radeonsi: move index buffer flushing into a non-upload indexed case
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
index f0bd9304ea036cf9f0286c0f112818ba8ae0bb4e..e341f33fb1acdb19ab63443a5572d494c347373a 100644 (file)
@@ -261,13 +261,11 @@ static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
        }
 }
 
-static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
-                                         const struct pipe_draw_info *info,
-                                         unsigned num_patches)
+static unsigned
+si_get_init_multi_vgt_param(struct si_screen *sscreen,
+                           union si_vgt_param_key *key)
 {
-       struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
-       unsigned prim = info->mode;
-       unsigned primgroup_size = 128; /* recommended without a GS */
+       STATIC_ASSERT(sizeof(union si_vgt_param_key) == 4);
        unsigned max_primgroup_in_wave = 2;
 
        /* SWITCH_ON_EOP(0) is always preferable. */
@@ -277,35 +275,28 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
        bool partial_vs_wave = false;
        bool partial_es_wave = false;
 
-       if (sctx->gs_shader.cso)
-               primgroup_size = 64; /* recommended with a GS */
-
-       if (sctx->tes_shader.cso) {
-               /* primgroup_size must be set to a multiple of NUM_PATCHES */
-               primgroup_size = num_patches;
-
+       if (key->u.uses_tess) {
                /* SWITCH_ON_EOI must be set if PrimID is used. */
-               if ((sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) ||
-                   sctx->tes_shader.cso->info.uses_primid)
+               if (key->u.tcs_tes_uses_prim_id)
                        ia_switch_on_eoi = true;
 
                /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
-               if ((sctx->b.family == CHIP_TAHITI ||
-                    sctx->b.family == CHIP_PITCAIRN ||
-                    sctx->b.family == CHIP_BONAIRE) &&
-                   sctx->gs_shader.cso)
+               if ((sscreen->b.family == CHIP_TAHITI ||
+                    sscreen->b.family == CHIP_PITCAIRN ||
+                    sscreen->b.family == CHIP_BONAIRE) &&
+                   key->u.uses_gs)
                        partial_vs_wave = true;
 
                /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
-               if (sctx->screen->has_distributed_tess) {
-                       if (sctx->gs_shader.cso) {
+               if (sscreen->has_distributed_tess) {
+                       if (key->u.uses_gs) {
                                partial_es_wave = true;
 
                                /* GPU hang workaround. */
-                               if (sctx->b.family == CHIP_TONGA ||
-                                   sctx->b.family == CHIP_FIJI ||
-                                   sctx->b.family == CHIP_POLARIS10 ||
-                                   sctx->b.family == CHIP_POLARIS11)
+                               if (sscreen->b.family == CHIP_TONGA ||
+                                   sscreen->b.family == CHIP_FIJI ||
+                                   sscreen->b.family == CHIP_POLARIS10 ||
+                                   sscreen->b.family == CHIP_POLARIS11)
                                        partial_vs_wave = true;
                        } else {
                                partial_vs_wave = true;
@@ -314,13 +305,13 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
        }
 
        /* This is a hardware requirement. */
-       if ((rs && rs->line_stipple_enable) ||
-           (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
+       if (key->u.line_stipple_enabled ||
+           (sscreen->b.debug_flags & DBG_SWITCH_ON_EOP)) {
                ia_switch_on_eop = true;
                wd_switch_on_eop = true;
        }
 
-       if (sctx->b.chip_class >= CIK) {
+       if (sscreen->b.chip_class >= CIK) {
                /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
                 * 4 shader engines. Set 1 to pass the assertion below.
                 * The other cases are hardware requirements.
@@ -328,24 +319,24 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
                 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
                 * for points, line strips, and tri strips.
                 */
-               if (sctx->b.screen->info.max_se < 4 ||
-                   prim == PIPE_PRIM_POLYGON ||
-                   prim == PIPE_PRIM_LINE_LOOP ||
-                   prim == PIPE_PRIM_TRIANGLE_FAN ||
-                   prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
-                   (info->primitive_restart &&
-                    (sctx->b.family < CHIP_POLARIS10 ||
-                     (prim != PIPE_PRIM_POINTS &&
-                      prim != PIPE_PRIM_LINE_STRIP &&
-                      prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
-                   info->count_from_stream_output)
+               if (sscreen->b.info.max_se < 4 ||
+                   key->u.prim == PIPE_PRIM_POLYGON ||
+                   key->u.prim == PIPE_PRIM_LINE_LOOP ||
+                   key->u.prim == PIPE_PRIM_TRIANGLE_FAN ||
+                   key->u.prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
+                   (key->u.primitive_restart &&
+                    (sscreen->b.family < CHIP_POLARIS10 ||
+                     (key->u.prim != PIPE_PRIM_POINTS &&
+                      key->u.prim != PIPE_PRIM_LINE_STRIP &&
+                      key->u.prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
+                   key->u.count_from_stream_output)
                        wd_switch_on_eop = true;
 
                /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
                 * We don't know that for indirect drawing, so treat it as
                 * always problematic. */
-               if (sctx->b.family == CHIP_HAWAII &&
-                   (info->indirect || info->instance_count > 1))
+               if (sscreen->b.family == CHIP_HAWAII &&
+                   key->u.uses_instancing)
                        wd_switch_on_eop = true;
 
                /* Performance recommendation for 4 SE Gfx7-8 parts if
@@ -353,42 +344,27 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
                 * Assume indirect draws always use small instances.
                 * This is needed for good VS wave utilization.
                 */
-               if (sctx->b.chip_class <= VI &&
-                   sctx->b.screen->info.max_se >= 4 &&
-                   (info->indirect ||
-                    (info->instance_count > 1 &&
-                     si_num_prims_for_vertices(info) < primgroup_size)))
+               if (sscreen->b.chip_class <= VI &&
+                   sscreen->b.info.max_se == 4 &&
+                   key->u.multi_instances_smaller_than_primgroup)
                        wd_switch_on_eop = true;
 
                /* Required on CIK and later. */
-               if (sctx->b.screen->info.max_se > 2 && !wd_switch_on_eop)
+               if (sscreen->b.info.max_se > 2 && !wd_switch_on_eop)
                        ia_switch_on_eoi = true;
 
                /* Required by Hawaii and, for some special cases, by VI. */
                if (ia_switch_on_eoi &&
-                   (sctx->b.family == CHIP_HAWAII ||
-                    (sctx->b.chip_class == VI &&
-                     (sctx->gs_shader.cso || max_primgroup_in_wave != 2))))
+                   (sscreen->b.family == CHIP_HAWAII ||
+                    (sscreen->b.chip_class == VI &&
+                     (key->u.uses_gs || max_primgroup_in_wave != 2))))
                        partial_vs_wave = true;
 
                /* Instancing bug on Bonaire. */
-               if (sctx->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
-                   (info->indirect || info->instance_count > 1))
+               if (sscreen->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
+                   key->u.uses_instancing)
                        partial_vs_wave = true;
 
-               /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
-                * The hw doc says all multi-SE chips are affected, but Vulkan
-                * only applies it to Hawaii. Do what Vulkan does.
-                */
-               if (sctx->b.family == CHIP_HAWAII &&
-                   sctx->gs_shader.cso &&
-                   ia_switch_on_eoi &&
-                   (info->indirect ||
-                    (info->instance_count > 1 &&
-                     si_num_prims_for_vertices(info) <= 1)))
-                       sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
-
-
                /* If the WD switch is false, the IA switch must be false too. */
                assert(wd_switch_on_eop || !ia_switch_on_eop);
        }
@@ -397,37 +373,92 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
        if (ia_switch_on_eoi)
                partial_es_wave = true;
 
-       /* GS requirement. */
-       if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
-               partial_es_wave = true;
-
        return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
                S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
                S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
                S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
-               S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
-               S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
-               S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ?
+               S_028AA8_WD_SWITCH_ON_EOP(sscreen->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
+               S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->b.chip_class >= VI ?
                                             max_primgroup_in_wave : 0);
 }
 
-static void si_emit_scratch_reloc(struct si_context *sctx)
+void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
 {
-       struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+       for (int prim = 0; prim <= R600_PRIM_RECTANGLE_LIST; prim++)
+       for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++)
+       for (int multi_instances = 0; multi_instances < 2; multi_instances++)
+       for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++)
+       for (int count_from_so = 0; count_from_so < 2; count_from_so++)
+       for (int line_stipple = 0; line_stipple < 2; line_stipple++)
+       for (int uses_tess = 0; uses_tess < 2; uses_tess++)
+       for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++)
+       for (int uses_gs = 0; uses_gs < 2; uses_gs++) {
+               union si_vgt_param_key key;
+
+               key.index = 0;
+               key.u.prim = prim;
+               key.u.uses_instancing = uses_instancing;
+               key.u.multi_instances_smaller_than_primgroup = multi_instances;
+               key.u.primitive_restart = primitive_restart;
+               key.u.count_from_stream_output = count_from_so;
+               key.u.line_stipple_enabled = line_stipple;
+               key.u.uses_tess = uses_tess;
+               key.u.tcs_tes_uses_prim_id = tess_uses_primid;
+               key.u.uses_gs = uses_gs;
+
+               sctx->ia_multi_vgt_param[key.index] =
+                       si_get_init_multi_vgt_param(sctx->screen, &key);
+       }
+}
 
-       if (!sctx->emit_scratch_reloc)
-               return;
+static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
+                                         const struct pipe_draw_info *info,
+                                         unsigned num_patches)
+{
+       union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
+       unsigned primgroup_size;
+       unsigned ia_multi_vgt_param;
 
-       radeon_set_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
-                              sctx->spi_tmpring_size);
+       if (sctx->tes_shader.cso) {
+               primgroup_size = num_patches; /* must be a multiple of NUM_PATCHES */
+       } else if (sctx->gs_shader.cso) {
+               primgroup_size = 64; /* recommended with a GS */
+       } else {
+               primgroup_size = 128; /* recommended without a GS and tess */
+       }
 
-       if (sctx->scratch_buffer) {
-               radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
-                                     sctx->scratch_buffer, RADEON_USAGE_READWRITE,
-                                     RADEON_PRIO_SCRATCH_BUFFER);
+       key.u.prim = info->mode;
+       key.u.uses_instancing = info->indirect || info->instance_count > 1;
+       key.u.multi_instances_smaller_than_primgroup =
+               info->indirect ||
+               (info->instance_count > 1 &&
+                (info->count_from_stream_output ||
+                 si_num_prims_for_vertices(info) < primgroup_size));
+       key.u.primitive_restart = info->primitive_restart;
+       key.u.count_from_stream_output = info->count_from_stream_output != NULL;
+
+       ia_multi_vgt_param = sctx->ia_multi_vgt_param[key.index] |
+                            S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1);
 
+       if (sctx->gs_shader.cso) {
+               /* GS requirement. */
+               if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
+                       ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1);
+
+               /* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
+                * The hw doc says all multi-SE chips are affected, but Vulkan
+                * only applies it to Hawaii. Do what Vulkan does.
+                */
+               if (sctx->b.family == CHIP_HAWAII &&
+                   G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) &&
+                   (info->indirect ||
+                    (info->instance_count > 1 &&
+                     (info->count_from_stream_output ||
+                      si_num_prims_for_vertices(info) <= 1))))
+                       sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
        }
-       sctx->emit_scratch_reloc = false;
+
+       return ia_multi_vgt_param;
 }
 
 /* rast_prim is the primitive type after GS. */
@@ -468,25 +499,6 @@ static void si_emit_draw_registers(struct si_context *sctx,
        unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
        unsigned ia_multi_vgt_param, num_patches = 0;
 
-       /* Polaris needs different VTX_REUSE_DEPTH settings depending on
-        * whether the "fractional odd" tessellation spacing is used.
-        */
-       if (sctx->b.family >= CHIP_POLARIS10) {
-               struct si_shader_selector *tes = sctx->tes_shader.cso;
-               unsigned vtx_reuse_depth = 30;
-
-               if (tes &&
-                   tes->info.properties[TGSI_PROPERTY_TES_SPACING] ==
-                   PIPE_TESS_SPACING_FRACTIONAL_ODD)
-                       vtx_reuse_depth = 14;
-
-               if (vtx_reuse_depth != sctx->last_vtx_reuse_depth) {
-                       radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
-                                              vtx_reuse_depth);
-                       sctx->last_vtx_reuse_depth = vtx_reuse_depth;
-               }
-       }
-
        if (sctx->tes_shader.cso)
                si_emit_derived_tess_state(sctx, info, &num_patches);
 
@@ -737,7 +749,8 @@ void si_emit_cache_flush(struct si_context *sctx)
        struct radeon_winsys_cs *cs = rctx->gfx.cs;
        uint32_t cp_coher_cntl = 0;
 
-       if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER)
+       if (rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
+                          SI_CONTEXT_FLUSH_AND_INV_DB))
                sctx->b.num_fb_cache_flushes++;
 
        /* SI has a bug that it always flushes ICACHE and KCACHE if either
@@ -768,23 +781,18 @@ void si_emit_cache_flush(struct si_context *sctx)
                if (rctx->chip_class == VI)
                        r600_gfx_write_event_eop(rctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
                                                 0, 0, NULL, 0, 0, 0);
+
+               /* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
        }
        if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
                cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
                                 S_0085F0_DB_DEST_BASE_ENA(1);
-       }
 
-       if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
-               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
-               /* needed for wait for idle in SURFACE_SYNC */
-               assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB);
-       }
-       if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
+               /* Flush HTILE. SURFACE_SYNC will wait for idle. */
                radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
                radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
-               /* needed for wait for idle in SURFACE_SYNC */
-               assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB);
        }
 
        /* Wait for shader engines to go idle.
@@ -945,7 +953,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
        struct pipe_index_buffer ib = {};
-       unsigned mask, dirty_fb_counter, dirty_tex_counter, rast_prim;
+       unsigned mask, dirty_tex_counter, rast_prim;
 
        if (likely(!info->indirect)) {
                /* SI-CI treat instance_count==0 as instance_count==1. There is
@@ -974,21 +982,15 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
                return;
        }
 
-       /* Re-emit the framebuffer state if needed. */
-       dirty_fb_counter = p_atomic_read(&sctx->b.screen->dirty_fb_counter);
-       if (unlikely(dirty_fb_counter != sctx->b.last_dirty_fb_counter)) {
-               sctx->b.last_dirty_fb_counter = dirty_fb_counter;
+       /* Recompute and re-emit the texture resource states if needed. */
+       dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_counter);
+       if (unlikely(dirty_tex_counter != sctx->b.last_dirty_tex_counter)) {
+               sctx->b.last_dirty_tex_counter = dirty_tex_counter;
                sctx->framebuffer.dirty_cbufs |=
                        ((1 << sctx->framebuffer.state.nr_cbufs) - 1);
                sctx->framebuffer.dirty_zsbuf = true;
                sctx->framebuffer.do_update_surf_dirtiness = true;
                si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
-       }
-
-       /* Invalidate & recompute texture descriptors if needed. */
-       dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_descriptor_counter);
-       if (unlikely(dirty_tex_counter != sctx->b.last_dirty_tex_descriptor_counter)) {
-               sctx->b.last_dirty_tex_descriptor_counter = dirty_tex_counter;
                si_update_all_texture_descriptors(sctx);
        }
 
@@ -1052,7 +1054,8 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
                        si_get_draw_start_count(sctx, info, &start, &count);
                        start_offset = start * ib.index_size;
 
-                       u_upload_alloc(sctx->b.uploader, start_offset, count * 2, 256,
+                       u_upload_alloc(ctx->stream_uploader, start_offset,
+                                       count * 2, 256,
                                       &out_offset, &out_buffer, &ptr);
                        if (!out_buffer) {
                                pipe_resource_reference(&ib.buffer, NULL);
@@ -1075,40 +1078,39 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
                        si_get_draw_start_count(sctx, info, &start, &count);
                        start_offset = start * ib.index_size;
 
-                       u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
+                       u_upload_data(ctx->stream_uploader, start_offset,
+                                      count * ib.index_size,
                                      256, (char*)ib.user_buffer + start_offset,
                                      &ib.offset, &ib.buffer);
                        if (!ib.buffer)
                                return;
                        /* info->start will be added by the drawing code */
                        ib.offset -= start_offset;
+               } else if (sctx->b.chip_class <= CIK &&
+                          r600_resource(ib.buffer)->TC_L2_dirty) {
+                       /* VI reads index buffers through TC L2, so it doesn't
+                        * need this. */
+                       sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+                       r600_resource(ib.buffer)->TC_L2_dirty = false;
                }
        }
 
-       /* VI reads index buffers through TC L2. */
-       if (info->indexed && sctx->b.chip_class <= CIK &&
-           r600_resource(ib.buffer)->TC_L2_dirty) {
-               sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
-               r600_resource(ib.buffer)->TC_L2_dirty = false;
-       }
+       if (info->indirect) {
+               /* Add the buffer size for memory checking in need_cs_space. */
+               r600_context_add_resource_size(ctx, info->indirect);
 
-       if (info->indirect && r600_resource(info->indirect)->TC_L2_dirty) {
-               sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
-               r600_resource(info->indirect)->TC_L2_dirty = false;
-       }
+               if (r600_resource(info->indirect)->TC_L2_dirty) {
+                       sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+                       r600_resource(info->indirect)->TC_L2_dirty = false;
+               }
 
-       if (info->indirect_params &&
-           r600_resource(info->indirect_params)->TC_L2_dirty) {
-               sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
-               r600_resource(info->indirect_params)->TC_L2_dirty = false;
+               if (info->indirect_params &&
+                   r600_resource(info->indirect_params)->TC_L2_dirty) {
+                       sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
+                       r600_resource(info->indirect_params)->TC_L2_dirty = false;
+               }
        }
 
-       /* Add buffer sizes for memory checking in need_cs_space. */
-       if (sctx->emit_scratch_reloc && sctx->scratch_buffer)
-               r600_context_add_resource_size(ctx, &sctx->scratch_buffer->b.b);
-       if (info->indirect)
-               r600_context_add_resource_size(ctx, info->indirect);
-
        si_need_cs_space(sctx);
 
        /* Since we've called r600_context_add_resource_size for vertex buffers,
@@ -1145,14 +1147,11 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        }
        sctx->dirty_states = 0;
 
-       si_emit_scratch_reloc(sctx);
        si_emit_rasterizer_prim_state(sctx);
        si_emit_draw_registers(sctx, info);
 
        si_ce_pre_draw_synchronization(sctx);
-
        si_emit_draw_packets(sctx, info, &ib);
-
        si_ce_post_draw_synchronization(sctx);
 
        if (sctx->trace_buf)