#include "draw/draw_context.h"
#include "sp_flush.h"
#include "sp_context.h"
-#include "sp_surface.h"
#include "sp_state.h"
#include "sp_tile_cache.h"
#include "sp_tex_tile_cache.h"
-#include "sp_winsys.h"
void
static unsigned frame_no = 1;
static char filename[256];
util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
- debug_dump_surface_bmp(filename, softpipe->framebuffer.cbufs[0]);
+ debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]);
util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
- debug_dump_surface_bmp(filename, softpipe->framebuffer.zsbuf);
+ debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
++frame_no;
}
#endif