#include "util/u_pstipple.h"
#include "util/u_inlines.h"
#include "tgsi/tgsi_exec.h"
-#include "vl/vl_decoder.h"
-#include "vl/vl_video_buffer.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_flush.h"
softpipe->pipe.render_condition = softpipe_render_condition;
- softpipe->pipe.create_video_codec = vl_create_decoder;
- softpipe->pipe.create_video_buffer = vl_video_buffer_create;
-
/*
* Alloc caches for accessing drawing surfaces and textures.
* Must be before quad stage setup!