/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
* Copyright 2008 VMware, Inc. All rights reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/* Author:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_pstipple.h"
#include "util/u_inlines.h"
+#include "util/u_upload_mgr.h"
#include "tgsi/tgsi_exec.h"
-#include "vl/vl_decoder.h"
-#include "vl/vl_video_buffer.h"
+#include "sp_buffer.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_flush.h"
#include "sp_tex_tile_cache.h"
#include "sp_texture.h"
#include "sp_query.h"
+#include "sp_screen.h"
+#include "sp_tex_sample.h"
+#include "sp_image.h"
-
-
-/**
- * Map any drawing surfaces which aren't already mapped
- */
-void
-softpipe_map_transfers(struct softpipe_context *sp)
+static void
+softpipe_destroy( struct pipe_context *pipe )
{
- unsigned i;
-
- for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
- sp_tile_cache_map_transfers(sp->cbuf_cache[i]);
- }
-
- sp_tile_cache_map_transfers(sp->zsbuf_cache);
-}
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+ uint i, sh;
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ if (softpipe->pstipple.sampler)
+ pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
-/**
- * Unmap any mapped drawing surfaces
- */
-void
-softpipe_unmap_transfers(struct softpipe_context *sp)
-{
- uint i;
+ pipe_resource_reference(&softpipe->pstipple.texture, NULL);
+ pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
+#endif
- for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
- sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]);
+ if (softpipe->blitter) {
+ util_blitter_destroy(softpipe->blitter);
}
- sp_tile_cache_unmap_transfers(sp->zsbuf_cache);
-}
-
-
-static void
-softpipe_destroy( struct pipe_context *pipe )
-{
- struct softpipe_context *softpipe = softpipe_context( pipe );
- uint i;
-
if (softpipe->draw)
draw_destroy( softpipe->draw );
if (softpipe->quad.pstipple)
softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
+ if (softpipe->pipe.stream_uploader)
+ u_upload_destroy(softpipe->pipe.stream_uploader);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
sp_destroy_tile_cache(softpipe->zsbuf_cache);
pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- sp_destroy_tex_tile_cache(softpipe->fragment_tex_cache[i]);
- pipe_sampler_view_reference(&softpipe->fragment_sampler_views[i], NULL);
- }
-
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
- pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL);
- }
-
- for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
- sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]);
- pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL);
+ for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
+ for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
+ sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]);
+ pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL);
+ }
}
- for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- uint j;
-
- for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
- if (softpipe->constants[i][j]) {
- pipe_resource_reference(&softpipe->constants[i][j], NULL);
+ for (sh = 0; sh < ARRAY_SIZE(softpipe->constants); sh++) {
+ for (i = 0; i < ARRAY_SIZE(softpipe->constants[0]); i++) {
+ if (softpipe->constants[sh][i]) {
+ pipe_resource_reference(&softpipe->constants[sh][i], NULL);
}
}
}
for (i = 0; i < softpipe->num_vertex_buffers; i++) {
- pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
+ pipe_vertex_buffer_unreference(&softpipe->vertex_buffer[i]);
}
tgsi_exec_machine_destroy(softpipe->fs_machine);
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+ FREE(softpipe->tgsi.sampler[i]);
+ FREE(softpipe->tgsi.image[i]);
+ FREE(softpipe->tgsi.buffer[i]);
+ }
+
FREE( softpipe );
}
unsigned level, int layer)
{
struct softpipe_context *softpipe = softpipe_context( pipe );
- unsigned i;
+ unsigned i, sh;
if (texture->target == PIPE_BUFFER)
return SP_UNREFERENCED;
}
/* check if any of the tex_cache textures are this texture */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- if (softpipe->fragment_tex_cache[i] &&
- softpipe->fragment_tex_cache[i]->texture == texture)
- return SP_REFERENCED_FOR_READ;
- }
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- if (softpipe->vertex_tex_cache[i] &&
- softpipe->vertex_tex_cache[i]->texture == texture)
- return SP_REFERENCED_FOR_READ;
- }
- for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
- if (softpipe->geometry_tex_cache[i] &&
- softpipe->geometry_tex_cache[i]->texture == texture)
- return SP_REFERENCED_FOR_READ;
+ for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
+ for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
+ if (softpipe->tex_cache[sh][i] &&
+ softpipe->tex_cache[sh][i]->texture == texture)
+ return SP_REFERENCED_FOR_READ;
+ }
}
return SP_UNREFERENCED;
static void
-softpipe_render_condition( struct pipe_context *pipe,
- struct pipe_query *query,
- uint mode )
+softpipe_render_condition(struct pipe_context *pipe,
+ struct pipe_query *query,
+ bool condition,
+ enum pipe_render_cond_flag mode)
{
struct softpipe_context *softpipe = softpipe_context( pipe );
softpipe->render_cond_query = query;
softpipe->render_cond_mode = mode;
+ softpipe->render_cond_cond = condition;
}
+static void
+softpipe_set_debug_callback(struct pipe_context *pipe,
+ const struct pipe_debug_callback *cb)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ if (cb)
+ softpipe->debug = *cb;
+ else
+ memset(&softpipe->debug, 0, sizeof(softpipe->debug));
+}
+
struct pipe_context *
-softpipe_create_context( struct pipe_screen *screen,
- void *priv )
+softpipe_create_context(struct pipe_screen *screen,
+ void *priv, unsigned flags)
{
+ struct softpipe_screen *sp_screen = softpipe_screen(screen);
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
- uint i;
+ uint i, sh;
util_init_math();
-#ifdef PIPE_ARCH_X86
- softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
-#else
- softpipe->use_sse = FALSE;
-#endif
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+ softpipe->tgsi.sampler[i] = sp_create_tgsi_sampler();
+ }
+
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+ softpipe->tgsi.image[i] = sp_create_tgsi_image();
+ }
- softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE );
- softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+ softpipe->tgsi.buffer[i] = sp_create_tgsi_buffer();
+ }
- softpipe->pipe.winsys = NULL;
softpipe->pipe.screen = screen;
softpipe->pipe.destroy = softpipe_destroy;
softpipe->pipe.priv = priv;
softpipe_init_streamout_funcs(&softpipe->pipe);
softpipe_init_texture_funcs( &softpipe->pipe );
softpipe_init_vertex_funcs(&softpipe->pipe);
+ softpipe_init_image_funcs(&softpipe->pipe);
softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
+ softpipe->pipe.set_debug_callback = softpipe_set_debug_callback;
softpipe->pipe.draw_vbo = softpipe_draw_vbo;
- softpipe->pipe.draw_stream_output = softpipe_draw_stream_output;
+
+ softpipe->pipe.launch_grid = softpipe_launch_grid;
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush_wrapped;
-
+ softpipe->pipe.texture_barrier = softpipe_texture_barrier;
+ softpipe->pipe.memory_barrier = softpipe_memory_barrier;
softpipe->pipe.render_condition = softpipe_render_condition;
- softpipe->pipe.create_video_decoder = vl_create_decoder;
- softpipe->pipe.create_video_buffer = vl_video_buffer_create;
-
/*
* Alloc caches for accessing drawing surfaces and textures.
* Must be before quad stage setup!
softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- softpipe->fragment_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
- if (!softpipe->fragment_tex_cache[i])
- goto fail;
- }
-
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
- if (!softpipe->vertex_tex_cache[i])
- goto fail;
- }
-
- for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
- softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
- if (!softpipe->geometry_tex_cache[i])
- goto fail;
+ /* Allocate texture caches */
+ for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
+ for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
+ softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe);
+ if (!softpipe->tex_cache[sh][i])
+ goto fail;
+ }
}
- softpipe->fs_machine = tgsi_exec_machine_create();
+ softpipe->fs_machine = tgsi_exec_machine_create(PIPE_SHADER_FRAGMENT);
/* setup quad rendering stages */
softpipe->quad.shade = sp_quad_shade_stage(softpipe);
softpipe->quad.blend = sp_quad_blend_stage(softpipe);
softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
+ softpipe->pipe.stream_uploader = u_upload_create_default(&softpipe->pipe);
+ if (!softpipe->pipe.stream_uploader)
+ goto fail;
+ softpipe->pipe.const_uploader = softpipe->pipe.stream_uploader;
/*
* Create drawing context and plug our rendering stage into it.
*/
- softpipe->draw = draw_create(&softpipe->pipe);
+ if (sp_screen->use_llvm)
+ softpipe->draw = draw_create(&softpipe->pipe);
+ else
+ softpipe->draw = draw_create_no_llvm(&softpipe->pipe);
if (!softpipe->draw)
goto fail;
- draw_texture_samplers(softpipe->draw,
- PIPE_SHADER_VERTEX,
- PIPE_MAX_VERTEX_SAMPLERS,
- (struct tgsi_sampler **)
- softpipe->tgsi.vert_samplers_list);
+ draw_texture_sampler(softpipe->draw,
+ PIPE_SHADER_VERTEX,
+ (struct tgsi_sampler *)
+ softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]);
- draw_texture_samplers(softpipe->draw,
- PIPE_SHADER_GEOMETRY,
- PIPE_MAX_GEOMETRY_SAMPLERS,
- (struct tgsi_sampler **)
- softpipe->tgsi.geom_samplers_list);
+ draw_texture_sampler(softpipe->draw,
+ PIPE_SHADER_GEOMETRY,
+ (struct tgsi_sampler *)
+ softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]);
- if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE ))
- softpipe->no_rast = TRUE;
+ draw_image(softpipe->draw,
+ PIPE_SHADER_VERTEX,
+ (struct tgsi_image *)
+ softpipe->tgsi.image[PIPE_SHADER_VERTEX]);
+
+ draw_image(softpipe->draw,
+ PIPE_SHADER_GEOMETRY,
+ (struct tgsi_image *)
+ softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]);
+
+ draw_buffer(softpipe->draw,
+ PIPE_SHADER_VERTEX,
+ (struct tgsi_buffer *)
+ softpipe->tgsi.buffer[PIPE_SHADER_VERTEX]);
+
+ draw_buffer(softpipe->draw,
+ PIPE_SHADER_GEOMETRY,
+ (struct tgsi_buffer *)
+ softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]);
softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
if (!softpipe->vbuf_backend)
draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
draw_set_render(softpipe->draw, softpipe->vbuf_backend);
+ softpipe->blitter = util_blitter_create(&softpipe->pipe);
+ if (!softpipe->blitter) {
+ goto fail;
+ }
+
+ /* must be done before installing Draw stages */
+ util_blitter_cache_all_shaders(softpipe->blitter);
/* plug in AA line/point stages */
draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
sp_init_surface_functions(softpipe);
+#if DO_PSTIPPLE_IN_HELPER_MODULE
+ /* create the polgon stipple sampler */
+ softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
+#endif
+
return &softpipe->pipe;
fail: