Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
[mesa.git] / src / gallium / drivers / softpipe / sp_context.c
index 316ae552b8e4a342bd6d39507762589f1049a46a..edf91ecafa33601dc5d6e9a4c4c86c70843e07de 100644 (file)
-/**************************************************************************\r
- * \r
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.\r
- * All Rights Reserved.\r
- * \r
- * Permission is hereby granted, free of charge, to any person obtaining a\r
- * copy of this software and associated documentation files (the\r
- * "Software"), to deal in the Software without restriction, including\r
- * without limitation the rights to use, copy, modify, merge, publish,\r
- * distribute, sub license, and/or sell copies of the Software, and to\r
- * permit persons to whom the Software is furnished to do so, subject to\r
- * the following conditions:\r
- * \r
- * The above copyright notice and this permission notice (including the\r
- * next paragraph) shall be included in all copies or substantial portions\r
- * of the Software.\r
- * \r
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\r
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.\r
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR\r
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
- * \r
- **************************************************************************/\r
-\r
-/* Author:\r
- *    Keith Whitwell <keith@tungstengraphics.com>\r
- */\r
-\r
-#include "draw/draw_context.h"\r
-#include "pipe/p_defines.h"\r
-#include "pipe/p_inlines.h"\r
-#include "pipe/p_util.h"\r
-#include "sp_clear.h"\r
-#include "sp_context.h"\r
-#include "sp_flush.h"\r
-#include "sp_prim_setup.h"\r
-#include "sp_prim_vbuf.h"\r
-#include "sp_state.h"\r
-#include "sp_surface.h"\r
-#include "sp_tile_cache.h"\r
-#include "sp_texture.h"\r
-#include "sp_winsys.h"\r
-#include "sp_query.h"\r
-\r
-\r
-\r
-/**\r
- * Map any drawing surfaces which aren't already mapped\r
- */\r
-void\r
-softpipe_map_surfaces(struct softpipe_context *sp)\r
-{\r
-   unsigned i;\r
-\r
-   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {\r
-      sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);\r
-   }\r
-\r
-   sp_tile_cache_map_surfaces(sp->zsbuf_cache);\r
-}\r
-\r
-\r
-/**\r
- * Unmap any mapped drawing surfaces\r
- */\r
-void\r
-softpipe_unmap_surfaces(struct softpipe_context *sp)\r
-{\r
-   uint i;\r
-\r
-   for (i = 0; i < sp->framebuffer.num_cbufs; i++)\r
-      sp_flush_tile_cache(sp, sp->cbuf_cache[i]);\r
-   sp_flush_tile_cache(sp, sp->zsbuf_cache);\r
-\r
-   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {\r
-      sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);\r
-   }\r
-   sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);\r
-}\r
-\r
-\r
-static void softpipe_destroy( struct pipe_context *pipe )\r
-{\r
-   struct softpipe_context *softpipe = softpipe_context( pipe );\r
-   struct pipe_winsys *ws = pipe->winsys;\r
-   uint i;\r
-\r
-   draw_destroy( softpipe->draw );\r
-\r
-   softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );\r
-   softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );\r
-   softpipe->quad.shade->destroy( softpipe->quad.shade );\r
-   softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );\r
-   softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );\r
-   softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );\r
-   softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );\r
-   softpipe->quad.coverage->destroy( softpipe->quad.coverage );\r
-   softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );\r
-   softpipe->quad.blend->destroy( softpipe->quad.blend );\r
-   softpipe->quad.colormask->destroy( softpipe->quad.colormask );\r
-   softpipe->quad.output->destroy( softpipe->quad.output );\r
-\r
-   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)\r
-      sp_destroy_tile_cache(softpipe->cbuf_cache[i]);\r
-   sp_destroy_tile_cache(softpipe->zsbuf_cache);\r
-\r
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)\r
-      sp_destroy_tile_cache(softpipe->tex_cache[i]);\r
-\r
-   for (i = 0; i < Elements(softpipe->constants); i++) {\r
-      if (softpipe->constants[i].buffer) {\r
-         pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);\r
-      }\r
-   }\r
-\r
-   FREE( softpipe );\r
-}\r
-\r
-\r
-struct pipe_context *\r
-softpipe_create( struct pipe_screen *screen,\r
-                 struct pipe_winsys *pipe_winsys,\r
-                 struct softpipe_winsys *softpipe_winsys )\r
-{\r
-   struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);\r
-   uint i;\r
-\r
-#if defined(__i386__) || defined(__386__)\r
-   softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;\r
-#else\r
-   softpipe->use_sse = FALSE;\r
-#endif\r
-\r
-   softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;\r
-\r
-   softpipe->pipe.winsys = pipe_winsys;\r
-   softpipe->pipe.screen = screen;\r
-   softpipe->pipe.destroy = softpipe_destroy;\r
-\r
-   /* state setters */\r
-   softpipe->pipe.create_blend_state = softpipe_create_blend_state;\r
-   softpipe->pipe.bind_blend_state   = softpipe_bind_blend_state;\r
-   softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;\r
-\r
-   softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;\r
-   softpipe->pipe.bind_sampler_states  = softpipe_bind_sampler_states;\r
-   softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;\r
-\r
-   softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;\r
-   softpipe->pipe.bind_depth_stencil_alpha_state   = softpipe_bind_depth_stencil_state;\r
-   softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;\r
-\r
-   softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;\r
-   softpipe->pipe.bind_rasterizer_state   = softpipe_bind_rasterizer_state;\r
-   softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;\r
-\r
-   softpipe->pipe.create_fs_state = softpipe_create_fs_state;\r
-   softpipe->pipe.bind_fs_state   = softpipe_bind_fs_state;\r
-   softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;\r
-\r
-   softpipe->pipe.create_vs_state = softpipe_create_vs_state;\r
-   softpipe->pipe.bind_vs_state   = softpipe_bind_vs_state;\r
-   softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;\r
-\r
-   softpipe->pipe.set_blend_color = softpipe_set_blend_color;\r
-   softpipe->pipe.set_clip_state = softpipe_set_clip_state;\r
-   softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;\r
-   softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;\r
-   softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;\r
-   softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;\r
-   softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;\r
-   softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;\r
-\r
-   softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;\r
-   softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;\r
-\r
-   softpipe->pipe.draw_arrays = softpipe_draw_arrays;\r
-   softpipe->pipe.draw_elements = softpipe_draw_elements;\r
-\r
-   softpipe->pipe.clear = softpipe_clear;\r
-   softpipe->pipe.flush = softpipe_flush;\r
-\r
-   softpipe_init_query_funcs( softpipe );\r
-   softpipe_init_texture_funcs( softpipe );\r
-\r
-   /*\r
-    * Alloc caches for accessing drawing surfaces and textures.\r
-    * Must be before quad stage setup!\r
-    */\r
-   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)\r
-      softpipe->cbuf_cache[i] = sp_create_tile_cache();\r
-   softpipe->zsbuf_cache = sp_create_tile_cache();\r
-\r
-   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)\r
-      softpipe->tex_cache[i] = sp_create_tile_cache();\r
-\r
-\r
-   /* setup quad rendering stages */\r
-   softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);\r
-   softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);\r
-   softpipe->quad.shade = sp_quad_shade_stage(softpipe);\r
-   softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);\r
-   softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);\r
-   softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);\r
-   softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);\r
-   softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);\r
-   softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);\r
-   softpipe->quad.blend = sp_quad_blend_stage(softpipe);\r
-   softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);\r
-   softpipe->quad.output = sp_quad_output_stage(softpipe);\r
-\r
-   softpipe->winsys = softpipe_winsys;\r
-\r
-   /*\r
-    * Create drawing context and plug our rendering stage into it.\r
-    */\r
-   softpipe->draw = draw_create();\r
-   assert(softpipe->draw);\r
-   softpipe->setup = sp_draw_render_stage(softpipe);\r
-\r
-   if (GETENV( "SP_VBUF" ) != NULL) {\r
-      sp_init_vbuf(softpipe);\r
-   }\r
-   else {\r
-      draw_set_rasterize_stage(softpipe->draw, softpipe->setup);\r
-   }\r
-\r
-   /* plug in AA line/point stages */\r
-   draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);\r
-   draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);\r
-\r
-#if USE_DRAW_STAGE_PSTIPPLE\r
-   /* Do polygon stipple w/ texture map + frag prog? */\r
-   draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);\r
-#endif\r
-\r
-   sp_init_surface_functions(softpipe);\r
-\r
-   return &softpipe->pipe;\r
-}\r
+/**************************************************************************
+ * 
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * 
+ **************************************************************************/
+
+/* Author:
+ *    Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_util.h"
+#include "sp_clear.h"
+#include "sp_context.h"
+#include "sp_flush.h"
+#include "sp_prim_setup.h"
+#include "sp_prim_vbuf.h"
+#include "sp_state.h"
+#include "sp_surface.h"
+#include "sp_tile_cache.h"
+#include "sp_texture.h"
+#include "sp_winsys.h"
+#include "sp_query.h"
+
+
+
+/**
+ * Map any drawing surfaces which aren't already mapped
+ */
+void
+softpipe_map_surfaces(struct softpipe_context *sp)
+{
+   unsigned i;
+
+   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+      sp_tile_cache_map_surfaces(sp->cbuf_cache[i]);
+   }
+
+   sp_tile_cache_map_surfaces(sp->zsbuf_cache);
+}
+
+
+/**
+ * Unmap any mapped drawing surfaces
+ */
+void
+softpipe_unmap_surfaces(struct softpipe_context *sp)
+{
+   uint i;
+
+   for (i = 0; i < sp->framebuffer.num_cbufs; i++)
+      sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
+   sp_flush_tile_cache(sp, sp->zsbuf_cache);
+
+   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+      sp_tile_cache_unmap_surfaces(sp->cbuf_cache[i]);
+   }
+   sp_tile_cache_unmap_surfaces(sp->zsbuf_cache);
+}
+
+
+static void softpipe_destroy( struct pipe_context *pipe )
+{
+   struct softpipe_context *softpipe = softpipe_context( pipe );
+   struct pipe_winsys *ws = pipe->winsys;
+   uint i;
+
+   draw_destroy( softpipe->draw );
+
+   softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
+   softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
+   softpipe->quad.shade->destroy( softpipe->quad.shade );
+   softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
+   softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
+   softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
+   softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
+   softpipe->quad.coverage->destroy( softpipe->quad.coverage );
+   softpipe->quad.blend->destroy( softpipe->quad.blend );
+   softpipe->quad.colormask->destroy( softpipe->quad.colormask );
+   softpipe->quad.output->destroy( softpipe->quad.output );
+
+   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+      sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
+   sp_destroy_tile_cache(softpipe->zsbuf_cache);
+
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+      sp_destroy_tile_cache(softpipe->tex_cache[i]);
+
+   for (i = 0; i < Elements(softpipe->constants); i++) {
+      if (softpipe->constants[i].buffer) {
+         pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL);
+      }
+   }
+
+   FREE( softpipe );
+}
+
+
+struct pipe_context *
+softpipe_create( struct pipe_screen *screen,
+                 struct pipe_winsys *pipe_winsys,
+                 struct softpipe_winsys *softpipe_winsys )
+{
+   struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
+   uint i;
+
+#ifdef PIPE_ARCH_X86
+   softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
+#else
+   softpipe->use_sse = FALSE;
+#endif
+
+   softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
+
+   softpipe->pipe.winsys = pipe_winsys;
+   softpipe->pipe.screen = screen;
+   softpipe->pipe.destroy = softpipe_destroy;
+
+   /* state setters */
+   softpipe->pipe.create_blend_state = softpipe_create_blend_state;
+   softpipe->pipe.bind_blend_state   = softpipe_bind_blend_state;
+   softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
+
+   softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
+   softpipe->pipe.bind_sampler_states  = softpipe_bind_sampler_states;
+   softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
+
+   softpipe->pipe.create_depth_stencil_alpha_state = softpipe_create_depth_stencil_state;
+   softpipe->pipe.bind_depth_stencil_alpha_state   = softpipe_bind_depth_stencil_state;
+   softpipe->pipe.delete_depth_stencil_alpha_state = softpipe_delete_depth_stencil_state;
+
+   softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
+   softpipe->pipe.bind_rasterizer_state   = softpipe_bind_rasterizer_state;
+   softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
+
+   softpipe->pipe.create_fs_state = softpipe_create_fs_state;
+   softpipe->pipe.bind_fs_state   = softpipe_bind_fs_state;
+   softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
+
+   softpipe->pipe.create_vs_state = softpipe_create_vs_state;
+   softpipe->pipe.bind_vs_state   = softpipe_bind_vs_state;
+   softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
+
+   softpipe->pipe.set_blend_color = softpipe_set_blend_color;
+   softpipe->pipe.set_clip_state = softpipe_set_clip_state;
+   softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
+   softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
+   softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
+   softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
+   softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures;
+   softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
+
+   softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
+   softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements;
+
+   softpipe->pipe.draw_arrays = softpipe_draw_arrays;
+   softpipe->pipe.draw_elements = softpipe_draw_elements;
+   softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
+
+
+   softpipe->pipe.clear = softpipe_clear;
+   softpipe->pipe.flush = softpipe_flush;
+
+   softpipe_init_query_funcs( softpipe );
+   softpipe_init_texture_funcs( softpipe );
+
+   /*
+    * Alloc caches for accessing drawing surfaces and textures.
+    * Must be before quad stage setup!
+    */
+   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
+      softpipe->cbuf_cache[i] = sp_create_tile_cache();
+   softpipe->zsbuf_cache = sp_create_tile_cache();
+
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
+      softpipe->tex_cache[i] = sp_create_tile_cache();
+
+
+   /* setup quad rendering stages */
+   softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
+   softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
+   softpipe->quad.shade = sp_quad_shade_stage(softpipe);
+   softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
+   softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
+   softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
+   softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
+   softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
+   softpipe->quad.blend = sp_quad_blend_stage(softpipe);
+   softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
+   softpipe->quad.output = sp_quad_output_stage(softpipe);
+
+   softpipe->winsys = softpipe_winsys;
+
+   /*
+    * Create drawing context and plug our rendering stage into it.
+    */
+   softpipe->draw = draw_create();
+   assert(softpipe->draw);
+   softpipe->setup = sp_draw_render_stage(softpipe);
+
+   if (GETENV( "SP_NO_RAST" ) != NULL)
+      softpipe->no_rast = TRUE;
+
+   if (GETENV( "SP_VBUF" ) != NULL) {
+      sp_init_vbuf(softpipe);
+   }
+   else {
+      draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
+   }
+
+   /* plug in AA line/point stages */
+   draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
+   draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
+
+#if USE_DRAW_STAGE_PSTIPPLE
+   /* Do polygon stipple w/ texture map + frag prog? */
+   draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
+#endif
+
+   sp_init_surface_functions(softpipe);
+
+   return &softpipe->pipe;
+}