double depth, unsigned stencil)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- unsigned cv;
+ uint64_t cv;
uint i;
if (softpipe->no_rast)
static const union pipe_color_union zero;
struct pipe_surface *ps = softpipe->framebuffer.zsbuf;
- cv = util_pack_z_stencil(ps->format, depth, stencil);
+ cv = util_pack64_z_stencil(ps->format, depth, stencil);
sp_tile_cache_clear(softpipe->zsbuf_cache, &zero, cv);
}