[g3dvl] move zscan into shaders
[mesa.git] / src / gallium / drivers / softpipe / sp_clear.c
index 8fac8e6e05ffd528510f699f6f4b6a5c50be9854..ae3f00f33874e5c5ab29c79836f53e9072d88389 100644 (file)
@@ -36,6 +36,7 @@
 #include "util/u_pack_color.h"
 #include "sp_clear.h"
 #include "sp_context.h"
+#include "sp_query.h"
 #include "sp_tile_cache.h"
 
 
@@ -48,12 +49,16 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
                double depth, unsigned stencil)
 {
    struct softpipe_context *softpipe = softpipe_context(pipe);
+   union util_color uc;
    unsigned cv;
    uint i;
 
    if (softpipe->no_rast)
       return;
 
+   if (!softpipe_check_render_cond(softpipe))
+      return;
+
 #if 0
    softpipe_update_derived(softpipe); /* not needed?? */
 #endif
@@ -62,13 +67,8 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
       for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
          struct pipe_surface *ps = softpipe->framebuffer.cbufs[i];
 
-         util_pack_color(rgba, ps->format, &cv);
-         sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, cv);
-
-#if !TILE_CLEAR_OPTIMIZATION
-         /* non-cached surface */
-         pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv);
-#endif
+         util_pack_color(rgba, ps->format, &uc);
+         sp_tile_cache_clear(softpipe->cbuf_cache[i], rgba, uc.ui);
       }
    }
 
@@ -78,11 +78,6 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
 
       cv = util_pack_z_stencil(ps->format, depth, stencil);
       sp_tile_cache_clear(softpipe->zsbuf_cache, zero, cv);
-
-#if !TILE_CLEAR_OPTIMIZATION
-      /* non-cached surface */
-      pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, cv);
-#endif
    }
 
    softpipe->dirty_render_cache = TRUE;