-/**
- * Query format support for creating a texture, drawing surface, etc.
- * \param format the format to test
- * \param type one of PIPE_TEXTURE, PIPE_SURFACE
- */
-static boolean
-softpipe_is_format_supported( struct pipe_context *pipe,
- enum pipe_format format, uint type )
-{
- switch (type) {
- case PIPE_TEXTURE:
- /* softpipe supports all texture formats */
- return TRUE;
- case PIPE_SURFACE:
- /* softpipe supports all (off-screen) surface formats */
- return TRUE;
- default:
- assert(0);
- return FALSE;
- }
-}
-
-
/**
* Map any drawing surfaces which aren't already mapped
*/
softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
softpipe->quad.coverage->destroy( softpipe->quad.coverage );
- softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
softpipe->quad.blend->destroy( softpipe->quad.blend );
softpipe->quad.colormask->destroy( softpipe->quad.colormask );
softpipe->quad.output->destroy( softpipe->quad.output );
}
-static const char *softpipe_get_name( struct pipe_context *pipe )
-{
- return "softpipe";
-}
-
-static const char *softpipe_get_vendor( struct pipe_context *pipe )
-{
- return "Tungsten Graphics, Inc.";
-}
-
-static int softpipe_get_param(struct pipe_context *pipe, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 8;
- case PIPE_CAP_NPOT_TEXTURES:
- return 1;
- case PIPE_CAP_TWO_SIDED_STENCIL:
- return 1;
- case PIPE_CAP_GLSL:
- return 1;
- case PIPE_CAP_S3TC:
- return 0;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 0;
- case PIPE_CAP_POINT_SPRITE:
- return 1;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
- case PIPE_CAP_OCCLUSION_QUERY:
- return 1;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 12; /* max 2Kx2K */
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 8; /* max 128x128x128 */
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 12; /* max 2Kx2K */
- default:
- return 0;
- }
-}
-
-static float softpipe_get_paramf(struct pipe_context *pipe, int param)
-{
- switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
- /* fall-through */
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
- return 255.0; /* arbitrary */
-
- case PIPE_CAP_MAX_POINT_WIDTH:
- /* fall-through */
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 255.0; /* arbitrary */
-
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
-
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
- return 16.0; /* arbitrary */
-
- default:
- return 0;
- }
-}
-
-struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
- struct softpipe_winsys *softpipe_winsys )
+struct pipe_context *
+softpipe_create( struct pipe_screen *screen,
+ struct pipe_winsys *pipe_winsys,
+ void *unused )
{
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
uint i;
-#if defined(__i386__) || defined(__386__)
+#ifdef PIPE_ARCH_X86
softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
#else
softpipe->use_sse = FALSE;
softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
softpipe->pipe.winsys = pipe_winsys;
+ softpipe->pipe.screen = screen;
softpipe->pipe.destroy = softpipe_destroy;
- /* queries */
- softpipe->pipe.is_format_supported = softpipe_is_format_supported;
- softpipe->pipe.get_name = softpipe_get_name;
- softpipe->pipe.get_vendor = softpipe_get_vendor;
- softpipe->pipe.get_param = softpipe_get_param;
- softpipe->pipe.get_paramf = softpipe_get_paramf;
-
/* state setters */
softpipe->pipe.create_blend_state = softpipe_create_blend_state;
softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
- softpipe->pipe.bind_sampler_state = softpipe_bind_sampler_state;
+ softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
- softpipe->pipe.set_sampler_texture = softpipe_set_sampler_texture;
+ softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
- softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
- softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
+ softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
+ softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements;
softpipe->pipe.draw_arrays = softpipe_draw_arrays;
softpipe->pipe.draw_elements = softpipe_draw_elements;
+ softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
+
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
softpipe_init_query_funcs( softpipe );
-
- /* textures */
- softpipe->pipe.texture_create = softpipe_texture_create;
- softpipe->pipe.texture_release = softpipe_texture_release;
- softpipe->pipe.texture_update = softpipe_texture_update;
- softpipe->pipe.get_tex_surface = softpipe_get_tex_surface;
+ softpipe_init_texture_funcs( softpipe );
/*
* Alloc caches for accessing drawing surfaces and textures.
* Must be before quad stage setup!
*/
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- softpipe->cbuf_cache[i] = sp_create_tile_cache();
- softpipe->zsbuf_cache = sp_create_tile_cache();
+ softpipe->cbuf_cache[i] = sp_create_tile_cache( screen );
+ softpipe->zsbuf_cache = sp_create_tile_cache( screen );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- softpipe->tex_cache[i] = sp_create_tile_cache();
+ softpipe->tex_cache[i] = sp_create_tile_cache( screen );
/* setup quad rendering stages */
softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
- softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
softpipe->quad.blend = sp_quad_blend_stage(softpipe);
softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
softpipe->quad.output = sp_quad_output_stage(softpipe);
- softpipe->winsys = softpipe_winsys;
-
/*
* Create drawing context and plug our rendering stage into it.
*/
assert(softpipe->draw);
softpipe->setup = sp_draw_render_stage(softpipe);
+ if (GETENV( "SP_NO_RAST" ) != NULL)
+ softpipe->no_rast = TRUE;
+
if (GETENV( "SP_VBUF" ) != NULL) {
sp_init_vbuf(softpipe);
}
draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
- /* sp_prim_setup can do wide points (don't convert to quads) */
- draw_convert_wide_points(softpipe->draw, FALSE);
+#if USE_DRAW_STAGE_PSTIPPLE
+ /* Do polygon stipple w/ texture map + frag prog? */
+ draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
+#endif
sp_init_surface_functions(softpipe);