*/
#include "si_pipe.h"
+#include "radeon/radeon_video.h"
#include "radeon/radeon_uvd.h"
/**
template.width = align(tmpl->width, VL_MACROBLOCK_WIDTH);
template.height = align(tmpl->height / array_size, VL_MACROBLOCK_HEIGHT);
- vl_video_buffer_template(&templ, &template, resource_formats[0], 1, array_size, PIPE_USAGE_STATIC, 0);
+ vl_video_buffer_template(&templ, &template, resource_formats[0], 1, array_size, PIPE_USAGE_DEFAULT, 0);
/* TODO: get tiling working */
templ.bind = PIPE_BIND_LINEAR;
resources[0] = (struct r600_texture *)
goto error;
if (resource_formats[1] != PIPE_FORMAT_NONE) {
- vl_video_buffer_template(&templ, &template, resource_formats[1], 1, array_size, PIPE_USAGE_STATIC, 1);
+ vl_video_buffer_template(&templ, &template, resource_formats[1], 1, array_size, PIPE_USAGE_DEFAULT, 1);
templ.bind = PIPE_BIND_LINEAR;
resources[1] = (struct r600_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
}
if (resource_formats[2] != PIPE_FORMAT_NONE) {
- vl_video_buffer_template(&templ, &template, resource_formats[2], 1, array_size, PIPE_USAGE_STATIC, 2);
+ vl_video_buffer_template(&templ, &template, resource_formats[2], 1, array_size, PIPE_USAGE_DEFAULT, 2);
templ.bind = PIPE_BIND_LINEAR;
resources[2] = (struct r600_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
pbs[i] = &resources[i]->resource.buf;
}
- ruvd_join_surfaces(ctx->b.ws, templ.bind, pbs, surfaces);
+ rvid_join_surfaces(ctx->b.ws, templ.bind, pbs, surfaces);
for (i = 0; i < VL_NUM_COMPONENTS; ++i) {
if (!resources[i])