struct pipe_context;
struct pipe_fence_handle;
+#define SP_FLUSH_TEXTURE_CACHE 0x2
+
void
-softpipe_flush(struct pipe_context *pipe, unsigned flags,
+softpipe_flush(struct pipe_context *pipe,
+ unsigned flags,
struct pipe_fence_handle **fence);
+void
+softpipe_flush_wrapped(struct pipe_context *pipe,
+ struct pipe_fence_handle **fence,
+ enum pipe_flush_flags flags);
+
boolean
softpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,