gallium: adapt drivers to pipe_constant_buffer removal
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
index 5f60139968a5e72c4e109add2d92de940ff36719..0862e9f24bd69542d85b60fa9cbbfdaea412dd0d 100644 (file)
@@ -90,14 +90,15 @@ softpipe_destroy( struct pipe_context *pipe )
    if (softpipe->draw)
       draw_destroy( softpipe->draw );
 
-      softpipe->quad.shade->destroy( softpipe->quad.shade );
-      softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
-      softpipe->quad.blend->destroy( softpipe->quad.blend );
+   softpipe->quad.shade->destroy( softpipe->quad.shade );
+   softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
+   softpipe->quad.blend->destroy( softpipe->quad.blend );
 
    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
       pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
    }
+
    sp_destroy_tile_cache(softpipe->zsbuf_cache);
    pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
 
@@ -106,9 +107,14 @@ softpipe_destroy( struct pipe_context *pipe )
       pipe_texture_reference(&softpipe->texture[i], NULL);
    }
 
+   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+      sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
+      pipe_texture_reference(&softpipe->vertex_textures[i], NULL);
+   }
+
    for (i = 0; i < Elements(softpipe->constants); i++) {
-      if (softpipe->constants[i].buffer) {
-         pipe_buffer_reference(&softpipe->constants[i].buffer, NULL);
+      if (softpipe->constants[i]) {
+         pipe_buffer_reference(&softpipe->constants[i], NULL);
       }
    }
 
@@ -152,6 +158,11 @@ softpipe_is_texture_referenced( struct pipe_context *pipe,
           softpipe->tex_cache[i]->texture == texture)
          return PIPE_REFERENCED_FOR_READ;
    }
+   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+      if (softpipe->vertex_tex_cache[i] &&
+          softpipe->vertex_tex_cache[i]->texture == texture)
+         return PIPE_REFERENCED_FOR_READ;
+   }
    
    return PIPE_UNREFERENCED;
 }
@@ -191,7 +202,8 @@ softpipe_create( struct pipe_screen *screen )
    softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
 
    softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
-   softpipe->pipe.bind_sampler_states  = softpipe_bind_sampler_states;
+   softpipe->pipe.bind_fragment_sampler_states  = softpipe_bind_sampler_states;
+   softpipe->pipe.bind_vertex_sampler_states = softpipe_bind_vertex_sampler_states;
    softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
 
    softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
@@ -216,7 +228,8 @@ softpipe_create( struct pipe_screen *screen )
    softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
    softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
    softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
-   softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
+   softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures;
+   softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures;
    softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
 
    softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
@@ -225,8 +238,6 @@ softpipe_create( struct pipe_screen *screen )
    softpipe->pipe.draw_arrays = softpipe_draw_arrays;
    softpipe->pipe.draw_elements = softpipe_draw_elements;
    softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
-   softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
-
 
    softpipe->pipe.clear = softpipe_clear;
    softpipe->pipe.flush = softpipe_flush;
@@ -246,7 +257,9 @@ softpipe_create( struct pipe_screen *screen )
 
    for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
       softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen );
-
+   for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+      softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache(screen);
+   }
 
    /* setup quad rendering stages */
    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
@@ -262,7 +275,7 @@ softpipe_create( struct pipe_screen *screen )
       goto fail;
 
    draw_texture_samplers(softpipe->draw,
-                         PIPE_MAX_SAMPLERS,
+                         PIPE_MAX_VERTEX_SAMPLERS,
                          (struct tgsi_sampler **)
                             softpipe->tgsi.vert_samplers_list);