nv20: set surface status in clear()
[mesa.git] / src / gallium / drivers / softpipe / sp_flush.c
index ced0d5d098369bacd9ab3986ff5497c12882f9e3..c21faf57f3e1b0f9b99731b2ce90abc762464686 100644 (file)
@@ -31,7 +31,7 @@
 
 
 #include "pipe/p_defines.h"
-#include "pipe/draw/draw_context.h"
+#include "draw/draw_context.h"
 #include "sp_flush.h"
 #include "sp_context.h"
 #include "sp_surface.h"
 #include "sp_winsys.h"
 
 
-/* There will be actual work to do here.  In future we may want a
- * fence-like interface instead of finish, and perhaps flush will take
- * flags to indicate what type of flush is required.
- */
 void
 softpipe_flush( struct pipe_context *pipe,
-               unsigned flags )
+               unsigned flags,
+                struct pipe_fence_handle **fence )
 {
    struct softpipe_context *softpipe = softpipe_context(pipe);
    uint i;
 
    draw_flush(softpipe->draw);
 
-   /* - flush the quad pipeline
-    * - flush the texture cache
-    * - flush the render cache
-    */
+   if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+      for (i = 0; i < softpipe->num_textures; i++) {
+         sp_flush_tile_cache(softpipe, softpipe->tex_cache[i]);
+      }
+   }
+
+   if (flags & PIPE_FLUSH_RENDER_CACHE) {
+      for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
+         if (softpipe->cbuf_cache[i])
+            sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
 
-   for (i = 0; i < softpipe->framebuffer.num_cbufs; i++)
-      if (softpipe->cbuf_cache[i])
-         sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
+      if (softpipe->zsbuf_cache)
+         sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
 
-   if (softpipe->zsbuf_cache)
-      sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
+      /* Need this call for hardware buffers before swapbuffers.
+       *
+       * there should probably be another/different flush-type function
+       * that's called before swapbuffers because we don't always want
+       * to unmap surfaces when flushing.
+       */
+      softpipe_unmap_surfaces(softpipe);
+   }
 
-   /* Need this call for hardware buffers before swapbuffers.
-    *
-    * there should probably be another/different flush-type function
-    * that's called before swapbuffers because we don't always want
-    * to unmap surfaces when flushing.
-    */
-   softpipe_unmap_surfaces(softpipe);
+   /* Enable to dump BMPs of the color/depth buffers each frame */
+#if 0
+   if(flags & PIPE_FLUSH_FRAME) {
+      static unsigned frame_no = 1;
+      static char filename[256];
+      util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
+      debug_dump_surface_bmp(filename, softpipe->framebuffer.cbufs[0]);
+      util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
+      debug_dump_surface_bmp(filename, softpipe->framebuffer.zsbuf);
+      ++frame_no;
+   }
+#endif
+   
+   if (fence)
+      *fence = NULL;
 }