#ifndef SP_FLUSH_H
#define SP_FLUSH_H
+#include "pipe/p_compiler.h"
+
struct pipe_context;
struct pipe_fence_handle;
-void softpipe_flush(struct pipe_context *pipe, unsigned flags,
- struct pipe_fence_handle **fence);
+#define SP_FLUSH_TEXTURE_CACHE 0x2
+
+void
+softpipe_flush(struct pipe_context *pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence);
+
+void
+softpipe_flush_wrapped( struct pipe_context *pipe,
+ struct pipe_fence_handle **fence );
+
+boolean
+softpipe_flush_resource(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ unsigned level,
+ int layer,
+ unsigned flush_flags,
+ boolean read_only,
+ boolean cpu_access,
+ boolean do_not_block);
#endif