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nv20: set surface status in clear()
[mesa.git]
/
src
/
gallium
/
drivers
/
softpipe
/
sp_fs_sse.c
diff --git
a/src/gallium/drivers/softpipe/sp_fs_sse.c
b/src/gallium/drivers/softpipe/sp_fs_sse.c
index 31908a517b7f9daf7beb0ca073f3a14860d2e3dc..9a273c87643a5ff3a90654ab5c28290a9169b4b2 100644
(file)
--- a/
src/gallium/drivers/softpipe/sp_fs_sse.c
+++ b/
src/gallium/drivers/softpipe/sp_fs_sse.c
@@
-69,7
+69,7
@@
struct sp_sse_fragment_shader {
static void
fs_sse_prepare( const struct sp_fragment_shader *base,
struct tgsi_exec_machine *machine,
- struct tgsi_sampler *samplers )
+ struct tgsi_sampler *
*
samplers )
{
}