*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2008 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_flush.h"
{
unsigned i;
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+ for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
}
{
uint i;
- for (i = 0; i < sp->framebuffer.num_cbufs; i++)
+ for (i = 0; i < sp->framebuffer.nr_cbufs; i++)
sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
sp_flush_tile_cache(sp, sp->zsbuf_cache);
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+ for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
}
sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
static void softpipe_destroy( struct pipe_context *pipe )
{
struct softpipe_context *softpipe = softpipe_context( pipe );
- struct pipe_winsys *ws = pipe->winsys;
+ struct pipe_screen *screen = pipe->screen;
uint i;
if (softpipe->draw)
draw_destroy( softpipe->draw );
- softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
- softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
- softpipe->quad.shade->destroy( softpipe->quad.shade );
- softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
- softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
- softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
- softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
- softpipe->quad.coverage->destroy( softpipe->quad.coverage );
- softpipe->quad.blend->destroy( softpipe->quad.blend );
- softpipe->quad.colormask->destroy( softpipe->quad.colormask );
- softpipe->quad.output->destroy( softpipe->quad.output );
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple );
+ softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz );
+ softpipe->quad[i].shade->destroy( softpipe->quad[i].shade );
+ softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test );
+ softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test );
+ softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test );
+ softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion );
+ softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage );
+ softpipe->quad[i].blend->destroy( softpipe->quad[i].blend );
+ softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask );
+ softpipe->quad[i].output->destroy( softpipe->quad[i].output );
+ }
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
for (i = 0; i < Elements(softpipe->constants); i++) {
if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+ pipe_buffer_reference(screen, &softpipe->constants[i].buffer, NULL);
}
}
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
uint i;
+ util_init_math();
+
#ifdef PIPE_ARCH_X86
- softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
+ softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
#else
softpipe->use_sse = FALSE;
#endif
- softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
+ softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
softpipe->pipe.winsys = pipe_winsys;
softpipe->pipe.screen = screen;
softpipe->pipe.draw_arrays = softpipe_draw_arrays;
softpipe->pipe.draw_elements = softpipe_draw_elements;
+ softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
/* setup quad rendering stages */
- softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
- softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);
- softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
- softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
- softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
- softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);
- softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
- softpipe->quad.output = sp_quad_output_stage(softpipe);
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
+ softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe);
+ softpipe->quad[i].shade = sp_quad_shade_stage(softpipe);
+ softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe);
+ softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe);
+ softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe);
+ softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe);
+ softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe);
+ softpipe->quad[i].blend = sp_quad_blend_stage(softpipe);
+ softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe);
+ softpipe->quad[i].output = sp_quad_output_stage(softpipe);
+ }
+
+ /* vertex shader samplers */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ softpipe->tgsi.vert_samplers[i].base.get_samples = sp_get_samples_vertex;
+ softpipe->tgsi.vert_samplers[i].unit = i;
+ softpipe->tgsi.vert_samplers[i].sp = softpipe;
+ softpipe->tgsi.vert_samplers[i].cache = softpipe->tex_cache[i];
+ softpipe->tgsi.vert_samplers_list[i] = &softpipe->tgsi.vert_samplers[i];
+ }
+
+ /* fragment shader samplers */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ softpipe->tgsi.frag_samplers[i].base.get_samples = sp_get_samples_fragment;
+ softpipe->tgsi.frag_samplers[i].unit = i;
+ softpipe->tgsi.frag_samplers[i].sp = softpipe;
+ softpipe->tgsi.frag_samplers[i].cache = softpipe->tex_cache[i];
+ softpipe->tgsi.frag_samplers_list[i] = &softpipe->tgsi.frag_samplers[i];
+ }
/*
* Create drawing context and plug our rendering stage into it.
if (!softpipe->draw)
goto fail;
+ draw_texture_samplers(softpipe->draw,
+ PIPE_MAX_SAMPLERS,
+ (struct tgsi_sampler **)
+ softpipe->tgsi.vert_samplers_list);
+
softpipe->setup = sp_draw_render_stage(softpipe);
if (!softpipe->setup)
goto fail;
- if (GETENV( "SP_NO_RAST" ) != NULL)
+ if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
softpipe->no_rast = TRUE;
- if (GETENV( "SP_VBUF" ) != NULL) {
- sp_init_vbuf(softpipe);
+ if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) {
+ /* Deprecated path -- vbuf is the intended interface to the draw module:
+ */
+ draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
}
else {
- draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
+ sp_init_vbuf(softpipe);
}
/* plug in AA line/point stages */
softpipe_destroy(&softpipe->pipe);
return NULL;
}
+