-/**************************************************************************\r
- * \r
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.\r
- * All Rights Reserved.\r
- * \r
- * Permission is hereby granted, free of charge, to any person obtaining a\r
- * copy of this software and associated documentation files (the\r
- * "Software"), to deal in the Software without restriction, including\r
- * without limitation the rights to use, copy, modify, merge, publish,\r
- * distribute, sub license, and/or sell copies of the Software, and to\r
- * permit persons to whom the Software is furnished to do so, subject to\r
- * the following conditions:\r
- * \r
- * The above copyright notice and this permission notice (including the\r
- * next paragraph) shall be included in all copies or substantial portions\r
- * of the Software.\r
- * \r
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\r
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.\r
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR\r
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
- * \r
- **************************************************************************/\r
-\r
-/* Author:\r
- * Keith Whitwell <keith@tungstengraphics.com>\r
- */\r
-\r
-#include "draw/draw_context.h"\r
-#include "pipe/p_defines.h"\r
-#include "pipe/p_inlines.h"\r
-#include "pipe/p_util.h"\r
-#include "sp_clear.h"\r
-#include "sp_context.h"\r
-#include "sp_flush.h"\r
-#include "sp_prim_setup.h"\r
-#include "sp_prim_vbuf.h"\r
-#include "sp_state.h"\r
-#include "sp_surface.h"\r
-#include "sp_tile_cache.h"\r
-#include "sp_texture.h"\r
-#include "sp_winsys.h"\r
-#include "sp_query.h"\r
-\r
-\r
-\r
-/**\r
- * Map any drawing surfaces which aren't already mapped\r
- */\r
-void\r
-softpipe_map_surfaces(struct softpipe_context *sp)\r
-{\r
- unsigned i;\r
-\r
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {\r
- sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);\r
- }\r
-\r
- sp_tile_cache_map_surfaces(sp->zsbuf_cache);\r
-}\r
-\r
-\r
-/**\r
- * Unmap any mapped drawing surfaces\r
- */\r
-void\r
-softpipe_unmap_surfaces(struct softpipe_context *sp)\r
-{\r
- uint i;\r
-\r
- for (i = 0; i < sp->framebuffer.num_cbufs; i++)\r
- sp_flush_tile_cache(sp, sp->cbuf_cache[i]);\r
- sp_flush_tile_cache(sp, sp->zsbuf_cache);\r
-\r
- for (i = 0; i < sp->framebuffer.num_cbufs; i++) {\r
- sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);\r
- }\r
- sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);\r
-}\r
-\r
-\r
-static void softpipe_destroy( struct pipe_context *pipe )\r
-{\r
- struct softpipe_context *softpipe = softpipe_context( pipe );\r
- struct pipe_winsys *ws = pipe->winsys;\r
- uint i;\r
-\r
- draw_destroy( softpipe->draw );\r
-\r
- softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );\r
- softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );\r
- softpipe->quad.shade->destroy( softpipe->quad.shade );\r
- softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );\r
- softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );\r
- softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );\r
- softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );\r
- softpipe->quad.coverage->destroy( softpipe->quad.coverage );\r
- softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );\r
- softpipe->quad.blend->destroy( softpipe->quad.blend );\r
- softpipe->quad.colormask->destroy( softpipe->quad.colormask );\r
- softpipe->quad.output->destroy( softpipe->quad.output );\r
-\r
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)\r
- sp_destroy_tile_cache(softpipe->cbuf_cache[i]);\r
- sp_destroy_tile_cache(softpipe->zsbuf_cache);\r
-\r
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)\r
- sp_destroy_tile_cache(softpipe->tex_cache[i]);\r
-\r
- for (i = 0; i < Elements(softpipe->constants); i++) {\r
- if (softpipe->constants[i].buffer) {\r
- pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);\r
- }\r
- }\r
-\r
- FREE( softpipe );\r
-}\r
-\r
-\r
-struct pipe_context *\r
-softpipe_create( struct pipe_screen *screen,\r
- struct pipe_winsys *pipe_winsys,\r
- struct softpipe_winsys *softpipe_winsys )\r
-{\r
- struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);\r
- uint i;\r
-\r
-#if defined(__i386__) || defined(__386__)\r
- softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;\r
-#else\r
- softpipe->use_sse = FALSE;\r
-#endif\r
-\r
- softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;\r
-\r
- softpipe->pipe.winsys = pipe_winsys;\r
- softpipe->pipe.screen = screen;\r
- softpipe->pipe.destroy = softpipe_destroy;\r
-\r
- /* state setters */\r
- softpipe->pipe.create_blend_state = softpipe_create_blend_state;\r
- softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;\r
- softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;\r
-\r
- softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;\r
- softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;\r
- softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;\r
-\r
- softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;\r
- softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;\r
- softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;\r
-\r
- softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;\r
- softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;\r
- softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;\r
-\r
- softpipe->pipe.create_fs_state = softpipe_create_fs_state;\r
- softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;\r
- softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;\r
-\r
- softpipe->pipe.create_vs_state = softpipe_create_vs_state;\r
- softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;\r
- softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;\r
-\r
- softpipe->pipe.set_blend_color = softpipe_set_blend_color;\r
- softpipe->pipe.set_clip_state = softpipe_set_clip_state;\r
- softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;\r
- softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;\r
- softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;\r
- softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;\r
- softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;\r
- softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;\r
-\r
- softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;\r
- softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;\r
-\r
- softpipe->pipe.draw_arrays = softpipe_draw_arrays;\r
- softpipe->pipe.draw_elements = softpipe_draw_elements;\r
-\r
- softpipe->pipe.clear = softpipe_clear;\r
- softpipe->pipe.flush = softpipe_flush;\r
-\r
- softpipe_init_query_funcs( softpipe );\r
- softpipe_init_texture_funcs( softpipe );\r
-\r
- /*\r
- * Alloc caches for accessing drawing surfaces and textures.\r
- * Must be before quad stage setup!\r
- */\r
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)\r
- softpipe->cbuf_cache[i] = sp_create_tile_cache();\r
- softpipe->zsbuf_cache = sp_create_tile_cache();\r
-\r
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)\r
- softpipe->tex_cache[i] = sp_create_tile_cache();\r
-\r
-\r
- /* setup quad rendering stages */\r
- softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);\r
- softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);\r
- softpipe->quad.shade = sp_quad_shade_stage(softpipe);\r
- softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);\r
- softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);\r
- softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);\r
- softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);\r
- softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);\r
- softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);\r
- softpipe->quad.blend = sp_quad_blend_stage(softpipe);\r
- softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);\r
- softpipe->quad.output = sp_quad_output_stage(softpipe);\r
-\r
- softpipe->winsys = softpipe_winsys;\r
-\r
- /*\r
- * Create drawing context and plug our rendering stage into it.\r
- */\r
- softpipe->draw = draw_create();\r
- assert(softpipe->draw);\r
- softpipe->setup = sp_draw_render_stage(softpipe);\r
-\r
- if (GETENV( "SP_VBUF" ) != NULL) {\r
- sp_init_vbuf(softpipe);\r
- }\r
- else {\r
- draw_set_rasterize_stage(softpipe->draw, softpipe->setup);\r
- }\r
-\r
- /* plug in AA line/point stages */\r
- draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);\r
- draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);\r
-\r
-#if USE_DRAW_STAGE_PSTIPPLE\r
- /* Do polygon stipple w/ texture map + frag prog? */\r
- draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);\r
-#endif\r
-\r
- sp_init_surface_functions(softpipe);\r
-\r
- return &softpipe->pipe;\r
-}\r
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ * Copyright 2008 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Author:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "sp_clear.h"
+#include "sp_context.h"
+#include "sp_flush.h"
+#include "sp_prim_setup.h"
+#include "sp_prim_vbuf.h"
+#include "sp_state.h"
+#include "sp_surface.h"
+#include "sp_tile_cache.h"
+#include "sp_texture.h"
+#include "sp_winsys.h"
+#include "sp_query.h"
+
+
+
+/**
+ * Map any drawing surfaces which aren't already mapped
+ */
+void
+softpipe_map_surfaces(struct softpipe_context *sp)
+{
+ unsigned i;
+
+ for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
+ sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
+ }
+
+ sp_tile_cache_map_surfaces(sp->zsbuf_cache);
+}
+
+
+/**
+ * Unmap any mapped drawing surfaces
+ */
+void
+softpipe_unmap_surfaces(struct softpipe_context *sp)
+{
+ uint i;
+
+ for (i = 0; i < sp->framebuffer.nr_cbufs; i++)
+ sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
+ sp_flush_tile_cache(sp, sp->zsbuf_cache);
+
+ for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
+ sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
+ }
+ sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
+}
+
+
+static void softpipe_destroy( struct pipe_context *pipe )
+{
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+ struct pipe_winsys *ws = pipe->winsys;
+ uint i;
+
+ if (softpipe->draw)
+ draw_destroy( softpipe->draw );
+
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple );
+ softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz );
+ softpipe->quad[i].shade->destroy( softpipe->quad[i].shade );
+ softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test );
+ softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test );
+ softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test );
+ softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion );
+ softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage );
+ softpipe->quad[i].blend->destroy( softpipe->quad[i].blend );
+ softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask );
+ softpipe->quad[i].output->destroy( softpipe->quad[i].output );
+ }
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
+ sp_destroy_tile_cache(softpipe->zsbuf_cache);
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+ sp_destroy_tile_cache(softpipe->tex_cache[i]);
+
+ for (i = 0; i < Elements(softpipe->constants); i++) {
+ if (softpipe->constants[i].buffer) {
+ winsys_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+ }
+ }
+
+ FREE( softpipe );
+}
+
+
+struct pipe_context *
+softpipe_create( struct pipe_screen *screen,
+ struct pipe_winsys *pipe_winsys,
+ void *unused )
+{
+ struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
+ uint i;
+
+ util_init_math();
+
+#ifdef PIPE_ARCH_X86
+ softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
+#else
+ softpipe->use_sse = FALSE;
+#endif
+
+ softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
+
+ softpipe->pipe.winsys = pipe_winsys;
+ softpipe->pipe.screen = screen;
+ softpipe->pipe.destroy = softpipe_destroy;
+
+ /* state setters */
+ softpipe->pipe.create_blend_state = softpipe_create_blend_state;
+ softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
+ softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
+
+ softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
+ softpipe->pipe.bind_sampler_states = softpipe_bind_sampler_states;
+ softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
+
+ softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
+ softpipe->pipe.bind_depth_stencil_alpha_state = softpipe_bind_depth_stencil_state;
+ softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
+
+ softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
+ softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
+ softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
+
+ softpipe->pipe.create_fs_state = softpipe_create_fs_state;
+ softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
+ softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
+
+ softpipe->pipe.create_vs_state = softpipe_create_vs_state;
+ softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
+ softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
+
+ softpipe->pipe.set_blend_color = softpipe_set_blend_color;
+ softpipe->pipe.set_clip_state = softpipe_set_clip_state;
+ softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
+ softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
+ softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
+ softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
+ softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
+ softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
+
+ softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
+ softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements;
+
+ softpipe->pipe.draw_arrays = softpipe_draw_arrays;
+ softpipe->pipe.draw_elements = softpipe_draw_elements;
+ softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
+ softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
+
+
+ softpipe->pipe.clear = softpipe_clear;
+ softpipe->pipe.flush = softpipe_flush;
+
+ softpipe_init_query_funcs( softpipe );
+ softpipe_init_texture_funcs( softpipe );
+
+ /*
+ * Alloc caches for accessing drawing surfaces and textures.
+ * Must be before quad stage setup!
+ */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+ softpipe->cbuf_cache[i] = sp_create_tile_cache( screen );
+ softpipe->zsbuf_cache = sp_create_tile_cache( screen );
+
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+ softpipe->tex_cache[i] = sp_create_tile_cache( screen );
+
+
+ /* setup quad rendering stages */
+ for (i = 0; i < SP_NUM_QUAD_THREADS; i++) {
+ softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
+ softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe);
+ softpipe->quad[i].shade = sp_quad_shade_stage(softpipe);
+ softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe);
+ softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe);
+ softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe);
+ softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe);
+ softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe);
+ softpipe->quad[i].blend = sp_quad_blend_stage(softpipe);
+ softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe);
+ softpipe->quad[i].output = sp_quad_output_stage(softpipe);
+ }
+
+ /* vertex shader samplers */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ softpipe->tgsi.vert_samplers[i].base.get_samples = sp_get_samples_vertex;
+ softpipe->tgsi.vert_samplers[i].unit = i;
+ softpipe->tgsi.vert_samplers[i].sp = softpipe;
+ softpipe->tgsi.vert_samplers[i].cache = softpipe->tex_cache[i];
+ softpipe->tgsi.vert_samplers_list[i] = &softpipe->tgsi.vert_samplers[i];
+ }
+
+ /* fragment shader samplers */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ softpipe->tgsi.frag_samplers[i].base.get_samples = sp_get_samples_fragment;
+ softpipe->tgsi.frag_samplers[i].unit = i;
+ softpipe->tgsi.frag_samplers[i].sp = softpipe;
+ softpipe->tgsi.frag_samplers[i].cache = softpipe->tex_cache[i];
+ softpipe->tgsi.frag_samplers_list[i] = &softpipe->tgsi.frag_samplers[i];
+ }
+
+ /*
+ * Create drawing context and plug our rendering stage into it.
+ */
+ softpipe->draw = draw_create();
+ if (!softpipe->draw)
+ goto fail;
+
+ draw_texture_samplers(softpipe->draw,
+ PIPE_MAX_SAMPLERS,
+ (struct tgsi_sampler **)
+ softpipe->tgsi.vert_samplers_list);
+
+ softpipe->setup = sp_draw_render_stage(softpipe);
+ if (!softpipe->setup)
+ goto fail;
+
+ if (debug_get_bool_option( "SP_NO_RAST", FALSE ))
+ softpipe->no_rast = TRUE;
+
+ if (debug_get_bool_option( "SP_NO_VBUF", FALSE )) {
+ /* Deprecated path -- vbuf is the intended interface to the draw module:
+ */
+ draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
+ }
+ else {
+ sp_init_vbuf(softpipe);
+ }
+
+ /* plug in AA line/point stages */
+ draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
+ draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
+
+#if USE_DRAW_STAGE_PSTIPPLE
+ /* Do polygon stipple w/ texture map + frag prog? */
+ draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
+#endif
+
+ sp_init_surface_functions(softpipe);
+
+ return &softpipe->pipe;
+
+ fail:
+ softpipe_destroy(&softpipe->pipe);
+ return NULL;
+}
+