#include "pipe/p_context.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_simple_list.h"
+#include "util/simple_list.h"
#include "rbug/rbug_context.h"
rbug_screen_remove_from_list(rb_screen, contexts, rb_pipe);
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->destroy(pipe);
rb_pipe->pipe = NULL;
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
FREE(rb_pipe);
}
if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k])
block = TRUE;
if (rb_pipe->draw_rule.texture) {
- for (sh = 0; sh < Elements(rb_pipe->curr.num_views); sh++) {
+ for (sh = 0; sh < ARRAY_SIZE(rb_pipe->curr.num_views); sh++) {
for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) {
if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) {
block = TRUE;
/* wait for rbug to clear the blocked flag */
while (rb_pipe->draw_blocked & flag) {
rb_pipe->draw_blocked |= flag;
- pipe_condvar_wait(rb_pipe->draw_cond, rb_pipe->draw_mutex);
+ cnd_wait(&rb_pipe->draw_cond, &rb_pipe->draw_mutex);
}
}
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->draw_mutex);
+ mtx_lock(&rb_pipe->draw_mutex);
rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE);
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
/* XXX loop over PIPE_SHADER_x here */
if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) &&
!(rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] && rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY]->disabled) &&
!(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled))
pipe->draw_vbo(pipe, info);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER);
- pipe_mutex_unlock(rb_pipe->draw_mutex);
+ mtx_unlock(&rb_pipe->draw_mutex);
}
static struct pipe_query *
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
-
- pipe_mutex_lock(rb_pipe->call_mutex);
- return pipe->create_query(pipe,
- query_type,
- index);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ struct pipe_query *query;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ query = pipe->create_query(pipe,
+ query_type,
+ index);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return query;
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->destroy_query(pipe,
query);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
-static void
+static boolean
rbug_begin_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
+ boolean ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->begin_query(pipe,
- query);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->begin_query(pipe, query);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return ret;
}
-static void
+static bool
rbug_end_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
+ bool ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->end_query(pipe,
- query);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->end_query(pipe,
+ query);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
}
static boolean
struct pipe_context *pipe = rb_pipe->pipe;
boolean ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
ret = pipe->get_query_result(pipe,
query,
wait,
result);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
+static void
+rbug_set_active_query_state(struct pipe_context *_pipe, boolean enable)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_active_query_state(pipe, enable);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
static void *
rbug_create_blend_state(struct pipe_context *_pipe,
const struct pipe_blend_state *blend)
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_blend_state(pipe,
blend);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->bind_blend_state(pipe,
blend);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->delete_blend_state(pipe,
blend);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void *
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_sampler_state(pipe,
sampler);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
static void
-rbug_bind_sampler_states(struct pipe_context *_pipe, unsigned shader,
+rbug_bind_sampler_states(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
unsigned start, unsigned count,
void **samplers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->bind_sampler_states(pipe, shader, start, count, samplers);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->delete_sampler_state(pipe,
sampler);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void *
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_rasterizer_state(pipe,
rasterizer);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->bind_rasterizer_state(pipe,
rasterizer);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->delete_rasterizer_state(pipe,
rasterizer);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void *
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->bind_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->delete_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void *
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_fs_state(pipe, state);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
if (!result)
return NULL;
struct pipe_context *pipe = rb_pipe->pipe;
void *fs;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
fs = rbug_shader_unwrap(_fs);
rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs);
pipe->bind_fs_state(pipe,
fs);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_fs);
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
rbug_shader_destroy(rb_pipe, rb_shader);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void *
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_vs_state(pipe, state);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
if (!result)
return NULL;
struct pipe_context *pipe = rb_pipe->pipe;
void *vs;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
vs = rbug_shader_unwrap(_vs);
rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs);
pipe->bind_vs_state(pipe,
vs);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_vs);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
rbug_shader_destroy(rb_pipe, rb_shader);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void *
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_gs_state(pipe, state);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
if (!result)
return NULL;
struct pipe_context *pipe = rb_pipe->pipe;
void *gs;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
gs = rbug_shader_unwrap(_gs);
rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs);
pipe->bind_gs_state(pipe,
gs);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_gs);
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
rbug_shader_destroy(rb_pipe, rb_shader);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void *
struct pipe_context *pipe = rb_pipe->pipe;
void *ret;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
ret = pipe->create_vertex_elements_state(pipe,
num_elements,
vertex_elements);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
return ret;
}
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->bind_vertex_elements_state(pipe,
velems);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->delete_vertex_elements_state(pipe,
velems);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->set_blend_color(pipe,
blend_color);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->set_stencil_ref(pipe,
stencil_ref);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->set_clip_state(pipe,
clip);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_constant_buffer(struct pipe_context *_pipe,
- uint shader,
+ enum pipe_shader_type shader,
uint index,
- struct pipe_constant_buffer *_cb)
+ const struct pipe_constant_buffer *_cb)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
cb.buffer = rbug_resource_unwrap(_cb->buffer);
}
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->set_constant_buffer(pipe,
shader,
index,
_cb ? &cb : NULL);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
unsigned i;
/* must protect curr status */
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
rb_pipe->curr.nr_cbufs = 0;
memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs));
pipe->set_framebuffer_state(pipe,
state);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->set_polygon_stipple(pipe,
poly_stipple);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->set_scissor_states(pipe, start_slot, num_scissors, scissor);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->set_viewport_states(pipe, start_slot, num_viewports, viewport);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
rbug_set_sampler_views(struct pipe_context *_pipe,
- unsigned shader,
+ enum pipe_shader_type shader,
unsigned start,
unsigned num,
struct pipe_sampler_view **_views)
assert(start == 0); /* XXX fix */
/* must protect curr status */
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
rb_pipe->curr.num_views[shader] = 0;
memset(rb_pipe->curr.views[shader], 0, sizeof(rb_pipe->curr.views[shader]));
pipe->set_sampler_views(pipe, shader, start, num, views);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct pipe_vertex_buffer *buffers = NULL;
unsigned i;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
if (num_buffers && _buffers) {
memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
- for (i = 0; i < num_buffers; i++)
- unwrapped_buffers[i].buffer = rbug_resource_unwrap(_buffers[i].buffer);
+ for (i = 0; i < num_buffers; i++) {
+ if (!_buffers[i].is_user_buffer)
+ unwrapped_buffers[i].buffer.resource =
+ rbug_resource_unwrap(_buffers[i].buffer.resource);
+ }
buffers = unwrapped_buffers;
}
num_buffers,
buffers);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
-rbug_set_index_buffer(struct pipe_context *_pipe,
- const struct pipe_index_buffer *_ib)
+rbug_set_sample_mask(struct pipe_context *_pipe,
+ unsigned sample_mask)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- struct pipe_index_buffer unwrapped_ib, *ib = NULL;
- if (_ib) {
- unwrapped_ib = *_ib;
- unwrapped_ib.buffer = rbug_resource_unwrap(_ib->buffer);
- ib = &unwrapped_ib;
- }
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_sample_mask(pipe, sample_mask);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
- pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->set_index_buffer(pipe, ib);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+static struct pipe_stream_output_target *
+rbug_create_stream_output_target(struct pipe_context *_pipe,
+ struct pipe_resource *_res,
+ unsigned buffer_offset, unsigned buffer_size)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *res = rbug_resource_unwrap(_res);
+ struct pipe_stream_output_target *target;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ target = pipe->create_stream_output_target(pipe, res, buffer_offset,
+ buffer_size);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return target;
}
static void
-rbug_set_sample_mask(struct pipe_context *_pipe,
- unsigned sample_mask)
+rbug_stream_output_target_destroy(struct pipe_context *_pipe,
+ struct pipe_stream_output_target *target)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
- pipe->set_sample_mask(pipe, sample_mask);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->stream_output_target_destroy(pipe, target);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_stream_output_targets(struct pipe_context *_pipe,
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ const unsigned *offsets)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_stream_output_targets(pipe, num_targets, targets, offsets);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct pipe_resource *dst = rb_resource_dst->resource;
struct pipe_resource *src = rb_resource_src->resource;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->resource_copy_region(pipe,
dst,
dst_level,
src,
src_level,
src_box);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
blit_info.dst.resource = dst;
blit_info.src.resource = src;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->blit(pipe, &blit_info);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *res = rb_resource_res->resource;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->flush_resource(pipe, res);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->clear(pipe,
buffers,
color,
depth,
stencil);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct pipe_surface *_dst,
const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
- unsigned width, unsigned height)
+ unsigned width, unsigned height,
+ bool render_condition_enabled)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->clear_render_target(pipe,
dst,
color,
dstx,
dsty,
width,
- height);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ height,
+ render_condition_enabled);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
double depth,
unsigned stencil,
unsigned dstx, unsigned dsty,
- unsigned width, unsigned height)
+ unsigned width, unsigned height,
+ bool render_condition_enabled)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->clear_depth_stencil(pipe,
dst,
clear_flags,
dstx,
dsty,
width,
- height);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ height,
+ render_condition_enabled);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
pipe->flush(pipe, fence, flags);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static struct pipe_sampler_view *
struct pipe_resource *resource = rb_resource->resource;
struct pipe_sampler_view *result;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_sampler_view(pipe,
resource,
templ);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
if (result)
return rbug_sampler_view_create(rb_pipe, rb_resource, result);
struct pipe_resource *resource = rb_resource->resource;
struct pipe_surface *result;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
result = pipe->create_surface(pipe,
resource,
surf_tmpl);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
if (result)
return rbug_surface_create(rb_pipe, rb_resource, result);
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface = rbug_surface(_surface);
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
rbug_surface_destroy(rb_pipe,
rb_surface);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
struct pipe_transfer *result;
void *map;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
map = context->transfer_map(context,
resource,
level,
usage,
box, &result);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
*transfer = rbug_transfer_create(rb_pipe, rb_resource, result);
return *transfer ? map : NULL;
struct pipe_context *context = rb_pipe->pipe;
struct pipe_transfer *transfer = rb_transfer->transfer;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
context->transfer_flush_region(context,
transfer,
box);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
}
struct pipe_context *context = rb_pipe->pipe;
struct pipe_transfer *transfer = rb_transfer->transfer;
- pipe_mutex_lock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
context->transfer_unmap(context,
transfer);
rbug_transfer_destroy(rb_pipe,
rb_transfer);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+static void
+rbug_context_buffer_subdata(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned usage, unsigned offset,
+ unsigned size, const void *data)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->buffer_subdata(context, resource, usage, offset, size, data);
+ mtx_unlock(&rb_pipe->call_mutex);
}
static void
-rbug_context_transfer_inline_write(struct pipe_context *_context,
- struct pipe_resource *_resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned layer_stride)
+rbug_context_texture_subdata(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
- pipe_mutex_lock(rb_pipe->call_mutex);
- context->transfer_inline_write(context,
- resource,
- level,
- usage,
- box,
- data,
- stride,
- layer_stride);
- pipe_mutex_unlock(rb_pipe->call_mutex);
+ mtx_lock(&rb_pipe->call_mutex);
+ context->texture_subdata(context,
+ resource,
+ level,
+ usage,
+ box,
+ data,
+ stride,
+ layer_stride);
+ mtx_unlock(&rb_pipe->call_mutex);
}
if (!rb_pipe)
return NULL;
- pipe_mutex_init(rb_pipe->draw_mutex);
- pipe_condvar_init(rb_pipe->draw_cond);
- pipe_mutex_init(rb_pipe->call_mutex);
- pipe_mutex_init(rb_pipe->list_mutex);
+ (void) mtx_init(&rb_pipe->draw_mutex, mtx_plain);
+ cnd_init(&rb_pipe->draw_cond);
+ (void) mtx_init(&rb_pipe->call_mutex, mtx_plain);
+ (void) mtx_init(&rb_pipe->list_mutex, mtx_plain);
make_empty_list(&rb_pipe->shaders);
rb_pipe->base.screen = _screen;
rb_pipe->base.priv = pipe->priv; /* expose wrapped data */
rb_pipe->base.draw = NULL;
+ rb_pipe->base.stream_uploader = pipe->stream_uploader;
+ rb_pipe->base.const_uploader = pipe->const_uploader;
rb_pipe->base.destroy = rbug_destroy;
rb_pipe->base.draw_vbo = rbug_draw_vbo;
rb_pipe->base.begin_query = rbug_begin_query;
rb_pipe->base.end_query = rbug_end_query;
rb_pipe->base.get_query_result = rbug_get_query_result;
+ rb_pipe->base.set_active_query_state = rbug_set_active_query_state;
rb_pipe->base.create_blend_state = rbug_create_blend_state;
rb_pipe->base.bind_blend_state = rbug_bind_blend_state;
rb_pipe->base.delete_blend_state = rbug_delete_blend_state;
rb_pipe->base.set_viewport_states = rbug_set_viewport_states;
rb_pipe->base.set_sampler_views = rbug_set_sampler_views;
rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers;
- rb_pipe->base.set_index_buffer = rbug_set_index_buffer;
rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
+ rb_pipe->base.create_stream_output_target = rbug_create_stream_output_target;
+ rb_pipe->base.stream_output_target_destroy = rbug_stream_output_target_destroy;
+ rb_pipe->base.set_stream_output_targets = rbug_set_stream_output_targets;
rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
rb_pipe->base.blit = rbug_blit;
rb_pipe->base.flush_resource = rbug_flush_resource;
rb_pipe->base.transfer_map = rbug_context_transfer_map;
rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap;
rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region;
- rb_pipe->base.transfer_inline_write = rbug_context_transfer_inline_write;
+ rb_pipe->base.buffer_subdata = rbug_context_buffer_subdata;
+ rb_pipe->base.texture_subdata = rbug_context_texture_subdata;
rb_pipe->pipe = pipe;