r300g: only check for an empty shader if there are no compile errors
[mesa.git] / src / gallium / drivers / softpipe / Makefile
index bdc1a5819fc6b06a0d7f776986b03c3c98ed6638..35d426aa3ea56a8a246e71f599b6c319958b2b65 100644 (file)
@@ -6,23 +6,17 @@ LIBNAME = softpipe
 C_SOURCES = \
        sp_fs_exec.c \
        sp_fs_sse.c \
-       sp_fs_llvm.c \
        sp_clear.c \
+       sp_fence.c \
        sp_flush.c \
        sp_query.c \
        sp_context.c \
        sp_draw_arrays.c \
-       sp_prim_setup.c \
        sp_prim_vbuf.c \
        sp_quad_pipe.c \
        sp_quad_stipple.c \
-       sp_quad_earlyz.c \
        sp_quad_depth_test.c \
-       sp_quad_stencil.c \
        sp_quad_fs.c \
-       sp_quad_alpha_test.c \
-       sp_quad_occlusion.c \
-       sp_quad_coverage.c \
        sp_quad_blend.c \
        sp_screen.c \
         sp_setup.c \
@@ -31,12 +25,14 @@ C_SOURCES = \
        sp_state_derived.c \
        sp_state_fs.c \
        sp_state_sampler.c \
+       sp_state_so.c \
        sp_state_rasterizer.c \
        sp_state_surface.c \
        sp_state_vertex.c \
        sp_texture.c \
        sp_tex_sample.c \
+       sp_tex_tile_cache.c \
        sp_tile_cache.c \
-       sp_surface.c 
+       sp_surface.c
 
 include ../../Makefile.template