radeonsi: set number of userdata SGPRs of GS copy shader to 4
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
index c7c94fcc490d38e2c9cc5bbec360634f85449ee0..e8d84a90d573ec9a9640db314db62b5a2922fec0 100644 (file)
 
 #include "si_pipe.h"
 #include "si_shader.h"
-#include "../radeon/r600_cs.h"
+#include "radeon/r600_cs.h"
 #include "sid.h"
 
-#include "util/u_blitter.h"
 #include "util/u_format.h"
 #include "util/u_index_modify.h"
 #include "util/u_memory.h"
+#include "util/u_prim.h"
 #include "util/u_upload_mgr.h"
 
 /*
  * Shaders
  */
 
-static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *shader)
+static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_pm4_state *pm4;
@@ -53,10 +53,10 @@ static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *s
        if (pm4 == NULL)
                return;
 
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
+       va = shader->bo->gpu_address;
        si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
 
-       vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
+       vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
 
        num_user_sgprs = SI_VS_NUM_USER_SGPR;
        num_sgprs = shader->num_sgprs;
@@ -75,15 +75,13 @@ static void si_pipe_shader_es(struct pipe_context *ctx, struct si_pipe_shader *s
                       S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
        si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
                       S_00B32C_USER_SGPR(num_user_sgprs));
-
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
 }
 
-static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *shader)
+static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader)
 {
        struct si_context *sctx = (struct si_context *)ctx;
-       unsigned gs_vert_itemsize = shader->shader.noutput * (16 >> 2);
-       unsigned gs_max_vert_out = shader->shader.gs_max_out_vertices;
+       unsigned gs_vert_itemsize = shader->noutput * (16 >> 2);
+       unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
        unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
        unsigned cut_mode;
        struct si_pm4_state *pm4;
@@ -121,14 +119,14 @@ static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *s
        si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);
 
        si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
-                      shader->shader.nparam * (16 >> 2));
+                      util_bitcount64(shader->selector->gs_used_inputs) * (16 >> 2));
        si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
 
        si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
 
        si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize);
 
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
+       va = shader->bo->gpu_address;
        si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
        si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
        si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);
@@ -147,11 +145,9 @@ static void si_pipe_shader_gs(struct pipe_context *ctx, struct si_pipe_shader *s
                       S_00B228_SGPRS((num_sgprs - 1) / 8));
        si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
                       S_00B22C_USER_SGPR(num_user_sgprs));
-
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
 }
 
-static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
+static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_pm4_state *pm4;
@@ -165,12 +161,16 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
        if (pm4 == NULL)
                return;
 
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
+       va = shader->bo->gpu_address;
        si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
 
-       vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
+       vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
+
+       if (shader->is_gs_copy_shader)
+               num_user_sgprs = SI_GSCOPY_NUM_USER_SGPR;
+       else
+               num_user_sgprs = SI_VS_NUM_USER_SGPR;
 
-       num_user_sgprs = SI_VS_NUM_USER_SGPR;
        num_sgprs = shader->num_sgprs;
        if (num_user_sgprs > num_sgprs) {
                /* Last 2 reserved SGPRs are used for VCC */
@@ -182,8 +182,8 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
         * VS is required to export at least one param and r600_shader_from_tgsi()
         * takes care of adding a dummy export.
         */
-       for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
-               switch (shader->shader.output[i].name) {
+       for (nparams = 0, i = 0 ; i < shader->noutput; i++) {
+               switch (shader->output[i].name) {
                case TGSI_SEMANTIC_CLIPVERTEX:
                case TGSI_SEMANTIC_POSITION:
                case TGSI_SEMANTIC_PSIZE:
@@ -200,13 +200,13 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
 
        si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
                       S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
-                      S_02870C_POS1_EXPORT_FORMAT(shader->shader.nr_pos_exports > 1 ?
+                      S_02870C_POS1_EXPORT_FORMAT(shader->nr_pos_exports > 1 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS2_EXPORT_FORMAT(shader->shader.nr_pos_exports > 2 ?
+                      S_02870C_POS2_EXPORT_FORMAT(shader->nr_pos_exports > 2 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS3_EXPORT_FORMAT(shader->shader.nr_pos_exports > 3 ?
+                      S_02870C_POS3_EXPORT_FORMAT(shader->nr_pos_exports > 3 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE));
 
@@ -223,17 +223,15 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
                       S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
                       S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
                       S_00B12C_SO_EN(!!shader->selector->so.num_outputs));
-
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
 }
 
-static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
+static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_pm4_state *pm4;
-       unsigned i, exports_ps, spi_ps_in_control, db_shader_control;
+       unsigned i, spi_ps_in_control;
        unsigned num_sgprs, num_user_sgprs;
-       unsigned spi_baryc_cntl = 0, spi_ps_input_ena, spi_shader_z_format;
+       unsigned spi_baryc_cntl = 0, spi_ps_input_ena;
        uint64_t va;
 
        si_pm4_delete_state(sctx, ps, shader->pm4);
@@ -242,13 +240,10 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
        if (pm4 == NULL)
                return;
 
-       db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) |
-                           S_02880C_ALPHA_TO_MASK_DISABLE(sctx->framebuffer.cb0_is_integer);
-
-       for (i = 0; i < shader->shader.ninput; i++) {
-               switch (shader->shader.input[i].name) {
+       for (i = 0; i < shader->ninput; i++) {
+               switch (shader->input[i].name) {
                case TGSI_SEMANTIC_POSITION:
-                       if (shader->shader.input[i].centroid) {
+                       if (shader->input[i].centroid) {
                                /* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
                                 * Possible vaules:
                                 * 0 -> Position = pixel center (default)
@@ -264,27 +259,7 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
                }
        }
 
-       for (i = 0; i < shader->shader.noutput; i++) {
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
-                       db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
-                       db_shader_control |= S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1);
-       }
-       if (shader->shader.uses_kill || shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
-               db_shader_control |= S_02880C_KILL_ENABLE(1);
-
-       exports_ps = 0;
-       for (i = 0; i < shader->shader.noutput; i++) {
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
-                   shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
-                       exports_ps |= 1;
-       }
-       if (!exports_ps) {
-               /* always at least export 1 component per pixel */
-               exports_ps = 2;
-       }
-
-       spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.nparam) |
+       spi_ps_in_control = S_0286D8_NUM_INTERP(shader->nparam) |
                S_0286D8_BC_OPTIMIZE_DISABLE(1);
 
        si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
@@ -303,18 +278,12 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
        si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena);
        si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
 
-       if (G_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(db_shader_control))
-               spi_shader_z_format = V_028710_SPI_SHADER_32_GR;
-       else if (G_02880C_Z_EXPORT_ENABLE(db_shader_control))
-               spi_shader_z_format = V_028710_SPI_SHADER_32_R;
-       else
-               spi_shader_z_format = 0;
-       si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, spi_shader_z_format);
+       si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, shader->spi_shader_z_format);
        si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
                       shader->spi_shader_col_format);
        si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask);
 
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
+       va = shader->bo->gpu_address;
        si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
        si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
        si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
@@ -334,12 +303,6 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
        si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
                       S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
                       S_00B02C_USER_SGPR(num_user_sgprs));
-
-       si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
-
-       shader->cb0_is_integer = sctx->framebuffer.cb0_is_integer;
-       shader->sprite_coord_enable = sctx->sprite_coord_enable;
-       sctx->b.flags |= R600_CONTEXT_INV_SHADER_CACHE;
 }
 
 /*
@@ -362,7 +325,8 @@ static unsigned si_conv_pipe_prim(unsigned pprim)
                [PIPE_PRIM_LINES_ADJACENCY]             = V_008958_DI_PT_LINELIST_ADJ,
                [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_008958_DI_PT_LINESTRIP_ADJ,
                [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_008958_DI_PT_TRILIST_ADJ,
-               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_008958_DI_PT_TRISTRIP_ADJ
+               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_008958_DI_PT_TRISTRIP_ADJ,
+               [R600_PRIM_RECTANGLE_LIST]              = V_008958_DI_PT_RECTLIST
         };
        unsigned result = prim_conv[pprim];
         if (result == ~0) {
@@ -387,13 +351,69 @@ static unsigned si_conv_prim_to_gs_out(unsigned mode)
                [PIPE_PRIM_LINES_ADJACENCY]             = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
                [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
                [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_028A6C_OUTPRIM_TYPE_TRISTRIP
+               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [R600_PRIM_RECTANGLE_LIST]              = V_028A6C_OUTPRIM_TYPE_TRISTRIP
        };
        assert(mode < Elements(prim_conv));
 
        return prim_conv[mode];
 }
 
+static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
+                                         const struct pipe_draw_info *info)
+{
+       struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+       unsigned prim = info->mode;
+       unsigned primgroup_size = 128; /* recommended without a GS */
+
+       /* SWITCH_ON_EOP(0) is always preferable. */
+       bool wd_switch_on_eop = false;
+       bool ia_switch_on_eop = false;
+       bool partial_vs_wave = false;
+
+       if (sctx->gs_shader)
+               primgroup_size = 64; /* recommended with a GS */
+
+       /* This is a hardware requirement. */
+       if ((rs && rs->line_stipple_enable) ||
+           (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
+               ia_switch_on_eop = true;
+               wd_switch_on_eop = true;
+       }
+
+       if (sctx->b.streamout.streamout_enabled ||
+           sctx->b.streamout.prims_gen_query_enabled)
+               partial_vs_wave = true;
+
+       if (sctx->b.chip_class >= CIK) {
+               /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
+                * 4 shader engines. Set 1 to pass the assertion below.
+                * The other cases are hardware requirements. */
+               if (sctx->b.screen->info.max_se < 4 ||
+                   prim == PIPE_PRIM_POLYGON ||
+                   prim == PIPE_PRIM_LINE_LOOP ||
+                   prim == PIPE_PRIM_TRIANGLE_FAN ||
+                   prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
+                   info->primitive_restart)
+                       wd_switch_on_eop = true;
+
+               /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
+                * We don't know that for indirect drawing, so treat it as
+                * always problematic. */
+               if (sctx->b.family == CHIP_HAWAII &&
+                   (info->indirect || info->instance_count > 1))
+                       wd_switch_on_eop = true;
+
+               /* If the WD switch is false, the IA switch must be false too. */
+               assert(wd_switch_on_eop || !ia_switch_on_eop);
+       }
+
+       return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
+               S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
+               S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
+               S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0);
+}
+
 static bool si_update_draw_info_state(struct si_context *sctx,
                                      const struct pipe_draw_info *info,
                                      const struct pipe_index_buffer *ib)
@@ -403,9 +423,10 @@ static bool si_update_draw_info_state(struct si_context *sctx,
        unsigned prim = si_conv_pipe_prim(info->mode);
        unsigned gs_out_prim =
                si_conv_prim_to_gs_out(sctx->gs_shader ?
-                                      sctx->gs_shader->current->shader.gs_output_prim :
+                                      sctx->gs_shader->gs_output_prim :
                                       info->mode);
        unsigned ls_mask = 0;
+       unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
 
        if (pm4 == NULL)
                return false;
@@ -416,38 +437,22 @@ static bool si_update_draw_info_state(struct si_context *sctx,
        }
 
        if (sctx->b.chip_class >= CIK) {
-               struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
-               bool wd_switch_on_eop = prim == V_008958_DI_PT_POLYGON ||
-                                       prim == V_008958_DI_PT_LINELOOP ||
-                                       prim == V_008958_DI_PT_TRIFAN ||
-                                       prim == V_008958_DI_PT_TRISTRIP_ADJ ||
-                                       info->primitive_restart ||
-                                       (rs ? rs->line_stipple_enable : false);
-               /* If the WD switch is false, the IA switch must be false too. */
-               bool ia_switch_on_eop = wd_switch_on_eop;
-
-               si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM,
-                              S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
-                              S_028AA8_PARTIAL_VS_WAVE_ON(1) |
-                              S_028AA8_PRIMGROUP_SIZE(63) |
-                              S_028AA8_WD_SWITCH_ON_EOP(wd_switch_on_eop));
                si_pm4_set_reg(pm4, R_028B74_VGT_DISPATCH_DRAW_INDEX,
                               ib->index_size == 4 ? 0xFC000000 : 0xFC00);
 
-               si_pm4_set_reg(pm4, R_030908_VGT_PRIMITIVE_TYPE, prim);
+               si_pm4_cmd_begin(pm4, PKT3_DRAW_PREAMBLE);
+               si_pm4_cmd_add(pm4, prim); /* VGT_PRIMITIVE_TYPE */
+               si_pm4_cmd_add(pm4, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
+               si_pm4_cmd_add(pm4, 0); /* VGT_LS_HS_CONFIG */
+               si_pm4_cmd_end(pm4, false);
        } else {
                si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
+               si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
        }
 
        si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
-       si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET,
-                      info->indexed ? info->index_bias : info->start);
        si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
        si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
-       si_pm4_set_reg(pm4, SI_SGPR_START_INSTANCE * 4 +
-                      (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
-                       R_00B130_SPI_SHADER_USER_DATA_VS_0),
-                      info->start_instance);
 
         if (prim == V_008958_DI_PT_LINELIST)
                 ls_mask = 1;
@@ -483,7 +488,7 @@ static bool si_update_draw_info_state(struct si_context *sctx,
 
 static void si_update_spi_map(struct si_context *sctx)
 {
-       struct si_shader *ps = &sctx->ps_shader->current->shader;
+       struct si_shader *ps = sctx->ps_shader->current;
        struct si_shader *vs = si_get_vs_state(sctx);
        struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
        unsigned i, j, tmp;
@@ -541,42 +546,38 @@ bcolor:
 /* Initialize state related to ESGS / GSVS ring buffers */
 static void si_init_gs_rings(struct si_context *sctx)
 {
-       unsigned size = 128 * 1024;
+       unsigned esgs_ring_size = 128 * 1024;
+       unsigned gsvs_ring_size = 64 * 1024 * 1024;
 
        assert(!sctx->gs_rings);
        sctx->gs_rings = si_pm4_alloc_state(sctx);
 
-       sctx->esgs_ring.buffer =
-               pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                  PIPE_USAGE_DEFAULT, size);
-       sctx->esgs_ring.buffer_size = size;
+       sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
+                                      PIPE_USAGE_DEFAULT, esgs_ring_size);
 
-       size = 64 * 1024 * 1024;
-       sctx->gsvs_ring.buffer =
-               pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                  PIPE_USAGE_DEFAULT, size);
-       sctx->gsvs_ring.buffer_size = size;
+       sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
+                                            PIPE_USAGE_DEFAULT, gsvs_ring_size);
 
        if (sctx->b.chip_class >= CIK) {
                si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE,
-                              sctx->esgs_ring.buffer_size / 256);
+                              esgs_ring_size / 256);
                si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE,
-                              sctx->gsvs_ring.buffer_size / 256);
+                              gsvs_ring_size / 256);
        } else {
                si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE,
-                              sctx->esgs_ring.buffer_size / 256);
+                              esgs_ring_size / 256);
                si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE,
-                              sctx->gsvs_ring.buffer_size / 256);
+                              gsvs_ring_size / 256);
        }
 
        si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS,
-                          &sctx->esgs_ring, 0, sctx->esgs_ring.buffer_size,
+                          sctx->esgs_ring, 0, esgs_ring_size,
                           true, true, 4, 64);
        si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS,
-                          &sctx->esgs_ring, 0, sctx->esgs_ring.buffer_size,
+                          sctx->esgs_ring, 0, esgs_ring_size,
                           false, false, 0, 0);
        si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS,
-                          &sctx->gsvs_ring, 0, sctx->gsvs_ring.buffer_size,
+                          sctx->gsvs_ring, 0, gsvs_ring_size,
                           false, false, 0, 0);
 }
 
@@ -600,9 +601,8 @@ static void si_update_derived_state(struct si_context *sctx)
                si_shader_select(ctx, sctx->gs_shader);
 
                if (!sctx->gs_shader->current->pm4) {
-                       si_pipe_shader_gs(ctx, sctx->gs_shader->current);
-                       si_pipe_shader_vs(ctx,
-                                         sctx->gs_shader->current->gs_copy_shader);
+                       si_shader_gs(ctx, sctx->gs_shader->current);
+                       si_shader_vs(ctx, sctx->gs_shader->current->gs_copy_shader);
                }
 
                si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
@@ -613,7 +613,7 @@ static void si_update_derived_state(struct si_context *sctx)
                si_shader_select(ctx, sctx->vs_shader);
 
                if (!sctx->vs_shader->current->pm4)
-                       si_pipe_shader_es(ctx, sctx->vs_shader->current);
+                       si_shader_es(ctx, sctx->vs_shader->current);
 
                si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);
 
@@ -624,9 +624,9 @@ static void si_update_derived_state(struct si_context *sctx)
                si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings);
 
                si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS,
-                                  &sctx->gsvs_ring,
-                                  sctx->gs_shader->current->shader.gs_max_out_vertices *
-                                  sctx->gs_shader->current->shader.noutput * 16,
+                                  sctx->gsvs_ring,
+                                  sctx->gs_shader->gs_max_out_vertices *
+                                  sctx->gs_shader->current->noutput * 16,
                                   64, true, true, 4, 16);
 
                if (!sctx->gs_on) {
@@ -642,7 +642,7 @@ static void si_update_derived_state(struct si_context *sctx)
                si_shader_select(ctx, sctx->vs_shader);
 
                if (!sctx->vs_shader->current->pm4)
-                       si_pipe_shader_vs(ctx, sctx->vs_shader->current);
+                       si_shader_vs(ctx, sctx->vs_shader->current);
 
                si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
 
@@ -662,9 +662,8 @@ static void si_update_derived_state(struct si_context *sctx)
 
        si_shader_select(ctx, sctx->ps_shader);
 
-       if (!sctx->ps_shader->current->pm4 ||
-           sctx->ps_shader->current->cb0_is_integer != sctx->framebuffer.cb0_is_integer)
-               si_pipe_shader_ps(ctx, sctx->ps_shader->current);
+       if (!sctx->ps_shader->current->pm4)
+               si_shader_ps(ctx, sctx->ps_shader->current);
 
        si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4);
 
@@ -676,102 +675,29 @@ static void si_update_derived_state(struct si_context *sctx)
                sctx->emitted.named.ps = NULL;
                si_update_spi_map(sctx);
        }
-}
 
-static void si_vertex_buffer_update(struct si_context *sctx)
-{
-       struct pipe_context *ctx = &sctx->b.b;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
-       bool bound[PIPE_MAX_ATTRIBS] = {};
-       unsigned i, count;
-       uint64_t va;
-
-       sctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
-
-       count = sctx->vertex_elements->count;
-       assert(count <= 256 / 4);
-
-       si_pm4_sh_data_begin(pm4);
-       for (i = 0 ; i < count; i++) {
-               struct pipe_vertex_element *ve = &sctx->vertex_elements->elements[i];
-               struct pipe_vertex_buffer *vb;
-               struct r600_resource *rbuffer;
-               unsigned offset;
-
-               if (ve->vertex_buffer_index >= sctx->nr_vertex_buffers)
-                       continue;
-
-               vb = &sctx->vertex_buffer[ve->vertex_buffer_index];
-               rbuffer = (struct r600_resource*)vb->buffer;
-               if (rbuffer == NULL)
-                       continue;
-
-               offset = 0;
-               offset += vb->buffer_offset;
-               offset += ve->src_offset;
-
-               va = r600_resource_va(ctx->screen, (void*)rbuffer);
-               va += offset;
-
-               /* Fill in T# buffer resource description */
-               si_pm4_sh_data_add(pm4, va & 0xFFFFFFFF);
-               si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) |
-                                        S_008F04_STRIDE(vb->stride)));
-               if (vb->stride)
-                       /* Round up by rounding down and adding 1 */
-                       si_pm4_sh_data_add(pm4,
-                                          (vb->buffer->width0 - offset -
-                                           util_format_get_blocksize(ve->src_format)) /
-                                          vb->stride + 1);
-               else
-                       si_pm4_sh_data_add(pm4, vb->buffer->width0 - offset);
-               si_pm4_sh_data_add(pm4, sctx->vertex_elements->rsrc_word3[i]);
-
-               if (!bound[ve->vertex_buffer_index]) {
-                       si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ,
-                                     RADEON_PRIO_SHADER_BUFFER_RO);
-                       bound[ve->vertex_buffer_index] = true;
-               }
+       if (sctx->ps_db_shader_control != sctx->ps_shader->current->db_shader_control) {
+               sctx->ps_db_shader_control = sctx->ps_shader->current->db_shader_control;
+               sctx->db_render_state.dirty = true;
        }
-       si_pm4_sh_data_end(pm4, sctx->gs_shader ?
-                          R_00B330_SPI_SHADER_USER_DATA_ES_0 :
-                          R_00B130_SPI_SHADER_USER_DATA_VS_0,
-                          SI_SGPR_VERTEX_BUFFER);
-       si_pm4_set_state(sctx, vertex_buffers, pm4);
 }
 
 static void si_state_draw(struct si_context *sctx,
                          const struct pipe_draw_info *info,
                          const struct pipe_index_buffer *ib)
 {
+       unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+                                                 R_00B130_SPI_SHADER_USER_DATA_VS_0);
        struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
 
        if (pm4 == NULL)
                return;
 
-       /* queries need some special values
-        * (this is non-zero if any query is active) */
-       if (sctx->b.num_occlusion_queries > 0) {
-               if (sctx->b.chip_class >= CIK) {
-                       si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
-                                      S_028004_PERFECT_ZPASS_COUNTS(1) |
-                                      S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
-                                      S_028004_ZPASS_ENABLE(1) |
-                                      S_028004_SLICE_EVEN_ENABLE(1) |
-                                      S_028004_SLICE_ODD_ENABLE(1));
-               } else {
-                       si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
-                                      S_028004_PERFECT_ZPASS_COUNTS(1) |
-                                      S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
-               }
-       }
-
        if (info->count_from_stream_output) {
                struct r600_so_target *t =
                        (struct r600_so_target*)info->count_from_stream_output;
-               uint64_t va = r600_resource_va(&sctx->screen->b.b,
-                                              &t->buf_filled_size->b.b);
-               va += t->buf_filled_size_offset;
+               uint64_t va = t->buf_filled_size->gpu_address +
+                             t->buf_filled_size_offset;
 
                si_pm4_set_reg(pm4, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
                               t->stride_in_dw);
@@ -801,26 +727,54 @@ static void si_state_draw(struct si_context *sctx,
        }
        si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
 
-       si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
-       si_pm4_cmd_add(pm4, info->instance_count);
-       si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
+       if (!info->indirect) {
+               si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
+               si_pm4_cmd_add(pm4, info->instance_count);
+               si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
+
+               si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
+                              info->indexed ? info->index_bias : info->start);
+               si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_START_INSTANCE * 4,
+                              info->start_instance);
+       } else {
+               si_pm4_add_bo(pm4, (struct r600_resource *)info->indirect,
+                             RADEON_USAGE_READ, RADEON_PRIO_MIN);
+       }
 
        if (info->indexed) {
                uint32_t max_size = (ib->buffer->width0 - ib->offset) /
                                 sctx->index_buffer.index_size;
-               uint64_t va;
-               va = r600_resource_va(&sctx->screen->b.b, ib->buffer);
-               va += ib->offset;
+               uint64_t va = r600_resource(ib->buffer)->gpu_address + ib->offset;
 
                si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ,
                              RADEON_PRIO_MIN);
-               si_cmd_draw_index_2(pm4, max_size, va, info->count,
-                                   V_0287F0_DI_SRC_SEL_DMA,
-                                   sctx->b.predicate_drawing);
+
+               if (info->indirect) {
+                       uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
+                       si_cmd_draw_index_indirect(pm4, indirect_va, va, max_size,
+                                                  info->indirect_offset,
+                                                  sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
+                                                  sh_base_reg + SI_SGPR_START_INSTANCE * 4,
+                                                  sctx->b.predicate_drawing);
+               } else {
+                       va += info->start * ib->index_size;
+                       si_cmd_draw_index_2(pm4, max_size, va, info->count,
+                                           V_0287F0_DI_SRC_SEL_DMA,
+                                           sctx->b.predicate_drawing);
+               }
        } else {
-               uint32_t initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX;
-               initiator |= S_0287F0_USE_OPAQUE(!!info->count_from_stream_output);
-               si_cmd_draw_index_auto(pm4, info->count, initiator, sctx->b.predicate_drawing);
+               if (info->indirect) {
+                       uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
+                       si_cmd_draw_indirect(pm4, indirect_va, info->indirect_offset,
+                                            sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
+                                            sh_base_reg + SI_SGPR_START_INSTANCE * 4,
+                                            sctx->b.predicate_drawing);
+               } else {
+                       si_cmd_draw_index_auto(pm4, info->count,
+                                              V_0287F0_DI_SRC_SEL_AUTO_INDEX |
+                                              S_0287F0_USE_OPAQUE(!!info->count_from_stream_output),
+                                              sctx->b.predicate_drawing);
+               }
        }
 
        si_pm4_set_state(sctx, draw, pm4);
@@ -830,6 +784,8 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
 {
        struct radeon_winsys_cs *cs = sctx->rings.gfx.cs;
        uint32_t cp_coher_cntl = 0;
+       uint32_t compute =
+               PKT3_SHADER_TYPE_S(!!(sctx->flags & R600_CONTEXT_FLAG_COMPUTE));
 
        /* XXX SI flushes both ICACHE and KCACHE if either flag is set.
         * XXX CIK shouldn't have this issue. Test CIK before separating the flags
@@ -863,7 +819,7 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
 
        if (cp_coher_cntl) {
                if (sctx->chip_class >= CIK) {
-                       radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0));
+                       radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute);
                        radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
                        radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
                        radeon_emit(cs, 0xff);            /* CP_COHER_SIZE_HI */
@@ -871,7 +827,7 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
                        radeon_emit(cs, 0);               /* CP_COHER_BASE_HI */
                        radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
                } else {
-                       radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
+                       radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute);
                        radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
                        radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
                        radeon_emit(cs, 0);               /* CP_COHER_BASE */
@@ -880,33 +836,65 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
        }
 
        if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
                radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
        }
        if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB_META) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
                radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
        }
+       if (sctx->flags & R600_CONTEXT_FLUSH_WITH_INV_L2) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) |
+                               EVENT_WRITE_INV_L2);
+        }
 
        if (sctx->flags & (R600_CONTEXT_WAIT_3D_IDLE |
                           R600_CONTEXT_PS_PARTIAL_FLUSH)) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
                radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
        } else if (sctx->flags & R600_CONTEXT_STREAMOUT_FLUSH) {
                /* Needed if streamout buffers are going to be used as a source. */
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
                radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
        }
 
+       if (sctx->flags & R600_CONTEXT_CS_PARTIAL_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
+       }
+
        if (sctx->flags & R600_CONTEXT_VGT_FLUSH) {
-               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
                radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
        }
+       if (sctx->flags & R600_CONTEXT_VGT_STREAMOUT_SYNC) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
+       }
 
        sctx->flags = 0;
 }
 
-const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 13 }; /* number of CS dwords */
+const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 21 }; /* number of CS dwords */
+
+static void si_get_draw_start_count(struct si_context *sctx,
+                                   const struct pipe_draw_info *info,
+                                   unsigned *start, unsigned *count)
+{
+       if (info->indirect) {
+               struct r600_resource *indirect =
+                       (struct r600_resource*)info->indirect;
+               int *data = r600_buffer_map_sync_with_rings(&sctx->b,
+                                       indirect, PIPE_TRANSFER_READ);
+                data += info->indirect_offset/sizeof(int);
+               *start = data[2];
+               *count = data[0];
+       } else {
+               *start = info->start;
+               *count = info->count;
+       }
+}
 
 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
 {
@@ -914,44 +902,60 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        struct pipe_index_buffer ib = {};
        uint32_t i;
 
-       if (!info->count && (info->indexed || !info->count_from_stream_output))
+       if (!info->count && !info->indirect &&
+           (info->indexed || !info->count_from_stream_output))
                return;
 
        if (!sctx->ps_shader || !sctx->vs_shader)
                return;
 
        si_update_derived_state(sctx);
-       si_vertex_buffer_update(sctx);
+
+       if (sctx->vertex_buffers_dirty) {
+               si_update_vertex_buffers(sctx);
+               sctx->vertex_buffers_dirty = false;
+       }
 
        if (info->indexed) {
                /* Initialize the index buffer struct. */
                pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
                ib.user_buffer = sctx->index_buffer.user_buffer;
                ib.index_size = sctx->index_buffer.index_size;
-               ib.offset = sctx->index_buffer.offset + info->start * ib.index_size;
+               ib.offset = sctx->index_buffer.offset;
 
                /* Translate or upload, if needed. */
                if (ib.index_size == 1) {
                        struct pipe_resource *out_buffer = NULL;
-                       unsigned out_offset;
+                       unsigned out_offset, start, count, start_offset;
                        void *ptr;
 
-                       u_upload_alloc(sctx->b.uploader, 0, info->count * 2,
+                       si_get_draw_start_count(sctx, info, &start, &count);
+                       start_offset = start * ib.index_size;
+
+                       u_upload_alloc(sctx->b.uploader, start_offset, count * 2,
                                       &out_offset, &out_buffer, &ptr);
 
-                       util_shorten_ubyte_elts_to_userptr(
-                                               &sctx->b.b, &ib, 0, ib.offset, info->count, ptr);
+                       util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
+                                                          ib.offset + start_offset,
+                                                          count, ptr);
 
                        pipe_resource_reference(&ib.buffer, NULL);
                        ib.user_buffer = NULL;
                        ib.buffer = out_buffer;
-                       ib.offset = out_offset;
+                       /* info->start will be added by the drawing code */
+                       ib.offset = out_offset - start_offset;
                        ib.index_size = 2;
-               }
+               } else if (ib.user_buffer && !ib.buffer) {
+                       unsigned start, count, start_offset;
+
+                       si_get_draw_start_count(sctx, info, &start, &count);
+                       start_offset = start * ib.index_size;
 
-               if (ib.user_buffer && !ib.buffer) {
-                       u_upload_data(sctx->b.uploader, 0, info->count * ib.index_size,
-                                     ib.user_buffer, &ib.offset, &ib.buffer);
+                       u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
+                                     (char*)ib.user_buffer + start_offset,
+                                     &ib.offset, &ib.buffer);
+                       /* info->start will be added by the drawing code */
+                       ib.offset -= start_offset;
                }
        }
 
@@ -985,6 +989,14 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        }
 #endif
 
+       /* Workaround for a VGT hang when streamout is enabled.
+        * It must be done after drawing. */
+       if (sctx->b.family == CHIP_HAWAII &&
+           (sctx->b.streamout.streamout_enabled ||
+            sctx->b.streamout.prims_gen_query_enabled)) {
+               sctx->b.flags |= R600_CONTEXT_VGT_STREAMOUT_SYNC;
+       }
+
        /* Set the depth buffer as dirty. */
        if (sctx->framebuffer.state.zsbuf) {
                struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
@@ -1009,3 +1021,24 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        pipe_resource_reference(&ib.buffer, NULL);
        sctx->b.num_draw_calls++;
 }
+
+#if SI_TRACE_CS
+void si_trace_emit(struct si_context *sctx)
+{
+       struct si_screen *sscreen = sctx->screen;
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+       uint64_t va;
+
+       va = sscreen->b.trace_bo->gpu_address;
+       r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, sscreen->b.trace_bo,
+                             RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
+       radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 4, 0));
+       radeon_emit(cs, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC) |
+                               PKT3_WRITE_DATA_WR_CONFIRM |
+                               PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME));
+       radeon_emit(cs, va & 0xFFFFFFFFUL);
+       radeon_emit(cs, (va >> 32UL) & 0xFFFFFFFFUL);
+       radeon_emit(cs, cs->cdw);
+       radeon_emit(cs, sscreen->b.cs_count);
+}
+#endif