#include "pipe/p_context.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_simple_list.h"
+#include "util/simple_list.h"
#include "rbug/rbug_context.h"
static void
rbug_destroy(struct pipe_context *_pipe)
{
+ struct rbug_screen *rb_screen = rbug_screen(_pipe->screen);
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- remove_from_list(&rb_pipe->list);
+ rbug_screen_remove_from_list(rb_screen, contexts, rb_pipe);
+
pipe_mutex_lock(rb_pipe->call_mutex);
pipe->destroy(pipe);
rb_pipe->pipe = NULL;
rb_pipe->draw_blocked |= flag;
} else if ((rb_pipe->draw_rule.blocker & flag) &&
(rb_pipe->draw_blocker & RBUG_BLOCK_RULE)) {
- int k;
+ unsigned k;
boolean block = FALSE;
+ unsigned sh;
+
debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__,
- (void *) rb_pipe->draw_rule.fs, (void *) rb_pipe->curr.fs,
- (void *) rb_pipe->draw_rule.vs, (void *) rb_pipe->curr.vs,
+ (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_FRAGMENT],
+ (void *) rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT],
+ (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX],
+ (void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX],
(void *) rb_pipe->draw_rule.surf, 0,
(void *) rb_pipe->draw_rule.texture, 0);
- if (rb_pipe->draw_rule.fs &&
- rb_pipe->draw_rule.fs == rb_pipe->curr.fs)
- block = TRUE;
- if (rb_pipe->draw_rule.vs &&
- rb_pipe->draw_rule.vs == rb_pipe->curr.vs)
- block = TRUE;
+ for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
+ if (rb_pipe->draw_rule.shader[sh] &&
+ rb_pipe->draw_rule.shader[sh] == rb_pipe->curr.shader[sh])
+ block = TRUE;
+ }
+
if (rb_pipe->draw_rule.surf &&
rb_pipe->draw_rule.surf == rb_pipe->curr.zsbuf)
block = TRUE;
if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k])
block = TRUE;
if (rb_pipe->draw_rule.texture) {
- for (k = 0; k < rb_pipe->curr.num_fs_views; k++)
- if (rb_pipe->draw_rule.texture == rb_pipe->curr.fs_texs[k])
- block = TRUE;
- for (k = 0; k < rb_pipe->curr.num_vs_views; k++) {
- if (rb_pipe->draw_rule.texture == rb_pipe->curr.vs_texs[k]) {
- block = TRUE;
+ for (sh = 0; sh < Elements(rb_pipe->curr.num_views); sh++) {
+ for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) {
+ if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) {
+ block = TRUE;
+ sh = PIPE_SHADER_TYPES; /* to break out of both loops */
+ break;
+ }
}
}
}
rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE);
pipe_mutex_lock(rb_pipe->call_mutex);
- if (!(rb_pipe->curr.fs && rb_pipe->curr.fs->disabled) &&
- !(rb_pipe->curr.gs && rb_pipe->curr.gs->disabled) &&
- !(rb_pipe->curr.vs && rb_pipe->curr.vs->disabled))
+ /* XXX loop over PIPE_SHADER_x here */
+ if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) &&
+ !(rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] && rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY]->disabled) &&
+ !(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled))
pipe->draw_vbo(pipe, info);
pipe_mutex_unlock(rb_pipe->call_mutex);
static struct pipe_query *
rbug_create_query(struct pipe_context *_pipe,
- unsigned query_type)
+ unsigned query_type,
+ unsigned index)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_query *query;
pipe_mutex_lock(rb_pipe->call_mutex);
- return pipe->create_query(pipe,
- query_type);
+ query = pipe->create_query(pipe,
+ query_type,
+ index);
pipe_mutex_unlock(rb_pipe->call_mutex);
+ return query;
}
static void
pipe_mutex_unlock(rb_pipe->call_mutex);
}
-static void
+static boolean
rbug_begin_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
+ boolean ret;
pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->begin_query(pipe,
- query);
+ ret = pipe->begin_query(pipe, query);
pipe_mutex_unlock(rb_pipe->call_mutex);
+ return ret;
}
static void
}
static void
-rbug_bind_fragment_sampler_states(struct pipe_context *_pipe,
- unsigned num_samplers,
- void **samplers)
-{
- struct rbug_context *rb_pipe = rbug_context(_pipe);
- struct pipe_context *pipe = rb_pipe->pipe;
-
- pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->bind_fragment_sampler_states(pipe,
- num_samplers,
- samplers);
- pipe_mutex_unlock(rb_pipe->call_mutex);
-}
-
-static void
-rbug_bind_vertex_sampler_states(struct pipe_context *_pipe,
- unsigned num_samplers,
- void **samplers)
+rbug_bind_sampler_states(struct pipe_context *_pipe, unsigned shader,
+ unsigned start, unsigned count,
+ void **samplers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->bind_vertex_sampler_states(pipe,
- num_samplers,
- samplers);
+ pipe->bind_sampler_states(pipe, shader, start, count, samplers);
pipe_mutex_unlock(rb_pipe->call_mutex);
}
pipe_mutex_lock(rb_pipe->call_mutex);
fs = rbug_shader_unwrap(_fs);
- rb_pipe->curr.fs = rbug_shader(_fs);
+ rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs);
pipe->bind_fs_state(pipe,
fs);
pipe_mutex_lock(rb_pipe->call_mutex);
vs = rbug_shader_unwrap(_vs);
- rb_pipe->curr.vs = rbug_shader(_vs);
+ rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs);
pipe->bind_vs_state(pipe,
vs);
pipe_mutex_lock(rb_pipe->call_mutex);
gs = rbug_shader_unwrap(_gs);
- rb_pipe->curr.gs = rbug_shader(_gs);
+ rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs);
pipe->bind_gs_state(pipe,
gs);
}
static void
-rbug_set_scissor_state(struct pipe_context *_pipe,
- const struct pipe_scissor_state *scissor)
+rbug_set_scissor_states(struct pipe_context *_pipe,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *scissor)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->set_scissor_state(pipe,
- scissor);
+ pipe->set_scissor_states(pipe, start_slot, num_scissors, scissor);
pipe_mutex_unlock(rb_pipe->call_mutex);
}
static void
-rbug_set_viewport_state(struct pipe_context *_pipe,
- const struct pipe_viewport_state *viewport)
+rbug_set_viewport_states(struct pipe_context *_pipe,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *viewport)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->set_viewport_state(pipe,
- viewport);
+ pipe->set_viewport_states(pipe, start_slot, num_viewports, viewport);
pipe_mutex_unlock(rb_pipe->call_mutex);
}
static void
-rbug_set_fragment_sampler_views(struct pipe_context *_pipe,
- unsigned num,
- struct pipe_sampler_view **_views)
+rbug_set_sampler_views(struct pipe_context *_pipe,
+ unsigned shader,
+ unsigned start,
+ unsigned num,
+ struct pipe_sampler_view **_views)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct pipe_sampler_view **views = NULL;
unsigned i;
- /* must protect curr status */
- pipe_mutex_lock(rb_pipe->call_mutex);
-
- rb_pipe->curr.num_fs_views = 0;
- memset(rb_pipe->curr.fs_views, 0, sizeof(rb_pipe->curr.fs_views));
- memset(rb_pipe->curr.fs_texs, 0, sizeof(rb_pipe->curr.fs_texs));
- memset(unwrapped_views, 0, sizeof(unwrapped_views));
-
- if (_views) {
- rb_pipe->curr.num_fs_views = num;
- for (i = 0; i < num; i++) {
- rb_pipe->curr.fs_views[i] = rbug_sampler_view(_views[i]);
- rb_pipe->curr.fs_texs[i] = rbug_resource(_views[i] ? _views[i]->texture : NULL);
- unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]);
- }
- views = unwrapped_views;
- }
-
- pipe->set_fragment_sampler_views(pipe, num, views);
-
- pipe_mutex_unlock(rb_pipe->call_mutex);
-}
-
-static void
-rbug_set_vertex_sampler_views(struct pipe_context *_pipe,
- unsigned num,
- struct pipe_sampler_view **_views)
-{
- struct rbug_context *rb_pipe = rbug_context(_pipe);
- struct pipe_context *pipe = rb_pipe->pipe;
- struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS];
- struct pipe_sampler_view **views = NULL;
- unsigned i;
+ assert(start == 0); /* XXX fix */
/* must protect curr status */
pipe_mutex_lock(rb_pipe->call_mutex);
- rb_pipe->curr.num_vs_views = 0;
- memset(rb_pipe->curr.vs_views, 0, sizeof(rb_pipe->curr.vs_views));
- memset(rb_pipe->curr.vs_texs, 0, sizeof(rb_pipe->curr.vs_texs));
+ rb_pipe->curr.num_views[shader] = 0;
+ memset(rb_pipe->curr.views[shader], 0, sizeof(rb_pipe->curr.views[shader]));
+ memset(rb_pipe->curr.texs[shader], 0, sizeof(rb_pipe->curr.texs[shader]));
memset(unwrapped_views, 0, sizeof(unwrapped_views));
if (_views) {
- rb_pipe->curr.num_vs_views = num;
+ rb_pipe->curr.num_views[shader] = num;
for (i = 0; i < num; i++) {
- rb_pipe->curr.vs_views[i] = rbug_sampler_view(_views[i]);
- rb_pipe->curr.vs_texs[i] = rbug_resource(_views[i]->texture);
+ rb_pipe->curr.views[shader][i] = rbug_sampler_view(_views[i]);
+ rb_pipe->curr.texs[shader][i] = rbug_resource(_views[i] ? _views[i]->texture : NULL);
unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]);
}
views = unwrapped_views;
}
- pipe->set_vertex_sampler_views(pipe, num, views);
+ pipe->set_sampler_views(pipe, shader, start, num, views);
pipe_mutex_unlock(rb_pipe->call_mutex);
}
static void
rbug_set_vertex_buffers(struct pipe_context *_pipe,
- unsigned num_buffers,
+ unsigned start_slot, unsigned num_buffers,
const struct pipe_vertex_buffer *_buffers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
pipe_mutex_lock(rb_pipe->call_mutex);
- if (num_buffers) {
+ if (num_buffers && _buffers) {
memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
for (i = 0; i < num_buffers; i++)
unwrapped_buffers[i].buffer = rbug_resource_unwrap(_buffers[i].buffer);
buffers = unwrapped_buffers;
}
- pipe->set_vertex_buffers(pipe,
+ pipe->set_vertex_buffers(pipe, start_slot,
num_buffers,
buffers);
pipe_mutex_unlock(rb_pipe->call_mutex);
}
+static struct pipe_stream_output_target *
+rbug_create_stream_output_target(struct pipe_context *_pipe,
+ struct pipe_resource *_res,
+ unsigned buffer_offset, unsigned buffer_size)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *res = rbug_resource_unwrap(_res);
+ struct pipe_stream_output_target *target;
+
+ pipe_mutex_lock(rb_pipe->call_mutex);
+ target = pipe->create_stream_output_target(pipe, res, buffer_offset,
+ buffer_size);
+ pipe_mutex_unlock(rb_pipe->call_mutex);
+ return target;
+}
+
+static void
+rbug_stream_output_target_destroy(struct pipe_context *_pipe,
+ struct pipe_stream_output_target *target)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ pipe_mutex_lock(rb_pipe->call_mutex);
+ pipe->stream_output_target_destroy(pipe, target);
+ pipe_mutex_unlock(rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_stream_output_targets(struct pipe_context *_pipe,
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ const unsigned *offsets)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ pipe_mutex_lock(rb_pipe->call_mutex);
+ pipe->set_stream_output_targets(pipe, num_targets, targets, offsets);
+ pipe_mutex_unlock(rb_pipe->call_mutex);
+}
+
static void
rbug_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
pipe_mutex_unlock(rb_pipe->call_mutex);
}
+static void
+rbug_blit(struct pipe_context *_pipe, const struct pipe_blit_info *_blit_info)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_dst = rbug_resource(_blit_info->dst.resource);
+ struct rbug_resource *rb_resource_src = rbug_resource(_blit_info->src.resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *dst = rb_resource_dst->resource;
+ struct pipe_resource *src = rb_resource_src->resource;
+ struct pipe_blit_info blit_info;
+
+ blit_info = *_blit_info;
+ blit_info.dst.resource = dst;
+ blit_info.src.resource = src;
+
+ pipe_mutex_lock(rb_pipe->call_mutex);
+ pipe->blit(pipe, &blit_info);
+ pipe_mutex_unlock(rb_pipe->call_mutex);
+}
+
+static void
+rbug_flush_resource(struct pipe_context *_pipe,
+ struct pipe_resource *_res)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_res = rbug_resource(_res);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *res = rb_resource_res->resource;
+
+ pipe_mutex_lock(rb_pipe->call_mutex);
+ pipe->flush_resource(pipe, res);
+ pipe_mutex_unlock(rb_pipe->call_mutex);
+}
+
static void
rbug_clear(struct pipe_context *_pipe,
unsigned buffers,
static void
rbug_flush(struct pipe_context *_pipe,
- struct pipe_fence_handle **fence)
+ struct pipe_fence_handle **fence,
+ unsigned flags)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->flush(pipe,
- fence);
+ pipe->flush(pipe, fence, flags);
pipe_mutex_unlock(rb_pipe->call_mutex);
}
-static struct pipe_transfer *
-rbug_context_get_transfer(struct pipe_context *_context,
+static void *
+rbug_context_transfer_map(struct pipe_context *_context,
struct pipe_resource *_resource,
unsigned level,
unsigned usage,
- const struct pipe_box *box)
+ const struct pipe_box *box,
+ struct pipe_transfer **transfer)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
struct pipe_transfer *result;
+ void *map;
pipe_mutex_lock(rb_pipe->call_mutex);
- result = context->get_transfer(context,
- resource,
- level,
- usage,
- box);
+ map = context->transfer_map(context,
+ resource,
+ level,
+ usage,
+ box, &result);
pipe_mutex_unlock(rb_pipe->call_mutex);
- if (result)
- return rbug_transfer_create(rb_pipe, rb_resource, result);
- return NULL;
+ *transfer = rbug_transfer_create(rb_pipe, rb_resource, result);
+ return *transfer ? map : NULL;
}
-static void
-rbug_context_transfer_destroy(struct pipe_context *_pipe,
- struct pipe_transfer *_transfer)
-{
- struct rbug_context *rb_pipe = rbug_context(_pipe);
- struct rbug_transfer *rb_transfer =rbug_transfer(_transfer);
-
- pipe_mutex_lock(rb_pipe->call_mutex);
- rbug_transfer_destroy(rb_pipe,
- rb_transfer);
- pipe_mutex_unlock(rb_pipe->call_mutex);
-}
-
-static void *
-rbug_context_transfer_map(struct pipe_context *_context,
- struct pipe_transfer *_transfer)
-{
- struct rbug_context *rb_pipe = rbug_context(_context);
- struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
- struct pipe_context *context = rb_pipe->pipe;
- struct pipe_transfer *transfer = rb_transfer->transfer;
- void *ret;
-
- pipe_mutex_lock(rb_pipe->call_mutex);
- ret = context->transfer_map(context,
- transfer);
- pipe_mutex_unlock(rb_pipe->call_mutex);
-
- return ret;
-}
-
-
-
static void
rbug_context_transfer_flush_region(struct pipe_context *_context,
struct pipe_transfer *_transfer,
pipe_mutex_lock(rb_pipe->call_mutex);
context->transfer_unmap(context,
transfer);
+ rbug_transfer_destroy(rb_pipe,
+ rb_transfer);
pipe_mutex_unlock(rb_pipe->call_mutex);
}
rb_pipe->base.bind_blend_state = rbug_bind_blend_state;
rb_pipe->base.delete_blend_state = rbug_delete_blend_state;
rb_pipe->base.create_sampler_state = rbug_create_sampler_state;
- rb_pipe->base.bind_fragment_sampler_states = rbug_bind_fragment_sampler_states;
- rb_pipe->base.bind_vertex_sampler_states = rbug_bind_vertex_sampler_states;
+ rb_pipe->base.bind_sampler_states = rbug_bind_sampler_states;
rb_pipe->base.delete_sampler_state = rbug_delete_sampler_state;
rb_pipe->base.create_rasterizer_state = rbug_create_rasterizer_state;
rb_pipe->base.bind_rasterizer_state = rbug_bind_rasterizer_state;
rb_pipe->base.set_constant_buffer = rbug_set_constant_buffer;
rb_pipe->base.set_framebuffer_state = rbug_set_framebuffer_state;
rb_pipe->base.set_polygon_stipple = rbug_set_polygon_stipple;
- rb_pipe->base.set_scissor_state = rbug_set_scissor_state;
- rb_pipe->base.set_viewport_state = rbug_set_viewport_state;
- rb_pipe->base.set_fragment_sampler_views = rbug_set_fragment_sampler_views;
- rb_pipe->base.set_vertex_sampler_views = rbug_set_vertex_sampler_views;
+ rb_pipe->base.set_scissor_states = rbug_set_scissor_states;
+ rb_pipe->base.set_viewport_states = rbug_set_viewport_states;
+ rb_pipe->base.set_sampler_views = rbug_set_sampler_views;
rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers;
rb_pipe->base.set_index_buffer = rbug_set_index_buffer;
rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
+ rb_pipe->base.create_stream_output_target = rbug_create_stream_output_target;
+ rb_pipe->base.stream_output_target_destroy = rbug_stream_output_target_destroy;
+ rb_pipe->base.set_stream_output_targets = rbug_set_stream_output_targets;
rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
+ rb_pipe->base.blit = rbug_blit;
+ rb_pipe->base.flush_resource = rbug_flush_resource;
rb_pipe->base.clear = rbug_clear;
rb_pipe->base.clear_render_target = rbug_clear_render_target;
rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil;
rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy;
rb_pipe->base.create_surface = rbug_context_create_surface;
rb_pipe->base.surface_destroy = rbug_context_surface_destroy;
- rb_pipe->base.get_transfer = rbug_context_get_transfer;
- rb_pipe->base.transfer_destroy = rbug_context_transfer_destroy;
rb_pipe->base.transfer_map = rbug_context_transfer_map;
rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap;
rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region;