freedreno: track staging and shadow perf ctrs for the HUD
[mesa.git] / src / gallium / drivers / softpipe / sp_context.h
index a57f58755372cdd86480cdfaf92dcd92e6b6b8b0..7c42403009ce550f82064204196edfdbf5f1a77d 100644 (file)
@@ -88,7 +88,6 @@ struct softpipe_context {
    struct pipe_shader_buffer buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
    struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
-   struct pipe_index_buffer index_buffer;
    struct pipe_resource *mapped_vs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];
    struct pipe_resource *mapped_gs_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];
 
@@ -149,11 +148,9 @@ struct softpipe_context {
    /** Derived from scissor and surface bounds: */
    struct pipe_scissor_state cliprect[PIPE_MAX_VIEWPORTS];
 
-   unsigned line_stipple_counter;
-
    /** Conditional query object and mode */
    struct pipe_query *render_cond_query;
-   uint render_cond_mode;
+   enum pipe_render_cond_flag render_cond_mode;
    boolean render_cond_cond;
 
    /** Polygon stipple items */