#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "util/u_prim.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_state.h"
+#include "sp_buffer.h"
#include "draw/draw_context.h"
-static void
-softpipe_map_constant_buffers(struct softpipe_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i, size;
- for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- }
-
- if (sp->constants[PIPE_SHADER_VERTEX].buffer)
- size = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
- else
- size = 0;
-
- draw_set_mapped_constant_buffer(sp->draw,
- sp->mapped_constants[PIPE_SHADER_VERTEX],
- size);
-}
+/**
+ * Draw vertex arrays, with optional indexing.
+ * Basically, map the vertex buffers (and drawing surfaces), then hand off
+ * the drawing to the 'draw' module.
+ */
static void
-softpipe_unmap_constant_buffers(struct softpipe_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
-
- /* really need to flush all prims since the vert/frag shaders const buffers
- * are going away now.
- */
- draw_flush(sp->draw);
-
- draw_set_mapped_constant_buffer(sp->draw, NULL, 0);
-
- for (i = 0; i < 2; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
- sp->mapped_constants[i] = NULL;
- }
-}
+softpipe_draw_range_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
-boolean
+void
softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
+ softpipe_draw_range_elements_instanced(pipe,
+ NULL,
+ 0,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
}
-/**
- * Draw vertex arrays, with optional indexing.
- * Basically, map the vertex buffers (and drawing surfaces), then hand off
- * the drawing to the 'draw' module.
- */
-boolean
+void
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned min_index,
unsigned max_index,
unsigned mode, unsigned start, unsigned count)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ min_index,
+ max_index,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
+}
+
+
+void
+softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
+}
+
+void
+softpipe_draw_arrays_instanced(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ NULL,
+ 0,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ startInstance,
+ instanceCount);
+}
+
+void
+softpipe_draw_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ startInstance,
+ instanceCount);
+}
+
+static void
+softpipe_draw_range_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
{
struct softpipe_context *sp = softpipe_context(pipe);
struct draw_context *draw = sp->draw;
unsigned i;
+ if (!softpipe_check_render_cond(sp))
+ return;
+
sp->reduced_api_prim = u_reduced_prim(mode);
- if (sp->dirty)
- softpipe_update_derived( sp );
+ if (sp->dirty) {
+ softpipe_update_derived(sp);
+ }
softpipe_map_transfers(sp);
- softpipe_map_constant_buffers(sp);
- /*
- * Map vertex buffers
- */
+ /* Map vertex buffers */
for (i = 0; i < sp->num_vertex_buffers; i++) {
- void *buf
- = pipe_buffer_map(pipe->screen,
- sp->vertex_buffer[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ void *buf = softpipe_buffer(sp->vertex_buffer[i].buffer)->data;
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
- void *mapped_indexes
- = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer_range(draw, indexSize,
- min_index,
- max_index,
+ void *mapped_indexes = softpipe_buffer(indexBuffer)->data;
+ draw_set_mapped_element_buffer_range(draw,
+ indexSize,
+ minIndex,
+ maxIndex,
mapped_indexes);
- }
- else {
+ } else {
/* no index/element buffer */
- draw_set_mapped_element_buffer_range(draw, 0, start,
- start + count - 1, NULL);
+ draw_set_mapped_element_buffer_range(draw,
+ 0,
+ start,
+ start + count - 1,
+ NULL);
}
/* draw! */
- draw_arrays(draw, mode, start, count);
+ draw_arrays_instanced(draw, mode, start, count, startInstance, instanceCount);
- /*
- * unmap vertex/index buffers - will cause draw module to flush
- */
+ /* unmap vertex/index buffers - will cause draw module to flush */
for (i = 0; i < sp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
- pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
}
if (indexBuffer) {
draw_set_mapped_element_buffer(draw, 0, NULL);
- pipe_buffer_unmap(pipe->screen, indexBuffer);
}
+ /*
+ * TODO: Flush only when a user vertex/index buffer is present
+ * (or even better, modify draw module to do this
+ * internally when this condition is seen?)
+ */
+ draw_flush(draw);
/* Note: leave drawing surfaces mapped */
- softpipe_unmap_constant_buffers(sp);
-
sp->dirty_render_cache = TRUE;
-
- return TRUE;
-}
-
-
-boolean
-softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count)
-{
- return softpipe_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
-}
-
-
-void
-softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
-{
- struct softpipe_context *sp = softpipe_context(pipe);
- draw_set_edgeflags(sp->draw, edgeflags);
}