struct {
struct rbug_shader *fs;
struct rbug_shader *vs;
+ struct rbug_shader *gs;
- struct rbug_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- unsigned num_sampler_views;
+ struct rbug_sampler_view *fs_views[PIPE_MAX_SAMPLERS];
+ struct rbug_resource *fs_texs[PIPE_MAX_SAMPLERS];
+ unsigned num_fs_views;
- struct rbug_sampler_view *vert_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
- unsigned num_vert_sampler_views;
+ struct rbug_sampler_view *vs_views[PIPE_MAX_VERTEX_SAMPLERS];
+ struct rbug_resource *vs_texs[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned num_vs_views;
unsigned nr_cbufs;
struct rbug_resource *cbufs[PIPE_MAX_COLOR_BUFS];
struct rbug_shader *fs;
struct rbug_shader *vs;
- struct rbug_sampler_view *sampler_view;
+ struct rbug_resource *texture;
struct rbug_resource *surf;
int blocker;