softpipe: some improvements to texture tile cache
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
index 531bd769635da15b8ba0dc01e77c24d5255e5f61..c2d882a819740e2382884da1da348236958eb6da 100644 (file)
@@ -2,6 +2,7 @@
  * 
  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  * All Rights Reserved.
+ * Copyright 2008 VMware, Inc.  All rights reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
@@ -32,7 +33,8 @@
 #include "draw/draw_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
 #include "sp_clear.h"
 #include "sp_context.h"
 #include "sp_flush.h"
@@ -55,7 +57,7 @@ softpipe_map_surfaces(struct softpipe_context *sp)
 {
    unsigned i;
 
-   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+   for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
       sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
    }
 
@@ -71,11 +73,11 @@ softpipe_unmap_surfaces(struct softpipe_context *sp)
 {
    uint i;
 
-   for (i = 0; i < sp->framebuffer.num_cbufs; i++)
+   for (i = 0; i < sp->framebuffer.nr_cbufs; i++)
       sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
    sp_flush_tile_cache(sp, sp->zsbuf_cache);
 
-   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+   for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
       sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
    }
    sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
@@ -85,23 +87,25 @@ softpipe_unmap_surfaces(struct softpipe_context *sp)
 static void softpipe_destroy( struct pipe_context *pipe )
 {
    struct softpipe_context *softpipe = softpipe_context( pipe );
-   struct pipe_winsys *ws = pipe->winsys;
+   struct pipe_screen *screen = pipe->screen;
    uint i;
 
    if (softpipe->draw)
       draw_destroy( softpipe->draw );
 
-   softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
-   softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
-   softpipe->quad.shade->destroy( softpipe->quad.shade );
-   softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
-   softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
-   softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
-   softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
-   softpipe->quad.coverage->destroy( softpipe->quad.coverage );
-   softpipe->quad.blend->destroy( softpipe->quad.blend );
-   softpipe->quad.colormask->destroy( softpipe->quad.colormask );
-   softpipe->quad.output->destroy( softpipe->quad.output );
+   for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+      softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple );
+      softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz );
+      softpipe->quad[i].shade->destroy( softpipe->quad[i].shade );
+      softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test );
+      softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test );
+      softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test );
+      softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion );
+      softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage );
+      softpipe->quad[i].blend->destroy( softpipe->quad[i].blend );
+      softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask );
+      softpipe->quad[i].output->destroy( softpipe->quad[i].output );
+   }
 
    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
@@ -112,7 +116,7 @@ static void softpipe_destroy( struct pipe_context *pipe )
 
    for (i = 0; i < Elements(softpipe->constants); i++) {
       if (softpipe->constants[i].buffer) {
-         pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+         pipe_buffer_reference(screen, &softpipe->constants[i].buffer, NULL);
       }
    }
 
@@ -128,13 +132,15 @@ softpipe_create( struct pipe_screen *screen,
    struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
    uint i;
 
+   util_init_math();
+
 #ifdef PIPE_ARCH_X86
-   softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
+   softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
 #else
    softpipe->use_sse = FALSE;
 #endif
 
-   softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
+   softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
 
    softpipe->pipe.winsys = pipe_winsys;
    softpipe->pipe.screen = screen;
@@ -179,6 +185,7 @@ softpipe_create( struct pipe_screen *screen,
 
    softpipe->pipe.draw_arrays = softpipe_draw_arrays;
    softpipe->pipe.draw_elements = softpipe_draw_elements;
+   softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
    softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
 
 
@@ -201,17 +208,37 @@ softpipe_create( struct pipe_screen *screen,
 
 
    /* setup quad rendering stages */
-   softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
-   softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
-   softpipe->quad.shade = sp_quad_shade_stage(softpipe);
-   softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
-   softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
-   softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
-   softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
-   softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
-   softpipe->quad.blend = sp_quad_blend_stage(softpipe);
-   softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
-   softpipe->quad.output = sp_quad_output_stage(softpipe);
+   for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+      softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
+      softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe);
+      softpipe->quad[i].shade = sp_quad_shade_stage(softpipe);
+      softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe);
+      softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe);
+      softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe);
+      softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe);
+      softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe);
+      softpipe->quad[i].blend = sp_quad_blend_stage(softpipe);
+      softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe);
+      softpipe->quad[i].output = sp_quad_output_stage(softpipe);
+   }
+
+   /* vertex shader samplers */
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+      softpipe->tgsi.vert_samplers[i].base.get_samples = sp_get_samples_vertex;
+      softpipe->tgsi.vert_samplers[i].unit = i;
+      softpipe->tgsi.vert_samplers[i].sp = softpipe;
+      softpipe->tgsi.vert_samplers[i].cache = softpipe->tex_cache[i];
+      softpipe->tgsi.vert_samplers_list[i] = &softpipe->tgsi.vert_samplers[i];
+   }
+
+   /* fragment shader samplers */
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+      softpipe->tgsi.frag_samplers[i].base.get_samples = sp_get_samples_fragment;
+      softpipe->tgsi.frag_samplers[i].unit = i;
+      softpipe->tgsi.frag_samplers[i].sp = softpipe;
+      softpipe->tgsi.frag_samplers[i].cache = softpipe->tex_cache[i];
+      softpipe->tgsi.frag_samplers_list[i] = &softpipe->tgsi.frag_samplers[i];
+   }
 
    /*
     * Create drawing context and plug our rendering stage into it.
@@ -220,18 +247,25 @@ softpipe_create( struct pipe_screen *screen,
    if (!softpipe->draw) 
       goto fail;
 
+   draw_texture_samplers(softpipe->draw,
+                         PIPE_MAX_SAMPLERS,
+                         (struct tgsi_sampler **)
+                            softpipe->tgsi.vert_samplers_list);
+
    softpipe->setup = sp_draw_render_stage(softpipe);
    if (!softpipe->setup)
       goto fail;
 
-   if (GETENV( "SP_NO_RAST" ) != NULL)
+   if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
       softpipe->no_rast = TRUE;
 
-   if (GETENV( "SP_VBUF" ) != NULL) {
-      sp_init_vbuf(softpipe);
+   if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) {
+      /* Deprecated path -- vbuf is the intended interface to the draw module:
+       */
+      draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
    }
    else {
-      draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
+      sp_init_vbuf(softpipe);
    }
 
    /* plug in AA line/point stages */
@@ -251,3 +285,4 @@ softpipe_create( struct pipe_screen *screen,
    softpipe_destroy(&softpipe->pipe);
    return NULL;
 }
+