*/
#include "si_build_pm4.h"
+#include "util/u_upload_mgr.h"
#include "util/u_viewport.h"
-#include "tgsi/tgsi_scan.h"
#define SI_MAX_SCISSOR 16384
+void si_update_ngg_small_prim_precision(struct si_context *ctx)
+{
+ if (!ctx->screen->use_ngg_culling)
+ return;
+
+ /* Set VS_STATE.SMALL_PRIM_PRECISION for NGG culling. */
+ unsigned num_samples = ctx->framebuffer.nr_samples;
+ unsigned quant_mode = ctx->viewports.as_scissor[0].quant_mode;
+ float precision;
+
+ if (quant_mode == SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH)
+ precision = num_samples / 4096.0;
+ else if (quant_mode == SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH)
+ precision = num_samples / 1024.0;
+ else
+ precision = num_samples / 256.0;
+
+ ctx->current_vs_state &= C_VS_STATE_SMALL_PRIM_PRECISION;
+ ctx->current_vs_state |= S_VS_STATE_SMALL_PRIM_PRECISION(fui(precision) >> 23);
+}
+
+void si_get_small_prim_cull_info(struct si_context *sctx,
+ struct si_small_prim_cull_info *out)
+{
+ /* This is needed by the small primitive culling, because it's done
+ * in screen space.
+ */
+ struct si_small_prim_cull_info info;
+ unsigned num_samples = sctx->framebuffer.nr_samples;
+ assert(num_samples >= 1);
+
+ info.scale[0] = sctx->viewports.states[0].scale[0];
+ info.scale[1] = sctx->viewports.states[0].scale[1];
+ info.translate[0] = sctx->viewports.states[0].translate[0];
+ info.translate[1] = sctx->viewports.states[0].translate[1];
+
+ /* The viewport shouldn't flip the X axis for the small prim culling to work. */
+ assert(-info.scale[0] + info.translate[0] <= info.scale[0] + info.translate[0]);
+
+ /* If the Y axis is inverted (OpenGL default framebuffer), reverse it.
+ * This is because the viewport transformation inverts the clip space
+ * bounding box, so min becomes max, which breaks small primitive
+ * culling.
+ */
+ if (sctx->viewports.y_inverted) {
+ info.scale[1] = -info.scale[1];
+ info.translate[1] = -info.translate[1];
+ }
+
+ /* Scale the framebuffer up, so that samples become pixels and small
+ * primitive culling is the same for all sample counts.
+ * This only works with the standard DX sample positions, because
+ * the samples are evenly spaced on both X and Y axes.
+ */
+ for (unsigned i = 0; i < 2; i++) {
+ info.scale[i] *= num_samples;
+ info.translate[i] *= num_samples;
+ }
+ *out = info;
+}
+
static void si_set_scissor_states(struct pipe_context *pctx,
unsigned start_slot,
unsigned num_scissors,
int i;
for (i = 0; i < num_scissors; i++)
- ctx->scissors.states[start_slot + i] = state[i];
+ ctx->scissors[start_slot + i] = state[i];
- if (!ctx->queued.named.rasterizer ||
- !ctx->queued.named.rasterizer->scissor_enable)
+ if (!ctx->queued.named.rasterizer->scissor_enable)
return;
- ctx->scissors.dirty_mask |= ((1 << num_scissors) - 1) << start_slot;
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
}
if (scissor)
si_clip_scissor(&final, scissor);
- /* Workaround for a hw bug on SI that occurs when PA_SU_HARDWARE_-
+ /* Workaround for a hw bug on GFX6 that occurs when PA_SU_HARDWARE_-
* SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
*/
- if (ctx->chip_class == SI && (final.maxx == 0 || final.maxy == 0)) {
+ if (ctx->chip_class == GFX6 && (final.maxx == 0 || final.maxy == 0)) {
radeon_emit(cs, S_028250_TL_X(1) |
S_028250_TL_Y(1) |
S_028250_WINDOW_OFFSET_DISABLE(1));
S_028254_BR_Y(final.maxy));
}
+#define MAX_PA_SU_HARDWARE_SCREEN_OFFSET 8176
+
static void si_emit_guardband(struct si_context *ctx)
{
const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer;
int hw_screen_offset_x = (vp_as_scissor.maxx + vp_as_scissor.minx) / 2;
int hw_screen_offset_y = (vp_as_scissor.maxy + vp_as_scissor.miny) / 2;
- const unsigned hw_screen_offset_max = 8176;
- /* SI-CI need to align the offset to an ubertile consisting of all SEs. */
+ /* GFX6-GFX7 need to align the offset to an ubertile consisting of all SEs. */
const unsigned hw_screen_offset_alignment =
- ctx->chip_class >= VI ? 16 : MAX2(ctx->screen->se_tile_repeat, 16);
+ ctx->chip_class >= GFX8 ? 16 : MAX2(ctx->screen->se_tile_repeat, 16);
+
+ /* Indexed by quantization modes */
+ static int max_viewport_size[] = {65535, 16383, 4095};
+
+ /* Ensure that the whole viewport stays representable in
+ * absolute coordinates.
+ * See comment in si_set_viewport_states.
+ */
+ assert(vp_as_scissor.maxx <= max_viewport_size[vp_as_scissor.quant_mode] &&
+ vp_as_scissor.maxy <= max_viewport_size[vp_as_scissor.quant_mode]);
- hw_screen_offset_x = MIN2(hw_screen_offset_x, hw_screen_offset_max);
- hw_screen_offset_y = MIN2(hw_screen_offset_y, hw_screen_offset_max);
+ hw_screen_offset_x = CLAMP(hw_screen_offset_x, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
+ hw_screen_offset_y = CLAMP(hw_screen_offset_y, 0, MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
- /* Align the screen offset by dropping the low 4 bits. */
+ /* Align the screen offset by dropping the low bits. */
hw_screen_offset_x &= ~(hw_screen_offset_alignment - 1);
hw_screen_offset_y &= ~(hw_screen_offset_alignment - 1);
*
* The viewport range is [-max_viewport_size/2, max_viewport_size/2].
*/
- static unsigned max_viewport_size[] = {65535, 16383, 4095};
assert(vp_as_scissor.quant_mode < ARRAY_SIZE(max_viewport_size));
max_range = max_viewport_size[vp_as_scissor.quant_mode] / 2;
left = (-max_range - vp.translate[0]) / vp.scale[0];
S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH +
vp_as_scissor.quant_mode));
if (initial_cdw != ctx->gfx_cs->current.cdw)
- ctx->context_roll_counter++;
+ ctx->context_roll = true;
+
+ si_update_ngg_small_prim_precision(ctx);
}
static void si_emit_scissors(struct si_context *ctx)
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
- struct pipe_scissor_state *states = ctx->scissors.states;
- unsigned mask = ctx->scissors.dirty_mask;
+ struct pipe_scissor_state *states = ctx->scissors;
bool scissor_enabled = ctx->queued.named.rasterizer->scissor_enable;
/* The simple case: Only 1 viewport is active. */
if (!ctx->vs_writes_viewport_index) {
struct si_signed_scissor *vp = &ctx->viewports.as_scissor[0];
- if (!(mask & 1))
- return;
-
radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
si_emit_one_scissor(ctx, cs, vp, scissor_enabled ? &states[0] : NULL);
- ctx->scissors.dirty_mask &= ~1; /* clear one bit */
return;
}
- while (mask) {
- int start, count, i;
-
- u_bit_scan_consecutive_range(&mask, &start, &count);
-
- radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL +
- start * 4 * 2, count * 2);
- for (i = start; i < start+count; i++) {
- si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i],
- scissor_enabled ? &states[i] : NULL);
- }
+ /* All registers in the array need to be updated if any of them is changed.
+ * This is a hardware requirement.
+ */
+ radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL,
+ SI_MAX_VIEWPORTS * 2);
+ for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) {
+ si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i],
+ scissor_enabled ? &states[i] : NULL);
}
- ctx->scissors.dirty_mask = 0;
}
static void si_set_viewport_states(struct pipe_context *pctx,
const struct pipe_viewport_state *state)
{
struct si_context *ctx = (struct si_context *)pctx;
- unsigned mask;
int i;
for (i = 0; i < num_viewports; i++) {
unsigned h = scissor->maxy - scissor->miny;
unsigned max_extent = MAX2(w, h);
+ int max_corner = MAX2(scissor->maxx, scissor->maxy);
+
+ unsigned center_x = (scissor->maxx + scissor->minx) / 2;
+ unsigned center_y = (scissor->maxy + scissor->miny) / 2;
+ unsigned max_center = MAX2(center_x, center_y);
+
+ /* PA_SU_HARDWARE_SCREEN_OFFSET can't center viewports whose
+ * center start farther than MAX_PA_SU_HARDWARE_SCREEN_OFFSET.
+ * (for example, a 1x1 viewport in the lower right corner of
+ * 16Kx16K) Such viewports need a greater guardband, so they
+ * have to use a worse quantization mode.
+ */
+ unsigned distance_off_center =
+ MAX2(0, (int)max_center - MAX_PA_SU_HARDWARE_SCREEN_OFFSET);
+ max_extent += distance_off_center;
+
/* Determine the best quantization mode (subpixel precision),
* but also leave enough space for the guardband.
*
* Note that primitive binning requires QUANT_MODE == 16_8 on Vega10
- * and Raven1. What we do depends on the chip:
- * - Vega10: Never use primitive binning.
- * - Raven1: Always use QUANT_MODE == 16_8.
+ * and Raven1 for line and rectangle primitive types to work correctly.
+ * Always use 16_8 if primitive binning is possible to occur.
*/
- if (ctx->family == CHIP_RAVEN)
+ if ((ctx->family == CHIP_VEGA10 || ctx->family == CHIP_RAVEN) &&
+ ctx->screen->dpbb_allowed)
max_extent = 16384; /* Use QUANT_MODE == 16_8. */
- if (max_extent <= 1024) /* 4K scanline area for guardband */
+ /* Another constraint is that all coordinates in the viewport
+ * are representable in fixed point with respect to the
+ * surface origin.
+ *
+ * It means that PA_SU_HARDWARE_SCREEN_OFFSET can't be given
+ * an offset that would make the upper corner of the viewport
+ * greater than the maximum representable number post
+ * quantization, ie 2^quant_bits.
+ *
+ * This does not matter for 14.10 and 16.8 formats since the
+ * offset is already limited at 8k, but it means we can't use
+ * 12.12 if we are drawing to some pixels outside the lower
+ * 4k x 4k of the render target.
+ */
+
+ if (max_extent <= 1024 && max_corner < 4096) /* 4K scanline area for guardband */
scissor->quant_mode = SI_QUANT_MODE_12_12_FIXED_POINT_1_4096TH;
else if (max_extent <= 4096) /* 16K scanline area for guardband */
scissor->quant_mode = SI_QUANT_MODE_14_10_FIXED_POINT_1_1024TH;
scissor->quant_mode = SI_QUANT_MODE_16_8_FIXED_POINT_1_256TH;
}
- mask = ((1 << num_viewports) - 1) << start_slot;
- ctx->viewports.dirty_mask |= mask;
- ctx->viewports.depth_range_dirty_mask |= mask;
- ctx->scissors.dirty_mask |= mask;
+ if (start_slot == 0) {
+ ctx->viewports.y_inverted =
+ -state->scale[1] + state->translate[1] >
+ state->scale[1] + state->translate[1];
+ }
+
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
struct pipe_viewport_state *states = ctx->viewports.states;
- unsigned mask = ctx->viewports.dirty_mask;
+
+ if (ctx->screen->use_ngg_culling) {
+ /* Set the viewport info for small primitive culling. */
+ struct si_small_prim_cull_info info;
+ si_get_small_prim_cull_info(ctx, &info);
+
+ if (memcmp(&info, &ctx->last_small_prim_cull_info, sizeof(info))) {
+ unsigned offset = 0;
+
+ /* Align to 256, because the address is shifted by 8 bits. */
+ u_upload_data(ctx->b.const_uploader, 0, sizeof(info), 256,
+ &info, &offset,
+ (struct pipe_resource**)&ctx->small_prim_cull_info_buf);
+
+ ctx->small_prim_cull_info_address =
+ ctx->small_prim_cull_info_buf->gpu_address + offset;
+ ctx->last_small_prim_cull_info = info;
+ ctx->small_prim_cull_info_dirty = true;
+ }
+
+ if (ctx->small_prim_cull_info_dirty) {
+ /* This will end up in SGPR6 as (value << 8), shifted by the hw. */
+ radeon_add_to_buffer_list(ctx, ctx->gfx_cs, ctx->small_prim_cull_info_buf,
+ RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER);
+ radeon_set_sh_reg(ctx->gfx_cs, R_00B220_SPI_SHADER_PGM_LO_GS,
+ ctx->small_prim_cull_info_address >> 8);
+ ctx->small_prim_cull_info_dirty = false;
+ }
+ }
/* The simple case: Only 1 viewport is active. */
if (!ctx->vs_writes_viewport_index) {
- if (!(mask & 1))
- return;
-
radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6);
si_emit_one_viewport(ctx, &states[0]);
- ctx->viewports.dirty_mask &= ~1; /* clear one bit */
return;
}
- while (mask) {
- int start, count, i;
-
- u_bit_scan_consecutive_range(&mask, &start, &count);
-
- radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE +
- start * 4 * 6, count * 6);
- for (i = start; i < start+count; i++)
- si_emit_one_viewport(ctx, &states[i]);
- }
- ctx->viewports.dirty_mask = 0;
+ /* All registers in the array need to be updated if any of them is changed.
+ * This is a hardware requirement.
+ */
+ radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE +
+ 0, SI_MAX_VIEWPORTS * 6);
+ for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++)
+ si_emit_one_viewport(ctx, &states[i]);
}
static inline void
{
struct radeon_cmdbuf *cs = ctx->gfx_cs;
struct pipe_viewport_state *states = ctx->viewports.states;
- unsigned mask = ctx->viewports.depth_range_dirty_mask;
bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz;
bool window_space = ctx->vs_disables_clipping_viewport;
float zmin, zmax;
/* The simple case: Only 1 viewport is active. */
if (!ctx->vs_writes_viewport_index) {
- if (!(mask & 1))
- return;
-
si_viewport_zmin_zmax(&states[0], clip_halfz, window_space,
&zmin, &zmax);
radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, 2);
radeon_emit(cs, fui(zmin));
radeon_emit(cs, fui(zmax));
- ctx->viewports.depth_range_dirty_mask &= ~1; /* clear one bit */
return;
}
- while (mask) {
- int start, count, i;
-
- u_bit_scan_consecutive_range(&mask, &start, &count);
-
- radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0 +
- start * 4 * 2, count * 2);
- for (i = start; i < start+count; i++) {
- si_viewport_zmin_zmax(&states[i], clip_halfz, window_space,
- &zmin, &zmax);
- radeon_emit(cs, fui(zmin));
- radeon_emit(cs, fui(zmax));
- }
+ /* All registers in the array need to be updated if any of them is changed.
+ * This is a hardware requirement.
+ */
+ radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0,
+ SI_MAX_VIEWPORTS * 2);
+ for (unsigned i = 0; i < SI_MAX_VIEWPORTS; i++) {
+ si_viewport_zmin_zmax(&states[i], clip_halfz, window_space,
+ &zmin, &zmax);
+ radeon_emit(cs, fui(zmin));
+ radeon_emit(cs, fui(zmax));
}
- ctx->viewports.depth_range_dirty_mask = 0;
}
static void si_emit_viewport_states(struct si_context *ctx)
*/
void si_update_vs_viewport_state(struct si_context *ctx)
{
- struct tgsi_shader_info *info = si_get_vs_info(ctx);
+ struct si_shader_info *info = si_get_vs_info(ctx);
bool vs_window_space;
if (!info)
if (ctx->vs_disables_clipping_viewport != vs_window_space) {
ctx->vs_disables_clipping_viewport = vs_window_space;
- ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
- ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1;
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
}
ctx->vs_writes_viewport_index = info->writes_viewport_index;
si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
- if (!ctx->vs_writes_viewport_index)
- return;
-
- if (ctx->scissors.dirty_mask)
+ /* Emit scissors and viewports that were enabled by having
+ * the ViewportIndex output.
+ */
+ if (info->writes_viewport_index) {
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
-
- if (ctx->viewports.dirty_mask ||
- ctx->viewports.depth_range_dirty_mask)
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
+ }
}
static void si_emit_window_rectangles(struct si_context *sctx)
}
static void si_set_window_rectangles(struct pipe_context *ctx,
- boolean include,
+ bool include,
unsigned num_rectangles,
const struct pipe_scissor_state *rects)
{