#include "util/u_surface.h"
#include "sp_clear.h"
#include "sp_context.h"
+#include "sp_screen.h"
#include "sp_query.h"
#include "sp_tile_cache.h"
*/
void
softpipe_clear(struct pipe_context *pipe, unsigned buffers,
+ const struct pipe_scissor_state *scissor_state,
const union pipe_color_union *color,
double depth, unsigned stencil)
{
uint64_t cv;
uint i;
- if (softpipe->no_rast)
+ if (unlikely(sp_debug & SP_DBG_NO_RAST))
return;
if (!softpipe_check_render_cond(softpipe))