S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
S_00B32C_USER_SGPR(num_user_sgprs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader)
{
struct si_context *sctx = (struct si_context *)ctx;
unsigned gs_vert_itemsize = shader->noutput * (16 >> 2);
- unsigned gs_max_vert_out = shader->gs_max_out_vertices;
+ unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
unsigned cut_mode;
struct si_pm4_state *pm4;
si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
- shader->nparam * (16 >> 2));
+ util_bitcount64(shader->selector->gs_used_inputs) * (16 >> 2));
si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
S_00B228_SGPRS((num_sgprs - 1) / 8));
si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
S_00B22C_USER_SGPR(num_user_sgprs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader)
vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
- num_user_sgprs = SI_VS_NUM_USER_SGPR;
+ if (shader->is_gs_copy_shader)
+ num_user_sgprs = SI_GSCOPY_NUM_USER_SGPR;
+ else
+ num_user_sgprs = SI_VS_NUM_USER_SGPR;
+
num_sgprs = shader->num_sgprs;
if (num_user_sgprs > num_sgprs) {
/* Last 2 reserved SGPRs are used for VCC */
S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
S_00B12C_SO_EN(!!shader->selector->so.num_outputs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader)
si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
S_00B02C_USER_SGPR(num_user_sgprs));
-
- sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
}
/*
unsigned prim = si_conv_pipe_prim(info->mode);
unsigned gs_out_prim =
si_conv_prim_to_gs_out(sctx->gs_shader ?
- sctx->gs_shader->current->gs_output_prim :
+ sctx->gs_shader->gs_output_prim :
info->mode);
unsigned ls_mask = 0;
unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS,
sctx->gsvs_ring,
- sctx->gs_shader->current->gs_max_out_vertices *
+ sctx->gs_shader->gs_max_out_vertices *
sctx->gs_shader->current->noutput * 16,
64, true, true, 4, 16);