#include "rbug_context.h"
#include "rbug_objects.h"
-DEBUG_GET_ONCE_BOOL_OPTION(rbug, "GALLIUM_RBUG", FALSE);
+DEBUG_GET_ONCE_BOOL_OPTION(rbug, "GALLIUM_RBUG", FALSE)
static void
rbug_screen_destroy(struct pipe_screen *_screen)
param);
}
+static int
+rbug_screen_get_shader_param(struct pipe_screen *_screen,
+ unsigned shader, enum pipe_shader_cap param)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+ struct pipe_screen *screen = rb_screen->screen;
+
+ return screen->get_shader_param(screen, shader,
+ param);
+}
+
static float
rbug_screen_get_paramf(struct pipe_screen *_screen,
enum pipe_cap param)
rbug_screen_is_format_supported(struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
- unsigned tex_usage,
- unsigned geom_flags)
+ unsigned sample_count,
+ unsigned tex_usage)
{
struct rbug_screen *rb_screen = rbug_screen(_screen);
struct pipe_screen *screen = rb_screen->screen;
return screen->is_format_supported(screen,
format,
target,
- tex_usage,
- geom_flags);
+ sample_count,
+ tex_usage);
}
static struct pipe_context *
rbug_resource_destroy(rbug_resource(_resource));
}
-static struct pipe_surface *
-rbug_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct rbug_screen *rb_screen = rbug_screen(_screen);
- struct rbug_resource *rb_resource = rbug_resource(_resource);
- struct pipe_screen *screen = rb_screen->screen;
- struct pipe_resource *resource = rb_resource->resource;
- struct pipe_surface *result;
-
- result = screen->get_tex_surface(screen,
- resource,
- face,
- level,
- zslice,
- usage);
-
- if (result)
- return rbug_surface_create(rb_resource, result);
- return NULL;
-}
-
-static void
-rbug_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- rbug_surface_destroy(rbug_surface(_surface));
-}
-
-
-
static struct pipe_resource *
rbug_screen_user_buffer_create(struct pipe_screen *_screen,
void *ptr,
static void
rbug_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct rbug_screen *rb_screen = rbug_screen(_screen);
- struct rbug_surface *rb_surface = rbug_surface(_surface);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_screen *screen = rb_screen->screen;
- struct pipe_surface *surface = rb_surface->surface;
+ struct pipe_resource *resource = rb_resource->resource;
screen->flush_frontbuffer(screen,
- surface,
+ resource,
+ level, layer,
context_private);
}
fence);
}
-static int
+static boolean
rbug_screen_fence_signalled(struct pipe_screen *_screen,
- struct pipe_fence_handle *fence,
- unsigned flags)
+ struct pipe_fence_handle *fence)
{
struct rbug_screen *rb_screen = rbug_screen(_screen);
struct pipe_screen *screen = rb_screen->screen;
return screen->fence_signalled(screen,
- fence,
- flags);
+ fence);
}
-static int
+static boolean
rbug_screen_fence_finish(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
- unsigned flags)
+ uint64_t timeout)
{
struct rbug_screen *rb_screen = rbug_screen(_screen);
struct pipe_screen *screen = rb_screen->screen;
return screen->fence_finish(screen,
fence,
- flags);
+ timeout);
}
boolean
rb_screen->base.get_name = rbug_screen_get_name;
rb_screen->base.get_vendor = rbug_screen_get_vendor;
rb_screen->base.get_param = rbug_screen_get_param;
+ rb_screen->base.get_shader_param = rbug_screen_get_shader_param;
rb_screen->base.get_paramf = rbug_screen_get_paramf;
rb_screen->base.is_format_supported = rbug_screen_is_format_supported;
rb_screen->base.context_create = rbug_screen_context_create;
rb_screen->base.resource_from_handle = rbug_screen_resource_from_handle;
rb_screen->base.resource_get_handle = rbug_screen_resource_get_handle;
rb_screen->base.resource_destroy = rbug_screen_resource_destroy;
- rb_screen->base.get_tex_surface = rbug_screen_get_tex_surface;
- rb_screen->base.tex_surface_destroy = rbug_screen_tex_surface_destroy;
rb_screen->base.user_buffer_create = rbug_screen_user_buffer_create;
rb_screen->base.flush_frontbuffer = rbug_screen_flush_frontbuffer;
rb_screen->base.fence_reference = rbug_screen_fence_reference;