*/
#include "draw/draw_context.h"
+#include "draw/draw_vbuf.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_flush.h"
-#include "sp_prim_setup.h"
#include "sp_prim_vbuf.h"
#include "sp_state.h"
#include "sp_surface.h"
#include "sp_tile_cache.h"
+#include "sp_tex_tile_cache.h"
#include "sp_texture.h"
#include "sp_winsys.h"
#include "sp_query.h"
}
-static void softpipe_destroy( struct pipe_context *pipe )
+static void
+softpipe_destroy( struct pipe_context *pipe )
{
struct softpipe_context *softpipe = softpipe_context( pipe );
uint i;
softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
softpipe->quad.blend->destroy( softpipe->quad.blend );
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
+ pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
+ }
sp_destroy_tile_cache(softpipe->zsbuf_cache);
+ pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- sp_destroy_tile_cache(softpipe->tex_cache[i]);
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ sp_destroy_tex_tile_cache(softpipe->tex_cache[i]);
+ pipe_texture_reference(&softpipe->texture[i], NULL);
+ }
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
FREE( softpipe );
}
+
+/**
+ * if (the texture is being used as a framebuffer surface)
+ * return PIPE_REFERENCED_FOR_WRITE
+ * else if (the texture is a bound texture source)
+ * return PIPE_REFERENCED_FOR_READ XXX not done yet
+ * else
+ * return PIPE_UNREFERENCED
+ */
static unsigned int
softpipe_is_texture_referenced( struct pipe_context *pipe,
struct pipe_texture *texture,
struct softpipe_context *softpipe = softpipe_context( pipe );
unsigned i;
- if(softpipe->dirty_render_cache) {
+ if (softpipe->dirty_render_cache) {
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
- if(softpipe->framebuffer.cbufs[i] &&
- softpipe->framebuffer.cbufs[i]->texture == texture)
+ if (softpipe->framebuffer.cbufs[i] &&
+ softpipe->framebuffer.cbufs[i]->texture == texture) {
return PIPE_REFERENCED_FOR_WRITE;
+ }
}
- if(softpipe->framebuffer.zsbuf &&
- softpipe->framebuffer.zsbuf->texture == texture)
+ if (softpipe->framebuffer.zsbuf &&
+ softpipe->framebuffer.zsbuf->texture == texture) {
return PIPE_REFERENCED_FOR_WRITE;
+ }
}
/* FIXME: we also need to do the same for the texture cache */
return PIPE_UNREFERENCED;
}
+
static unsigned int
softpipe_is_buffer_referenced( struct pipe_context *pipe,
struct pipe_buffer *buf)
return PIPE_UNREFERENCED;
}
+
struct pipe_context *
softpipe_create( struct pipe_screen *screen )
{
softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced;
softpipe_init_query_funcs( softpipe );
- softpipe_init_texture_funcs( softpipe );
/*
* Alloc caches for accessing drawing surfaces and textures.
softpipe->zsbuf_cache = sp_create_tile_cache( screen );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- softpipe->tex_cache[i] = sp_create_tile_cache( screen );
+ softpipe->tex_cache[i] = sp_create_tex_tile_cache( screen );
/* setup quad rendering stages */
(struct tgsi_sampler **)
softpipe->tgsi.vert_samplers_list);
- softpipe->setup = sp_draw_render_stage(softpipe);
- if (!softpipe->setup)
- goto fail;
-
if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
softpipe->no_rast = TRUE;
- if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) {
- /* Deprecated path -- vbuf is the intended interface to the draw module:
- */
- draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
- }
- else {
- sp_init_vbuf(softpipe);
- }
+ softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
+ if (!softpipe->vbuf_backend)
+ goto fail;
+
+ softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
+ if (!softpipe->vbuf)
+ goto fail;
+
+ draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
+ draw_set_render(softpipe->draw, softpipe->vbuf_backend);
+
+
/* plug in AA line/point stages */
draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
-#if USE_DRAW_STAGE_PSTIPPLE
/* Do polygon stipple w/ texture map + frag prog? */
draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
-#endif
sp_init_surface_functions(softpipe);