sgprs = shader->num_sgprs;
-       /* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
-       if ((num_user_sgprs + 1) > num_sgprs) {
-               /* Last 2 reserved SGPRs are used for VCC */
-               num_sgprs = num_user_sgprs + 1 + 2;
-       }
-       assert(num_sgprs <= 104);
-
-       si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8);
-       si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40);
-       si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES,
-                      S_00B328_VGPRS((shader->num_vgprs - 1) / 4) |
-                      S_00B328_SGPRS((num_sgprs - 1) / 8) |
-                      S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
-       si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
-                      S_00B32C_USER_SGPR(num_user_sgprs));
-
-       si_pm4_bind_state(sctx, es, shader->pm4);
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
-}
-
-static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *shader)
+static void si_decompress_textures(struct si_context *sctx)
 {
-       struct si_context *sctx = (struct si_context *)ctx;
-       unsigned gs_vert_itemsize = shader->shader.noutput * (16 >> 2);
-       unsigned gs_max_vert_out = shader->shader.gs_max_out_vertices;
-       unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
-       unsigned cut_mode;
-       struct si_pm4_state *pm4;
-       unsigned num_sgprs, num_user_sgprs;
-       uint64_t va;
-
-       /* The GSVS_RING_ITEMSIZE register takes 15 bits */
-       assert(gsvs_itemsize < (1 << 15));
-
-       si_pm4_delete_state(sctx, gs, shader->pm4);
-       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
-
-       if (pm4 == NULL)
-               return;
-
-       if (gs_max_vert_out <= 128) {
-               cut_mode = V_028A40_GS_CUT_128;
-       } else if (gs_max_vert_out <= 256) {
-               cut_mode = V_028A40_GS_CUT_256;
-       } else if (gs_max_vert_out <= 512) {
-               cut_mode = V_028A40_GS_CUT_512;
-       } else {
-               assert(gs_max_vert_out <= 1024);
-               cut_mode = V_028A40_GS_CUT_1024;
-       }
-
-       si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
-                      S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
-                      S_028A40_CUT_MODE(cut_mode)|
-                      S_028A40_ES_WRITE_OPTIMIZE(1) |
-                      S_028A40_GS_WRITE_OPTIMIZE(1));
-
-       si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
-       si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize);
-       si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);
-
-       si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
-                      shader->shader.nparam * (16 >> 2));
-       si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
-
-       si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
-
-       si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize);
-
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
-       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
-       si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
-       si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);
-
-       num_user_sgprs = SI_GS_NUM_USER_SGPR;
-       num_sgprs = shader->num_sgprs;
-       /* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
-       if ((num_user_sgprs + 2) > num_sgprs) {
-               /* Last 2 reserved SGPRs are used for VCC */
-               num_sgprs = num_user_sgprs + 2 + 2;
-       }
-       assert(num_sgprs <= 104);
-
-       si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
-                      S_00B228_VGPRS((shader->num_vgprs - 1) / 4) |
-                      S_00B228_SGPRS((num_sgprs - 1) / 8));
-       si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
-                      S_00B22C_USER_SGPR(num_user_sgprs));
-
-       si_pm4_bind_state(sctx, gs, shader->pm4);
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
-}
-
-static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4;
-       unsigned num_sgprs, num_user_sgprs;
-       unsigned nparams, i, vgpr_comp_cnt;
-       uint64_t va;
-
-       si_pm4_delete_state(sctx, vs, shader->pm4);
-       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
-
-       if (pm4 == NULL)
-               return;
-
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
-       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
-
-       vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
-
-       num_user_sgprs = SI_VS_NUM_USER_SGPR;
-       num_sgprs = shader->num_sgprs;
-       if (num_user_sgprs > num_sgprs) {
-               /* Last 2 reserved SGPRs are used for VCC */
-               num_sgprs = num_user_sgprs + 2;
-       }
-       assert(num_sgprs <= 104);
-
-       /* Certain attributes (position, psize, etc.) don't count as params.
-        * VS is required to export at least one param and r600_shader_from_tgsi()
-        * takes care of adding a dummy export.
-        */
-       for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
-               switch (shader->shader.output[i].name) {
-               case TGSI_SEMANTIC_CLIPVERTEX:
-               case TGSI_SEMANTIC_POSITION:
-               case TGSI_SEMANTIC_PSIZE:
-                       break;
-               default:
-                       nparams++;
-               }
-       }
-       if (nparams < 1)
-               nparams = 1;
-
-       si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
-                      S_0286C4_VS_EXPORT_COUNT(nparams - 1));
-
-       si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
-                      S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
-                      S_02870C_POS1_EXPORT_FORMAT(shader->shader.nr_pos_exports > 1 ?
-                                                  V_02870C_SPI_SHADER_4COMP :
-                                                  V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS2_EXPORT_FORMAT(shader->shader.nr_pos_exports > 2 ?
-                                                  V_02870C_SPI_SHADER_4COMP :
-                                                  V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS3_EXPORT_FORMAT(shader->shader.nr_pos_exports > 3 ?
-                                                  V_02870C_SPI_SHADER_4COMP :
-                                                  V_02870C_SPI_SHADER_NONE));
-
-       si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
-       si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
-       si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
-                      S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
-                      S_00B128_SGPRS((num_sgprs - 1) / 8) |
-                      S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt));
-       si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
-                      S_00B12C_USER_SGPR(num_user_sgprs) |
-                      S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) |
-                      S_00B12C_SO_BASE1_EN(!!shader->selector->so.stride[1]) |
-                      S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
-                      S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
-                      S_00B12C_SO_EN(!!shader->selector->so.num_outputs));
-
-       si_pm4_bind_state(sctx, vs, shader->pm4);
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
-}
-
-static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
-{
-       struct si_context *sctx = (struct si_context *)ctx;
-       struct si_pm4_state *pm4;
-       unsigned i, exports_ps, spi_ps_in_control, db_shader_control;
-       unsigned num_sgprs, num_user_sgprs;
-       unsigned spi_baryc_cntl = 0, spi_ps_input_ena, spi_shader_z_format;
-       uint64_t va;
-
-       si_pm4_delete_state(sctx, ps, shader->pm4);
-       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
-
-       if (pm4 == NULL)
-               return;
-
-       db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) |
-                           S_02880C_ALPHA_TO_MASK_DISABLE(sctx->fb_cb0_is_integer);
-
-       for (i = 0; i < shader->shader.ninput; i++) {
-               switch (shader->shader.input[i].name) {
-               case TGSI_SEMANTIC_POSITION:
-                       if (shader->shader.input[i].centroid) {
-                               /* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
-                                * Possible vaules:
-                                * 0 -> Position = pixel center (default)
-                                * 1 -> Position = pixel centroid
-                                * 2 -> Position = iterated sample number XXX:
-                                *                        What does this mean?
-                                */
-                               spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(1);
+       if (!sctx->blitter->running) {
+               /* Flush depth textures which need to be flushed. */
+               for (int i = 0; i < SI_NUM_SHADERS; i++) {
+                       if (sctx->samplers[i].depth_texture_mask) {
+                               si_flush_depth_textures(sctx, &sctx->samplers[i]);
+                       }
+                       if (sctx->samplers[i].compressed_colortex_mask) {
+                               si_decompress_color_textures(sctx, &sctx->samplers[i]);
                        }
-                       /* Fall through */
-               case TGSI_SEMANTIC_FACE:
-                       continue;
                }
        }
-
-       for (i = 0; i < shader->shader.noutput; i++) {
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
-                       db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
-                       db_shader_control |= S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1);
-       }
-       if (shader->shader.uses_kill || shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
-               db_shader_control |= S_02880C_KILL_ENABLE(1);
-
-       exports_ps = 0;
-       for (i = 0; i < shader->shader.noutput; i++) {
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
-                   shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
-                       exports_ps |= 1;
-       }
-       if (!exports_ps) {
-               /* always at least export 1 component per pixel */
-               exports_ps = 2;
-       }
-
-       spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.nparam) |
-               S_0286D8_BC_OPTIMIZE_DISABLE(1);
-
-       si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
-       spi_ps_input_ena = shader->spi_ps_input_ena;
-       /* we need to enable at least one of them, otherwise we hang the GPU */
-       assert(G_0286CC_PERSP_SAMPLE_ENA(spi_ps_input_ena) ||
-           G_0286CC_PERSP_CENTER_ENA(spi_ps_input_ena) ||
-           G_0286CC_PERSP_CENTROID_ENA(spi_ps_input_ena) ||
-           G_0286CC_PERSP_PULL_MODEL_ENA(spi_ps_input_ena) ||
-           G_0286CC_LINEAR_SAMPLE_ENA(spi_ps_input_ena) ||
-           G_0286CC_LINEAR_CENTER_ENA(spi_ps_input_ena) ||
-           G_0286CC_LINEAR_CENTROID_ENA(spi_ps_input_ena) ||
-           G_0286CC_LINE_STIPPLE_TEX_ENA(spi_ps_input_ena));
-
-       si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, spi_ps_input_ena);
-       si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena);
-       si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
-
-       if (G_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(db_shader_control))
-               spi_shader_z_format = V_028710_SPI_SHADER_32_GR;
-       else if (G_02880C_Z_EXPORT_ENABLE(db_shader_control))
-               spi_shader_z_format = V_028710_SPI_SHADER_32_R;
-       else
-               spi_shader_z_format = 0;
-       si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, spi_shader_z_format);
-       si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
-                      shader->spi_shader_col_format);
-       si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask);
-
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
-       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
-       si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
-       si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
-
-       num_user_sgprs = SI_PS_NUM_USER_SGPR;
-       num_sgprs = shader->num_sgprs;
-       /* One SGPR after user SGPRs is pre-loaded with {prim_mask, lds_offset} */
-       if ((num_user_sgprs + 1) > num_sgprs) {
-               /* Last 2 reserved SGPRs are used for VCC */
-               num_sgprs = num_user_sgprs + 1 + 2;
-       }
-       assert(num_sgprs <= 104);
-
-       si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
-                      S_00B028_VGPRS((shader->num_vgprs - 1) / 4) |
-                      S_00B028_SGPRS((num_sgprs - 1) / 8));
-       si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
-                      S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
-                      S_00B02C_USER_SGPR(num_user_sgprs));
-
-       si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
-
-       shader->cb0_is_integer = sctx->fb_cb0_is_integer;
-       shader->sprite_coord_enable = sctx->sprite_coord_enable;
-       si_pm4_bind_state(sctx, ps, shader->pm4);
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
 }
 
-/*
- * Drawing
- */
-
-static unsigned si_conv_pipe_prim(unsigned pprim)
+static unsigned si_conv_pipe_prim(unsigned mode)
 {
         static const unsigned prim_conv[] = {
                [PIPE_PRIM_POINTS]                      = V_008958_DI_PT_POINTLIST,
@@ -363,16 +60,14 @@ static unsigned si_conv_pipe_prim(unsigned pprim)
                [PIPE_PRIM_QUADS]                       = V_008958_DI_PT_QUADLIST,
                [PIPE_PRIM_QUAD_STRIP]                  = V_008958_DI_PT_QUADSTRIP,
                [PIPE_PRIM_POLYGON]                     = V_008958_DI_PT_POLYGON,
-               [PIPE_PRIM_LINES_ADJACENCY]             = ~0,
-               [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = ~0,
-               [PIPE_PRIM_TRIANGLES_ADJACENCY]         = ~0,
-               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = ~0
+               [PIPE_PRIM_LINES_ADJACENCY]             = V_008958_DI_PT_LINELIST_ADJ,
+               [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_008958_DI_PT_LINESTRIP_ADJ,
+               [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_008958_DI_PT_TRILIST_ADJ,
+               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_008958_DI_PT_TRISTRIP_ADJ,
+               [R600_PRIM_RECTANGLE_LIST]              = V_008958_DI_PT_RECTLIST
         };
-       unsigned result = prim_conv[pprim];
-        if (result == ~0) {
-               R600_ERR("unsupported primitive type %d\n", pprim);
-        }
-       return result;
+       assert(mode < Elements(prim_conv));
+       return prim_conv[mode];
 }
 
 static unsigned si_conv_prim_to_gs_out(unsigned mode)
@@ -391,476 +86,314 @@ static unsigned si_conv_prim_to_gs_out(unsigned mode)
                [PIPE_PRIM_LINES_ADJACENCY]             = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
                [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
                [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_028A6C_OUTPRIM_TYPE_TRISTRIP
+               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [R600_PRIM_RECTANGLE_LIST]              = V_028A6C_OUTPRIM_TYPE_TRISTRIP
        };
        assert(mode < Elements(prim_conv));
 
        return prim_conv[mode];
 }
 
-static bool si_update_draw_info_state(struct si_context *sctx,
-                                     const struct pipe_draw_info *info,
-                                     const struct pipe_index_buffer *ib)
+static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
+                                         const struct pipe_draw_info *info)
 {
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
-       struct si_shader *vs = &sctx->vs_shader->current->shader;
-       unsigned prim = si_conv_pipe_prim(info->mode);
-       unsigned gs_out_prim =
-               si_conv_prim_to_gs_out(sctx->gs_shader ?
-                                      sctx->gs_shader->current->shader.gs_output_prim :
-                                      info->mode);
-       unsigned ls_mask = 0;
+       struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+       unsigned prim = info->mode;
+       unsigned primgroup_size = 128; /* recommended without a GS */
 
-       if (pm4 == NULL)
-               return false;
+       /* SWITCH_ON_EOP(0) is always preferable. */
+       bool wd_switch_on_eop = false;
+       bool ia_switch_on_eop = false;
+       bool partial_vs_wave = false;
 
-       if (prim == ~0) {
-               FREE(pm4);
-               return false;
-       }
+       if (sctx->gs_shader)
+               primgroup_size = 64; /* recommended with a GS */
 
-       if (sctx->b.chip_class >= CIK) {
-               struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
-               bool wd_switch_on_eop = prim == V_008958_DI_PT_POLYGON ||
-                                       prim == V_008958_DI_PT_LINELOOP ||
-                                       prim == V_008958_DI_PT_TRIFAN ||
-                                       prim == V_008958_DI_PT_TRISTRIP_ADJ ||
-                                       info->primitive_restart ||
-                                       (rs ? rs->line_stipple_enable : false);
-               /* If the WD switch is false, the IA switch must be false too. */
-               bool ia_switch_on_eop = wd_switch_on_eop;
-
-               si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM,
-                              S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
-                              S_028AA8_PARTIAL_VS_WAVE_ON(1) |
-                              S_028AA8_PRIMGROUP_SIZE(63) |
-                              S_028AA8_WD_SWITCH_ON_EOP(wd_switch_on_eop));
-               si_pm4_set_reg(pm4, R_028B74_VGT_DISPATCH_DRAW_INDEX,
-                              ib->index_size == 4 ? 0xFC000000 : 0xFC00);
-
-               si_pm4_set_reg(pm4, R_030908_VGT_PRIMITIVE_TYPE, prim);
-       } else {
-               si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
+       /* This is a hardware requirement. */
+       if ((rs && rs->line_stipple_enable) ||
+           (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
+               ia_switch_on_eop = true;
+               wd_switch_on_eop = true;
        }
 
-       si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
-       si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET,
-                      info->indexed ? info->index_bias : info->start);
-       si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
-       si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
-       si_pm4_set_reg(pm4, SI_SGPR_START_INSTANCE * 4 +
-                      (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
-                       R_00B130_SPI_SHADER_USER_DATA_VS_0),
-                      info->start_instance);
-
-        if (prim == V_008958_DI_PT_LINELIST)
-                ls_mask = 1;
-        else if (prim == V_008958_DI_PT_LINESTRIP)
-                ls_mask = 2;
-       si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
-                      S_028A0C_AUTO_RESET_CNTL(ls_mask) |
-                      sctx->pa_sc_line_stipple);
-
-        if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
-               si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
-                              S_028814_PROVOKING_VTX_LAST(1) | sctx->pa_su_sc_mode_cntl);
-        } else {
-               si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, sctx->pa_su_sc_mode_cntl);
-        }
-       si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
-                      S_02881C_USE_VTX_POINT_SIZE(vs->vs_out_point_size) |
-                      S_02881C_USE_VTX_EDGE_FLAG(vs->vs_out_edgeflag) |
-                      S_02881C_USE_VTX_RENDER_TARGET_INDX(vs->vs_out_layer) |
-                      S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs->clip_dist_write & 0x0F) != 0) |
-                      S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs->clip_dist_write & 0xF0) != 0) |
-                      S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write) |
-                      (sctx->queued.named.rasterizer->clip_plane_enable &
-                       vs->clip_dist_write));
-       si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL,
-                      sctx->queued.named.rasterizer->pa_cl_clip_cntl |
-                      (vs->clip_dist_write ? 0 :
-                       sctx->queued.named.rasterizer->clip_plane_enable & 0x3F));
-
-       si_pm4_set_state(sctx, draw_info, pm4);
-       return true;
-}
-
-static void si_update_spi_map(struct si_context *sctx)
-{
-       struct si_shader *ps = &sctx->ps_shader->current->shader;
-       struct si_shader *vs = &sctx->vs_shader->current->shader;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
-       unsigned i, j, tmp;
-
-       for (i = 0; i < ps->ninput; i++) {
-               unsigned name = ps->input[i].name;
-               unsigned param_offset = ps->input[i].param_offset;
-
-               if (name == TGSI_SEMANTIC_POSITION)
-                       /* Read from preloaded VGPRs, not parameters */
-                       continue;
-
-bcolor:
-               tmp = 0;
-
-               if (ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
-                   (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
-                    sctx->ps_shader->current->key.ps.flatshade)) {
-                       tmp |= S_028644_FLAT_SHADE(1);
-               }
-
-               if (name == TGSI_SEMANTIC_GENERIC &&
-                   sctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
-                       tmp |= S_028644_PT_SPRITE_TEX(1);
-               }
+       if (sctx->b.streamout.streamout_enabled ||
+           sctx->b.streamout.prims_gen_query_enabled)
+               partial_vs_wave = true;
 
-               for (j = 0; j < vs->noutput; j++) {
-                       if (name == vs->output[j].name &&
-                           ps->input[i].sid == vs->output[j].sid) {
-                               tmp |= S_028644_OFFSET(vs->output[j].param_offset);
-                               break;
-                       }
-               }
-
-               if (j == vs->noutput) {
-                       /* No corresponding output found, load defaults into input */
-                       tmp |= S_028644_OFFSET(0x20);
-               }
-
-               si_pm4_set_reg(pm4,
-                              R_028644_SPI_PS_INPUT_CNTL_0 + param_offset * 4,
-                              tmp);
+       if (sctx->b.chip_class >= CIK) {
+               /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
+                * 4 shader engines. Set 1 to pass the assertion below.
+                * The other cases are hardware requirements. */
+               if (sctx->b.screen->info.max_se < 4 ||
+                   prim == PIPE_PRIM_POLYGON ||
+                   prim == PIPE_PRIM_LINE_LOOP ||
+                   prim == PIPE_PRIM_TRIANGLE_FAN ||
+                   prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
+                   info->primitive_restart)
+                       wd_switch_on_eop = true;
+
+               /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
+                * We don't know that for indirect drawing, so treat it as
+                * always problematic. */
+               if (sctx->b.family == CHIP_HAWAII &&
+                   (info->indirect || info->instance_count > 1))
+                       wd_switch_on_eop = true;
 
-               if (name == TGSI_SEMANTIC_COLOR &&
-                   sctx->ps_shader->current->key.ps.color_two_side) {
-                       name = TGSI_SEMANTIC_BCOLOR;
-                       param_offset++;
-                       goto bcolor;
-               }
+               /* If the WD switch is false, the IA switch must be false too. */
+               assert(wd_switch_on_eop || !ia_switch_on_eop);
        }
 
-       si_pm4_set_state(sctx, spi, pm4);
+       return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
+               S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
+               S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
+               S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0);
 }
 
-/* Initialize state related to ESGS / GSVS ring buffers */
-static void si_init_gs_rings(struct si_context *sctx)
+static void si_emit_rasterizer_prim_state(struct si_context *sctx, unsigned mode)
 {
-       unsigned size = 128 * 1024;
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
 
-       assert(!sctx->gs_rings);
-       sctx->gs_rings = si_pm4_alloc_state(sctx);
+       if (sctx->gs_shader)
+               mode = sctx->gs_shader->gs_output_prim;
 
-       sctx->esgs_ring.buffer =
-               pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                  PIPE_USAGE_STATIC, size);
-       sctx->esgs_ring.buffer_size = size;
+       if (mode == sctx->last_rast_prim)
+               return;
 
-       size = 64 * 1024 * 1024;
-       sctx->gsvs_ring.buffer =
-               pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                  PIPE_USAGE_STATIC, size);
-       sctx->gsvs_ring.buffer_size = size;
+       r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
+               sctx->pa_sc_line_stipple |
+               S_028A0C_AUTO_RESET_CNTL(mode == PIPE_PRIM_LINES ? 1 :
+                                        mode == PIPE_PRIM_LINE_STRIP ? 2 : 0));
 
-       if (sctx->b.chip_class >= CIK) {
-               si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE,
-                              sctx->esgs_ring.buffer_size / 256);
-               si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE,
-                              sctx->gsvs_ring.buffer_size / 256);
-       } else {
-               si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE,
-                              sctx->esgs_ring.buffer_size / 256);
-               si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE,
-                              sctx->gsvs_ring.buffer_size / 256);
-       }
+       r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL,
+               sctx->pa_su_sc_mode_cntl |
+               S_028814_PROVOKING_VTX_LAST(mode == PIPE_PRIM_QUADS ||
+                                           mode == PIPE_PRIM_QUAD_STRIP ||
+                                           mode == PIPE_PRIM_POLYGON));
 
-       si_set_ring_buffer(&sctx->b.b, SI_SHADER_EXPORT, 0, &sctx->esgs_ring,
-                          0, sctx->esgs_ring.buffer_size, true, true, 4, 64);
-       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, 0, &sctx->esgs_ring,
-                          0, sctx->esgs_ring.buffer_size, false, false, 0, 0);
-       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, 0, &sctx->gsvs_ring,
-                          0, sctx->gsvs_ring.buffer_size, false, false, 0, 0);
+       sctx->last_rast_prim = mode;
 }
 
-static void si_update_derived_state(struct si_context *sctx)
+static void si_emit_draw_registers(struct si_context *sctx,
+                                  const struct pipe_draw_info *info,
+                                  const struct pipe_index_buffer *ib)
 {
-       struct pipe_context * ctx = (struct pipe_context*)sctx;
-       unsigned vs_dirty = 0, ps_dirty = 0;
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+       unsigned prim = si_conv_pipe_prim(info->mode);
+       unsigned gs_out_prim =
+               si_conv_prim_to_gs_out(sctx->gs_shader ?
+                                      sctx->gs_shader->gs_output_prim :
+                                      info->mode);
+       unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
 
-       if (!sctx->blitter->running) {
-               /* Flush depth textures which need to be flushed. */
-               for (int i = 0; i < SI_NUM_SHADERS; i++) {
-                       if (sctx->samplers[i].depth_texture_mask) {
-                               si_flush_depth_textures(sctx, &sctx->samplers[i]);
-                       }
-                       if (sctx->samplers[i].compressed_colortex_mask) {
-                               si_decompress_color_textures(sctx, &sctx->samplers[i]);
-                       }
+       /* Draw state. */
+       if (prim != sctx->last_prim ||
+           ia_multi_vgt_param != sctx->last_multi_vgt_param) {
+               if (sctx->b.chip_class >= CIK) {
+                       radeon_emit(cs, PKT3(PKT3_DRAW_PREAMBLE, 2, 0));
+                       radeon_emit(cs, prim); /* VGT_PRIMITIVE_TYPE */
+                       radeon_emit(cs, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
+                       radeon_emit(cs, 0); /* VGT_LS_HS_CONFIG */
+               } else {
+                       r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
+                       r600_write_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
                }
+               sctx->last_prim = prim;
+               sctx->last_multi_vgt_param = ia_multi_vgt_param;
        }
 
-       if (sctx->gs_shader) {
-               unsigned es_dirty = 0, gs_dirty = 0;
-
-               si_shader_select(ctx, sctx->gs_shader, &gs_dirty);
-
-               if (!sctx->gs_shader->current->pm4) {
-                       si_pipe_shader_gs(ctx, sctx->gs_shader->current);
-                       si_pipe_shader_vs(ctx,
-                                         sctx->gs_shader->current->gs_copy_shader);
-                       gs_dirty = 0;
-               }
-
-               if (gs_dirty) {
-                       si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
-                       si_pm4_bind_state(sctx, vs,
-                                         sctx->gs_shader->current->gs_copy_shader->pm4);
-               }
-
-               si_shader_select(ctx, sctx->vs_shader, &es_dirty);
-
-               if (!sctx->vs_shader->current->pm4) {
-                       si_pipe_shader_es(ctx, sctx->vs_shader->current);
-                       es_dirty = 0;
-               }
-
-               if (es_dirty) {
-                       si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);
-               }
-
-               if (!sctx->gs_rings)
-                       si_init_gs_rings(sctx);
-               if (sctx->emitted.named.gs_rings != sctx->gs_rings)
-                       sctx->b.flags |= R600_CONTEXT_VGT_FLUSH;
-               si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings);
-
-               si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, 1, &sctx->gsvs_ring,
-                                  sctx->gs_shader->current->shader.gs_max_out_vertices *
-                                  sctx->gs_shader->current->shader.noutput * 16,
-                                  64, true, true, 4, 16);
-
-               if (!sctx->gs_on) {
-                       sctx->gs_on = si_pm4_alloc_state(sctx);
-
-                       si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN,
-                                      S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
-                                      S_028B54_GS_EN(1) |
-                                      S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER));
-               }
-               si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on);
-       } else {
-               si_shader_select(ctx, sctx->vs_shader, &vs_dirty);
-
-               if (!sctx->vs_shader->current->pm4) {
-                       si_pipe_shader_vs(ctx, sctx->vs_shader->current);
-                       vs_dirty = 0;
-               }
-
-               if (vs_dirty) {
-                       si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
-               }
+       if (gs_out_prim != sctx->last_gs_out_prim) {
+               r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
+               sctx->last_gs_out_prim = gs_out_prim;
+       }
 
-               if (!sctx->gs_off) {
-                       sctx->gs_off = si_pm4_alloc_state(sctx);
+       /* Primitive restart. */
+       if (info->primitive_restart != sctx->last_primitive_restart_en) {
+               r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
+               sctx->last_primitive_restart_en = info->primitive_restart;
 
-                       si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0);
-                       si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0);
+               if (info->primitive_restart &&
+                   (info->restart_index != sctx->last_restart_index ||
+                    sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
+                       r600_write_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
+                                              info->restart_index);
+                       sctx->last_restart_index = info->restart_index;
                }
-               si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off);
-               si_pm4_bind_state(sctx, gs_rings, NULL);
-               si_pm4_bind_state(sctx, gs, NULL);
-               si_pm4_bind_state(sctx, es, NULL);
        }
+}
 
-       si_shader_select(ctx, sctx->ps_shader, &ps_dirty);
+static void si_emit_draw_packets(struct si_context *sctx,
+                                const struct pipe_draw_info *info,
+                                const struct pipe_index_buffer *ib)
+{
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+       unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+                                                 R_00B130_SPI_SHADER_USER_DATA_VS_0);
 
-       if (!sctx->ps_shader->current->pm4) {
-               si_pipe_shader_ps(ctx, sctx->ps_shader->current);
-               ps_dirty = 0;
-       }
-       if (sctx->ps_shader->current->cb0_is_integer != sctx->fb_cb0_is_integer) {
-               si_pipe_shader_ps(ctx, sctx->ps_shader->current);
-               ps_dirty = 0;
-       }
+       if (info->count_from_stream_output) {
+               struct r600_so_target *t =
+                       (struct r600_so_target*)info->count_from_stream_output;
+               uint64_t va = t->buf_filled_size->gpu_address +
+                             t->buf_filled_size_offset;
 
-       if (ps_dirty) {
-               si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4);
-       }
+               r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
+                                      t->stride_in_dw);
 
-       if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) {
-               /* XXX: Emitting the PS state even when only the VS changed
-                * fixes random failures with piglit glsl-max-varyings.
-                * Not sure why...
-                */
-               sctx->emitted.named.ps = NULL;
-               si_update_spi_map(sctx);
+               radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
+               radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
+                           COPY_DATA_DST_SEL(COPY_DATA_REG) |
+                           COPY_DATA_WR_CONFIRM);
+               radeon_emit(cs, va);     /* src address lo */
+               radeon_emit(cs, va >> 32); /* src address hi */
+               radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
+               radeon_emit(cs, 0); /* unused */
+
+               r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
+                                     t->buf_filled_size, RADEON_USAGE_READ,
+                                     RADEON_PRIO_MIN);
        }
-}
 
-static void si_vertex_buffer_update(struct si_context *sctx)
-{
-       struct pipe_context *ctx = &sctx->b.b;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
-       bool bound[PIPE_MAX_ATTRIBS] = {};
-       unsigned i, count;
-       uint64_t va;
+       /* draw packet */
+       if (info->indexed) {
+               radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
 
-       sctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
-
-       count = sctx->vertex_elements->count;
-       assert(count <= 256 / 4);
-
-       si_pm4_sh_data_begin(pm4);
-       for (i = 0 ; i < count; i++) {
-               struct pipe_vertex_element *ve = &sctx->vertex_elements->elements[i];
-               struct pipe_vertex_buffer *vb;
-               struct r600_resource *rbuffer;
-               unsigned offset;
-
-               if (ve->vertex_buffer_index >= sctx->nr_vertex_buffers)
-                       continue;
-
-               vb = &sctx->vertex_buffer[ve->vertex_buffer_index];
-               rbuffer = (struct r600_resource*)vb->buffer;
-               if (rbuffer == NULL)
-                       continue;
-
-               offset = 0;
-               offset += vb->buffer_offset;
-               offset += ve->src_offset;
-
-               va = r600_resource_va(ctx->screen, (void*)rbuffer);
-               va += offset;
-
-               /* Fill in T# buffer resource description */
-               si_pm4_sh_data_add(pm4, va & 0xFFFFFFFF);
-               si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) |
-                                        S_008F04_STRIDE(vb->stride)));
-               if (vb->stride)
-                       /* Round up by rounding down and adding 1 */
-                       si_pm4_sh_data_add(pm4,
-                                          (vb->buffer->width0 - offset -
-                                           util_format_get_blocksize(ve->src_format)) /
-                                          vb->stride + 1);
-               else
-                       si_pm4_sh_data_add(pm4, vb->buffer->width0 - offset);
-               si_pm4_sh_data_add(pm4, sctx->vertex_elements->rsrc_word3[i]);
-
-               if (!bound[ve->vertex_buffer_index]) {
-                       si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
-                       bound[ve->vertex_buffer_index] = true;
+               if (ib->index_size == 4) {
+                       radeon_emit(cs, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ?
+                                       V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
+               } else {
+                       radeon_emit(cs, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ?
+                                       V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
                }
        }
-       si_pm4_sh_data_end(pm4, sctx->gs_shader ?
-                          R_00B330_SPI_SHADER_USER_DATA_ES_0 :
-                          R_00B130_SPI_SHADER_USER_DATA_VS_0,
-                          SI_SGPR_VERTEX_BUFFER);
-       si_pm4_set_state(sctx, vertex_buffers, pm4);
-}
 
-static void si_state_draw(struct si_context *sctx,
-                         const struct pipe_draw_info *info,
-                         const struct pipe_index_buffer *ib)
-{
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
+       if (!info->indirect) {
+               int base_vertex;
 
-       if (pm4 == NULL)
-               return;
+               radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
+               radeon_emit(cs, info->instance_count);
 
-       /* queries need some special values
-        * (this is non-zero if any query is active) */
-       if (sctx->b.num_occlusion_queries > 0) {
-               if (sctx->b.chip_class >= CIK) {
-                       si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
-                                      S_028004_PERFECT_ZPASS_COUNTS(1) |
-                                      S_028004_SAMPLE_RATE(sctx->fb_log_samples) |
-                                      S_028004_ZPASS_ENABLE(1) |
-                                      S_028004_SLICE_EVEN_ENABLE(1) |
-                                      S_028004_SLICE_ODD_ENABLE(1));
-               } else {
-                       si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
-                                      S_028004_PERFECT_ZPASS_COUNTS(1) |
-                                      S_028004_SAMPLE_RATE(sctx->fb_log_samples));
-               }
-       }
+               /* Base vertex and start instance. */
+               base_vertex = info->indexed ? info->index_bias : info->start;
 
-       if (info->count_from_stream_output) {
-               struct r600_so_target *t =
-                       (struct r600_so_target*)info->count_from_stream_output;
-               uint64_t va = r600_resource_va(&sctx->screen->b.b,
-                                              &t->buf_filled_size->b.b);
-               va += t->buf_filled_size_offset;
-
-               si_pm4_set_reg(pm4, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
-                              t->stride_in_dw);
-
-               si_pm4_cmd_begin(pm4, PKT3_COPY_DATA);
-               si_pm4_cmd_add(pm4,
-                              COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
-                              COPY_DATA_DST_SEL(COPY_DATA_REG) |
-                              COPY_DATA_WR_CONFIRM);
-               si_pm4_cmd_add(pm4, va);     /* src address lo */
-               si_pm4_cmd_add(pm4, va >> 32UL); /* src address hi */
-               si_pm4_cmd_add(pm4, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
-               si_pm4_cmd_add(pm4, 0); /* unused */
-               si_pm4_add_bo(pm4, t->buf_filled_size, RADEON_USAGE_READ);
-               si_pm4_cmd_end(pm4, true);
-       }
+               if (base_vertex != sctx->last_base_vertex ||
+                   sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
+                   info->start_instance != sctx->last_start_instance ||
+                   sh_base_reg != sctx->last_sh_base_reg) {
+                       si_write_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
+                       radeon_emit(cs, base_vertex);
+                       radeon_emit(cs, info->start_instance);
 
-       /* draw packet */
-       si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE);
-       if (ib->index_size == 4) {
-               si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ?
-                               V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
+                       sctx->last_base_vertex = base_vertex;
+                       sctx->last_start_instance = info->start_instance;
+                       sctx->last_sh_base_reg = sh_base_reg;
+               }
        } else {
-               si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ?
-                               V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
-       }
-       si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
+               si_invalidate_draw_sh_constants(sctx);
 
-       si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
-       si_pm4_cmd_add(pm4, info->instance_count);
-       si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
+               r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
+                                     (struct r600_resource *)info->indirect,
+                                     RADEON_USAGE_READ, RADEON_PRIO_MIN);
+       }
 
        if (info->indexed) {
-               uint32_t max_size = (ib->buffer->width0 - ib->offset) /
-                                sctx->index_buffer.index_size;
-               uint64_t va;
-               va = r600_resource_va(&sctx->screen->b.b, ib->buffer);
-               va += ib->offset;
-
-               si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ);
-               si_cmd_draw_index_2(pm4, max_size, va, info->count,
-                                   V_0287F0_DI_SRC_SEL_DMA,
-                                   sctx->b.predicate_drawing);
+               uint32_t index_max_size = (ib->buffer->width0 - ib->offset) /
+                                         ib->index_size;
+               uint64_t index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
+
+               r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
+                                     (struct r600_resource *)ib->buffer,
+                                     RADEON_USAGE_READ, RADEON_PRIO_MIN);
+
+               if (info->indirect) {
+                       uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
+
+                       assert(indirect_va % 8 == 0);
+                       assert(index_va % 2 == 0);
+                       assert(info->indirect_offset % 4 == 0);
+
+                       radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
+                       radeon_emit(cs, 1);
+                       radeon_emit(cs, indirect_va);
+                       radeon_emit(cs, indirect_va >> 32);
+
+                       radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
+                       radeon_emit(cs, index_va);
+                       radeon_emit(cs, index_va >> 32);
+
+                       radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
+                       radeon_emit(cs, index_max_size);
+
+                       radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_INDIRECT, 3, sctx->b.predicate_drawing));
+                       radeon_emit(cs, info->indirect_offset);
+                       radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
+                       radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
+                       radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
+               } else {
+                       index_va += info->start * ib->index_size;
+
+                       radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, sctx->b.predicate_drawing));
+                       radeon_emit(cs, index_max_size);
+                       radeon_emit(cs, index_va);
+                       radeon_emit(cs, (index_va >> 32UL) & 0xFF);
+                       radeon_emit(cs, info->count);
+                       radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
+               }
        } else {
-               uint32_t initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX;
-               initiator |= S_0287F0_USE_OPAQUE(!!info->count_from_stream_output);
-               si_cmd_draw_index_auto(pm4, info->count, initiator, sctx->b.predicate_drawing);
+               if (info->indirect) {
+                       uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
+
+                       assert(indirect_va % 8 == 0);
+                       assert(info->indirect_offset % 4 == 0);
+
+                       radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
+                       radeon_emit(cs, 1);
+                       radeon_emit(cs, indirect_va);
+                       radeon_emit(cs, indirect_va >> 32);
+
+                       radeon_emit(cs, PKT3(PKT3_DRAW_INDIRECT, 3, sctx->b.predicate_drawing));
+                       radeon_emit(cs, info->indirect_offset);
+                       radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
+                       radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
+                       radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX);
+               } else {
+                       radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, sctx->b.predicate_drawing));
+                       radeon_emit(cs, info->count);
+                       radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
+                                   S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
+               }
        }
-
-       si_pm4_set_state(sctx, draw, pm4);
 }
 
+#define BOTH_ICACHE_KCACHE (SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_KCACHE)
+
 void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom)
 {
        struct radeon_winsys_cs *cs = sctx->rings.gfx.cs;
        uint32_t cp_coher_cntl = 0;
-
-       /* XXX SI flushes both ICACHE and KCACHE if either flag is set.
-        * XXX CIK shouldn't have this issue. Test CIK before separating the flags
-        * XXX to ensure there is no regression. Also find out if there is another
-        * XXX way to flush either ICACHE or KCACHE but not both for SI. */
-       if (sctx->flags & (R600_CONTEXT_INV_SHADER_CACHE |
-                          R600_CONTEXT_INV_CONST_CACHE)) {
-               cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1) |
-                                S_0085F0_SH_KCACHE_ACTION_ENA(1);
-       }
-       if (sctx->flags & (R600_CONTEXT_INV_TEX_CACHE |
-                          R600_CONTEXT_STREAMOUT_FLUSH)) {
-               cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
-                                S_0085F0_TCL1_ACTION_ENA(1);
+       uint32_t sqc_caches = 0;
+       uint32_t compute =
+               PKT3_SHADER_TYPE_S(!!(sctx->flags & SI_CONTEXT_FLAG_COMPUTE));
+
+       /* SI has a bug that it always flushes ICACHE and KCACHE if either
+        * bit is set. An alternative way is to write SQC_CACHES. */
+       if (sctx->chip_class == SI &&
+           sctx->flags & BOTH_ICACHE_KCACHE &&
+           (sctx->flags & BOTH_ICACHE_KCACHE) != BOTH_ICACHE_KCACHE) {
+               sqc_caches =
+                       S_008C08_INST_INVALIDATE(!!(sctx->flags & SI_CONTEXT_INV_ICACHE)) |
+                       S_008C08_DATA_INVALIDATE(!!(sctx->flags & SI_CONTEXT_INV_KCACHE));
+       } else {
+               if (sctx->flags & SI_CONTEXT_INV_ICACHE)
+                       cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
+               if (sctx->flags & SI_CONTEXT_INV_KCACHE)
+                       cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
        }
-       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB) {
+
+       if (sctx->flags & SI_CONTEXT_INV_TC_L1)
+               cp_coher_cntl |= S_0085F0_TCL1_ACTION_ENA(1);
+       if (sctx->flags & SI_CONTEXT_INV_TC_L2)
+               cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1);
+
+       if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
                cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
                                 S_0085F0_CB0_DEST_BASE_ENA(1) |
                                 S_0085F0_CB1_DEST_BASE_ENA(1) |
@@ -871,14 +404,62 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
                                 S_0085F0_CB6_DEST_BASE_ENA(1) |
                                 S_0085F0_CB7_DEST_BASE_ENA(1);
        }
-       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB) {
+       if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
                cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
                                 S_0085F0_DB_DEST_BASE_ENA(1);
        }
 
+       if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
+       }
+       if (sctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
+       }
+       if (sctx->flags & SI_CONTEXT_FLUSH_WITH_INV_L2) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) |
+                               EVENT_WRITE_INV_L2);
+        }
+
+       /* FLUSH_AND_INV events must be emitted before PS_PARTIAL_FLUSH.
+        * Otherwise, clearing CMASK (CB meta) with CP DMA isn't reliable.
+        *
+        * I think the reason is that FLUSH_AND_INV is only added to a queue
+        * and it is PS_PARTIAL_FLUSH that waits for it to complete.
+        */
+       if (sctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+       } else if (sctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+       }
+       if (sctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
+       }
+       if (sctx->flags & SI_CONTEXT_VGT_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
+       }
+       if (sctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
+       }
+
+       /* SURFACE_SYNC must be emitted after partial flushes.
+        * It looks like SURFACE_SYNC flushes caches immediately and doesn't
+        * wait for any engines. This should be last.
+        */
+       if (sqc_caches) {
+               r600_write_config_reg(cs, R_008C08_SQC_CACHES, sqc_caches);
+               cs->buf[cs->cdw-3] |= compute; /* set the compute bit in the header */
+       }
        if (cp_coher_cntl) {
                if (sctx->chip_class >= CIK) {
-                       radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
+                       radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute);
                        radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
                        radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
                        radeon_emit(cs, 0xff);            /* CP_COHER_SIZE_HI */
@@ -886,7 +467,7 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
                        radeon_emit(cs, 0);               /* CP_COHER_BASE_HI */
                        radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
                } else {
-                       radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
+                       radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute);
                        radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
                        radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
                        radeon_emit(cs, 0);               /* CP_COHER_BASE */
@@ -894,92 +475,115 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
                }
        }
 
-       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
-               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
-       }
-       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB_META) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
-               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
-       }
+       sctx->flags = 0;
+}
 
-       if (sctx->flags & (R600_CONTEXT_WAIT_3D_IDLE |
-                          R600_CONTEXT_PS_PARTIAL_FLUSH)) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
-               radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
-       } else if (sctx->flags & R600_CONTEXT_STREAMOUT_FLUSH) {
-               /* Needed if streamout buffers are going to be used as a source. */
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
-               radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
-       }
+const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 24 }; /* number of CS dwords */
 
-       if (sctx->flags & R600_CONTEXT_VGT_FLUSH) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
-               radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
+static void si_get_draw_start_count(struct si_context *sctx,
+                                   const struct pipe_draw_info *info,
+                                   unsigned *start, unsigned *count)
+{
+       if (info->indirect) {
+               struct r600_resource *indirect =
+                       (struct r600_resource*)info->indirect;
+               int *data = r600_buffer_map_sync_with_rings(&sctx->b,
+                                       indirect, PIPE_TRANSFER_READ);
+                data += info->indirect_offset/sizeof(int);
+               *start = data[2];
+               *count = data[0];
+       } else {
+               *start = info->start;
+               *count = info->count;
        }
-
-       sctx->flags = 0;
 }
 
-const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 13 }; /* number of CS dwords */
-
 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct pipe_index_buffer ib = {};
        uint32_t i;
 
-       if (!info->count && (info->indexed || !info->count_from_stream_output))
+       if (!info->count && !info->indirect &&
+           (info->indexed || !info->count_from_stream_output))
                return;
 
        if (!sctx->ps_shader || !sctx->vs_shader)
                return;
 
-       si_update_derived_state(sctx);
-       si_vertex_buffer_update(sctx);
+       si_decompress_textures(sctx);
+       si_update_shaders(sctx);
+
+       if (sctx->vertex_buffers_dirty) {
+               si_update_vertex_buffers(sctx);
+               sctx->vertex_buffers_dirty = false;
+       }
 
        if (info->indexed) {
                /* Initialize the index buffer struct. */
                pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
                ib.user_buffer = sctx->index_buffer.user_buffer;
                ib.index_size = sctx->index_buffer.index_size;
-               ib.offset = sctx->index_buffer.offset + info->start * ib.index_size;
+               ib.offset = sctx->index_buffer.offset;
 
                /* Translate or upload, if needed. */
                if (ib.index_size == 1) {
                        struct pipe_resource *out_buffer = NULL;
-                       unsigned out_offset;
+                       unsigned out_offset, start, count, start_offset;
                        void *ptr;
 
-                       u_upload_alloc(sctx->b.uploader, 0, info->count * 2,
+                       si_get_draw_start_count(sctx, info, &start, &count);
+                       start_offset = start * ib.index_size;
+
+                       u_upload_alloc(sctx->b.uploader, start_offset, count * 2,
                                       &out_offset, &out_buffer, &ptr);
 
-                       util_shorten_ubyte_elts_to_userptr(
-                                               &sctx->b.b, &ib, 0, ib.offset, info->count, ptr);
+                       util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
+                                                          ib.offset + start_offset,
+                                                          count, ptr);
 
                        pipe_resource_reference(&ib.buffer, NULL);
                        ib.user_buffer = NULL;
                        ib.buffer = out_buffer;
-                       ib.offset = out_offset;
+                       /* info->start will be added by the drawing code */
+                       ib.offset = out_offset - start_offset;
                        ib.index_size = 2;
-               }
+               } else if (ib.user_buffer && !ib.buffer) {
+                       unsigned start, count, start_offset;
+
+                       si_get_draw_start_count(sctx, info, &start, &count);
+                       start_offset = start * ib.index_size;
 
-               if (ib.user_buffer && !ib.buffer) {
-                       u_upload_data(sctx->b.uploader, 0, info->count * ib.index_size,
-                                     ib.user_buffer, &ib.offset, &ib.buffer);
+                       u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
+                                     (char*)ib.user_buffer + start_offset,
+                                     &ib.offset, &ib.buffer);
+                       /* info->start will be added by the drawing code */
+                       ib.offset -= start_offset;
                }
        }
 
-       if (!si_update_draw_info_state(sctx, info, &ib))
-               return;
-
-       si_state_draw(sctx, info, &ib);
-
-       sctx->pm4_dirty_cdwords += si_pm4_dirty_dw(sctx);
+       if (info->indexed && r600_resource(ib.buffer)->TC_L2_dirty) {
+               sctx->b.flags |= SI_CONTEXT_INV_TC_L2;
+               r600_resource(ib.buffer)->TC_L2_dirty = false;
+       }
 
        /* Check flush flags. */
        if (sctx->b.flags)
-               sctx->atoms.cache_flush->dirty = true;
+               sctx->atoms.s.cache_flush->dirty = true;
+
+       if (sctx->emit_scratch_reloc) {
+               struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+               r600_write_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
+                               sctx->spi_tmpring_size);
+
+               if (sctx->scratch_buffer) {
+                        r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
+                               sctx->scratch_buffer, RADEON_USAGE_READWRITE,
+                               RADEON_PRIO_SHADER_RESOURCE_RW);
+
+               }
+               sctx->emit_scratch_reloc = false;
+       }
 
        si_need_cs_space(sctx, 0, TRUE);
 
@@ -992,7 +596,9 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        }
 
        si_pm4_emit_dirty(sctx);
-       sctx->pm4_dirty_cdwords = 0;
+       si_emit_rasterizer_prim_state(sctx, info->mode);
+       si_emit_draw_registers(sctx, info, &ib);
+       si_emit_draw_packets(sctx, info, &ib);
 
 #if SI_TRACE_CS
        if (sctx->screen->b.trace_bo) {
@@ -1000,21 +606,29 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        }
 #endif
 
+       /* Workaround for a VGT hang when streamout is enabled.
+        * It must be done after drawing. */
+       if (sctx->b.family == CHIP_HAWAII &&
+           (sctx->b.streamout.streamout_enabled ||
+            sctx->b.streamout.prims_gen_query_enabled)) {
+               sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
+       }
+
        /* Set the depth buffer as dirty. */
-       if (sctx->framebuffer.zsbuf) {
-               struct pipe_surface *surf = sctx->framebuffer.zsbuf;
+       if (sctx->framebuffer.state.zsbuf) {
+               struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
                struct r600_texture *rtex = (struct r600_texture *)surf->texture;
 
                rtex->dirty_level_mask |= 1 << surf->u.tex.level;
        }
-       if (sctx->fb_compressed_cb_mask) {
+       if (sctx->framebuffer.compressed_cb_mask) {
                struct pipe_surface *surf;
                struct r600_texture *rtex;
-               unsigned mask = sctx->fb_compressed_cb_mask;
+               unsigned mask = sctx->framebuffer.compressed_cb_mask;
 
                do {
                        unsigned i = u_bit_scan(&mask);
-                       surf = sctx->framebuffer.cbufs[i];
+                       surf = sctx->framebuffer.state.cbufs[i];
                        rtex = (struct r600_texture*)surf->texture;
 
                        rtex->dirty_level_mask |= 1 << surf->u.tex.level;
@@ -1024,3 +638,24 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        pipe_resource_reference(&ib.buffer, NULL);
        sctx->b.num_draw_calls++;
 }
+
+#if SI_TRACE_CS
+void si_trace_emit(struct si_context *sctx)
+{
+       struct si_screen *sscreen = sctx->screen;
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+       uint64_t va;
+
+       va = sscreen->b.trace_bo->gpu_address;
+       r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, sscreen->b.trace_bo,
+                             RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
+       radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 4, 0));
+       radeon_emit(cs, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC) |
+                               PKT3_WRITE_DATA_WR_CONFIRM |
+                               PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME));
+       radeon_emit(cs, va & 0xFFFFFFFFUL);
+       radeon_emit(cs, (va >> 32UL) & 0xFFFFFFFFUL);
+       radeon_emit(cs, cs->cdw);
+       radeon_emit(cs, sscreen->b.cs_count);
+}
+#endif