radeonsi: set number of userdata SGPRs of GS copy shader to 4
[mesa.git] / src / gallium / drivers / radeonsi / si_state_draw.c
index f0f2734491d0b9ff8a9336a4e45584b4adc00597..e8d84a90d573ec9a9640db314db62b5a2922fec0 100644 (file)
  *      Christian König <christian.koenig@amd.com>
  */
 
-#include "util/u_memory.h"
-#include "util/u_framebuffer.h"
-#include "util/u_blitter.h"
-#include "tgsi/tgsi_parse.h"
-#include "radeonsi_pipe.h"
-#include "radeonsi_shader.h"
-#include "si_state.h"
+#include "si_pipe.h"
+#include "si_shader.h"
+#include "radeon/r600_cs.h"
 #include "sid.h"
 
+#include "util/u_format.h"
+#include "util/u_index_modify.h"
+#include "util/u_memory.h"
+#include "util/u_prim.h"
+#include "util/u_upload_mgr.h"
+
 /*
  * Shaders
  */
 
-static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader)
+static void si_shader_es(struct pipe_context *ctx, struct si_shader *shader)
+{
+       struct si_context *sctx = (struct si_context *)ctx;
+       struct si_pm4_state *pm4;
+       unsigned num_sgprs, num_user_sgprs;
+       unsigned vgpr_comp_cnt;
+       uint64_t va;
+
+       si_pm4_delete_state(sctx, es, shader->pm4);
+       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
+
+       if (pm4 == NULL)
+               return;
+
+       va = shader->bo->gpu_address;
+       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
+
+       vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
+
+       num_user_sgprs = SI_VS_NUM_USER_SGPR;
+       num_sgprs = shader->num_sgprs;
+       /* One SGPR after user SGPRs is pre-loaded with es2gs_offset */
+       if ((num_user_sgprs + 1) > num_sgprs) {
+               /* Last 2 reserved SGPRs are used for VCC */
+               num_sgprs = num_user_sgprs + 1 + 2;
+       }
+       assert(num_sgprs <= 104);
+
+       si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8);
+       si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40);
+       si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES,
+                      S_00B328_VGPRS((shader->num_vgprs - 1) / 4) |
+                      S_00B328_SGPRS((num_sgprs - 1) / 8) |
+                      S_00B328_VGPR_COMP_CNT(vgpr_comp_cnt));
+       si_pm4_set_reg(pm4, R_00B32C_SPI_SHADER_PGM_RSRC2_ES,
+                      S_00B32C_USER_SGPR(num_user_sgprs));
+}
+
+static void si_shader_gs(struct pipe_context *ctx, struct si_shader *shader)
+{
+       struct si_context *sctx = (struct si_context *)ctx;
+       unsigned gs_vert_itemsize = shader->noutput * (16 >> 2);
+       unsigned gs_max_vert_out = shader->selector->gs_max_out_vertices;
+       unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
+       unsigned cut_mode;
+       struct si_pm4_state *pm4;
+       unsigned num_sgprs, num_user_sgprs;
+       uint64_t va;
+
+       /* The GSVS_RING_ITEMSIZE register takes 15 bits */
+       assert(gsvs_itemsize < (1 << 15));
+
+       si_pm4_delete_state(sctx, gs, shader->pm4);
+       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
+
+       if (pm4 == NULL)
+               return;
+
+       if (gs_max_vert_out <= 128) {
+               cut_mode = V_028A40_GS_CUT_128;
+       } else if (gs_max_vert_out <= 256) {
+               cut_mode = V_028A40_GS_CUT_256;
+       } else if (gs_max_vert_out <= 512) {
+               cut_mode = V_028A40_GS_CUT_512;
+       } else {
+               assert(gs_max_vert_out <= 1024);
+               cut_mode = V_028A40_GS_CUT_1024;
+       }
+
+       si_pm4_set_reg(pm4, R_028A40_VGT_GS_MODE,
+                      S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
+                      S_028A40_CUT_MODE(cut_mode)|
+                      S_028A40_ES_WRITE_OPTIMIZE(1) |
+                      S_028A40_GS_WRITE_OPTIMIZE(1));
+
+       si_pm4_set_reg(pm4, R_028A60_VGT_GSVS_RING_OFFSET_1, gsvs_itemsize);
+       si_pm4_set_reg(pm4, R_028A64_VGT_GSVS_RING_OFFSET_2, gsvs_itemsize);
+       si_pm4_set_reg(pm4, R_028A68_VGT_GSVS_RING_OFFSET_3, gsvs_itemsize);
+
+       si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
+                      util_bitcount64(shader->selector->gs_used_inputs) * (16 >> 2));
+       si_pm4_set_reg(pm4, R_028AB0_VGT_GSVS_RING_ITEMSIZE, gsvs_itemsize);
+
+       si_pm4_set_reg(pm4, R_028B38_VGT_GS_MAX_VERT_OUT, gs_max_vert_out);
+
+       si_pm4_set_reg(pm4, R_028B5C_VGT_GS_VERT_ITEMSIZE, gs_vert_itemsize);
+
+       va = shader->bo->gpu_address;
+       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
+       si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
+       si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);
+
+       num_user_sgprs = SI_GS_NUM_USER_SGPR;
+       num_sgprs = shader->num_sgprs;
+       /* Two SGPRs after user SGPRs are pre-loaded with gs2vs_offset, gs_wave_id */
+       if ((num_user_sgprs + 2) > num_sgprs) {
+               /* Last 2 reserved SGPRs are used for VCC */
+               num_sgprs = num_user_sgprs + 2 + 2;
+       }
+       assert(num_sgprs <= 104);
+
+       si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
+                      S_00B228_VGPRS((shader->num_vgprs - 1) / 4) |
+                      S_00B228_SGPRS((num_sgprs - 1) / 8));
+       si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
+                      S_00B22C_USER_SGPR(num_user_sgprs));
+}
+
+static void si_shader_vs(struct pipe_context *ctx, struct si_shader *shader)
 {
-       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
        struct si_pm4_state *pm4;
        unsigned num_sgprs, num_user_sgprs;
        unsigned nparams, i, vgpr_comp_cnt;
        uint64_t va;
 
-       si_pm4_delete_state(rctx, vs, shader->pm4);
-       pm4 = shader->pm4 = si_pm4_alloc_state(rctx);
+       si_pm4_delete_state(sctx, vs, shader->pm4);
+       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
 
        if (pm4 == NULL)
                return;
 
-       si_pm4_inval_shader_cache(pm4);
+       va = shader->bo->gpu_address;
+       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
+
+       vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
+
+       if (shader->is_gs_copy_shader)
+               num_user_sgprs = SI_GSCOPY_NUM_USER_SGPR;
+       else
+               num_user_sgprs = SI_VS_NUM_USER_SGPR;
+
+       num_sgprs = shader->num_sgprs;
+       if (num_user_sgprs > num_sgprs) {
+               /* Last 2 reserved SGPRs are used for VCC */
+               num_sgprs = num_user_sgprs + 2;
+       }
+       assert(num_sgprs <= 104);
 
        /* Certain attributes (position, psize, etc.) don't count as params.
         * VS is required to export at least one param and r600_shader_from_tgsi()
         * takes care of adding a dummy export.
         */
-       for (nparams = 0, i = 0 ; i < shader->shader.noutput; i++) {
-               switch (shader->shader.output[i].name) {
+       for (nparams = 0, i = 0 ; i < shader->noutput; i++) {
+               switch (shader->output[i].name) {
                case TGSI_SEMANTIC_CLIPVERTEX:
                case TGSI_SEMANTIC_POSITION:
                case TGSI_SEMANTIC_PSIZE:
@@ -75,134 +200,67 @@ static void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *s
 
        si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
                       S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
-                      S_02870C_POS1_EXPORT_FORMAT(shader->shader.nr_pos_exports > 1 ?
+                      S_02870C_POS1_EXPORT_FORMAT(shader->nr_pos_exports > 1 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS2_EXPORT_FORMAT(shader->shader.nr_pos_exports > 2 ?
+                      S_02870C_POS2_EXPORT_FORMAT(shader->nr_pos_exports > 2 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS3_EXPORT_FORMAT(shader->shader.nr_pos_exports > 3 ?
+                      S_02870C_POS3_EXPORT_FORMAT(shader->nr_pos_exports > 3 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE));
 
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
-       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
        si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
        si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
-
-       num_user_sgprs = SI_VS_NUM_USER_SGPR;
-       num_sgprs = shader->num_sgprs;
-       if (num_user_sgprs > num_sgprs) {
-               /* Last 2 reserved SGPRs are used for VCC */
-               num_sgprs = num_user_sgprs + 2;
-       }
-       assert(num_sgprs <= 104);
-
-       vgpr_comp_cnt = shader->shader.uses_instanceid ? 3 : 0;
-
        si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
                       S_00B128_VGPRS((shader->num_vgprs - 1) / 4) |
                       S_00B128_SGPRS((num_sgprs - 1) / 8) |
                       S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt));
        si_pm4_set_reg(pm4, R_00B12C_SPI_SHADER_PGM_RSRC2_VS,
-                      S_00B12C_USER_SGPR(num_user_sgprs));
-
-       if (rctx->chip_class >= CIK) {
-               si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
-                              S_00B118_CU_EN(0xffff));
-               si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS,
-                              S_00B11C_LIMIT(0));
-       }
-
-       si_pm4_bind_state(rctx, vs, shader->pm4);
+                      S_00B12C_USER_SGPR(num_user_sgprs) |
+                      S_00B12C_SO_BASE0_EN(!!shader->selector->so.stride[0]) |
+                      S_00B12C_SO_BASE1_EN(!!shader->selector->so.stride[1]) |
+                      S_00B12C_SO_BASE2_EN(!!shader->selector->so.stride[2]) |
+                      S_00B12C_SO_BASE3_EN(!!shader->selector->so.stride[3]) |
+                      S_00B12C_SO_EN(!!shader->selector->so.num_outputs));
 }
 
-static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
+static void si_shader_ps(struct pipe_context *ctx, struct si_shader *shader)
 {
-       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
        struct si_pm4_state *pm4;
-       unsigned i, exports_ps, num_cout, spi_ps_in_control, db_shader_control;
+       unsigned i, spi_ps_in_control;
        unsigned num_sgprs, num_user_sgprs;
-       boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
-       unsigned fragcoord_interp_mode = 0;
-       unsigned spi_baryc_cntl, spi_ps_input_ena, spi_shader_z_format;
+       unsigned spi_baryc_cntl = 0, spi_ps_input_ena;
        uint64_t va;
 
-       si_pm4_delete_state(rctx, ps, shader->pm4);
-       pm4 = shader->pm4 = si_pm4_alloc_state(rctx);
+       si_pm4_delete_state(sctx, ps, shader->pm4);
+       pm4 = shader->pm4 = si_pm4_alloc_state(sctx);
 
        if (pm4 == NULL)
                return;
 
-       si_pm4_inval_shader_cache(pm4);
-
-       db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) |
-                           S_02880C_ALPHA_TO_MASK_DISABLE(rctx->fb_cb0_is_integer);
-
-       for (i = 0; i < shader->shader.ninput; i++) {
-               switch (shader->shader.input[i].name) {
+       for (i = 0; i < shader->ninput; i++) {
+               switch (shader->input[i].name) {
                case TGSI_SEMANTIC_POSITION:
-                       if (shader->shader.input[i].centroid) {
-                               /* fragcoord_interp_mode will be written to
-                                * SPI_BARYC_CNTL.POS_FLOAT_LOCATION
+                       if (shader->input[i].centroid) {
+                               /* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
                                 * Possible vaules:
                                 * 0 -> Position = pixel center (default)
                                 * 1 -> Position = pixel centroid
                                 * 2 -> Position = iterated sample number XXX:
                                 *                        What does this mean?
                                 */
-                               fragcoord_interp_mode = 1;
+                               spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(1);
                        }
                        /* Fall through */
                case TGSI_SEMANTIC_FACE:
                        continue;
                }
-
-               if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
-                       have_linear = TRUE;
-               if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
-                       have_perspective = TRUE;
-               if (shader->shader.input[i].centroid)
-                       have_centroid = TRUE;
-       }
-
-       for (i = 0; i < shader->shader.noutput; i++) {
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION)
-                       db_shader_control |= S_02880C_Z_EXPORT_ENABLE(1);
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
-                       db_shader_control |= S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1);
-       }
-       if (shader->shader.uses_kill || shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
-               db_shader_control |= S_02880C_KILL_ENABLE(1);
-
-       exports_ps = 0;
-       num_cout = 0;
-       for (i = 0; i < shader->shader.noutput; i++) {
-               if (shader->shader.output[i].name == TGSI_SEMANTIC_POSITION ||
-                   shader->shader.output[i].name == TGSI_SEMANTIC_STENCIL)
-                       exports_ps |= 1;
-               else if (shader->shader.output[i].name == TGSI_SEMANTIC_COLOR) {
-                       if (shader->shader.fs_write_all)
-                               num_cout = shader->shader.nr_cbufs;
-                       else
-                               num_cout++;
-               }
-       }
-       if (!exports_ps) {
-               /* always at least export 1 component per pixel */
-               exports_ps = 2;
        }
 
-       spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.ninterp);
-
-       spi_baryc_cntl = 0;
-       if (have_perspective)
-               spi_baryc_cntl |= have_centroid ?
-                       S_0286E0_PERSP_CENTROID_CNTL(1) : S_0286E0_PERSP_CENTER_CNTL(1);
-       if (have_linear)
-               spi_baryc_cntl |= have_centroid ?
-                       S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1);
-       spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(fragcoord_interp_mode);
+       spi_ps_in_control = S_0286D8_NUM_INTERP(shader->nparam) |
+               S_0286D8_BC_OPTIMIZE_DISABLE(1);
 
        si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
        spi_ps_input_ena = shader->spi_ps_input_ena;
@@ -220,19 +278,13 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
        si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, spi_ps_input_ena);
        si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
 
-       if (G_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(db_shader_control))
-               spi_shader_z_format = V_028710_SPI_SHADER_32_GR;
-       else if (G_02880C_Z_EXPORT_ENABLE(db_shader_control))
-               spi_shader_z_format = V_028710_SPI_SHADER_32_R;
-       else
-               spi_shader_z_format = 0;
-       si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, spi_shader_z_format);
+       si_pm4_set_reg(pm4, R_028710_SPI_SHADER_Z_FORMAT, shader->spi_shader_z_format);
        si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
                       shader->spi_shader_col_format);
        si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask);
 
-       va = r600_resource_va(ctx->screen, (void *)shader->bo);
-       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
+       va = shader->bo->gpu_address;
+       si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA);
        si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
        si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
 
@@ -251,16 +303,6 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
        si_pm4_set_reg(pm4, R_00B02C_SPI_SHADER_PGM_RSRC2_PS,
                       S_00B02C_EXTRA_LDS_SIZE(shader->lds_size) |
                       S_00B02C_USER_SGPR(num_user_sgprs));
-       if (rctx->chip_class >= CIK) {
-               si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
-                              S_00B01C_CU_EN(0xffff));
-       }
-
-       si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
-
-       shader->cb0_is_integer = rctx->fb_cb0_is_integer;
-       shader->sprite_coord_enable = rctx->sprite_coord_enable;
-       si_pm4_bind_state(rctx, ps, shader->pm4);
 }
 
 /*
@@ -280,10 +322,11 @@ static unsigned si_conv_pipe_prim(unsigned pprim)
                [PIPE_PRIM_QUADS]                       = V_008958_DI_PT_QUADLIST,
                [PIPE_PRIM_QUAD_STRIP]                  = V_008958_DI_PT_QUADSTRIP,
                [PIPE_PRIM_POLYGON]                     = V_008958_DI_PT_POLYGON,
-               [PIPE_PRIM_LINES_ADJACENCY]             = ~0,
-               [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = ~0,
-               [PIPE_PRIM_TRIANGLES_ADJACENCY]         = ~0,
-               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = ~0
+               [PIPE_PRIM_LINES_ADJACENCY]             = V_008958_DI_PT_LINELIST_ADJ,
+               [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_008958_DI_PT_LINESTRIP_ADJ,
+               [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_008958_DI_PT_TRILIST_ADJ,
+               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_008958_DI_PT_TRISTRIP_ADJ,
+               [R600_PRIM_RECTANGLE_LIST]              = V_008958_DI_PT_RECTLIST
         };
        unsigned result = prim_conv[pprim];
         if (result == ~0) {
@@ -292,13 +335,98 @@ static unsigned si_conv_pipe_prim(unsigned pprim)
        return result;
 }
 
-static bool si_update_draw_info_state(struct r600_context *rctx,
-                              const struct pipe_draw_info *info)
+static unsigned si_conv_prim_to_gs_out(unsigned mode)
 {
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);
-       struct si_shader *vs = &rctx->vs_shader->current->shader;
+       static const int prim_conv[] = {
+               [PIPE_PRIM_POINTS]                      = V_028A6C_OUTPRIM_TYPE_POINTLIST,
+               [PIPE_PRIM_LINES]                       = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_LINE_LOOP]                   = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_LINE_STRIP]                  = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_TRIANGLES]                   = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_TRIANGLE_STRIP]              = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_TRIANGLE_FAN]                = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_QUADS]                       = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_QUAD_STRIP]                  = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_POLYGON]                     = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_LINES_ADJACENCY]             = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_LINE_STRIP_ADJACENCY]        = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
+               [PIPE_PRIM_TRIANGLES_ADJACENCY]         = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]    = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
+               [R600_PRIM_RECTANGLE_LIST]              = V_028A6C_OUTPRIM_TYPE_TRISTRIP
+       };
+       assert(mode < Elements(prim_conv));
+
+       return prim_conv[mode];
+}
+
+static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
+                                         const struct pipe_draw_info *info)
+{
+       struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+       unsigned prim = info->mode;
+       unsigned primgroup_size = 128; /* recommended without a GS */
+
+       /* SWITCH_ON_EOP(0) is always preferable. */
+       bool wd_switch_on_eop = false;
+       bool ia_switch_on_eop = false;
+       bool partial_vs_wave = false;
+
+       if (sctx->gs_shader)
+               primgroup_size = 64; /* recommended with a GS */
+
+       /* This is a hardware requirement. */
+       if ((rs && rs->line_stipple_enable) ||
+           (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
+               ia_switch_on_eop = true;
+               wd_switch_on_eop = true;
+       }
+
+       if (sctx->b.streamout.streamout_enabled ||
+           sctx->b.streamout.prims_gen_query_enabled)
+               partial_vs_wave = true;
+
+       if (sctx->b.chip_class >= CIK) {
+               /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
+                * 4 shader engines. Set 1 to pass the assertion below.
+                * The other cases are hardware requirements. */
+               if (sctx->b.screen->info.max_se < 4 ||
+                   prim == PIPE_PRIM_POLYGON ||
+                   prim == PIPE_PRIM_LINE_LOOP ||
+                   prim == PIPE_PRIM_TRIANGLE_FAN ||
+                   prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
+                   info->primitive_restart)
+                       wd_switch_on_eop = true;
+
+               /* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
+                * We don't know that for indirect drawing, so treat it as
+                * always problematic. */
+               if (sctx->b.family == CHIP_HAWAII &&
+                   (info->indirect || info->instance_count > 1))
+                       wd_switch_on_eop = true;
+
+               /* If the WD switch is false, the IA switch must be false too. */
+               assert(wd_switch_on_eop || !ia_switch_on_eop);
+       }
+
+       return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
+               S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
+               S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
+               S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0);
+}
+
+static bool si_update_draw_info_state(struct si_context *sctx,
+                                     const struct pipe_draw_info *info,
+                                     const struct pipe_index_buffer *ib)
+{
+       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
+       struct si_shader *vs = si_get_vs_state(sctx);
        unsigned prim = si_conv_pipe_prim(info->mode);
+       unsigned gs_out_prim =
+               si_conv_prim_to_gs_out(sctx->gs_shader ?
+                                      sctx->gs_shader->gs_output_prim :
+                                      info->mode);
        unsigned ls_mask = 0;
+       unsigned ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info);
 
        if (pm4 == NULL)
                return false;
@@ -308,18 +436,23 @@ static bool si_update_draw_info_state(struct r600_context *rctx,
                return false;
        }
 
-       if (rctx->chip_class >= CIK)
-               si_pm4_set_reg(pm4, R_030908_VGT_PRIMITIVE_TYPE, prim);
-       else
+       if (sctx->b.chip_class >= CIK) {
+               si_pm4_set_reg(pm4, R_028B74_VGT_DISPATCH_DRAW_INDEX,
+                              ib->index_size == 4 ? 0xFC000000 : 0xFC00);
+
+               si_pm4_cmd_begin(pm4, PKT3_DRAW_PREAMBLE);
+               si_pm4_cmd_add(pm4, prim); /* VGT_PRIMITIVE_TYPE */
+               si_pm4_cmd_add(pm4, ia_multi_vgt_param); /* IA_MULTI_VGT_PARAM */
+               si_pm4_cmd_add(pm4, 0); /* VGT_LS_HS_CONFIG */
+               si_pm4_cmd_end(pm4, false);
+       } else {
                si_pm4_set_reg(pm4, R_008958_VGT_PRIMITIVE_TYPE, prim);
-       si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
-       si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
-       si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET,
-                      info->indexed ? info->index_bias : info->start);
+               si_pm4_set_reg(pm4, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
+       }
+
+       si_pm4_set_reg(pm4, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
        si_pm4_set_reg(pm4, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info->restart_index);
        si_pm4_set_reg(pm4, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
-       si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 + SI_SGPR_START_INSTANCE * 4,
-                      info->start_instance);
 
         if (prim == V_008958_DI_PT_LINELIST)
                 ls_mask = 1;
@@ -327,35 +460,37 @@ static bool si_update_draw_info_state(struct r600_context *rctx,
                 ls_mask = 2;
        si_pm4_set_reg(pm4, R_028A0C_PA_SC_LINE_STIPPLE,
                       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
-                      rctx->pa_sc_line_stipple);
+                      sctx->pa_sc_line_stipple);
 
         if (info->mode == PIPE_PRIM_QUADS || info->mode == PIPE_PRIM_QUAD_STRIP || info->mode == PIPE_PRIM_POLYGON) {
                si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
-                              S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl);
+                              S_028814_PROVOKING_VTX_LAST(1) | sctx->pa_su_sc_mode_cntl);
         } else {
-               si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, rctx->pa_su_sc_mode_cntl);
+               si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL, sctx->pa_su_sc_mode_cntl);
         }
        si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
                       S_02881C_USE_VTX_POINT_SIZE(vs->vs_out_point_size) |
+                      S_02881C_USE_VTX_EDGE_FLAG(vs->vs_out_edgeflag) |
+                      S_02881C_USE_VTX_RENDER_TARGET_INDX(vs->vs_out_layer) |
                       S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs->clip_dist_write & 0x0F) != 0) |
                       S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs->clip_dist_write & 0xF0) != 0) |
                       S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write) |
-                      (rctx->queued.named.rasterizer->clip_plane_enable &
+                      (sctx->queued.named.rasterizer->clip_plane_enable &
                        vs->clip_dist_write));
        si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL,
-                      rctx->queued.named.rasterizer->pa_cl_clip_cntl |
+                      sctx->queued.named.rasterizer->pa_cl_clip_cntl |
                       (vs->clip_dist_write ? 0 :
-                       rctx->queued.named.rasterizer->clip_plane_enable & 0x3F));
+                       sctx->queued.named.rasterizer->clip_plane_enable & 0x3F));
 
-       si_pm4_set_state(rctx, draw_info, pm4);
+       si_pm4_set_state(sctx, draw_info, pm4);
        return true;
 }
 
-static void si_update_spi_map(struct r600_context *rctx)
+static void si_update_spi_map(struct si_context *sctx)
 {
-       struct si_shader *ps = &rctx->ps_shader->current->shader;
-       struct si_shader *vs = &rctx->vs_shader->current->shader;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);
+       struct si_shader *ps = sctx->ps_shader->current;
+       struct si_shader *vs = si_get_vs_state(sctx);
+       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
        unsigned i, j, tmp;
 
        for (i = 0; i < ps->ninput; i++) {
@@ -371,12 +506,12 @@ bcolor:
 
                if (ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
                    (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
-                    rctx->ps_shader->current->key.ps.flatshade)) {
+                    sctx->ps_shader->current->key.ps.flatshade)) {
                        tmp |= S_028644_FLAT_SHADE(1);
                }
 
                if (name == TGSI_SEMANTIC_GENERIC &&
-                   rctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
+                   sctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
                        tmp |= S_028644_PT_SPRITE_TEX(1);
                }
 
@@ -398,374 +533,485 @@ bcolor:
                               tmp);
 
                if (name == TGSI_SEMANTIC_COLOR &&
-                   rctx->ps_shader->current->key.ps.color_two_side) {
+                   sctx->ps_shader->current->key.ps.color_two_side) {
                        name = TGSI_SEMANTIC_BCOLOR;
                        param_offset++;
                        goto bcolor;
                }
        }
 
-       si_pm4_set_state(rctx, spi, pm4);
+       si_pm4_set_state(sctx, spi, pm4);
 }
 
-static void si_update_derived_state(struct r600_context *rctx)
+/* Initialize state related to ESGS / GSVS ring buffers */
+static void si_init_gs_rings(struct si_context *sctx)
 {
-       struct pipe_context * ctx = (struct pipe_context*)rctx;
-       unsigned vs_dirty = 0, ps_dirty = 0;
+       unsigned esgs_ring_size = 128 * 1024;
+       unsigned gsvs_ring_size = 64 * 1024 * 1024;
+
+       assert(!sctx->gs_rings);
+       sctx->gs_rings = si_pm4_alloc_state(sctx);
+
+       sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
+                                      PIPE_USAGE_DEFAULT, esgs_ring_size);
 
-       if (!rctx->blitter->running) {
+       sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
+                                            PIPE_USAGE_DEFAULT, gsvs_ring_size);
+
+       if (sctx->b.chip_class >= CIK) {
+               si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE,
+                              esgs_ring_size / 256);
+               si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE,
+                              gsvs_ring_size / 256);
+       } else {
+               si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE,
+                              esgs_ring_size / 256);
+               si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE,
+                              gsvs_ring_size / 256);
+       }
+
+       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS,
+                          sctx->esgs_ring, 0, esgs_ring_size,
+                          true, true, 4, 64);
+       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS,
+                          sctx->esgs_ring, 0, esgs_ring_size,
+                          false, false, 0, 0);
+       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS,
+                          sctx->gsvs_ring, 0, gsvs_ring_size,
+                          false, false, 0, 0);
+}
+
+static void si_update_derived_state(struct si_context *sctx)
+{
+       struct pipe_context * ctx = (struct pipe_context*)sctx;
+
+       if (!sctx->blitter->running) {
                /* Flush depth textures which need to be flushed. */
                for (int i = 0; i < SI_NUM_SHADERS; i++) {
-                       if (rctx->samplers[i].depth_texture_mask) {
-                               si_flush_depth_textures(rctx, &rctx->samplers[i]);
+                       if (sctx->samplers[i].depth_texture_mask) {
+                               si_flush_depth_textures(sctx, &sctx->samplers[i]);
                        }
-                       if (rctx->samplers[i].compressed_colortex_mask) {
-                               r600_decompress_color_textures(rctx, &rctx->samplers[i]);
+                       if (sctx->samplers[i].compressed_colortex_mask) {
+                               si_decompress_color_textures(sctx, &sctx->samplers[i]);
                        }
                }
        }
 
-       si_shader_select(ctx, rctx->vs_shader, &vs_dirty);
+       if (sctx->gs_shader) {
+               si_shader_select(ctx, sctx->gs_shader);
 
-       if (!rctx->vs_shader->current->pm4) {
-               si_pipe_shader_vs(ctx, rctx->vs_shader->current);
-               vs_dirty = 0;
-       }
+               if (!sctx->gs_shader->current->pm4) {
+                       si_shader_gs(ctx, sctx->gs_shader->current);
+                       si_shader_vs(ctx, sctx->gs_shader->current->gs_copy_shader);
+               }
 
-       if (vs_dirty) {
-               si_pm4_bind_state(rctx, vs, rctx->vs_shader->current->pm4);
-       }
+               si_pm4_bind_state(sctx, gs, sctx->gs_shader->current->pm4);
+               si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4);
 
+               sctx->b.streamout.stride_in_dw = sctx->gs_shader->so.stride;
 
-       si_shader_select(ctx, rctx->ps_shader, &ps_dirty);
+               si_shader_select(ctx, sctx->vs_shader);
 
-       if (!rctx->ps_shader->current->pm4) {
-               si_pipe_shader_ps(ctx, rctx->ps_shader->current);
-               ps_dirty = 0;
-       }
-       if (!rctx->ps_shader->current->bo) {
-               if (!rctx->dummy_pixel_shader->pm4)
-                       si_pipe_shader_ps(ctx, rctx->dummy_pixel_shader);
-               else
-                       si_pm4_bind_state(rctx, vs, rctx->dummy_pixel_shader->pm4);
+               if (!sctx->vs_shader->current->pm4)
+                       si_shader_es(ctx, sctx->vs_shader->current);
 
-               ps_dirty = 0;
-       }
-       if (rctx->ps_shader->current->cb0_is_integer != rctx->fb_cb0_is_integer) {
-               si_pipe_shader_ps(ctx, rctx->ps_shader->current);
-               ps_dirty = 1;
-       }
+               si_pm4_bind_state(sctx, es, sctx->vs_shader->current->pm4);
 
-       if (ps_dirty) {
-               si_pm4_bind_state(rctx, ps, rctx->ps_shader->current->pm4);
-       }
+               if (!sctx->gs_rings)
+                       si_init_gs_rings(sctx);
+               if (sctx->emitted.named.gs_rings != sctx->gs_rings)
+                       sctx->b.flags |= R600_CONTEXT_VGT_FLUSH;
+               si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings);
 
-       if (si_pm4_state_changed(rctx, ps) || si_pm4_state_changed(rctx, vs)) {
-               /* XXX: Emitting the PS state even when only the VS changed
-                * fixes random failures with piglit glsl-max-varyings.
-                * Not sure why...
-                */
-               rctx->emitted.named.ps = NULL;
-               si_update_spi_map(rctx);
-       }
-}
+               si_set_ring_buffer(ctx, PIPE_SHADER_GEOMETRY, SI_RING_GSVS,
+                                  sctx->gsvs_ring,
+                                  sctx->gs_shader->gs_max_out_vertices *
+                                  sctx->gs_shader->current->noutput * 16,
+                                  64, true, true, 4, 16);
 
-static void si_constant_buffer_update(struct r600_context *rctx)
-{
-       struct pipe_context *ctx = &rctx->context;
-       struct si_pm4_state *pm4;
-       unsigned shader, i;
-       uint64_t va;
+               if (!sctx->gs_on) {
+                       sctx->gs_on = si_pm4_alloc_state(sctx);
 
-       if (!rctx->constbuf_state[PIPE_SHADER_VERTEX].dirty_mask &&
-           !rctx->constbuf_state[PIPE_SHADER_FRAGMENT].dirty_mask)
-               return;
+                       si_pm4_set_reg(sctx->gs_on, R_028B54_VGT_SHADER_STAGES_EN,
+                                      S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
+                                      S_028B54_GS_EN(1) |
+                                      S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER));
+               }
+               si_pm4_bind_state(sctx, gs_onoff, sctx->gs_on);
+       } else {
+               si_shader_select(ctx, sctx->vs_shader);
 
-       for (shader = PIPE_SHADER_VERTEX ; shader <= PIPE_SHADER_FRAGMENT; shader++) {
-               struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
+               if (!sctx->vs_shader->current->pm4)
+                       si_shader_vs(ctx, sctx->vs_shader->current);
 
-               pm4 = CALLOC_STRUCT(si_pm4_state);
-               if (!pm4)
-                       continue;
+               si_pm4_bind_state(sctx, vs, sctx->vs_shader->current->pm4);
 
-               si_pm4_inval_shader_cache(pm4);
-               si_pm4_sh_data_begin(pm4);
-
-               for (i = 0; i < 2; i++) {
-                       if (state->enabled_mask & (1 << i)) {
-                               struct pipe_constant_buffer *cb = &state->cb[i];
-                               struct si_resource *rbuffer = si_resource(cb->buffer);
-
-                               va = r600_resource_va(ctx->screen, (void*)rbuffer);
-                               va += cb->buffer_offset;
-
-                               si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
-
-                               /* Fill in a T# buffer resource description */
-                               si_pm4_sh_data_add(pm4, va);
-                               si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) |
-                                                        S_008F04_STRIDE(0)));
-                               si_pm4_sh_data_add(pm4, cb->buffer_size);
-                               si_pm4_sh_data_add(pm4, S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) |
-                                                  S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
-                                                  S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) |
-                                                  S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W) |
-                                                  S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
-                                                  S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32));
-                       } else {
-                               /* Fill in an empty T# buffer resource description */
-                               si_pm4_sh_data_add(pm4, 0);
-                               si_pm4_sh_data_add(pm4, 0);
-                               si_pm4_sh_data_add(pm4, 0);
-                               si_pm4_sh_data_add(pm4, 0);
-                       }
-               }
-
-               switch (shader) {
-               case PIPE_SHADER_VERTEX:
-                       si_pm4_sh_data_end(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, SI_SGPR_CONST);
-                       si_pm4_set_state(rctx, vs_const, pm4);
-                       break;
+               sctx->b.streamout.stride_in_dw = sctx->vs_shader->so.stride;
 
-               case PIPE_SHADER_FRAGMENT:
-                       si_pm4_sh_data_end(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0, SI_SGPR_CONST);
-                       si_pm4_set_state(rctx, ps_const, pm4);
-                       break;
+               if (!sctx->gs_off) {
+                       sctx->gs_off = si_pm4_alloc_state(sctx);
 
-               default:
-                       R600_ERR("unsupported %d\n", shader);
-                       FREE(pm4);
-                       return;
+                       si_pm4_set_reg(sctx->gs_off, R_028A40_VGT_GS_MODE, 0);
+                       si_pm4_set_reg(sctx->gs_off, R_028B54_VGT_SHADER_STAGES_EN, 0);
                }
-
-               state->dirty_mask = 0;
+               si_pm4_bind_state(sctx, gs_onoff, sctx->gs_off);
+               si_pm4_bind_state(sctx, gs_rings, NULL);
+               si_pm4_bind_state(sctx, gs, NULL);
+               si_pm4_bind_state(sctx, es, NULL);
        }
-}
 
-static void si_vertex_buffer_update(struct r600_context *rctx)
-{
-       struct pipe_context *ctx = &rctx->context;
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);
-       bool bound[PIPE_MAX_ATTRIBS] = {};
-       unsigned i, count;
-       uint64_t va;
-
-       si_pm4_inval_texture_cache(pm4);
+       si_shader_select(ctx, sctx->ps_shader);
 
-       /* bind vertex buffer once */
-       count = rctx->vertex_elements->count;
-       assert(count <= 256 / 4);
+       if (!sctx->ps_shader->current->pm4)
+               si_shader_ps(ctx, sctx->ps_shader->current);
 
-       si_pm4_sh_data_begin(pm4);
-       for (i = 0 ; i < count; i++) {
-               struct pipe_vertex_element *ve = &rctx->vertex_elements->elements[i];
-               struct pipe_vertex_buffer *vb;
-               struct si_resource *rbuffer;
-               unsigned offset;
+       si_pm4_bind_state(sctx, ps, sctx->ps_shader->current->pm4);
 
-               if (ve->vertex_buffer_index >= rctx->nr_vertex_buffers)
-                       continue;
-
-               vb = &rctx->vertex_buffer[ve->vertex_buffer_index];
-               rbuffer = (struct si_resource*)vb->buffer;
-               if (rbuffer == NULL)
-                       continue;
+       if (si_pm4_state_changed(sctx, ps) || si_pm4_state_changed(sctx, vs)) {
+               /* XXX: Emitting the PS state even when only the VS changed
+                * fixes random failures with piglit glsl-max-varyings.
+                * Not sure why...
+                */
+               sctx->emitted.named.ps = NULL;
+               si_update_spi_map(sctx);
+       }
 
-               offset = 0;
-               offset += vb->buffer_offset;
-               offset += ve->src_offset;
-
-               va = r600_resource_va(ctx->screen, (void*)rbuffer);
-               va += offset;
-
-               /* Fill in T# buffer resource description */
-               si_pm4_sh_data_add(pm4, va & 0xFFFFFFFF);
-               si_pm4_sh_data_add(pm4, (S_008F04_BASE_ADDRESS_HI(va >> 32) |
-                                        S_008F04_STRIDE(vb->stride)));
-               if (vb->stride)
-                       /* Round up by rounding down and adding 1 */
-                       si_pm4_sh_data_add(pm4,
-                                          (vb->buffer->width0 - offset -
-                                           util_format_get_blocksize(ve->src_format)) /
-                                          vb->stride + 1);
-               else
-                       si_pm4_sh_data_add(pm4, vb->buffer->width0 - offset);
-               si_pm4_sh_data_add(pm4, rctx->vertex_elements->rsrc_word3[i]);
-
-               if (!bound[ve->vertex_buffer_index]) {
-                       si_pm4_add_bo(pm4, rbuffer, RADEON_USAGE_READ);
-                       bound[ve->vertex_buffer_index] = true;
-               }
+       if (sctx->ps_db_shader_control != sctx->ps_shader->current->db_shader_control) {
+               sctx->ps_db_shader_control = sctx->ps_shader->current->db_shader_control;
+               sctx->db_render_state.dirty = true;
        }
-       si_pm4_sh_data_end(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0, SI_SGPR_VERTEX_BUFFER);
-       si_pm4_set_state(rctx, vertex_buffers, pm4);
 }
 
-static void si_state_draw(struct r600_context *rctx,
+static void si_state_draw(struct si_context *sctx,
                          const struct pipe_draw_info *info,
                          const struct pipe_index_buffer *ib)
 {
-       struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);
+       unsigned sh_base_reg = (sctx->gs_shader ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
+                                                 R_00B130_SPI_SHADER_USER_DATA_VS_0);
+       struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
 
        if (pm4 == NULL)
                return;
 
-       /* queries need some special values
-        * (this is non-zero if any query is active) */
-       if (rctx->num_cs_dw_queries_suspend) {
-               struct si_state_dsa *dsa = rctx->queued.named.dsa;
-
-               si_pm4_set_reg(pm4, R_028004_DB_COUNT_CONTROL,
-                              S_028004_PERFECT_ZPASS_COUNTS(1) |
-                              S_028004_SAMPLE_RATE(rctx->fb_log_samples));
-               si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE,
-                              dsa->db_render_override |
-                              S_02800C_NOOP_CULL_DISABLE(1));
+       if (info->count_from_stream_output) {
+               struct r600_so_target *t =
+                       (struct r600_so_target*)info->count_from_stream_output;
+               uint64_t va = t->buf_filled_size->gpu_address +
+                             t->buf_filled_size_offset;
+
+               si_pm4_set_reg(pm4, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
+                              t->stride_in_dw);
+
+               si_pm4_cmd_begin(pm4, PKT3_COPY_DATA);
+               si_pm4_cmd_add(pm4,
+                              COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
+                              COPY_DATA_DST_SEL(COPY_DATA_REG) |
+                              COPY_DATA_WR_CONFIRM);
+               si_pm4_cmd_add(pm4, va);     /* src address lo */
+               si_pm4_cmd_add(pm4, va >> 32UL); /* src address hi */
+               si_pm4_cmd_add(pm4, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
+               si_pm4_cmd_add(pm4, 0); /* unused */
+               si_pm4_add_bo(pm4, t->buf_filled_size, RADEON_USAGE_READ,
+                             RADEON_PRIO_MIN);
+               si_pm4_cmd_end(pm4, true);
        }
 
        /* draw packet */
        si_pm4_cmd_begin(pm4, PKT3_INDEX_TYPE);
        if (ib->index_size == 4) {
-               si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (R600_BIG_ENDIAN ?
+               si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_32 | (SI_BIG_ENDIAN ?
                                V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
        } else {
-               si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (R600_BIG_ENDIAN ?
+               si_pm4_cmd_add(pm4, V_028A7C_VGT_INDEX_16 | (SI_BIG_ENDIAN ?
                                V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
        }
-       si_pm4_cmd_end(pm4, rctx->predicate_drawing);
+       si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
+
+       if (!info->indirect) {
+               si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
+               si_pm4_cmd_add(pm4, info->instance_count);
+               si_pm4_cmd_end(pm4, sctx->b.predicate_drawing);
 
-       si_pm4_cmd_begin(pm4, PKT3_NUM_INSTANCES);
-       si_pm4_cmd_add(pm4, info->instance_count);
-       si_pm4_cmd_end(pm4, rctx->predicate_drawing);
+               si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
+                              info->indexed ? info->index_bias : info->start);
+               si_pm4_set_reg(pm4, sh_base_reg + SI_SGPR_START_INSTANCE * 4,
+                              info->start_instance);
+       } else {
+               si_pm4_add_bo(pm4, (struct r600_resource *)info->indirect,
+                             RADEON_USAGE_READ, RADEON_PRIO_MIN);
+       }
 
        if (info->indexed) {
                uint32_t max_size = (ib->buffer->width0 - ib->offset) /
-                                rctx->index_buffer.index_size;
-               uint64_t va;
-               va = r600_resource_va(&rctx->screen->screen, ib->buffer);
-               va += ib->offset;
-
-               si_pm4_add_bo(pm4, (struct si_resource *)ib->buffer, RADEON_USAGE_READ);
-               si_cmd_draw_index_2(pm4, max_size, va, info->count,
-                                   V_0287F0_DI_SRC_SEL_DMA,
-                                   rctx->predicate_drawing);
+                                sctx->index_buffer.index_size;
+               uint64_t va = r600_resource(ib->buffer)->gpu_address + ib->offset;
+
+               si_pm4_add_bo(pm4, (struct r600_resource *)ib->buffer, RADEON_USAGE_READ,
+                             RADEON_PRIO_MIN);
+
+               if (info->indirect) {
+                       uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
+                       si_cmd_draw_index_indirect(pm4, indirect_va, va, max_size,
+                                                  info->indirect_offset,
+                                                  sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
+                                                  sh_base_reg + SI_SGPR_START_INSTANCE * 4,
+                                                  sctx->b.predicate_drawing);
+               } else {
+                       va += info->start * ib->index_size;
+                       si_cmd_draw_index_2(pm4, max_size, va, info->count,
+                                           V_0287F0_DI_SRC_SEL_DMA,
+                                           sctx->b.predicate_drawing);
+               }
+       } else {
+               if (info->indirect) {
+                       uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
+                       si_cmd_draw_indirect(pm4, indirect_va, info->indirect_offset,
+                                            sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
+                                            sh_base_reg + SI_SGPR_START_INSTANCE * 4,
+                                            sctx->b.predicate_drawing);
+               } else {
+                       si_cmd_draw_index_auto(pm4, info->count,
+                                              V_0287F0_DI_SRC_SEL_AUTO_INDEX |
+                                              S_0287F0_USE_OPAQUE(!!info->count_from_stream_output),
+                                              sctx->b.predicate_drawing);
+               }
+       }
+
+       si_pm4_set_state(sctx, draw, pm4);
+}
+
+void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom)
+{
+       struct radeon_winsys_cs *cs = sctx->rings.gfx.cs;
+       uint32_t cp_coher_cntl = 0;
+       uint32_t compute =
+               PKT3_SHADER_TYPE_S(!!(sctx->flags & R600_CONTEXT_FLAG_COMPUTE));
+
+       /* XXX SI flushes both ICACHE and KCACHE if either flag is set.
+        * XXX CIK shouldn't have this issue. Test CIK before separating the flags
+        * XXX to ensure there is no regression. Also find out if there is another
+        * XXX way to flush either ICACHE or KCACHE but not both for SI. */
+       if (sctx->flags & (R600_CONTEXT_INV_SHADER_CACHE |
+                          R600_CONTEXT_INV_CONST_CACHE)) {
+               cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1) |
+                                S_0085F0_SH_KCACHE_ACTION_ENA(1);
+       }
+       if (sctx->flags & (R600_CONTEXT_INV_TEX_CACHE |
+                          R600_CONTEXT_STREAMOUT_FLUSH)) {
+               cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
+                                S_0085F0_TCL1_ACTION_ENA(1);
+       }
+       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB) {
+               cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
+                                S_0085F0_CB0_DEST_BASE_ENA(1) |
+                                S_0085F0_CB1_DEST_BASE_ENA(1) |
+                                S_0085F0_CB2_DEST_BASE_ENA(1) |
+                                S_0085F0_CB3_DEST_BASE_ENA(1) |
+                                S_0085F0_CB4_DEST_BASE_ENA(1) |
+                                S_0085F0_CB5_DEST_BASE_ENA(1) |
+                                S_0085F0_CB6_DEST_BASE_ENA(1) |
+                                S_0085F0_CB7_DEST_BASE_ENA(1);
+       }
+       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB) {
+               cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
+                                S_0085F0_DB_DEST_BASE_ENA(1);
+       }
+
+       if (cp_coher_cntl) {
+               if (sctx->chip_class >= CIK) {
+                       radeon_emit(cs, PKT3(PKT3_ACQUIRE_MEM, 5, 0) | compute);
+                       radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
+                       radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
+                       radeon_emit(cs, 0xff);            /* CP_COHER_SIZE_HI */
+                       radeon_emit(cs, 0);               /* CP_COHER_BASE */
+                       radeon_emit(cs, 0);               /* CP_COHER_BASE_HI */
+                       radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
+               } else {
+                       radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0) | compute);
+                       radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
+                       radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
+                       radeon_emit(cs, 0);               /* CP_COHER_BASE */
+                       radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
+               }
+       }
+
+       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_CB_META) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
+       }
+       if (sctx->flags & R600_CONTEXT_FLUSH_AND_INV_DB_META) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
+       }
+       if (sctx->flags & R600_CONTEXT_FLUSH_WITH_INV_L2) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH) | EVENT_INDEX(7) |
+                               EVENT_WRITE_INV_L2);
+        }
+
+       if (sctx->flags & (R600_CONTEXT_WAIT_3D_IDLE |
+                          R600_CONTEXT_PS_PARTIAL_FLUSH)) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+       } else if (sctx->flags & R600_CONTEXT_STREAMOUT_FLUSH) {
+               /* Needed if streamout buffers are going to be used as a source. */
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
+       }
+
+       if (sctx->flags & R600_CONTEXT_CS_PARTIAL_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
+       }
+
+       if (sctx->flags & R600_CONTEXT_VGT_FLUSH) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
+       }
+       if (sctx->flags & R600_CONTEXT_VGT_STREAMOUT_SYNC) {
+               radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0) | compute);
+               radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
+       }
+
+       sctx->flags = 0;
+}
+
+const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 21 }; /* number of CS dwords */
+
+static void si_get_draw_start_count(struct si_context *sctx,
+                                   const struct pipe_draw_info *info,
+                                   unsigned *start, unsigned *count)
+{
+       if (info->indirect) {
+               struct r600_resource *indirect =
+                       (struct r600_resource*)info->indirect;
+               int *data = r600_buffer_map_sync_with_rings(&sctx->b,
+                                       indirect, PIPE_TRANSFER_READ);
+                data += info->indirect_offset/sizeof(int);
+               *start = data[2];
+               *count = data[0];
        } else {
-               uint32_t initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX;
-               initiator |= S_0287F0_USE_OPAQUE(!!info->count_from_stream_output);
-               si_cmd_draw_index_auto(pm4, info->count, initiator, rctx->predicate_drawing);
+               *start = info->start;
+               *count = info->count;
        }
-       si_pm4_set_state(rctx, draw, pm4);
 }
 
 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
 {
-       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct si_context *sctx = (struct si_context *)ctx;
        struct pipe_index_buffer ib = {};
-       uint32_t cp_coher_cntl, i;
+       uint32_t i;
 
-       if (!info->count && (info->indexed || !info->count_from_stream_output))
+       if (!info->count && !info->indirect &&
+           (info->indexed || !info->count_from_stream_output))
                return;
 
-       if (!rctx->ps_shader || !rctx->vs_shader)
+       if (!sctx->ps_shader || !sctx->vs_shader)
                return;
 
-       si_update_derived_state(rctx);
-       si_constant_buffer_update(rctx);
-       si_vertex_buffer_update(rctx);
+       si_update_derived_state(sctx);
+
+       if (sctx->vertex_buffers_dirty) {
+               si_update_vertex_buffers(sctx);
+               sctx->vertex_buffers_dirty = false;
+       }
 
        if (info->indexed) {
                /* Initialize the index buffer struct. */
-               pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
-               ib.user_buffer = rctx->index_buffer.user_buffer;
-               ib.index_size = rctx->index_buffer.index_size;
-               ib.offset = rctx->index_buffer.offset + info->start * ib.index_size;
+               pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
+               ib.user_buffer = sctx->index_buffer.user_buffer;
+               ib.index_size = sctx->index_buffer.index_size;
+               ib.offset = sctx->index_buffer.offset;
 
                /* Translate or upload, if needed. */
-               r600_translate_index_buffer(rctx, &ib, info->count);
-
-               if (ib.user_buffer && !ib.buffer) {
-                       r600_upload_index_buffer(rctx, &ib, info->count);
+               if (ib.index_size == 1) {
+                       struct pipe_resource *out_buffer = NULL;
+                       unsigned out_offset, start, count, start_offset;
+                       void *ptr;
+
+                       si_get_draw_start_count(sctx, info, &start, &count);
+                       start_offset = start * ib.index_size;
+
+                       u_upload_alloc(sctx->b.uploader, start_offset, count * 2,
+                                      &out_offset, &out_buffer, &ptr);
+
+                       util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0,
+                                                          ib.offset + start_offset,
+                                                          count, ptr);
+
+                       pipe_resource_reference(&ib.buffer, NULL);
+                       ib.user_buffer = NULL;
+                       ib.buffer = out_buffer;
+                       /* info->start will be added by the drawing code */
+                       ib.offset = out_offset - start_offset;
+                       ib.index_size = 2;
+               } else if (ib.user_buffer && !ib.buffer) {
+                       unsigned start, count, start_offset;
+
+                       si_get_draw_start_count(sctx, info, &start, &count);
+                       start_offset = start * ib.index_size;
+
+                       u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
+                                     (char*)ib.user_buffer + start_offset,
+                                     &ib.offset, &ib.buffer);
+                       /* info->start will be added by the drawing code */
+                       ib.offset -= start_offset;
                }
-
-       } else if (info->count_from_stream_output) {
-               r600_context_draw_opaque_count(rctx, (struct r600_so_target*)info->count_from_stream_output);
        }
 
-       rctx->vs_shader_so_strides = rctx->vs_shader->current->so_strides;
-
-       if (!si_update_draw_info_state(rctx, info))
+       if (!si_update_draw_info_state(sctx, info, &ib))
                return;
 
-       si_state_draw(rctx, info, &ib);
-
-       cp_coher_cntl = si_pm4_sync_flags(rctx);
-       if (cp_coher_cntl) {
-               struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);
-
-               if (pm4 == NULL)
-                       return;
+       si_state_draw(sctx, info, &ib);
 
-               si_cmd_surface_sync(pm4, cp_coher_cntl);
-               si_pm4_set_state(rctx, sync, pm4);
-       }
+       sctx->pm4_dirty_cdwords += si_pm4_dirty_dw(sctx);
 
-       if (rctx->flush_and_inv_cb_meta) {
-               struct si_pm4_state *pm4 = si_pm4_alloc_state(rctx);
+       /* Check flush flags. */
+       if (sctx->b.flags)
+               sctx->atoms.s.cache_flush->dirty = true;
 
-               if (pm4 == NULL)
-                       return;
-
-               si_cmd_flush_and_inv_cb_meta(pm4);
-               si_pm4_set_state(rctx, flush_and_inv_cb_meta, pm4);
-               rctx->flush_and_inv_cb_meta = false;
-       }
+       si_need_cs_space(sctx, 0, TRUE);
 
        /* Emit states. */
-       rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx);
-
-       si_need_cs_space(rctx, 0, TRUE);
-
-       for (i = 0; i < SI_NUM_ATOMS(rctx); i++) {
-               if (rctx->atoms.array[i]->dirty) {
-                       rctx->atoms.array[i]->emit(rctx, rctx->atoms.array[i]);
-                       rctx->atoms.array[i]->dirty = false;
+       for (i = 0; i < SI_NUM_ATOMS(sctx); i++) {
+               if (sctx->atoms.array[i]->dirty) {
+                       sctx->atoms.array[i]->emit(&sctx->b, sctx->atoms.array[i]);
+                       sctx->atoms.array[i]->dirty = false;
                }
        }
 
-       si_pm4_emit_dirty(rctx);
-       rctx->pm4_dirty_cdwords = 0;
+       si_pm4_emit_dirty(sctx);
+       sctx->pm4_dirty_cdwords = 0;
 
-#if R600_TRACE_CS
-       if (rctx->screen->trace_bo) {
-               r600_trace_emit(rctx);
+#if SI_TRACE_CS
+       if (sctx->screen->b.trace_bo) {
+               si_trace_emit(sctx);
        }
 #endif
 
-#if 0
-       /* Enable stream out if needed. */
-       if (rctx->streamout_start) {
-               r600_context_streamout_begin(rctx);
-               rctx->streamout_start = FALSE;
+       /* Workaround for a VGT hang when streamout is enabled.
+        * It must be done after drawing. */
+       if (sctx->b.family == CHIP_HAWAII &&
+           (sctx->b.streamout.streamout_enabled ||
+            sctx->b.streamout.prims_gen_query_enabled)) {
+               sctx->b.flags |= R600_CONTEXT_VGT_STREAMOUT_SYNC;
        }
-#endif
-
-       rctx->flags |= R600_CONTEXT_DST_CACHES_DIRTY;
 
        /* Set the depth buffer as dirty. */
-       if (rctx->framebuffer.zsbuf) {
-               struct pipe_surface *surf = rctx->framebuffer.zsbuf;
+       if (sctx->framebuffer.state.zsbuf) {
+               struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
                struct r600_texture *rtex = (struct r600_texture *)surf->texture;
 
                rtex->dirty_level_mask |= 1 << surf->u.tex.level;
        }
-       if (rctx->fb_compressed_cb_mask) {
+       if (sctx->framebuffer.compressed_cb_mask) {
                struct pipe_surface *surf;
                struct r600_texture *rtex;
-               unsigned mask = rctx->fb_compressed_cb_mask;
+               unsigned mask = sctx->framebuffer.compressed_cb_mask;
 
                do {
                        unsigned i = u_bit_scan(&mask);
-                       surf = rctx->framebuffer.cbufs[i];
+                       surf = sctx->framebuffer.state.cbufs[i];
                        rtex = (struct r600_texture*)surf->texture;
 
                        rtex->dirty_level_mask |= 1 << surf->u.tex.level;
@@ -773,4 +1019,26 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
        }
 
        pipe_resource_reference(&ib.buffer, NULL);
+       sctx->b.num_draw_calls++;
 }
+
+#if SI_TRACE_CS
+void si_trace_emit(struct si_context *sctx)
+{
+       struct si_screen *sscreen = sctx->screen;
+       struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+       uint64_t va;
+
+       va = sscreen->b.trace_bo->gpu_address;
+       r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, sscreen->b.trace_bo,
+                             RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
+       radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 4, 0));
+       radeon_emit(cs, PKT3_WRITE_DATA_DST_SEL(PKT3_WRITE_DATA_DST_SEL_MEM_SYNC) |
+                               PKT3_WRITE_DATA_WR_CONFIRM |
+                               PKT3_WRITE_DATA_ENGINE_SEL(PKT3_WRITE_DATA_ENGINE_SEL_ME));
+       radeon_emit(cs, va & 0xFFFFFFFFUL);
+       radeon_emit(cs, (va >> 32UL) & 0xFFFFFFFFUL);
+       radeon_emit(cs, cs->cdw);
+       radeon_emit(cs, sscreen->b.cs_count);
+}
+#endif