radeonsi: remove r600_ring::flush callback
[mesa.git] / src / gallium / drivers / radeonsi / si_state_shaders.c
index 357c75aa370ce866aee2e7aa09f214d6eb40b03e..1d3da36215a8f4213ca1e824ddb0f6d477858e02 100644 (file)
@@ -459,6 +459,17 @@ static struct si_pm4_state *si_get_shader_pm4_state(struct si_shader *shader)
        return shader->pm4;
 }
 
+static unsigned si_get_num_vs_user_sgprs(unsigned num_always_on_user_sgprs)
+{
+       /* Add the pointer to VBO descriptors. */
+       if (HAVE_32BIT_POINTERS) {
+               return num_always_on_user_sgprs + 1;
+       } else {
+               assert(num_always_on_user_sgprs % 2 == 0);
+               return num_always_on_user_sgprs + 2;
+       }
+}
+
 static void si_shader_ls(struct si_screen *sscreen, struct si_shader *shader)
 {
        struct si_pm4_state *pm4;
@@ -481,14 +492,14 @@ static void si_shader_ls(struct si_screen *sscreen, struct si_shader *shader)
        vgpr_comp_cnt = shader->info.uses_instanceid ? 2 : 1;
 
        si_pm4_set_reg(pm4, R_00B520_SPI_SHADER_PGM_LO_LS, va >> 8);
-       si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS, va >> 40);
+       si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS, S_00B524_MEM_BASE(va >> 40));
 
        shader->config.rsrc1 = S_00B528_VGPRS((shader->config.num_vgprs - 1) / 4) |
                           S_00B528_SGPRS((shader->config.num_sgprs - 1) / 8) |
                           S_00B528_VGPR_COMP_CNT(vgpr_comp_cnt) |
                           S_00B528_DX10_CLAMP(1) |
                           S_00B528_FLOAT_MODE(shader->config.float_mode);
-       shader->config.rsrc2 = S_00B52C_USER_SGPR(SI_VS_NUM_USER_SGPR) |
+       shader->config.rsrc2 = S_00B52C_USER_SGPR(si_get_num_vs_user_sgprs(SI_VS_NUM_USER_SGPR)) |
                           S_00B52C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0);
 }
 
@@ -507,7 +518,7 @@ static void si_shader_hs(struct si_screen *sscreen, struct si_shader *shader)
 
        if (sscreen->info.chip_class >= GFX9) {
                si_pm4_set_reg(pm4, R_00B410_SPI_SHADER_PGM_LO_LS, va >> 8);
-               si_pm4_set_reg(pm4, R_00B414_SPI_SHADER_PGM_HI_LS, va >> 40);
+               si_pm4_set_reg(pm4, R_00B414_SPI_SHADER_PGM_HI_LS, S_00B414_MEM_BASE(va >> 40));
 
                /* We need at least 2 components for LS.
                 * VGPR0-3: (VertexID, RelAutoindex, InstanceID / StepRate0, InstanceID).
@@ -515,13 +526,16 @@ static void si_shader_hs(struct si_screen *sscreen, struct si_shader *shader)
                 */
                ls_vgpr_comp_cnt = shader->info.uses_instanceid ? 2 : 1;
 
+               unsigned num_user_sgprs =
+                       si_get_num_vs_user_sgprs(GFX9_TCS_NUM_USER_SGPR);
+
                shader->config.rsrc2 =
-                       S_00B42C_USER_SGPR(GFX9_TCS_NUM_USER_SGPR) |
-                       S_00B42C_USER_SGPR_MSB(GFX9_TCS_NUM_USER_SGPR >> 5) |
+                       S_00B42C_USER_SGPR(num_user_sgprs) |
+                       S_00B42C_USER_SGPR_MSB(num_user_sgprs >> 5) |
                        S_00B42C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0);
        } else {
                si_pm4_set_reg(pm4, R_00B420_SPI_SHADER_PGM_LO_HS, va >> 8);
-               si_pm4_set_reg(pm4, R_00B424_SPI_SHADER_PGM_HI_HS, va >> 40);
+               si_pm4_set_reg(pm4, R_00B424_SPI_SHADER_PGM_HI_HS, S_00B424_MEM_BASE(va >> 40));
 
                shader->config.rsrc2 =
                        S_00B42C_USER_SGPR(GFX6_TCS_NUM_USER_SGPR) |
@@ -562,7 +576,7 @@ static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader)
        if (shader->selector->type == PIPE_SHADER_VERTEX) {
                /* VGPR0-3: (VertexID, InstanceID / StepRate0, ...) */
                vgpr_comp_cnt = shader->info.uses_instanceid ? 1 : 0;
-               num_user_sgprs = SI_VS_NUM_USER_SGPR;
+               num_user_sgprs = si_get_num_vs_user_sgprs(SI_VS_NUM_USER_SGPR);
        } else if (shader->selector->type == PIPE_SHADER_TESS_EVAL) {
                vgpr_comp_cnt = shader->selector->info.uses_primid ? 3 : 2;
                num_user_sgprs = SI_TES_NUM_USER_SGPR;
@@ -574,7 +588,7 @@ static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader)
        si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
                       shader->selector->esgs_itemsize / 4);
        si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8);
-       si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40);
+       si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, S_00B324_MEM_BASE(va >> 40));
        si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES,
                       S_00B328_VGPRS((shader->config.num_vgprs - 1) / 4) |
                       S_00B328_SGPRS((shader->config.num_sgprs - 1) / 8) |
@@ -769,10 +783,16 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader)
                else
                        gs_vgpr_comp_cnt = 0; /* VGPR0 contains offsets 0, 1 */
 
+               unsigned num_user_sgprs;
+               if (es_type == PIPE_SHADER_VERTEX)
+                       num_user_sgprs = si_get_num_vs_user_sgprs(GFX9_VSGS_NUM_USER_SGPR);
+               else
+                       num_user_sgprs = GFX9_TESGS_NUM_USER_SGPR;
+
                gfx9_get_gs_info(shader->key.part.gs.es, sel, &gs_info);
 
                si_pm4_set_reg(pm4, R_00B210_SPI_SHADER_PGM_LO_ES, va >> 8);
-               si_pm4_set_reg(pm4, R_00B214_SPI_SHADER_PGM_HI_ES, va >> 40);
+               si_pm4_set_reg(pm4, R_00B214_SPI_SHADER_PGM_HI_ES, S_00B214_MEM_BASE(va >> 40));
 
                si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
                               S_00B228_VGPRS((shader->config.num_vgprs - 1) / 4) |
@@ -781,8 +801,8 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader)
                               S_00B228_FLOAT_MODE(shader->config.float_mode) |
                               S_00B228_GS_VGPR_COMP_CNT(gs_vgpr_comp_cnt));
                si_pm4_set_reg(pm4, R_00B22C_SPI_SHADER_PGM_RSRC2_GS,
-                              S_00B22C_USER_SGPR(GFX9_GS_NUM_USER_SGPR) |
-                              S_00B22C_USER_SGPR_MSB(GFX9_GS_NUM_USER_SGPR >> 5) |
+                              S_00B22C_USER_SGPR(num_user_sgprs) |
+                              S_00B22C_USER_SGPR_MSB(num_user_sgprs >> 5) |
                               S_00B22C_ES_VGPR_COMP_CNT(es_vgpr_comp_cnt) |
                               S_00B22C_OC_LDS_EN(es_type == PIPE_SHADER_TESS_EVAL) |
                               S_00B22C_LDS_SIZE(gs_info.lds_size) |
@@ -804,7 +824,7 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader)
                                             NULL, pm4);
        } else {
                si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
-               si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);
+               si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, S_00B224_MEM_BASE(va >> 40));
 
                si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS,
                               S_00B228_VGPRS((shader->config.num_vgprs - 1) / 4) |
@@ -887,7 +907,7 @@ static void si_shader_vs(struct si_screen *sscreen, struct si_shader *shader,
                        num_user_sgprs = SI_SGPR_VS_BLIT_DATA +
                                         info->properties[TGSI_PROPERTY_VS_BLIT_SGPRS];
                } else {
-                       num_user_sgprs = SI_VS_NUM_USER_SGPR;
+                       num_user_sgprs = si_get_num_vs_user_sgprs(SI_VS_NUM_USER_SGPR);
                }
        } else if (shader->selector->type == PIPE_SHADER_TESS_EVAL) {
                vgpr_comp_cnt = enable_prim_id ? 3 : 2;
@@ -915,7 +935,7 @@ static void si_shader_vs(struct si_screen *sscreen, struct si_shader *shader,
        oc_lds_en = shader->selector->type == PIPE_SHADER_TESS_EVAL ? 1 : 0;
 
        si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8);
-       si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40);
+       si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, S_00B124_MEM_BASE(va >> 40));
        si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS,
                       S_00B128_VGPRS((shader->config.num_vgprs - 1) / 4) |
                       S_00B128_SGPRS((shader->config.num_sgprs - 1) / 8) |
@@ -1095,7 +1115,7 @@ static void si_shader_ps(struct si_shader *shader)
        va = shader->bo->gpu_address;
        si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY);
        si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8);
-       si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40);
+       si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, S_00B024_MEM_BASE(va >> 40));
 
        si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS,
                       S_00B028_VGPRS((shader->config.num_vgprs - 1) / 4) |
@@ -1195,11 +1215,7 @@ static void si_shader_selector_key_hw_vs(struct si_context *sctx,
                                      ps->info.writes_samplemask ||
                                      alpha_to_coverage ||
                                      si_get_alpha_test_func(sctx) != PIPE_FUNC_ALWAYS;
-
-               unsigned ps_colormask = sctx->framebuffer.colorbuf_enabled_4bit &
-                                       sctx->queued.named.blend->cb_target_mask;
-               if (!ps->info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS])
-                       ps_colormask &= ps->colors_written_4bit;
+               unsigned ps_colormask = si_get_total_colormask(sctx);
 
                ps_disabled = sctx->queued.named.rasterizer->rasterizer_discard ||
                              (!ps_colormask &&
@@ -1297,6 +1313,7 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
                                si_shader_selector_key_vs(sctx, sctx->vs_shader.cso,
                                                          key, &key->part.gs.vs_prolog);
                                key->part.gs.es = sctx->vs_shader.cso;
+                               key->part.gs.prolog.gfx9_prev_is_vs = 1;
                        }
 
                        /* Merged ES-GS can have unbalanced wave usage.
@@ -1439,6 +1456,23 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
                }
 
                key->part.ps.epilog.alpha_func = si_get_alpha_test_func(sctx);
+
+               /* ps_uses_fbfetch is true only if the color buffer is bound. */
+               if (sctx->ps_uses_fbfetch) {
+                       struct pipe_surface *cb0 = sctx->framebuffer.state.cbufs[0];
+                       struct pipe_resource *tex = cb0->texture;
+
+                       /* 1D textures are allocated and used as 2D on GFX9. */
+                       key->mono.u.ps.fbfetch_msaa = sctx->framebuffer.nr_samples > 1;
+                       key->mono.u.ps.fbfetch_is_1D = sctx->b.chip_class != GFX9 &&
+                                                      (tex->target == PIPE_TEXTURE_1D ||
+                                                       tex->target == PIPE_TEXTURE_1D_ARRAY);
+                       key->mono.u.ps.fbfetch_layered = tex->target == PIPE_TEXTURE_1D_ARRAY ||
+                                                        tex->target == PIPE_TEXTURE_2D_ARRAY ||
+                                                        tex->target == PIPE_TEXTURE_CUBE ||
+                                                        tex->target == PIPE_TEXTURE_CUBE_ARRAY ||
+                                                        tex->target == PIPE_TEXTURE_3D;
+               }
                break;
        }
        default:
@@ -2405,6 +2439,7 @@ static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
                        si_mark_atom_dirty(sctx, &sctx->msaa_config);
        }
        si_set_active_descriptors_for_shader(sctx, sel);
+       si_update_ps_colorbuf0_slot(sctx);
 }
 
 static void si_delete_shader(struct si_context *sctx, struct si_shader *shader)
@@ -2740,7 +2775,7 @@ static bool si_update_gs_ring_buffers(struct si_context *sctx)
 
        /* Flush the context to re-emit both init_config states. */
        sctx->b.initial_gfx_cs_size = 0; /* force flush */
-       si_context_gfx_flush(sctx, PIPE_FLUSH_ASYNC, NULL);
+       si_flush_gfx_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
 
        /* Set ring bindings. */
        if (sctx->esgs_ring) {
@@ -2970,108 +3005,46 @@ static bool si_update_spi_tmpring_size(struct si_context *sctx)
 
 static void si_init_tess_factor_ring(struct si_context *sctx)
 {
-       bool double_offchip_buffers = sctx->b.chip_class >= CIK &&
-                                     sctx->b.family != CHIP_CARRIZO &&
-                                     sctx->b.family != CHIP_STONEY;
-       /* This must be one less than the maximum number due to a hw limitation.
-        * Various hardware bugs in SI, CIK, and GFX9 need this.
-        */
-       unsigned max_offchip_buffers_per_se = double_offchip_buffers ? 127 : 63;
-       unsigned max_offchip_buffers = max_offchip_buffers_per_se *
-                                      sctx->screen->info.max_se;
-       unsigned offchip_granularity;
-
-       switch (sctx->screen->tess_offchip_block_dw_size) {
-       default:
-               assert(0);
-               /* fall through */
-       case 8192:
-               offchip_granularity = V_03093C_X_8K_DWORDS;
-               break;
-       case 4096:
-               offchip_granularity = V_03093C_X_4K_DWORDS;
-               break;
-       }
+       assert(!sctx->tess_rings);
 
-       assert(!sctx->tf_ring);
-       /* Use 64K alignment for both rings, so that we can pass the address
-        * to shaders as one SGPR containing bits [16:47].
+       /* The address must be aligned to 2^19, because the shader only
+        * receives the high 13 bits.
         */
-       sctx->tf_ring = si_aligned_buffer_create(sctx->b.b.screen,
-                                                  R600_RESOURCE_FLAG_UNMAPPABLE,
-                                                  PIPE_USAGE_DEFAULT,
-                                                  32768 * sctx->screen->info.max_se,
-                                                  64 * 1024);
-       if (!sctx->tf_ring)
-               return;
-
-       assert(((sctx->tf_ring->width0 / 4) & C_030938_SIZE) == 0);
-
-       sctx->tess_offchip_ring =
-               si_aligned_buffer_create(sctx->b.b.screen,
-                                          R600_RESOURCE_FLAG_UNMAPPABLE,
-                                          PIPE_USAGE_DEFAULT,
-                                          max_offchip_buffers *
-                                          sctx->screen->tess_offchip_block_dw_size * 4,
-                                          64 * 1024);
-       if (!sctx->tess_offchip_ring)
+       sctx->tess_rings = si_aligned_buffer_create(sctx->b.b.screen,
+                                                   R600_RESOURCE_FLAG_32BIT,
+                                                   PIPE_USAGE_DEFAULT,
+                                                   sctx->screen->tess_offchip_ring_size +
+                                                   sctx->screen->tess_factor_ring_size,
+                                                   1 << 19);
+       if (!sctx->tess_rings)
                return;
 
        si_init_config_add_vgt_flush(sctx);
 
-       uint64_t offchip_va = r600_resource(sctx->tess_offchip_ring)->gpu_address;
-       uint64_t factor_va = r600_resource(sctx->tf_ring)->gpu_address;
-       assert((offchip_va & 0xffff) == 0);
-       assert((factor_va & 0xffff) == 0);
-
-       si_pm4_add_bo(sctx->init_config, r600_resource(sctx->tess_offchip_ring),
-                     RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RINGS);
-       si_pm4_add_bo(sctx->init_config, r600_resource(sctx->tf_ring),
+       si_pm4_add_bo(sctx->init_config, r600_resource(sctx->tess_rings),
                      RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RINGS);
 
+       uint64_t factor_va = r600_resource(sctx->tess_rings)->gpu_address +
+                            sctx->screen->tess_offchip_ring_size;
+
        /* Append these registers to the init config state. */
        if (sctx->b.chip_class >= CIK) {
-               if (sctx->b.chip_class >= VI)
-                       --max_offchip_buffers;
-
                si_pm4_set_reg(sctx->init_config, R_030938_VGT_TF_RING_SIZE,
-                              S_030938_SIZE(sctx->tf_ring->width0 / 4));
+                              S_030938_SIZE(sctx->screen->tess_factor_ring_size / 4));
                si_pm4_set_reg(sctx->init_config, R_030940_VGT_TF_MEMORY_BASE,
                               factor_va >> 8);
                if (sctx->b.chip_class >= GFX9)
                        si_pm4_set_reg(sctx->init_config, R_030944_VGT_TF_MEMORY_BASE_HI,
-                                      factor_va >> 40);
+                                      S_030944_BASE_HI(factor_va >> 40));
                si_pm4_set_reg(sctx->init_config, R_03093C_VGT_HS_OFFCHIP_PARAM,
-                            S_03093C_OFFCHIP_BUFFERING(max_offchip_buffers) |
-                            S_03093C_OFFCHIP_GRANULARITY(offchip_granularity));
+                              sctx->screen->vgt_hs_offchip_param);
        } else {
-               assert(offchip_granularity == V_03093C_X_8K_DWORDS);
                si_pm4_set_reg(sctx->init_config, R_008988_VGT_TF_RING_SIZE,
-                              S_008988_SIZE(sctx->tf_ring->width0 / 4));
+                              S_008988_SIZE(sctx->screen->tess_factor_ring_size / 4));
                si_pm4_set_reg(sctx->init_config, R_0089B8_VGT_TF_MEMORY_BASE,
                               factor_va >> 8);
                si_pm4_set_reg(sctx->init_config, R_0089B0_VGT_HS_OFFCHIP_PARAM,
-                              S_0089B0_OFFCHIP_BUFFERING(max_offchip_buffers));
-       }
-
-       if (sctx->b.chip_class >= GFX9) {
-               si_pm4_set_reg(sctx->init_config,
-                              R_00B430_SPI_SHADER_USER_DATA_LS_0 +
-                              GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K * 4,
-                              offchip_va >> 16);
-               si_pm4_set_reg(sctx->init_config,
-                              R_00B430_SPI_SHADER_USER_DATA_LS_0 +
-                              GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K * 4,
-                              factor_va >> 16);
-       } else {
-               si_pm4_set_reg(sctx->init_config,
-                              R_00B430_SPI_SHADER_USER_DATA_HS_0 +
-                              GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K * 4,
-                              offchip_va >> 16);
-               si_pm4_set_reg(sctx->init_config,
-                              R_00B430_SPI_SHADER_USER_DATA_HS_0 +
-                              GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K * 4,
-                              factor_va >> 16);
+                              sctx->screen->vgt_hs_offchip_param);
        }
 
        /* Flush the context to re-emit the init_config state.
@@ -3079,7 +3052,7 @@ static void si_init_tess_factor_ring(struct si_context *sctx)
         */
        si_pm4_upload_indirect_buffer(sctx, sctx->init_config);
        sctx->b.initial_gfx_cs_size = 0; /* force flush */
-       si_context_gfx_flush(sctx, PIPE_FLUSH_ASYNC, NULL);
+       si_flush_gfx_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
 }
 
 /**
@@ -3168,9 +3141,9 @@ bool si_update_shaders(struct si_context *sctx)
 
        /* Update stages before GS. */
        if (sctx->tes_shader.cso) {
-               if (!sctx->tf_ring) {
+               if (!sctx->tess_rings) {
                        si_init_tess_factor_ring(sctx);
-                       if (!sctx->tf_ring)
+                       if (!sctx->tess_rings)
                                return false;
                }